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Hardcoded tables for Mentu?

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Zarax:
Hello,

I was trying to mod the Mentu in ships.tbl to have its firepower closer to the Aelous according to its turret layout, however it seems there's something funny going on with it.
I attached two images, one representing the tables in FRED 24.2 and one the actual weapons displayed in the first turret, please note that every single turret seems to have the same issue.

No other ships in my table files are having the same issues, also including the ships.tbl file.

Do you have any idea of what could be causing the issue?

Thank you!

Zarax:
Ok, after some digging this might be related to virtual POFs.
Guess modding FS2 got a little more complicated in the last decade...

mjn.mixael:
What's the issue exactly?

FSU does not currently use any virtual POFs.

Zarax:
For certain Shivan and Vasudan turrets the table files are overridden by something else.

Basically certain turrets become xxx -> vasudan turret or xxx -> shivan flak even when there is a ships.tbl (in the FSU data/tables folder) specifying something else.
It doesn't seem like species.tbl and the only place in the wiki I found where that kind of substitution happens is virtual POFs.

mjn.mixael:
FSU uses modular tbms almost exclusively and relies on the retail tbls for most data that's not required for visual upgrades. I don't discount that FSU includes some default turret weapon settings somewhere. You'd have to check the -shp.tbms and override those.

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