Hard Light Productions Forums

Hosted Projects - FS2 Required => FreeSpace Conversion => Silent Threat: Reborn => Topic started by: jcf62589 on May 03, 2009, 08:50:18 pm

Title: "vertex buffer data" Problem...
Post by: jcf62589 on May 03, 2009, 08:50:18 pm
Hello all and thanks for ST: Reborn! Its amazing, and I love it.

However, I've run across a problem.

*spoilers?*
I've gotten to the mission where where I supervise the destruction of the Jotenheim, and the super ship comes in and destroys everything. I can jump back to base, and recieve the debriefing.
*spoilers end*

However, when I try to advance to the next mission, the game crashes, and gives me this error:

Error: Unable to generate vertex buffer data because model 'Karnak.pof' with 75528 verts is over the maximum of 65535 verts!



File:J:\src\cvs\fs2_open_3_6_9.final\code\Model\ModelInterp.cpp
Line: 5974
[This filename points to the location of a file on the computer that built this executable]

Call stack:
------------------------------------------------------------------
------------------------------------------------------------------



Please help, I'd really like to see this thing through to the end!
Title: Re: "vertex buffer data" Problem...
Post by: General Battuta on May 03, 2009, 08:51:58 pm
Hooo boy, that crazy Karnak model again.

Try using a 3.6.10 build?
Title: Re: "vertex buffer data" Problem...
Post by: jcf62589 on May 03, 2009, 09:10:54 pm
I believe your talking about mediavp,
if so, I already am using 3.6.10.

Any other suggestions for me?
Title: Re: "vertex buffer data" Problem...
Post by: Goober5000 on May 03, 2009, 09:25:16 pm
Not according to the message you posted:

fs2_open_3_6_9.final
Try with a 3.6.10 build, such as this one (http://www.hard-light.net/forums/index.php/topic,62210.0.html).
Title: Re: "vertex buffer data" Problem...
Post by: jcf62589 on May 03, 2009, 10:48:13 pm
Well, that worked! Thanks so much!

Not to seem whiney, though I probably will:
but now my hud looks different (larger?), and the aspect lock is now a diamond that makes no noise :(
Title: Re: "vertex buffer data" Problem...
Post by: General Battuta on May 03, 2009, 11:00:51 pm
You are using the Freespace 1 style HUD.
Title: Re: "vertex buffer data" Problem...
Post by: Jeff Vader on May 04, 2009, 04:08:19 am
I believe your talking about mediavp,
if so, I already am using 3.6.10.
It is good to learn to know the difference between a build and the MediaVPs. A build is a version of the game engine. An executable file with the name fs2_open_-------.exe. The MediaVPs are a collection of awesome graphics 'n stuff. They are .vp files.

You were indeed using the new spankin' MediaVPs, but unfortunately you were also using the 3.6.9 build. This was wrong because.
- 3.6.9 is very old and has issues
- it is generally not recommended to use the 3.6.9 build with the 3.6.10 MediaVPs, though it may also work to some extent
- even though FSPort works with retail FS2, the FSPort MediaVPs do require a recent enough 3.6.10 build.