Author Topic: RELEASE: The Aftermath Reboot  (Read 128536 times)

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Re: RELEASE: The Aftermath Reboot
Played the first 2 acts and it looks AMAZING with the top MediaMVPs.  I did have that problem other people had with the rescue mission in Act 1 where the Corsair doesn't move, but I used the 5-time suicide trick to skip.  That wasn't one of my favorite missions anyway
« Last Edit: August 05, 2022, 10:37:41 am by ShivanSlayer »

 

Offline CT27

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Re: RELEASE: The Aftermath Reboot
Thank you MJN! :)

In the last update (end of July 2022), Herkie changed things slightly...he no longer had a two files "V1" and "V2" for the two campaign versions.  He combined the two campaign versions into one file (the newest "V1") but had two campaigns selectable in the campaign room now.  I hope that didn't complicate things for you since that's different than how things were organized in the last update you did for us (back around April 2022).

 

Offline herkie423

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Re: RELEASE: The Aftermath Reboot
Played the first 2 acts and it looks AMAZING with the top MediaMVPs.  I did have that problem other people had with the rescue mission in Act 1 where the Corsair doesn't move, but I used the 5-time suicide trick to skip.  That wasn't one of my favorite missions anyway

Wait till you get Act 3. It get pretty crazier from there on. Act 1 is just Richter's merc missions, nothing special. There are the most simplistic designs ever made because it's just the first missions, sort of a introductory missions for new players. Then the campaign escalates, the chaos gets more chaotic.

The mission "Client Rescue" in Act 1, the one with the Corsair doesn't undock, I can't figure out the bug since I can't really test it (I can't run FSO 22). The mission works perfectly on my end (using FSO 3.7.4). CT27 is the one doing the tests for me and report the bugs. On my end in order to do the fix, I have to make logical assumptions. It's doing the fixes without the benefit of testing it myself. And so far, aside from that Corsair mission, everything is fixed and they work.

Anyway, that Corsair mission is just a story mission foreshadowing TBG, the sequel. Donald Esquire has a critical role in TBG. In AFR, he is just a passable character.
« Last Edit: August 06, 2022, 08:49:28 am by herkie423 »

 

Offline herkie423

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Re: RELEASE: The Aftermath Reboot
Thanks MJN for updating Knossos. I greatly appreciate it.

 
Re: RELEASE: The Aftermath Reboot
Played the first 2 acts and it looks AMAZING with the top MediaMVPs.  I did have that problem other people had with the rescue mission in Act 1 where the Corsair doesn't move, but I used the 5-time suicide trick to skip.  That wasn't one of my favorite missions anyway

Wait till you get Act 3. It get pretty crazier from there on. Act 1 is just Richter's merc missions, nothing special. There are the most simplistic designs ever made because it's just the first missions, sort of a introductory missions for new players. Then the campaign escalates, the chaos gets more chaotic.

The mission "Client Rescue" in Act 1, the one with the Corsair doesn't undock, I can't figure out the bug since I can't really test it (I can't run FSO 22). The mission works perfectly on my end (using FSO 3.7.4). CT27 is the one doing the tests for me and report the bugs. On my end in order to do the fix, I have to make logical assumptions. It's doing the fixes without the benefit of testing it myself. And so far, aside from that Corsair mission, everything is fixed and they work.

Anyway, that Corsair mission is just a story mission foreshadowing TBG, the sequel. Donald Esquire has a critical role in TBG. In AFR, he is just a passable character.

I have played this before, although it has been a while and it wasn't with these top notch graphics.  It's as hectic as I remember, but it feels harder than it used to be though

 

Offline herkie423

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Re: RELEASE: The Aftermath Reboot
Because AFR uses Fury AI. But I modified the specs of the Fury AI.

 

Offline herkie423

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Re: RELEASE: The Aftermath Reboot
There is one mission in particular that will break: Act 1: Client Rescue. I don't know know why this is so but I had done everything by the book, even used an early  Triton model of MVPS 2014. SEXP, FRED-wise its everything by the book. I don't know why this is so.

Anyway, Skip it using cheats. That's the only thing that has a bug in AFR and I cannot figure out why.

 

Offline CT27

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Re: RELEASE: The Aftermath Reboot
Another way around that mission is to switch MVPs to 4.0 for this mission and then switch back to a newer version after.

 

Offline herkie423

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Re: RELEASE: The Aftermath Reboot
Real war is hell. I got injured many times, 4 purple hearts. In AFR, what you had experienced, the lack of weapons, ridiculous equipment, the desperation, even loadout difficulties, even the ridiculous comments in the command briefings are real life. I have seen your reactions in playing AFR and TBG, there are exactly what I have felt in real combat situations and in my career as a soldier... I've seen hell, I don't want to go there again. But what I did in AFR and TBG is to give players the taste of war. I mean, all the briefings are not accurate, even the command briefings. The GTVA High Council (the Security Council) tells you lies, even in the techroom descriptions. But... you are right about one thing... AFR is an experience. No plot, No story... but an experience. An experience I had and tried very  hard to forget.

However, in TBG, all these questions are answered. But the narratives are still the point of view of the GTVA High Council or High Command, and they could be lying.

The secrets of the narrative of AFR and TBG is with me and CT27, of course. And everybody else can speculate or redicule about it.

I will post a thread in HLP regarding the secrets of AFR and TBG soon.

 

Offline herkie423

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Re: RELEASE: The Aftermath Reboot
This is the fix for the 3rd mission in AFR, Act1 - "Client Rescue." This will fix the issue of the Corsair not undocking. Place this file in the "missions" folder inside the "data" folder where the AFR mod is located. If no such folders exist, make them. Download this tiny file:

https://www.mediafire.com/file/77xyt7lnldscwm9/Act_1-c.fs2/file

 

Offline herkie423

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Re: RELEASE: The Aftermath Reboot
NEW UPDATE RELEASED
October 28, 2022

Just a small update done to the missions:
--Fixed the unlocking issue of the Corsair in the 3rd mission of Act 1
--Grammar corrections

This replace the AF-MissionsV1.vp file in the mod's root folder. Also refer to the "LATEST UPDATES" thread.

DOWNLOAD LINK:
https://www.mediafire.com/file/87k4huithtgm9to/AFR-Missions-Update-10-28-2022.zip/file