Author Topic: We're still not dead - here's a video!  (Read 5455 times)

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Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Re: We're still not dead - here's a video!
Freelook is hold down keypad ins isn't it?  :nervous:
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
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Offline Mito [PL]

  • 210
  • Proud Member of Slavicus Mechanicus
Re: We're still not dead - here's a video!
There's a button you can press and hold that makes your camera rotate with the use of your standard ship controls. I think it's numpad 0 by default.
How do you kill a hydra?

You starve it to death.

  

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Re: We're still not dead - here's a video!
That's what I said 😜

Are the power management controls the same as retail / page up, page down etc?

Will it release with FOTGED?

I'm hella excited.   
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline niffiwan

  • 211
  • Eluder Class
Re: We're still not dead - here's a video!
:)

Yes, power management is the same as retail and I don't think we're planning to change it.

Yes, it'll have standard FRED, FotG is using standard FSO executables.
Creating a fs2_open.log | Red Alert Bug = Hex Edit | MediaVPs 2014: Bigger HUD gauges | 32bit libs for 64bit Ubuntu
----
Debian Packages (testing/unstable): Freespace2 | wxLauncher
----
m|m: I think I'm suffering from Stockholm syndrome. Bmpman is starting to make sense and it's actually written reasonably well...

 

Offline CountBuggula

  • Moderator
  • 29
    • Fate of the Galaxy
Re: We're still not dead - here's a video!
Would it be possible to have some status update on the forums too? Most info since the 2018 "We're in Beta now!" got stuck at Discord.

Sure, I can put together an update for you.   I'm glad you guys enjoyed this.

 

Offline Kiloku

  • 27
  • Buzzbuzz!
    • Minecraft
Re: We're still not dead - here's a video!
FotG is using standard FSO executables.

Whaaaat?!  I could swear you guys were changing Engine code to achieve some of the changes FotG has!
Potato!

 

Offline wookieejedi

  • 29
  • Intensify Forward Firepower
Re: We're still not dead - here's a video!
There has been quite a few changes to the engine for FotG's benefit and use, but all of those changes are submitted to the SCP master code branch, so that way we can use standard builds and every other modder can use the features too :)

 
Re: We're still not dead - here's a video!
Would it be possible to have some status update on the forums too? Most info since the 2018 "We're in Beta now!" got stuck at Discord.

Sure, I can put together an update for you.   I'm glad you guys enjoyed this.

Yeah that would be nice. The forum has been rather silent since Beta start roughly 1 1/2 years ago.

 
Re: We're still not dead - here's a video!
There has been quite a few changes to the engine for FotG's benefit and use, but all of those changes are submitted to the SCP master code branch, so that way we can use standard builds and every other modder can use the features too :)

Good to hear FotG is using regular builds, the constant creation of ever new branches was getting confusing.