Hard Light Productions Forums
Hosted Projects - FS2 Required => FreeSpace Conversion => Topic started by: S-99 on February 27, 2005, 07:52:46 am
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Fsport works
but on the first mission, i get two ulysses fighters and no weapons
The two ulysses are of course me and the friendly AI
I heard i need to remove some vp's or tables or some scp stuff that may be overriding the port
What exactly do i remove and change?
I'm working a with a new installation of fs2 1.2 with 3.6.5scp build
fsport2_3.vp, fsport_shine.vp, fsport_glow.vp, sparky_hi_fs1.vp, stu_fs1.vp, tango_fs1.vp, fsport_music.vp, warble_fs1.vp
I'm just a little confused how to make it the right ships and have weapons too
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Make a separate folder in you main freespacer folder.
Let's name it in this instance FSPort.
Put all the vp-s you d/l-ed for the port into that folder.
When starting the game, use the launcher - and select the FSPort folder in the select mod option.
Hope that helps.
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thx
got it working now
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I have the same problem, but when I tried to do what you suggested, it still won't work. Also, where can i select what mod to use on the Freespace 2 launcher? Help Please!!!
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:welcome: Deathscyth-Hell. :)
make a new folder, put all FSPort junk in there, open up the launcher, go to the features tab, and click on "Select MOD", and it will go to the FS2 folder. select the folder you put the port in, and there you go. a fixed FSPort. ;)
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Thanks, but I actually solved my problem a different way: In the tables folder, remove all tables into a different folder, then restart campaign. I still don't know were the select Mod option is...
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Originally posted by Deathscyth-Hell
I still don't know were the select Mod option is...
It's in the FSO Launcher.