Originally posted by karajorma
The high-polyness is good enough but from the way I understand it you've got the cockpit arranged slightly differently from the way Bob did it (the glass is a seperate submodel) and that screws up the shines and the transparancy.
I'm sure this could probably be fixed in a couple of minutes by someone who knew what they were doing. Might be worth doing it to the other two cockpitted ships you released too.
Well, IIRC, it's bob who converted it in the end, and it worked fine. But if not, well, anybody should feel free to correct it.
MetalDestroyer: the perseus is 100% mine, save for the maps ( Volition maps, or daBrain upgarded maps ). As for pics, since swooh seems definitively dead, I don't have any online anymore, so it's up to someone else.