Author Topic: what the hack?!  (Read 2671 times)

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Offline Kazan

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I came in here expecting a single download.. will someone please explain to me WTF is will all these fragmented downloads that in no way total up to the datasize of fs1?

if it's what I think it is I could probably make an automatic installer NSIS for you
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Offline Galemp

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Goober insists we keep everything seperate for the time being so it's easy to update. Once STR is released (any week now...) we'll put everything in one big zip.

As for the total datasize, the music, speech and CB anim files are all pretty hefty. Plus we don't have the movies up there.
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Offline Kazan

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if you're pulling data out of the FS1 VP's and putting it up for download I can make a NSIS that will pull the data out of the VPs, combine it with your updated files and create new VPs out of that and stick them in \fsport
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Offline Mad Bomber

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Quote
Originally posted by Galemp
Goober insists we keep everything seperate for the time being so it's easy to update. Once STR is released (any week now...) we'll put everything in one big zip.


Will you have STR in a separate thing, still, for us slow dialup people?
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Offline Galemp

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Kaz: That would be fantastic! Have it look for FS1 installs then extract and build the necessary data? A dream come true. :)

MadBomber: Yes, of course we will.
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Offline Kazan

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Galemp: it would ask for the path to your fs1 install, and the path to your fs2 install and automatically chew on the data for a few minutes

i've already begun work on VPMake to support the required features
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Offline Setekh

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It's great to see all the progress happening on STR, all the stuff coming together. When you're talking about installers, you know things are coming good. :)
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Offline Goober5000

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The reasons for the separate downloads are twofold:

1) Ease of updating.  The graphics files are not likely to change, but the missions and tables are pretty fluid, due to bugfixes and so forth.  With the separate files, we need only upload small fixes instead of a huge file.
2) Ease of downloading.  The only required file is the root VP; all the others are extra.  People with slow connections can download the small file with the required stuff and aren't forced to download megabytes of data they don't need.

If we had a utility to extract all the FS1 data files (cbanis, sounds, voice, etc.) that would be pretty handy.  I'd prefer not to have an installer, though.

 

Offline Kazan

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1) binary patches for VP files can be produced and autoinstallers made
2) this is a little more broken up than i would find... "acceptable" as an end-user


(IIRC the latest version of NSIS supports download-on-require installs... ie like netscape install)
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Offline Goober5000

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1) Well, that's a little more complicated than I'd like us to get into, at least for now.
2) You only have to download one file to use the FSPort... the root file.  The readme explains how to move the other files from FS1 to FS2, if that's what you'd prefer.

 

Offline Kazan

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i can write the autoinstallers for you -- you tell run it, tell it your path to fs2port (IE fs2path\fsport or whatever) and it patches

and for new installs it can do a "select what options you want" then automatically download the [latest versions] of the required files and install them
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Offline Flaser

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Quote
Originally posted by Kazan
i can write the autoinstallers for you -- you tell run it, tell it your path to fs2port (IE fs2path\fsport or whatever) and it patches

and for new installs it can do a "select what options you want" then automatically download the [latest versions] of the required files and install them


That last option wouldn't fit dial-up tormented souls. Though the update (if you can download them on your own without an integrated d/l system) sounds good enough.
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Offline Kazan

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flaser: it would be no more or less download for them - they don't select the high-bandwidth options and whala
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Offline Kazan

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