Hey GalEMP, I've got some good news for you. Do you remember the concern you expressed when SCP introduced the pof render for the ship selection screen instead of the traditional ani file, and that since it overrides the ani and goes straight to pof, no-one using SCP would see the work you put into the HI-RES ani for the Port? Well, they seem to have listened. I just tried out the latest development build (12/5 I think) and it was playing the ani, not the pof. Now I don't know if they found a way for the system to play the ani by default, and revert to the pof render if no ani is available, as I haven't tried it yet. It would seem however, that the unpredicable and more often than not incorrectly sized nature of the pof rendering under HT&L, has forced them to revert to the tried and true. I hope the HT&L problem can be fixed, and that the system would play the ani by default. That would allow those who've done the work, to show it off, and those who aren't skilled enough to make an ani, to still have something that does the job. I also expect that PhReAk will adopt, whatever this build is using, for the next Inferno_open exe, so that the ani they made for that campaign, will still play.
Later!