Hard Light Productions Forums

Community Projects => The FreeSpace Upgrade Project => The FreeSpace Port Upgrade => Topic started by: Galemp on October 21, 2005, 09:43:51 pm

Title: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Galemp on October 21, 2005, 09:43:51 pm
...requesting immediate reinforcements!"

(http://web.njit.edu/~pjo3/htl/apollo1.jpg)
(http://web.njit.edu/~pjo3/htl/apollo2.jpg)
(http://web.njit.edu/~pjo3/htl/apollo3.jpg)
(http://web.njit.edu/~pjo3/htl/apollo4.jpg)
(http://web.njit.edu/~pjo3/htl/apollo5.jpg)
(http://web.njit.edu/~pjo3/htl/apollo6.jpg)

As you can see the mapping is still kitbashed, and should be adjusted by someone far more talented than me.

Reference pics here: http://www.descent-freespace.com/goodies/gallery/cockpit/
Title: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: StratComm on October 21, 2005, 09:46:10 pm
Ooh, so this is the big secret ;7

Looks sharp.
Title: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Taristin on October 21, 2005, 09:50:42 pm
Looks sooooooo much better than the original apollo. I like Ash's. I hate the one we got.
Title: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Goober5000 on October 21, 2005, 09:59:55 pm
:jaw:

Niiiice... :yes:
Title: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Admiral Nelson on October 21, 2005, 10:16:47 pm
Wow. That is AMAZING!! :)
Title: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: CaptJosh on October 21, 2005, 10:19:01 pm
Da-ha-ha-ha-am! I LIKE it. It may be kitbashed, but it looks good to me.
Title: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Kamikaze on October 21, 2005, 11:23:27 pm
Looks great. Some of the mapping is weird, but I can safely say I'm in love with the cockpit job. :D:yes:
Title: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: MatthewPapa on October 21, 2005, 11:23:29 pm
my favorite ship...
Title: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Janos on October 22, 2005, 12:17:37 am
Can I get a wireframe/non-textured pics of this new, better Apollo?
Title: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Mongoose on October 22, 2005, 12:24:20 am
Very sharp looking mapping job. :) Unless I'm really missing something, I don't see any major changes to the model besides the cockpit; please correct me if I'm wrong.
Title: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Taristin on October 22, 2005, 12:30:51 am
Really. It's jsut the original model with a cocpit and maps from the cutscenes AFAICT. :wtf:
Title: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: StratComm on October 22, 2005, 04:29:06 am
There's a lot of extra detail there.  I think Galemp would be offended if you did a comparison and still thought they looked exactly the same.  I can point to just about any part of that ship and see what he's done.  The detail in the engines alone should tip you off to this being a complete job.

GE, apparently people don't believe the model's been touched if you don't provide an unmapped render.
Title: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Fineus on October 22, 2005, 09:09:58 am
One small detail... if it's going to be the "regular" Apollo then loose the damage detail... they don't make these things half crippled ;)
Title: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Hippo on October 22, 2005, 10:49:05 am
:eek:


GE wins
Title: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Admiral Nelson on October 22, 2005, 11:51:38 am
Interesting that it swaps the position of the guns and missle launchers.  I imagine in playtesting they discovered that it was impossible to hit anything with guns mounted so far away from the centerline.
Title: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: StratComm on October 22, 2005, 11:58:38 am
Which is probably why :v: switched them in the map and on the model in the first place.  There's more than one ship like that in both FS1 and FS2.
Title: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Mongoose on October 22, 2005, 12:53:49 pm
Quote
Originally posted by StratComm
There's a lot of extra detail there.  I think Galemp would be offended if you did a comparison and still thought they looked exactly the same.  I can point to just about any part of that ship and see what he's done.  The detail in the engines alone should tip you off to this being a complete job.

GE, apparently people don't believe the model's been touched if you don't provide an unmapped render.

If anything, what threw me off is that the nose still looks like it's on the low-poly side.  I thought that the engines looked improved, but it's been a while since I've seen the original Apollo.  Sorry if I came across as ignorant.  I think an unmapped shot would really give a better sense of what improvements have been made.
Title: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Galemp on October 22, 2005, 02:09:46 pm
Wireframe, original maps and cutscene maps.
(http://web.njit.edu/~pjo3/htl/apollo0001.gif) (http://web.njit.edu/~pjo3/htl/apollo1.gif)
(http://web.njit.edu/~pjo3/htl/apollo0002.gif) (http://web.njit.edu/~pjo3/htl/apollo2.gif)
(http://web.njit.edu/~pjo3/htl/apollo0003.gif) (http://web.njit.edu/~pjo3/htl/apollo3.gif)

Click for animations.
Title: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Admiral Nelson on October 22, 2005, 02:37:00 pm
I think that what would really make the model would be to add in the FLIR like thing mounted under the nose.  The lower structure there does seem plain in comparison to the rest of the model.

It does stick out quite a ways under the nose.

(http://img.photobucket.com/albums/v106/NelsonAndBronte/FS2/gtf0115.jpg)

(http://img.photobucket.com/albums/v106/NelsonAndBronte/FS2/gtf0109.jpg)

Mind you that's not to say that the model isn't 1000 times better than before, which it is... :)
Title: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Mongoose on October 22, 2005, 03:02:26 pm
All right, those animations make it blatantly obvious enough for me. :p I didn't realize that what I called "low-poliness" was actually present on the cutscene model as well; I guess that's just the way that :v: intended the nose to look.  Very nice job. :) Though I'd have to say that, if we could get the above model in-game, I might have to lend my support to that one. :p
Title: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Sandwich on October 24, 2005, 02:47:10 am
Cool - how'd you get ahold of the cutscene model, GE? Inside contacts at :V:? :p ;)
Title: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Ghost on October 25, 2005, 06:06:45 am
Oh, man. That looks freaking sweet, although whoever said that they don't make them half blown up is right. Try 'restoring' the damaged maps, maybe? You can see the hint of a "GTF Apollo" or something on the side there...
Title: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Sheepy on October 25, 2005, 08:47:13 am
It also looks like it has lil spot lights (on sides of engines and other pod bits), that you can see in the first image posted that doesnt appear to be in the actual geometry of the model.
Title: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Galemp on October 25, 2005, 09:24:59 am
If I want this to be a reskin, I'd have to compensate for that in the original Apollo model as well. I'll give it some thought. For now I'll concentrate on getting a skin to Sheepy to touch up, then work from there.
Title: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Ghost on October 25, 2005, 04:45:50 pm
You could always HTL it...
Title: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Raven2001 on October 27, 2005, 04:57:39 am
It IS HTLed... don't you see??? THis is the HTL Apollo :)
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Starks on November 13, 2005, 01:46:06 am
Where's the dead co-pilot?
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Polpolion on November 13, 2005, 09:27:32 am
How'd you get that from about 30 seconds of movie?
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: WMCoolmon on November 13, 2005, 12:23:55 pm
Printscreen? :p

There's a relatively long cluseup in the beginning, as it moves from stern to bow.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3
Post by: Galemp on November 13, 2005, 09:04:15 pm
Screenshots on the Descent Network, and Max's supercool Camera Match and Camera Map functions.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: camcanr on November 13, 2005, 11:42:40 pm
If Anyone says this looks "BAD" they need to go to a mental instatute. . if anyone says it it looks "Wicked", Bravo. I think it looks so
"Cool"
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3
Post by: Galemp on November 17, 2005, 07:39:04 pm
I've attempted to bake these bits onto the standard Apollo texture with mixed results. Maybe someone with more talent in 2D art can fix this up a little?
(http://web.njit.edu/~pjo3/htl/ash.jpg)
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Pnakotus on November 17, 2005, 08:09:54 pm
I'd like to see a texture job mid-way between the broken, dark intro version and the ultra-basic white FS1 version.  It's not like white ships are common or iconic in FS1, so grey it up, put all the nice red highlights in, and see what everyone thinks.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3
Post by: Sheepy on November 21, 2005, 02:24:04 pm
I'll have a tinker when i get a chance, can some one do me a favour and post up the original apollo maps, I'm on a mac now with no access to freespace and would be muchly grateful!
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Turambar on November 21, 2005, 04:28:42 pm
i suggest taking out where the lights are on the texture and putting them on the glowmap, possibly with glowpoints near them
it'll look cleaner
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3
Post by: Bobboau on November 21, 2005, 08:17:26 pm
/*agrees with the bar of turma*/
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3
Post by: Solatar on November 22, 2005, 08:24:26 pm
*wants one*

Really nice actually, I've been waiting for people to start HTLing the old FS1 fighters (I think Nico did a Valkyrie waaaay back when but he never released it). Glad someone finally did an Apollo.

Nice touch with the cutscene reskin too...
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3
Post by: IceFire on November 22, 2005, 08:39:18 pm
Call me old school but I think a standard GTF Apollo HT&L would be fine with a normal skin and then a special Lt. Ash version.  They may not all have been painted the same way...but the ones were familiar with fit a particular look and feel for some GTA ships.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3
Post by: Solatar on November 22, 2005, 08:55:58 pm
I wouldn't replace the original skin with the Lt. Ash version, but it still looks kickass is what I meant.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: WMCoolmon on November 25, 2005, 07:11:42 pm
By the way, I'm pretty sure it's "Requesting immediate assistance!"
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: CaptJosh on November 26, 2005, 10:16:24 pm
*plays the video to check...*

Yep, but it's after he requests fighter cover first.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: NGTM-1R on November 26, 2005, 10:40:08 pm
The exact wording, since we're nitpicking now, is "...requesting immeditate fighter cover and rescue!"

And there's a bunch of stuff before that too.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3
Post by: FireCrack on November 26, 2005, 11:54:00 pm
Your both wrong, he first says


"Reporting, taken heavy damage"
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: NGTM-1R on November 27, 2005, 12:30:35 am
*cough*

And there's a bunch of stuff before that too.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Cobra on December 09, 2005, 04:55:55 pm
is there gonna be a release soon? :nervous:
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3
Post by: Galemp on December 09, 2005, 06:08:51 pm
There's a skin there that should be cleaned up for the cutscene version. The original model needs a bit of work done to it in the meantile, though.

wait, what are you complaining about? There's a beautiful new Hecate a few threads over. Go play with that.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Cobra on December 09, 2005, 08:21:32 pm
I wanna wait till i get my Radeon 9250. ;)
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3
Post by: Galemp on December 21, 2005, 12:04:55 am
Update, I am still working on this; it's gotten to the Glowpointing phase.

(http://web.njit.edu/~pjo3/htl/ap3.jpg)
If anyone has experience with Type 1 glowpoints please contact me, I'm having trouble getting the floodlights to orient properly.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Ghost on December 21, 2005, 12:18:41 am
NNmmf. That looks most excellent. Good luck with the glowpointing; if I knew anything about it, I'd help you out. Here's hoping for an imminent release!
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3
Post by: Galemp on December 21, 2005, 12:31:35 am
I'll probably reconvert it, the smoothing isn't coming out correctly.

If anyone wants to do a high-res version of the Apollo maps, you could use this as a base; it's the Ash map overlayed on top of the original one, with Soft Light filtering, to convey the color and texture.
(http://web.njit.edu/~pjo3/htl/compositemap.jpg)
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Pnakotus on December 21, 2005, 01:30:23 am
Do you plan on cockpitting this model?

EDIT - LOLZ, I fail at life.  The map looked like it had a solid canopy, so I forgot about the dozen other pics of the cockpitted Apollo.  :)
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3
Post by: Galemp on December 21, 2005, 11:36:35 am
Done, and released.
(http://web.njit.edu/~pjo3/htl/htlapollo.jpg)
Download me (http://web.njit.edu/~pjo3/htl/htlapollo.rar)

Still needs proper shine maps done and glowmaps extracted from the textures, but I'll leave that to someone else.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Cobra on December 21, 2005, 12:38:02 pm
w00t! just in time for me to be playing FSPort! :D (but what's with the mismatched maps from the body to the lower arms? :nervous: )

you need to do the work you should be doing. ;)

[EDIT] it works perfectly fine in-game, although the engines need a little work, as all i see is blue balls.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Ghost on December 21, 2005, 01:10:09 pm
Looks quite good ingame for the most part; only beef I have with it is the engines, look:

http://img253.imageshack.us/my.php?image=screen00012xw.jpg
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3
Post by: Solatar on December 21, 2005, 02:55:37 pm
Kicks ass.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3
Post by: Taristin on December 21, 2005, 03:33:52 pm
Eew. I hope someone steps up and does some work on the maps. The mixing of the two is fugly.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Ghost on December 21, 2005, 04:39:14 pm
I wouldn't say fugly. It's a good idea; it just needs some hi res-ifying, and a better merge job.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Cobra on December 21, 2005, 06:18:07 pm
DaBrain will save us! :D
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3
Post by: Turambar on December 22, 2005, 11:47:41 am
i'll save you, if dabrain doesnt get here before im done with the urda
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Woolie Wool on February 13, 2006, 09:39:26 pm
Turambar did indeed save us.

(http://img357.imageshack.us/img357/5488/apollo12dn.png)
(http://img111.imageshack.us/img111/4548/apollo29da.png)
(http://img357.imageshack.us/img357/3391/apollo31yl.png)
(http://img106.imageshack.us/img106/182/apollo44zf.png)

Now if only Galemp would fix the UVmapping of the engines.

No, I don't have web hosting anymore since HotSnoJ disappeared, so I can't put up a download. Hopefully Turambar will put up a link.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3
Post by: StratComm on February 13, 2006, 09:42:52 pm
Ooh pretty.  Pretty enough that I'd take the color variation over the "standard" Apollo.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3
Post by: bfobar on February 14, 2006, 01:34:03 am
Ooh pretty.  Pretty enough that I'd take the color variation over the "standard" Apollo.

x2. Hey its in the intro video like that. It must be what :V: intended the apollo to look like.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3
Post by: Turambar on February 15, 2006, 07:06:58 am
actually, i'm gonna go ahead and say that that isnt the final, i'll be making some more improvements, basing it off of the cutscene maps instead of the merged ones i started with

that, and i want to try something with those big flat top surfaces of the engines, cause those just look kinda dull
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3
Post by: Turambar on February 16, 2006, 07:14:51 pm
(http://img153.imageshack.us/img153/461/screen00668xq.jpg)

gave my baby a little touch-up
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3
Post by: Taristin on February 16, 2006, 07:49:39 pm
All those ugly stupid little lights... could you atleast put a light in the map where the glows are so it atleast looks right?
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: WeatherOp on February 16, 2006, 08:12:52 pm
And the blue lights on top of the red spots on the hull look kind of funny.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Vasudan Admiral on February 16, 2006, 09:07:09 pm
Wow, that just deserves an original model comparison image. :)

(http://i5.photobucket.com/albums/y184/VA--Twisted_Infinities/Misc/OriginalApollo.jpg)

Apart from the slightly out of place glowpoints, I'd say it's a brilliant improvement.
Awesome work to the both of you. :yes:
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3
Post by: Mongoose on February 16, 2006, 11:09:20 pm
I think I still prefer the classic gray/white paint job, but that model is a fine piece of work. :)
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: SnakeEyes on February 17, 2006, 08:05:25 am
So is this model going to be in the next MediaVP?
Have the thruster glow problems been fixed?

I think this is exactly how :V intended the ship to be.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Starks on February 17, 2006, 02:47:41 pm
I have an idea... Let's recreate the FMV using the SCP goodies.

(BTW, Ash has the best Wilhelm scream!)

Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3
Post by: Sheepy on February 18, 2006, 06:19:27 pm
The pods need to merge (colourwise) into the main fusilage(sp?) the dark to white just looks silly. Its not so bad for the head/cockpit as it looks 'seperated' enough to warrent it.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Starks on February 25, 2006, 02:20:29 pm
How'd you get that from about 30 seconds of movie?

Ummm, look behind Ash.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Darklord42 on March 03, 2006, 08:53:27 pm
Forgive me for being nebish, but how do you get this ship to work in fs1 port?
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: starfox on March 04, 2006, 04:44:12 am
in the folder. where you installed fs1 port, there is a data folder. Go inside this folder and create two more folders called models and maps...so it looks like following

fsport/data/models
fsport/data/maps

Assuming "fsport" is the folder where fs1 port was installed.

Now place model file ".pof" to the models folder and everything else to the maps folder.
Should work the way...
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3
Post by: Kaine on March 04, 2006, 05:06:31 am
(http://img153.imageshack.us/img153/461/screen00668xq.jpg)

gave my baby a little touch-up

is this available from the original download link?
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: m2258734a on March 04, 2006, 02:54:52 pm
Hmmm? I got a little confused there myself. After that post regarding the touch up that had been made, there was no indication of whether that was the final product. I like it very much, but since other members had pointed out things that were bothering them, I thought that more was being done to the Apollo to satisfy everyone. So the picture in Kaine's post is not final, right? Just making sure. Thanks.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3
Post by: Turambar on March 04, 2006, 06:12:23 pm
i dunno, i like it the way it is
its got elements of the gray-white paintjob and its got the red trim and detail from the model in the movie

the one in the pic isnt in the package
i'll talk to the ppl to make sure it is

anyone sees any detail that they want added or something, just post it
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: m2258734a on March 04, 2006, 10:16:53 pm
I like it the way it is too, but Raa suggested the following:

Quote
All those ugly stupid little lights... could you atleast put a light in the map where the glows are so it atleast looks right?

It would give the lights foundation I think, but other than that the Apollo looks great.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Porthos on April 07, 2006, 10:57:33 am
Now here comes a truly noobish question:


Where do the differen't files go.

Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3
Post by: StratComm on April 07, 2006, 11:06:05 am
Model in data/models, maps (and glowpoints) in data/maps.  And of course you'll need a mod with the apollo enabled, in which case it will need to actually sit in that mod's data folder rather than the main FS2 one.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3
Post by: Sheepy on April 07, 2006, 11:37:31 am
The pods need to merge (colourwise) into the main fusilage(sp?) the dark to white just looks silly. Its not so bad for the head/cockpit as it looks 'seperated' enough to warrent it.

If some one could point me in the right directions for the textures i could have a look at it my self.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3
Post by: Galemp on April 09, 2006, 09:15:07 am
They're in the download.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Cobra on April 09, 2006, 12:12:06 pm
you mean the NEW textures or the OLD ones?
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3
Post by: Turambar on April 09, 2006, 01:59:47 pm
i never really released them cause i have no upload type area
i'll email them to someone if theyll put them up
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Tyrian on June 07, 2006, 07:51:23 pm
I don't usually resuscitate posts like this...But I gotta say it...

HOT D***!!!!

That is one really nice (if a little beat up  :D) GTF Apollo.  Excellent job!  :yes:

And I must say this...even though it's against my better judgement...

It's "This is LT. Ash, Terran patrol, Wing Gamma, three-niner, requesting immediate fighter cover and rescue!!!  COME IN ANYBODY!!!"

I can quote most of that intro too...
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Cobra on June 07, 2006, 08:02:41 pm
Most of us can. ;)

I can actually do the entire movie from memory. :nervous:
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Turambar on June 07, 2006, 09:40:46 pm
as for my last post on this thread

does anybody want to host my shiny new textures for the apollo?
theyve been rotting on my hard drive
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Taristin on June 07, 2006, 10:25:31 pm
Email them to me. Taristin at GMX dot net.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Pnakotus on June 07, 2006, 11:37:18 pm
And don't go keeping it for yourself, Raa.  We all want the neat new Apollo... :)
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: [Wolf]Maverick on June 08, 2006, 01:32:44 am
fu**ing awesome!!!!

Is the DL Link on Page 3 the correct version, or do we need a new one?
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Taristin on June 08, 2006, 07:41:21 am
http://mekhu.woodentoyandgift.com/files/htl-apollo.rar
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: [Wolf]Maverick on June 08, 2006, 08:01:22 am
i know its a newbee question but go the .dds .pcx and .tga files in the effects folder or in maps?
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Shade on June 08, 2006, 08:07:16 am
Maps.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: [Wolf]Maverick on June 08, 2006, 08:14:35 am
ok all files are in the right place, but how can i get new apollo avaiable in the TechRoom and in Fred2?

i put all files in mein FSPort Folder but i don't see the apollo in the techroom
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Colonol Dekker on June 08, 2006, 08:27:33 am
You need an appollo table entry, is there a ships.tbl.shp / Whatever the heck its called lying about anywhere?
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: [Wolf]Maverick on June 08, 2006, 08:35:24 am
yeah i know... a forget about that.... sry :)

In Fsport the Apollo works perfect
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Turambar on June 08, 2006, 09:10:53 am
oh noes, it has no envmap

i'll do that later when im done with homework
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Colonol Dekker on June 08, 2006, 09:12:03 am
Dangit, scroo teh homework,  We want an Envmap now!!!!!  :D
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Pnakotus on June 08, 2006, 09:41:59 am
Great model, great textures guys.  Excellent work!

Err... but the clipping on the thrusters is terrible.  :)
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Tyrian on June 08, 2006, 06:54:23 pm
Hmm...I thought a post was there saying the clipping was fixed...

*Waits for someone to fix it*

Well, any volunteers?   :D
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Cobra on June 08, 2006, 07:17:44 pm
Dude, clipping is on every ship. Besides, it's not a big thing, so no one will be fixing it anytime soon. :p
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Pnakotus on June 08, 2006, 10:02:37 pm
It's only an eyesore on ships that have recessed engines, like Myrmidon and Apollo and several capships.  I don't think it's ever been 'fixed'.  It'd be nice if it was... but then it'd be nice to have post-shaders too. ;)

Then again, I'd set the Poseidon thrusters properly if I knew how.  There are a few ships with poorly done thrusters (ie, doesn't even fill the textured thruster).  It would be 'fully sick' if they were corrected.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Taristin on June 08, 2006, 10:06:12 pm
By thruster, do you mean the modelled thruster cones, or the glowing plume that the game draws on the model?

If its the latter, its simple to edit with PCS.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Pnakotus on June 08, 2006, 10:35:29 pm
I... don't... know? :S  The circular corona-bit: it clips through the hull on several ships.  Is that the easy-to-fix part?
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Turambar on June 08, 2006, 10:43:56 pm
its the latter

as for envs, well, all i'd do on this is the cockpit really, maybe really light, and with some noise on the dark gray parts of the ship, a little brighter on the 'painted' parts, and none on the white parts

just open up the shinemap, and do that on the alpha channel, its pretty simple
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: m2258734a on June 20, 2006, 12:25:28 pm
Nothing major or anything, but I thought I should point this out here. The red lights on the Apollo don't show up in the more recent builds, including RC1, RC2, and Taylor's Y-Targeting fix. The last build that I was able to obtain with working red lights is Karajorma's 5/17 build. Not a big deal or anything, but I was just wondering what changes in the builds has caused this to occur. Thanks.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: taylor on June 20, 2006, 12:46:21 pm
Nothing major or anything, but I thought I should point this out here. The red lights on the Apollo don't show up in the more recent builds, including RC1, RC2, and Taylor's Y-Targeting fix. The last build that I was able to obtain with working red lights is Karajorma's 5/17 build. Not a big deal or anything, but I was just wondering what changes in the builds has caused this to occur. Thanks.
Not surprising, considering that the reg_glow.tga file looks something like this to the game:
(http://icculus.org/~taylor/fso/pics/red_glow_problem.png)
(ie, it's fully transparent)

One of these days people will stop using those broken graphics programs and this won't be an issue anymore.  You can open it (in a graphics app that doesn't suck ass) and resave it as a 24-bit TGA, or 24-bit DDS (DXT1c or RGB8), and it should work ok once more.  I don't think that anything in the builds has changed to break this, those images never worked right in the first place.  RC2 and newer might show it with a black square if it's still 32-bit, and doesn't have inverted alpha like it does now, but that's not an issue for RC1.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Mars on June 20, 2006, 01:05:41 pm
Does gimp suck ass?
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: taylor on June 20, 2006, 01:13:01 pm
Does gimp suck ass?
Hope not, 'cause that's what I use. :D
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: m2258734a on June 20, 2006, 01:30:11 pm
Thanks Taylor, the lights are visible again.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Darklord42 on June 28, 2006, 12:39:27 pm
Nothing major or anything, but I thought I should point this out here. The red lights on the Apollo don't show up in the more recent builds, including RC1, RC2, and Taylor's Y-Targeting fix. The last build that I was able to obtain with working red lights is Karajorma's 5/17 build. Not a big deal or anything, but I was just wondering what changes in the builds has caused this to occur. Thanks.
Not surprising, considering that the reg_glow.tga file looks something like this to the game:
(http://icculus.org/~taylor/fso/pics/red_glow_problem.png)
(ie, it's fully transparent)

One of these days people will stop using those broken graphics programs and this won't be an issue anymore.  You can open it (in a graphics app that doesn't suck ass) and resave it as a 24-bit TGA, or 24-bit DDS (DXT1c or RGB8), and it should work ok once more.  I don't think that anything in the builds has changed to break this, those images never worked right in the first place.  RC2 and newer might show it with a black square if it's still 32-bit, and doesn't have inverted alpha like it does now, but that's not an issue for RC1.


Would it be possable for someone to give me a resaved version of that TGA file as im having difficulty doing it myself.  Resaving it didn't do anything for me.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Mars on June 28, 2006, 12:55:26 pm
I'll mail one to you


update

Wow! DXT1 and DXT5 have horrible compression artifacts! Is it just the gimp or am I being an idiot? And why does it start another program every time I open up a DDS?
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Mars on June 28, 2006, 02:04:58 pm
Damn, don't use the file I sent you, it's broken (not that I can figure out why)

Actually, just use the Red_glow.dds
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: taylor on June 28, 2006, 03:19:27 pm
Wow! DXT1 and DXT5 have horrible compression artifacts! Is it just the gimp or am I being an idiot?
The compression quality, via the GIMP DDS plugin, is directly linked to your video card/driver quality.  That plugin uses your video card to do the conversion to DDS so if your card/drivers aren't very good at the compression aspect then the quality of those images will suffer.  If it's not good enough then you should be able to use NVIDIA's nvdxt command line tool to convert from TGA into DDS with minimal quality loss.


And why does it start another program every time I open up a DDS?
What do you mean?  Your question is rather vague.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: pecenipicek on June 28, 2006, 05:50:11 pm
is PSCS2's DDS saver worth anything or?
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Mars on June 28, 2006, 05:56:12 pm
And why does it start another program every time I open up a DDS?

I'm sorry, I know that was vauge. When I open a TGA file for instance, if GIMP is already open, it won't start up another window of itself, just of the image, however, when I open a DDS file, there are two GIMP toolbars. I'm not sure that clears it up.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: taylor on June 28, 2006, 08:45:42 pm
is PSCS2's DDS saver worth anything or?
No clue.

I'm sorry, I know that was vauge. When I open a TGA file for instance, if GIMP is already open, it won't start up another window of itself, just of the image, however, when I open a DDS file, there are two GIMP toolbars. I'm not sure that clears it up.
Ah, depends on how it's set to open the file.  You're using Windows right?  On Linux at least there is the gimp-remote command which will reuse an existing GIMP session for a new image or create a new session if one doesn't exist.  That's all it sounds like here, the file handler is just set to start GIMP rather than reuse a GIMP session.  I have never used GIMP under Windows so I don't know for sure how it works on that side, but you should be able to see what the TGA handler is set to and then make sure that DDS is set to the same thing.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Mars on June 29, 2006, 01:06:08 am
Bet it works better in its native enviroment  :doubt:
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Darklord42 on June 29, 2006, 11:51:45 am
Damn, don't use the file I sent you, it's broken (not that I can figure out why)

Actually, just use the Red_glow.dds

Ok thanks a bunch Mars

EDIT
ok I dint listen to you entirely. I also used the green_glow.dds and white_glow.dds now thoes work nicely. Ironicaly Red_glow.dds still doesnt work. ill try fideling with that file.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Mars on June 29, 2006, 02:20:25 pm
Hmmm... none of the textures seem to be working, I'll reconvert and send them to you.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Herra Tohtori on June 29, 2006, 02:47:51 pm
Oh for goodness' sake  :lol:

Here is the file... not the original, but it seems to be working. red_glow.tga (http://users.tkk.fi/~lmiettun/Kuvat/FS2_Open/HTL_APOLLO/data/maps/red_glow.tga)

I took the green_glow.tga, changed it to gray scale, back to RGB and set its color to red. GIMP is a good tool... even on Windows platform. Granted, it sometimes does weird things (specifically nagging about disk not being in drive at certain actions :nervous: ), but it gets the job done.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Darklord42 on June 29, 2006, 04:42:43 pm
thanks herra and mars  all four lights work now
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Freespace Freak on August 20, 2006, 09:50:58 pm
in the folder. where you installed fs1 port, there is a data folder. Go inside this folder and create two more folders called models and maps...so it looks like following

fsport/data/models
fsport/data/maps

Assuming "fsport" is the folder where fs1 port was installed.

Now place model file ".pof" to the models folder and everything else to the maps folder.
Should work the way...

Sorry, newb question here.  I installed the FSport, and it seems to work fine, but I'm not seeing an "fsport" folder anywhere.  It's in the fresspace 2 Folder right?  Or is it somewhere else, like in program files?

Edit:  Err, um, nevermind.  I just placed them in the FS2 folders and it works fine.  Great job, by the way.  :yes:  Now I just need to see if there's an upgrade for the GTF Valkyrie
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: karajorma on August 21, 2006, 03:58:10 am
Placing the FS1Port VPs in the main folder is a really bad idea. You basically prevent yourself from playing FS2 until they are removed again for one thing. That's why you should make a folder called FS1 port and add them to it. Then all you have to do is select the FS1port folder from the mods tab in the launcher to play.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Freespace Freak on August 21, 2006, 07:51:07 am
Placing the FS1Port VPs in the main folder is a really bad idea. You basically prevent yourself from playing FS2 until they are removed again for one thing. That's why you should make a folder called FS1 port and add them to it. Then all you have to do is select the FS1port folder from the mods tab in the launcher to play.

How does it prevent you from playing FS2?  Doesn't the FSPort and the SCP use the same models?  I kinda thought that the FSPort was essentially an FS2 mod, you just add the original FS1 ships and briefings and mission and stuff.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: karajorma on August 21, 2006, 08:23:05 am
It uses FS2 models yes but it has its own tables and data which overrides the FS2 equivalent in many cases. Just try playing the FS2 campaign with FS1 port as your selected mod and you'll soon see the game crash out with table errors or display otherwise odd behaviour. IIRC the Iceni appears as a GTF Ulysses for instance.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Freespace Freak on August 21, 2006, 08:30:47 am
It uses FS2 models yes but it has its own tables and data which overrides the FS2 equivalent in many cases. Just try playing the FS2 campaign with FS1 port as your selected mod and you'll soon see the game crash out with table errors or display otherwise odd behaviour. IIRC the Iceni appears as a GTF Ulysses for instance.

Ooh!  :jaw:  That's ugly!  Okay, I'll move those files to an fsport folder I'll create!
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: neoterran on August 21, 2006, 11:01:50 am
you need to read karajorma's FAQ Freespace Freak and set up all the mods you add as mod folders instead of just dumping them in the freespace main folder, it might work but it will cause problems down the road.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Freespace Freak on August 21, 2006, 11:32:54 am
you need to read karajorma's FAQ Freespace Freak and set up all the mods you add as mod folders instead of just dumping them in the freespace main folder, it might work but it will cause problems down the road.

Okay, so just change the .ini folder to look for it in the new mod folder and that's it?  Sounds good.  I'll check it out when I get to it tonight.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: karajorma on August 21, 2006, 12:26:39 pm
The .ini should look for your mediavps folder.

You don't need to look for the mod itself as you specify that in the launcher but if you want the mod to use any extras you installed you have to tell it to search for them. That's why most mods have to look for the mediavps folder. Some mods have to be told to look for more than one mod folder but the system can handle that too.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Mars on August 21, 2006, 05:57:36 pm
It is is a mod... all mods (including the Media VPs) should go into mod folders, otherwise, it's a PITA to play multiplayer and you confirm yourself to the church of organizational messdom
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: leeisl on September 03, 2006, 12:50:41 am
Forgive me for asking, but the link for the newer version on page 4 seems to have stopped working. Anyone have a copy of the file they care to share?
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Colonol Dekker on September 04, 2006, 04:17:30 am
Forgive me for asking, but the link for the newer version on page 4 seems to have stopped working. Anyone have a copy of the file they care to share?
:welcome:

Declare all foreign space vegetables before initiating docking procedures wuth the Hard Light Installation.
Upon clearance being granted, await the formal HLP welcome speech............

TThat is all.........
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Taristin on September 04, 2006, 12:19:27 pm
Forgive me for asking, but the link for the newer version on page 4 seems to have stopped working. Anyone have a copy of the file they care to share?

Is this file not in the mediavp yet?
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: DaBrain on September 04, 2006, 12:28:16 pm

Not surprising, considering that the reg_glow.tga file looks something like this to the game:


Just read it. I've already fixed this before. It's in the upcomming VP.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Trivial Psychic on September 05, 2006, 08:29:01 pm
I've experienced an error with this model.  Now, perhaps this error is already fixed and I just never got the latest incarnation of this model, but it was causing some CTDs (even in debug mode) during end-of-mission warpout and death scenes, although not completely consistently, but frequently enough to be annoying.  Reverting to the default Apollo solved the problem.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Ares III on December 01, 2006, 05:33:12 pm
I'll tell you what's even more annoying: only the left half of the Apollo receives any specular lighting, regardless of the directions of the light source.
Why is this so?
I have taken this model apart piece by piece, destoying all the lights, glowpoints, and everything in between and painstakingly recreating them from scratch, but still it behaves in an irritating and badly lit manner. I'm starting to think it has something to do with the textures.
Title: HTL Apollo With Turambar's Maps?
Post by: Cobra on January 11, 2007, 07:27:07 pm
No one seems to have it, and I don't think Taristin has it anymore either. Since woodentoyandgift is down, I don't know where else to download it. Any chance some lucky bastard who got it can repost it so I can download it? Thanks.
Title: Re: HTL Apollo With Turambar's Maps?
Post by: Turambar on January 12, 2007, 10:48:23 am
i have it, whats your email address
Title: Re: HTL Apollo With Turambar's Maps?
Post by: Cobra on January 12, 2007, 10:49:26 am
naboo_2 at hotmail dot com

Thanks. :)
Title: Re: HTL Apollo With Turambar's Maps?
Post by: Kaine on January 13, 2007, 10:09:30 am
how about one of you uploads it, or emails it to me so i can upload it? tyukei (at) gmail.com
Title: Re: HTL Apollo With Turambar's Maps?
Post by: neoterran on January 13, 2007, 08:28:33 pm
please put it somewhere where everyone can get it.
Title: Re: HTL Apollo With Turambar's Maps?
Post by: Trivial Psychic on January 14, 2007, 10:23:38 pm
Are they the same maps that INF:A uses for their HTL Apollo?
Title: Re: HTL Apollo With Turambar's Maps?
Post by: Cobra on January 15, 2007, 07:22:53 pm
Hey Turambar, you haven't emailed it yet. What's up? :(
Title: Re: HTL Apollo With Turambar's Maps?
Post by: redmenace on January 15, 2007, 07:30:50 pm
PM me. I will put it up on warpcore.
Title: Re: HTL Apollo With Turambar's Maps?
Post by: Cobra on January 15, 2007, 08:03:35 pm
Me or Turambar? :D
Title: Re: HTL Apollo With Turambar's Maps?
Post by: Turambar on January 16, 2007, 08:27:12 pm
http://www.filefactory.com/file/c90a96/
Title: Re: HTL Apollo With Turambar's Maps?
Post by: HVD on January 20, 2007, 11:59:12 am
How do I use this?
Title: Re: HTL Apollo With Turambar's Maps?
Post by: Turambar on January 20, 2007, 10:08:07 pm
put it in your FSPort directory /data/maps
Title: Re: HTL Apollo With Turambar's Maps?
Post by: HVD on January 21, 2007, 01:59:34 pm
Is there a model to go with this, or is it just the stock Apollo?

EDIT: Actually, are all the HTL models in the MediaVPs or do I need to install them seperately?
Title: Re: HTL Apollo With Turambar's Maps?
Post by: Mars on January 21, 2007, 03:09:36 pm
The high-poly Apollo never made it into the Mediavps as it's for the port and not from FS2 Retail.
Title: Re: HTL Apollo With Turambar's Maps?
Post by: HVD on January 21, 2007, 04:15:09 pm
But it doesn't seem to be in the port either.  At least it doesnt show up for me when i play it.

Actually, is there a list somewhere of what models are in the mediaVPs and which arent?  I looked at the HTL Status thread, but i think some of the models in there are in the mediaVPs even though it doesnt say so there.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: HVD on January 22, 2007, 03:21:06 pm
Can anyone provide a new link to the model and textures?
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Mobius on January 23, 2007, 02:02:15 am
The INF:A Apollo you mean? Or the modified version-the wonderful Latona?
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: shiv on January 23, 2007, 12:42:52 pm
Where can I get apollo textures like in FS1 Intro?
Title: Re: HTL Apollo With Turambar's Maps?
Post by: ShivanSpS on January 23, 2007, 02:48:58 pm
http://www.filefactory.com/file/c90a96/

You can covert it to .pcx? Fred does not show .tga maps :S
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Mars on January 23, 2007, 05:18:10 pm
In the thread right next to this one (http://www.hard-light.net/forums/index.php/topic,44574.0.html)
Title: Re: HTL Apollo With Turambar's Maps?
Post by: neoterran on January 25, 2007, 11:39:20 am
But it doesn't seem to be in the port either.  At least it doesnt show up for me when i play it.

Actually, is there a list somewhere of what models are in the mediaVPs and which arent?  I looked at the HTL Status thread, but i think some of the models in there are in the mediaVPs even though it doesnt say so there.

you have to put it in the ports' data folder. the data folder has the same structure as the vp files do; however, data in the data folder overrides what is in the vps if it has the same name. Place the files inside the data folder in the correct subfolders and you'll see the new apollo. It's like this for every mod - each one of them will have a data folder, even the mediavps.. this way you can override what's in the vps by putting stuff in the data folder of the mediavps directory. You should never put anything in the Freespace2 data folder; it might work but it can break retail and it's just a messy way of doing it. You can use the Freespace2 data folder for an idea of the general data folder structure for each of the mod "data" folders tho.

If you get really advanced, you can create your own vps of those datafolders and give them names starting with a_ so that they override the mediavps or mod vp files, this way you can modify your stuff without affecting the data, and throw the vp files you created away when a new version comes out that incorporates some of your additions / changes (this happens to me often)
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: HVD on January 27, 2007, 10:34:14 am
The INF:A Apollo you mean? Or the modified version-the wonderful Latona?

Either/both
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Darklord42 on January 27, 2007, 10:35:34 am
The link someone put up for the newer apollo textures are dead does anyone still have them?  I strongly suggest for the fsport team to create a new vp for hi res fs1 models that are created so it simplifys evreything and people can dl that at their own convienience and put that in the fs1 folder or take it out.  Ill repeat this at the fsport forum.
Title: Re: HTL Apollo With Turambar's Maps?
Post by: Darklord42 on January 27, 2007, 11:07:46 am
the link is dead. Is there something more perminant?
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: shiv on January 27, 2007, 11:57:27 am
Quote
In the thread right next to this one
The link doesn't work :/
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Turambar on January 27, 2007, 01:06:31 pm
ok

btw, someone was me, the person who made the textures, and apparently the only person who can keep them

seriously, stick them in a vp or something for the fsport
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: jr2 on January 27, 2007, 04:28:09 pm
Ok, can someone give me a link to the latest revision of this thing?  Heck, my email is joshuap <underscore> richards <at> yahoo <dot> com
I can upload it to FileFront and post a link; I know FileFront's not the greatest, but I've got stuff that's still there from when I originally posted them months ago.
Quick, before Turambar's hard disk crashes!  :nervous:

Side note:
Okay, I think it should be required ( :D j/k, strongly suggested) that all ppl who work on any project at Hard Light register an Xdrive http://www.xdrive.com/ and post their data there: it's 5 Gigs of free space.  If you feel like paying $9.95 a month, it's 50 Gigs.  That would prevent hard disk crashes from affecting them.  (Xdrive has a built in backup function.)
If anyone knows of a better service, let me know.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Darklord42 on January 28, 2007, 09:29:00 am
ok

btw, someone was me, the person who made the textures, and apparently the only person who can keep them

seriously, stick them in a vp or something for the fsport

so was it already made? and did it have the fixed light textures? If i recalled correctly There were problems with the red and white glow lights showingup in game.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: jr2 on January 29, 2007, 12:31:40 pm
If someone will give me a link or otherwise get it to me, I can upload to FileFront and then post the link here.  Better than nothing, anyways.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: ShivanSpS on January 29, 2007, 01:28:59 pm
Here is... in .vp

just place it to your Port Folder and everything is fine.

Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: neoterran on January 29, 2007, 01:39:38 pm
Do the glowpoints work right on this one ? I have one where only the blue glowpoints show up.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Zacam on January 29, 2007, 06:48:16 pm
If only the blue ones show up, check that it isn't the red one that's broken as the green ones should also show up.
There is an issue with the red_glow.tga which is fixed and floating around here, even though it seems only to be a problem with this model, the corrected TGA does not introduce any problems for other models.

And if necessary, I'll vp the apollo (original grey/white and Lt. Ash variant) with fixed TGA and whatnot.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: ShivanSpS on January 29, 2007, 09:51:40 pm
red glows? where? as far i know the Apollo uses the blue one for nomal, and the green one for afterburners...
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Zacam on January 29, 2007, 09:59:46 pm
Thrusters are seperate from glowpoints, which is what the question was about.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: asyikarea51 on January 29, 2007, 11:02:22 pm
Here is... in .vp

just place it to your Port Folder and everything is fine.

Note: This is no this original version, this have the Tumbar maps.

(Image)
(URL)

ShivanSpS, is this the same Apollo that's provided in your FS2 SCP download?
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: ShivanSpS on January 30, 2007, 12:25:08 am
no, this one have the Tumbar maps...
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Darklord42 on January 31, 2007, 04:39:05 pm
OK I found the Red glow tga for the apollo that works.  Ill put up a link but this can only be temporary.  Someone please replace this with the old one in the media vp and release the new vp. 
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Darklord42 on January 31, 2007, 08:23:47 pm
 ShivanSps  your link doesnt work any more. did you take it off?
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: ShivanSpS on January 31, 2007, 08:27:52 pm
yeah i was updating it... to add those working red glows...

So, here you have... a 100% working HTL Apollo in .vp pack, this is the Galactic Emperor one + Tumbar Maps + Working glows.
Have fun :P

(http://i18.tinypic.com/2mhfm1h.png)
http://files.filefront.com/Apollo_HTLvp/;6656316;;/fileinfo.html (http://files.filefront.com/Apollo_HTLvp/;6656316;;/fileinfo.html)

(Place it intro your main FSPORT folder)

Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Darklord42 on January 31, 2007, 08:33:18 pm
Thats great! thanks!
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Pnakotus on January 31, 2007, 09:34:23 pm
Shivan, you rule. :)

EDIT - watlol!  No red lights?  :shaking:

EDIT2 - watlol!  It didn't work until I removed the redglow from maps.  Strange?

PS the whiteglow looks AWFUL on the Apollo.  They're supposed to be forward-facing headlights or something, but they're just lame white sparkly things.  The map doesn't look anywhere near as 'clean' as the green and red ones, and I think it'd be better off without the map and just a white lightsource anyway.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: jr2 on February 01, 2007, 02:12:43 am
Hmm, I notice (eg, in Halo) that different lighting effects (eg, the Warthog lights, and the helmet light), and other effects such as water, or grass even, vary greatly depending on your installed graphics card.  Give me another few days and I'll post a few pics to show you.  Might this be the same with the Apollo headlights?
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Darklord42 on February 01, 2007, 07:06:28 am
What no thanks for me :D!

Oh well I think the white headlights lookfine.  to me they look the same as the pic above the dl link
Does the lowring of ambient lighting have an efect on the glows?
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: neoterran on February 01, 2007, 09:17:06 am
The whiteglows look fine to me.

Check to make sure that you're not using some terrible spec lighting settings like the ones DaBrain recently posted that were way, way over the top.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Darklord42 on March 22, 2007, 10:16:52 am
Why is this newer higer res version not inculded in the HTL thread?
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Grizzly on March 22, 2007, 01:53:02 pm
because the man who maintains is not a machine, and can not do 200 things at once.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Darklord42 on March 22, 2007, 03:09:28 pm
I'm not suggesting that he should drop evreything and focus on this.  Its been a couple months and I was ensuring that it was reconized and not ignored.  Also if there was a legitiment reason for not puting this on the HTL thread.   There is absolutly no need to take that tone.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Taristin on March 22, 2007, 05:38:22 pm
The HTL thread is a farce. It's missing a lot and is quite outdated. it shouldn't be used as anything more than a rudimentary tally list.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Flaser on March 24, 2007, 02:08:17 pm
The HTL thread is a farce. It's missing a lot and is quite outdated. it shouldn't be used as anything more than a rudimentary tally list.

It is a list that was created by me, in my spare time, which I seem to have less and less nowadays.

Now you could quit bitcing, go thread diving like I do time-to-time and assemble the list of the stuff missing....
....and I would put it into the list ASAP.
....or you could go on *****ing and moaning.
....and I could wonder why the modders (who are actually bussy modding, you know stuff that is actually MADE) don't fill out the form theselves
.... or why any of their great "fans" can't seem to find the 5 minutes to fill in the form I provided with info that takes thread divers a lot more to assemble.

BTW good day to you as well.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Hades on August 03, 2007, 11:37:29 am
Necrod

Any updates? ;) I really want this good Apollo done. :P
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Raven2001 on August 03, 2007, 11:47:01 am
erm... it IS done... check previous page :P
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Grizzly on August 04, 2007, 03:22:52 pm
I wish we could get something like that cutscene paint for every model out there...
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Hades on August 04, 2007, 05:40:50 pm
I wish we could get the cutscene models. :P
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Dave2040 on August 04, 2007, 08:01:35 pm
A HTL model with the gunturret under the nose of the Apollo would be very cool. ^^
I was always wondering, why the turret wasn't on the original model. o_o
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Raven2001 on August 04, 2007, 08:22:03 pm
Because the one you see in the cutscene is a bomber variant of the Apollo, not the Apollo itself. Thats also why you have 2 pilots on the scene, and thats why the weapon hardpoints arent the same as in the in-game model
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Hades on August 04, 2007, 08:44:25 pm
Because the one you see in the cutscene is a bomber variant of the Apollo, not the Apollo itself. Thats also why you have 2 pilots on the scene, and thats why the weapon hardpoints arent the same as in the in-game model

Hey can some one make that? :P I would love a Apollo bomber in Fsport. :P
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Turambar on August 04, 2007, 11:32:04 pm
anyone have my texture and can send it back to me?

i'd like the model too, if its possible.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Dave2040 on August 05, 2007, 08:25:42 am
Bomber Version? o.O
This can't be a Bomber Version... it just carries some Fury Rockets... thats all.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Snail on August 05, 2007, 08:27:11 am
Fury rockets can be used as bombs if you have enough of them.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Dave2040 on August 05, 2007, 08:40:54 am
I can see 12 of them...  :wtf:
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Snail on August 05, 2007, 08:42:28 am
And? What do you want me to do about it?
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Dave2040 on August 05, 2007, 08:44:37 am
12 Fury's just can't replace a single bomb ^^
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Snail on August 05, 2007, 08:48:24 am
Well of course, bombs replaced the Fury missiles, not the other way round. The only reason we used Fury missiles was because Tsunamis and Harbingers weren't available.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Dave2040 on August 05, 2007, 08:51:46 am
Alright... Point for you. ^^
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Woolie Wool on August 05, 2007, 09:30:23 am
Well of course, bombs replaced the Fury missiles, not the other way round. The only reason we used Fury missiles was because Tsunamis and Harbingers weren't available.

The idea that we didn't have bombs before 2335 is complete and total bull****, especially since the Vasudans had them long enough to build a bomber (the Amun) and replace it with a new generation of bombers before the start of FS1!
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Snail on August 05, 2007, 09:37:07 am
Probably crappy bombs... What about the Phoenix IV?
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Woolie Wool on August 05, 2007, 10:23:42 am
The Phoenix V doesn't have enough oomph and you can't fit enough in to compensate for the reduced power. A Phoenix IV would be even worse. I use a light bomb in Twist of Fate that does 1000 damage compared to the Tsunami's 1500 and has a shockwave radius of 25 to keep it from nuking interceptor pilots.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Snail on August 05, 2007, 11:14:43 am
Watsitcalled?
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Woolie Wool on August 05, 2007, 11:45:58 am
I dubbed it Demolisher, although you're going to need quite a few of them to demolish anything bigger than an Aten.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: TrashMan on August 05, 2007, 12:22:25 pm
Because the one you see in the cutscene is a bomber variant of the Apollo, not the Apollo itself. Thats also why you have 2 pilots on the scene, and thats why the weapon hardpoints arent the same as in the in-game model

Where did you get that?

I NEVER heard that there was a bomber variant of the Apollo. What makes you even think that it's a bomber variant? 2 pilots?
For all we know 2 pilots might be a standard, as the original model doesn't have a visible cockpit.

Now it could be a training version, but what would a ship like that be doing in comabat with vasudans?
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Snail on August 05, 2007, 12:36:44 pm
The weapons configuration is reversed (primaries and missiles and missiles are primaries)
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Woolie Wool on August 05, 2007, 01:27:38 pm
Because the one you see in the cutscene is a bomber variant of the Apollo, not the Apollo itself. Thats also why you have 2 pilots on the scene, and thats why the weapon hardpoints arent the same as in the in-game model

Where did you get that?

I NEVER heard that there was a bomber variant of the Apollo. What makes you even think that it's a bomber variant? 2 pilots?
For all we know 2 pilots might be a standard, as the original model doesn't have a visible cockpit.

Now it could be a training version, but what would a ship like that be doing in comabat with vasudans?

The FS reference bible identifies the intro ship as a bomber.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Snail on August 05, 2007, 01:36:55 pm
THANK you.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Harbinger of DOOM on August 05, 2007, 01:49:21 pm
Someone should make a bomber version..... just because I love the Apollo, and a bomber variant would rock even more!
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: TrashMan on August 05, 2007, 03:15:16 pm
Ahh..but as you say yourself, this is what they THOUGHT it would be...I can see fro mthe REf Bible that some things were changed, or dropped.

the intro description mentiones a bomber - that doesn't mean that when work on the into ani actualyl started that it was still a bomber. Maby no one really cared. Maby that just put the model of the most detailed terran craft they had (Apollo)...

Or maby they did plan a bomber version...Strange that it wasn't in the game :(

This part is missing:


[cut to/from another flashback]
Pilot:   [making frightened noises]
Comm:   Pilot, what is your status?  We’re not receiving your data…

[Cut to pilot’s face, then to him fumbling with damage controls.]
Pilot:   Status is… oh, man… [fumbling with controls… everything is damaged]… lost both stabalizers, port engine is hanging on…. [gasping]… environment controls, weapons, primary heat sink offline… subspace generator gone, O2 exchangers gone, oh god… gunner is dead… he’s dead!


Gunner? GUNNER?
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: akenbosch on August 05, 2007, 03:40:19 pm
i guess they were going to use the ursa/medusa.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Hades on August 05, 2007, 04:20:35 pm
Someone should make a bomber version..... just because I love the Apollo, and a bomber variant would rock even more!
The Apollo is my Favorite Cannon FS1-2 ship.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Snail on August 05, 2007, 04:25:30 pm
The Apollo is my Favorite Cannon FS1-2 ship.

Canon.

My fav. is the GTF Ares.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: TrashMan on August 05, 2007, 05:16:37 pm
My fav. is the GTF Ares.

Seconded! :D
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: akenbosch on August 05, 2007, 05:22:27 pm
i prefer the GTF Clothespin  :D
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Harbinger of DOOM on August 05, 2007, 05:26:13 pm
My fav. is the GTF Ares.

Seconded! :D
PO-TA-TOE!!!!!
 :wakka:
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: akenbosch on August 05, 2007, 05:44:19 pm
PLEASE! call it be the name command gave it!

"GTF Turkey"
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Snail on August 06, 2007, 11:33:35 am
"GTF Turkey"

You mean the name that akenakashi gave to it? It's called the potato. Shut up!
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: TrashMan on August 06, 2007, 11:41:25 am
Potato of DOOM (tm)
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Turambar on August 06, 2007, 12:51:45 pm
no help then?
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Woolie Wool on August 06, 2007, 05:05:48 pm
Ahh..but as you say yourself, this is what they THOUGHT it would be...I can see fro mthe REf Bible that some things were changed, or dropped.

the intro description mentiones a bomber - that doesn't mean that when work on the into ani actualyl started that it was still a bomber. Maby no one really cared. Maby that just put the model of the most detailed terran craft they had (Apollo)...

Or maby they did plan a bomber version...Strange that it wasn't in the game :(

The Apollo was going to be a bomber, but it was changed to a fighter. If you notice the selection screen in FS1, the render of the Apollo shows the guns and missiles switched around.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: TrashMan on August 06, 2007, 05:36:18 pm
Don't see how that is proof of anything...I mean, switching them makes no sense!

How was that supposed to work? Having a plasma cannon for a secondary and fury for primareis?
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Cobra on August 06, 2007, 05:43:49 pm
He meant the hardpoints were switched. :wtf:
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Woolie Wool on August 06, 2007, 06:19:38 pm
And really, when you think about it, the locations of the secondaries on an Apollo are ass-backwards because there's no room for missiles. However there is room for guns on those pods beneath the engine.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Cobra on August 07, 2007, 02:04:54 am
And really, when you think about it, the locations of the secondaries on an Apollo are ass-backwards because there's no room for missiles. However there is room for guns on those pods beneath the engine.

It's fed via magazine? :D
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Colonol Dekker on August 07, 2007, 03:13:19 am
That makes sense, Saying that, where are the rounds kept in an AH-64's mounted nose pod? I've been playing too much quake, no one person should be able to carry ludicrous amounts of guns and ammo.......



Except maybe a Royal Marine :nod:
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Col. Fishguts on August 07, 2007, 04:23:01 am
The primary/secondary hardpoints on the Apollo were switched because it was too hard to hit anything with the guns that far apart, IIRC.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: TrashMan on August 07, 2007, 04:49:44 am
The Apollo looks like it can handle a few more hardpoints ;7
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Woolie Wool on August 07, 2007, 12:38:48 pm
The primary/secondary hardpoints on the Apollo were switched because it was too hard to hit anything with the guns that far apart, IIRC.

Whether you can really hit anything isn't all that relevant in a bomber, so the change likely came during the switch to being a fighter.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: ShivanSpS on August 12, 2007, 04:21:32 pm
The primary/secondary hardpoints on the Apollo were switched because it was too hard to hit anything with the guns that far apart, IIRC.

Whether you can really hit anything isn't all that relevant in a bomber, so the change likely came during the switch to being a fighter.

Yeah, well, dont remember me the Osiris primary...
Title: Re: HTL Apollo With Turambar's Maps?
Post by: IceyJones on December 30, 2007, 01:17:42 pm
hello together....are these maps somewhere available?! i really would need them for the cutscene as the apollo maps i have are not really sufficient for a high quality render....

thanks!
Title: Re: HTL Apollo With Turambar's Maps?
Post by: Admiral Nelson on December 30, 2007, 01:42:36 pm
Should be at this location:

http://files.filefront.com/Apollo+HTLvp/;6656316;/fileinfo.html
Title: Re: HTL Apollo With Turambar's Maps?
Post by: Pnakotus on January 03, 2008, 12:10:22 am
The high-poly Apollo never made it into the Mediavps as it's for the port and not from FS2 Retail.

Project politics for the fail.
Title: Re: HTL Apollo With Turambar's Maps?
Post by: Snail on January 03, 2008, 12:12:14 am
Well what's the point in including it if it's not going to be used? :doubt:
Title: Re: HTL Apollo With Turambar's Maps?
Post by: Turambar on January 03, 2008, 12:25:58 am
aww. i liked that texture :-(
Title: Re: HTL Apollo With Turambar's Maps?
Post by: IceyJones on January 03, 2008, 01:14:15 am
Should be at this location:

http://files.filefront.com/Apollo+HTLvp/;6656316;/fileinfo.html

thanks.....unfortunately the mapping of this one is not without errors :( i cant use them.....
Title: Re: HTL Apollo With Turambar's Maps?
Post by: aRaven on January 03, 2008, 10:52:33 am
don't care about the engine glows... i'm using the Babylon 5 TC ones with some custom settings...they have much better quality and rock! :P
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Grizzly on July 06, 2008, 03:42:29 am
The high-poly Apollo never made it into the Mediavps as it's for the port and not from FS2 Retail.

So why not put it in FSPort?
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Jeff Vader on July 06, 2008, 03:48:27 am
Why, with the power of the Death Star, did you have to necro this ****ing thread?
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Titan on July 06, 2008, 12:58:19 pm
because maybe he wanted it to be put in FSport
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Droid803 on July 06, 2008, 02:01:49 pm
Then why didn't he post in the FSPORT forum? :wtf:
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Galemp on July 06, 2008, 09:45:20 pm
Hi there.

It's for this reason that I'm putting together an FSPort media VP, for all the ships and weapons that aren't in the main FS2 campaign. So far we have the Apollo and Karnak, and improved textures for the Anubis and Athena. The weapons are being upgraded too, and more is on the way.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Cobra on July 06, 2008, 11:33:20 pm
Ooh, can you post screenshots of the Anubis, please?
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Droid803 on July 07, 2008, 12:25:15 am
I assume the HTL Valk will go in there too once it's done? :P
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: jr2 on July 07, 2008, 06:59:27 am
Valkryies = shw33t.  :)
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Galemp on July 07, 2008, 07:47:29 am
It's all in the FSPort forum. Most of the texture stuff is being done by FreespaceKing.

I'm waiting for the official 3.6.10 MVPs to come out first so there's no duplicated work. There's a couple collision detection issues that are being worked out first.
Title: Re: "This is Lt. Ash, Terran Patrol, Wing Gamma, 3-9...
Post by: Colonol Dekker on July 22, 2008, 07:54:27 pm
The A-nub-is is the only Zodcraft i'll fly apart from the Sekhmet.