Author Topic: This may have been solved....  (Read 3278 times)

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Offline Descenter

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This may have been solved....
But, if it is then I can't find it.  During the Mission Small Deadly Space my game crashes without an error.  I went into the error log file and found this:

fs2_open_r-P420060323 caused an Access Violation in module ntdll.dll at 001b:77fcd98b.
Exception handler called in Freespace 2 Main Thread.
Error occurred at 4/27/2006 18:32:04.
C:\Games\FreeSpace2\fs2_open_r-P420060323.exe, run by Gamer.
1 processor(s), type 586.
510 MBytes physical memory.
Write to location 00000004 caused an access violation.

Registers:
EAX=00000000 CS=001b EIP=77fcd98b EFLGS=00210297
EBX=03800000 SS=0023 ESP=0012f850 EBP=0012f85c
ECX=0458fed8 DS=0023 ESI=0458ff00 FS=0038
EDX=0458ffc0 ES=0023 EDI=0458ffc0 GS=0000
Bytes at CS:EIP:
89 48 04 75 22 66 8b 07 66 3d 80 00 73 19 0f b7
Stack dump:
0012f850: 03800000 0458ff60 0458ff68 0012f908 77fcb80c 03800000 0458ff60 0012f8d4
0012f870: 00000000 00000003 0458ff68 01fb1c00 0c8ee810 0c8ee818 0012f87c 03470688
0012f890: 0012f934 77fb7e64 77f83158 ffffffff 0012f944 77fcb7c2 03471b28 0c8ee818
0012f8b0: 00000000 0c8ee818 03800208 03800208 00000002 00000004 03800208 77f81678
0012f8d0: 03800000 00000018 77f8e701 77f8e78b 77fcf200 0458ff00 02fe6001 02fe5fe0
0012f8f0: 0012f874 0012f49c 0012f938 77fb7e64 77f81678 00000001 0012f948 03619033
0012f910: 03800000 00000000 0458ff68 d4ab123d 00000003 0458ff68 01fb1c00 0012f8b0
0012f930: 0012f91c 0012f4a0 0012fe88 0361dc50 d7da8085 fffffffe 00000004 035e93af
0012f950: 0458ff68 003f2fe4 003f2ea8 00000001 01fb1cbc 03804628 100010c4 00000004
0012f970: 01fb1c40 003f2df8 00000000 01fb1c30 004f705c 00000004 01fb1c40 00000001
0012f990: 01fc41a8 0000000a 00503425 0000000e 00000000 00000000 004fd5e8 00431c61
0012f9b0: 00000001 00408a95 00000001 00000001 0000000a 0042bdbf 0000000a 00000001
0012f9d0: 0000000a 00000000 7ffdf000 00404ed0 00000001 00000000 77e3ca90 77e27ecb
0012f9f0: 0012fe98 00465cbd 0012fa18 00000000 00000000 00000000 00000001 ffffffff
0012fa10: 7ffdf000 00000000 000804e8 00000200 00000000 0042c01a 0000000a 00000000
0012fa30: ffffffff 00000000 0012fe98 00409d2a 00000020 0000002f 1fd6e000 10909000
0012fa50: 5c56b000 4bbbf000 7ffe0000 7c3ca000 00409e40 001338ee 7c590b1a 00000000
0012fa70: 7ffdf000 00000013 ffffffff 475c3a43 73656d61 6572465c 61705365 00326563
0012fa90: 5f327366 6e65706f 502d725f 30303234 32333036 78652e33 03470065 77fb2c8a
0012fab0: 03470000 034738b8 034738c0 0012fab0 0012faf0 034738c0 77fb2c8a 03470000
0012fad0: 034738b8 034738c0 0012facc 03470688 0012fb84 77fb7e64 77f83158 ffffffff
0012faf0: 0012fb94 77fcb7c2 03471ac8 034738c0 00000000 0012fb38 00000002 77fb2c0c
0012fb10: 03470000 034706e8 00000002 00000000 0012fb10 00000200 0012fd00 77fb7e64
0012fb30: 77f83148 77fcaeed 03470000 77fcb4be 77fcb618 00000000 00000008 00000000
0012fb50: 03473e88 0012fb48 0012fb88 03473c20 77fb2c8a 03470000 03473c18 03473c20
0012fb70: 0012fb64 03470688 0012fc1c 77fb7e64 77f83158 ffffffff 0012fc2c 77fcb7c2
0012fb90: 034708c8 03473c20 00000000 03473c20 00000000 005fb6e7 00000000 005fb6e7
0012fbb0: 00000000 00723130 00723314 034738c0 0012fbb0 005fa890 0012fcac 005fa890
0012fbd0: 006b98f8 ffffffff 005fb6e7 00600263 00000000 00000000 03473e88 006001eb
0012fbf0: 03473c01 03470000 0000000c 03470000 0012fc3c 77fb7e64 77f81678 03473e01
0012fc10: 00000060 0012fb98 03473c20 0012fc58 77fb7e64 77f81678 ffffffff 0012fc68
0012fc30: 005fb6e2 03470000 00000000 005fb6e7 00000000 03473c20 00000000 00000004
0012fc50: 03470188 03470188 0012fcac 005fa890 006b98f8 ffffffff 005fb6e7 005ff9ab
0012fc70: 03473c20 00601a0f 02a29b70 0012fcbc 006003cf 0000000c 006003d8 00000000
0012fc90: 0012fce0 00000000 03473e88 00000006 00723130 0012fc8c 005f94b4 0012fd54
0012fcb0: 005fa890 03470000 03473ef8 00000000 034755b0 005f987b 02a29800 00000002
0012fcd0: 02a29878 005d5200 0012fd88 034755a8 00000000 03470188 034755b0 034755b8
0012fcf0: 00000010 77fb7e64 034755a8 034755a8 0012fd3c 77fb7e64 77f81650 ffffffff
0012fd10: 0012fd4c 005fb751 03470000 00000000 005fb756 00000000 00000008 00000000
0012fd30: 00000000 0012fd24 ffffffff 0012fda0 005fa890 006b9908 ffffffff 005fb756
0012fd50: 005fb773 00000008 005fb79e 00000008 00000000 005f8a74 00000008 005f987b
0012fd70: 02a29878 005f91c6 02a29878 005d5a04 00722f10 03473f80 034755a8 00000000
0012fd90: 00000000 005f91c6 005f9870 02a29878 005f987b 02a29878 005f91c6 02a29878
0012fdb0: 005d5bad 03473f7c 03473ef8 03473ef8 0012fdec 00651b88 ffffffff 005d825a
0012fdd0: 0012fe00 00000000 03473850 77fcd168 03470000 77fcd168 03470000 03476c10
0012fdf0: 0066d620 ffffffff 77fcd168 03470000 03476c10 0066d68b 006ccac0 0012fe4c
0012fe10: 00606422 03470000 00000000 0060642b 0066d68b 006ccac0 7ffdf000 005fa890
0012fe30: 00601a0f 0012fe20 0012fe74 0012fe78 005fa890 00601a0f 02a29b40 0012fe88
0012fe50: 005fa6cf 00000008 77f86775 77fcfc60 7c596e3e 7c596d37 7c590b1a 00000000
0012fe70: 7ffdf000 00416430 0012ffb0 d5676c4b 0012fa68 0012f49c 0012ffb0 005fa890
0012fe90: 0066fbf0 00000000 0012ffc0 005fab5e 00400000 00000000 001338ee 0000000a
0012feb0: 00000094 00000005 00000000 00000893 00000002 76726553 20656369 6b636150
0012fed0: bb003420 8046aaef 00000001 00000000 be8d986b e34c7de8 be8d8d7c e34c7de8
0012fef0: bbba0a80 bbba0d34 bbba0d24 be88d584 be848a68 ffffffff bbba0d34 804e3289
0012ff10: bbba0c38 000005c0 bbba0c4c 81486d60 80525c24 bbba0c38 000005c0 bbba0c4c
0012ff30: 81486d60 81236020 00000000 812361b0 005fa9f2 00000000 0012ee84 7ffdf000
0012ff50: 00000044 00134dd0 00134db8 00134e30 00000000 00000000 00000000 00000000
0012ff70: 00000000 00000000 00000000 00000000 00000000 00000000 ffffffff ffffffff
0012ff90: ffffffff 8042f706 00000000 81236020 001338ee 00000000 0012feb0 00000000
0012ffb0: 0012ffe0 005fa890 006b9888 00000000 0012fff0 7c598989 00000000 0012ee84
0012ffd0: 7ffdf000 00130000 0012ffc8 00130000 ffffffff 7c5c1f54 7c572b18 00000000
0012fff0: 00000000 00000000 005fa9da 00000000

   Module list: names, addresses, sizes, time stamps and file times:
C:\WINNT\system32\d3d8.dll, loaded at 0x00230000 - 1179648 bytes - 40ee6b0f - file date is 7/9/2004 04:27:28
C:\WINNT\system32\d3d8thk.dll, loaded at 0x00360000 - 7168 bytes - 3dedc939 - file date is 12/12/2002 01:14:32
C:\Games\FreeSpace2\fs2_open_r-P420060323.exe, loaded at 0x00400000 - 3391488 bytes - 4422c4ca - file date is 3/23/2006 10:54:52
C:\WINNT\system32\DivXMedia.ax, loaded at 0x03090000 - 352401 bytes - 43a88e8f - file date is 4/6/2006 12:10:28
C:\WINNT\system32\wrap_oal.dll, loaded at 0x035e0000 - 409600 bytes - 4429b823 - file date is 4/12/2006 17:52:54
C:\WINNT\system32\divxdec.ax, loaded at 0x06130000 - 700416 bytes - 443768b3 - file date is 4/9/2006 15:59:28
C:\WINNT\system32\OpenAL32.dll, loaded at 0x10000000 - 86016 bytes - 43cc4464 - file date is 4/12/2006 17:52:54
C:\WINNT\System32\l3codecx.ax, loaded at 0x1c400000 - 83456 bytes - 35e152a5 - file date is 12/12/2002 01:14:32
C:\WINNT\system32\quartz.dll, loaded at 0x35500000 - 1227776 bytes - 431485c5 - file date is 8/30/2005 09:14:00
C:\WINNT\System32\devenum.dll, loaded at 0x35680000 - 132608 bytes - 3eda9c95 - file date is 5/30/2003 10:00:02
C:\WINNT\system32\DDRAW.dll, loaded at 0x51000000 - 265728 bytes - 40ee6af9 - file date is 7/9/2004 04:27:28
C:\WINNT\system32\dsound.dll, loaded at 0x51080000 - 363520 bytes - 40ee6b7c - file date is 7/9/2004 04:27:28
C:\WINNT\system32\KsUser.dll, loaded at 0x5ef80000 - 4096 bytes - 3dedcbf6 - file date is 12/12/2002 01:14:32
C:\WINNT\system32\DINPUT.dll, loaded at 0x5f580000 - 150016 bytes - 3bd5d93d - file date is 10/30/2001 08:10:00
C:\WINNT\system32\MSCTF.dll, loaded at 0x60000000 - 289792 bytes - 411be57d - file date is 8/12/2004 15:47:48
C:\WINNT\system32\perfos.dll, loaded at 0x69280000 - 21776 bytes - 38439a08 - file date is 12/7/1999 06:00:00
C:\WINNT\system32\OPENGL32.dll, loaded at 0x69510000 - 692496 bytes - 3ef274fc - file date is 6/19/2003 13:05:04
C:\WINNT\system32\HID.DLL, loaded at 0x6f9a0000 - 18192 bytes - 3ef274ee - file date is 6/19/2003 13:05:04
C:\WINNT\system32\GLU32.dll, loaded at 0x6fac0000 - 119568 bytes - 384399ab - file date is 12/7/1999 06:00:00
C:\WINNT\system32\SHLWAPI.DLL, loaded at 0x70a70000 - 409088 bytes - 43165e29 - file date is 8/31/2005 18:49:30
C:\WINNT\system32\COMCTL32.dll, loaded at 0x71710000 - 529680 bytes - 3d6e2bf3 - file date is 8/29/2002 08:14:40
C:\WINNT\system32\DCIMAN32.dll, loaded at 0x728a0000 - 8464 bytes - 38439988 - file date is 12/7/1999 06:00:00
C:\WINNT\system32\msi.dll, loaded at 0x745e0000 - 2890240 bytes - 42764c85 - file date is 5/4/2005 15:45:32
C:\WINNT\system32\msafd.dll, loaded at 0x74fd0000 - 108816 bytes - 3ef274f6 - file date is 6/19/2003 13:05:04
C:\WINNT\System32\wshtcpip.dll, loaded at 0x75010000 - 17680 bytes - 3ef27506 - file date is 6/19/2003 13:05:04
C:\WINNT\system32\WS2HELP.DLL, loaded at 0x75020000 - 18192 bytes - 3843995d - file date is 12/7/1999 06:00:00
C:\WINNT\system32\WS2_32.DLL, loaded at 0x75030000 - 69904 bytes - 3ef27506 - file date is 6/19/2003 13:05:04
C:\WINNT\system32\WSOCK32.dll, loaded at 0x75050000 - 21776 bytes - 3ef27506 - file date is 6/19/2003 13:05:04
C:\WINNT\system32\LZ32.DLL, loaded at 0x759b0000 - 10000 bytes - 3ef274e2 - file date is 6/19/2003 13:05:04
C:\WINNT\system32\msacm32.drv, loaded at 0x77400000 - 21264 bytes - 3844d039 - file date is 12/7/1999 06:00:00
C:\WINNT\system32\MSACM32.dll, loaded at 0x77410000 - 66832 bytes - 3844d039 - file date is 12/7/1999 06:00:00
C:\WINNT\system32\rasman.dll, loaded at 0x774c0000 - 58128 bytes - 425670f6 - file date is 4/8/2005 05:54:32
C:\WINNT\system32\rasapi32.dll, loaded at 0x774e0000 - 200464 bytes - 425670f6 - file date is 4/8/2005 05:54:32
C:\WINNT\system32\TAPI32.dll, loaded at 0x77530000 - 126736 bytes - 3ef274de - file date is 6/19/2003 13:05:04
C:\WINNT\system32\wdmaud.drv, loaded at 0x77560000 - 21264 bytes - 3ef274de - file date is 6/19/2003 12:05:04
C:\WINNT\system32\WINMM.dll, loaded at 0x77570000 - 189200 bytes - 3844d038 - file date is 12/7/1999 06:00:00
C:\WINNT\system32\VERSION.dll, loaded at 0x77820000 - 16144 bytes - 3ef274dd - file date is 6/19/2003 13:05:04
C:\WINNT\system32\RTUTILS.DLL, loaded at 0x77830000 - 44816 bytes - 3844d037 - file date is 12/7/1999 06:00:00
C:\WINNT\system32\SETUPAPI.DLL, loaded at 0x77880000 - 570128 bytes - 3ef274dd - file date is 6/19/2003 13:05:04
C:\WINNT\system32\OLEAUT32.dll, loaded at 0x779b0000 - 626960 bytes - 3ef274dd - file date is 6/19/2003 13:05:04
C:\WINNT\system32\RPCRT4.dll, loaded at 0x77d30000 - 477968 bytes - 425670f4 - file date is 4/8/2005 05:54:30
C:\WINNT\system32\USER32.DLL, loaded at 0x77e10000 - 419600 bytes - 42675f89 - file date is 4/21/2005 02:08:44
C:\WINNT\system32\GDI32.dll, loaded at 0x77f40000 - 233744 bytes - 43b3e18b - file date is 12/30/2005 10:15:56
C:\WINNT\system32\ntdll.dll, loaded at 0x77f80000 - 483600 bytes - 41e648e0 - file date is 8/16/2005 03:39:00
C:\WINNT\system32\msvcrt.dll, loaded at 0x78000000 - 286773 bytes - 3e6e3115 - file date is 6/19/2003 13:05:04
C:\WINNT\system32\MSVCP60.dll, loaded at 0x780c0000 - 401462 bytes - 39ab8e20 - file date is 8/29/2000 03:19:16
C:\WINNT\system32\USERENV.DLL, loaded at 0x7c0f0000 - 399120 bytes - 425670f4 - file date is 4/8/2005 05:54:30
C:\WINNT\system32\ADVAPI32.DLL, loaded at 0x7c2d0000 - 401168 bytes - 42675f8a - file date is 4/21/2005 02:08:44
C:\WINNT\system32\KERNEL32.dll, loaded at 0x7c570000 - 712464 bytes - 41dd0235 - file date is 8/16/2005 03:39:00
C:\WINNT\system32\CLBCATQ.DLL, loaded at 0x7c950000 - 551184 bytes - 431bff64 - file date is 9/5/2005 02:18:46
C:\WINNT\system32\ole32.dll, loaded at 0x7ce20000 - 957712 bytes - 431bff65 - file date is 9/5/2005 02:18:46
C:\WINNT\system32\SHELL32.dll, loaded at 0x7cf30000 - 2361616 bytes - 4422460d - file date is 3/23/2006 00:54:06

If need be I can post this in Mantis too.

System Specs: 

AMD Athlon XP Barton 3200+ 400MHz FSB
Abit KV7 Motherboard
512MB PC3200 DDR Memory
NVidia GeForce FX5700LE 256MB
"War is like playing a game of chess.  You move units on a field, and stratiegically try to weaken the opposing force, a sort of... elequent ballet.  Sure you might lose a few units,.... but, at times, it all part of the plan..."

"Most of the human race really don't give a damn.  Well I do, and I try to do something about it by giving a damn."

 

Offline Trivial Psychic

  • 212
  • Snoop Junkie
Re: This may have been solved....
Try it with build fs2_open_d-P420060323.
The Trivial Psychic Strikes Again!

 

Offline Descenter

  • 27
  • Gamers Rule, but so do Thoes Who Make Them
    • Minecraft
    • Steam
Re: This may have been solved....
Did and I get this error then every few seconds:

Warning: Spelling error in table file.  Please change "inital" to "initial".
File:c:\fs2_open\code\ship\ship.cpp
Line: 2352
[This filename points to the location of a file on the computer that built this executable]

Call stack:
------------------------------------------------------------------
    fs2_open_d-P420060323.exe 008023b0()
    fs2_open_d-P420060323.exe 00804f48()
    fs2_open_d-P420060323.exe 00a54dce()
    fs2_open_d-P420060323.exe 0080541f()
    fs2_open_d-P420060323.exe 006ddf98()
    fs2_open_d-P420060323.exe 006eac49()
    fs2_open_d-P420060323.exe 006eaf79()
    fs2_open_d-P420060323.exe 00b72fd7()
    KERNEL32.dll 7c598989()
------------------------------------------------------------------

"War is like playing a game of chess.  You move units on a field, and stratiegically try to weaken the opposing force, a sort of... elequent ballet.  Sure you might lose a few units,.... but, at times, it all part of the plan..."

"Most of the human race really don't give a damn.  Well I do, and I try to do something about it by giving a damn."

 

Offline Trivial Psychic

  • 212
  • Snoop Junkie
Re: This may have been solved....
OK, that one has to do with the animation code, which in this case is being used to set the multi-part turrets' initial positions to something other than striaght up or down.  This may take some time to fix, but one or more of your ships.tbl or shp.tbm files need updating to use the new builds.  You can fix each rather easily by opening it up in Wordpad and using the replace feature under the edit tab.  Now, the following is assuming that you're using a build of March 1st or newer.  Open the table or modular table file, and tell it to find all instances of "inital" (make sure its spelt exactly like that, and include the quotation marks) and replace it with initial (again, use that exact spelling and do NOT include any quotation marks).  Remember to do this with all ships.tbl and -shp.tbm files in the Port mod directory, any mod directories that it may be stacked on, and onto your base install.  You may have to extract the files out of any VP files that the game may be accessing for this.
The Trivial Psychic Strikes Again!

 

Offline StratComm

  • The POFressor
  • 212
  • Cameron Crazy
    • http://www.geocities.com/cek_83/index.html
Re: This may have been solved....
That should be nonfatal though and you can click the middle button (cancel?) to make them go away and keep playing.  I'd recommending running any debug exe in a window (add -window) since you tend to see a lot of those little error boxes if you haven't checked your setup out in a while.
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

"Holding the last thread on a page comes with an inherent danger, especially when you are edit-happy with your posts.  For you can easily continue editing in points without ever noticing that someone else could have refuted them." ~Me, on my posting behavior

Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Descenter

  • 27
  • Gamers Rule, but so do Thoes Who Make Them
    • Minecraft
    • Steam
Re: This may have been solved....
OK, that one has to do with the animation code, which in this case is being used to set the multi-part turrets' initial positions to something other than striaght up or down.  This may take some time to fix, but one or more of your ships.tbl or shp.tbm files need updating to use the new builds.  You can fix each rather easily by opening it up in Wordpad and using the replace feature under the edit tab.  Now, the following is assuming that you're using a build of March 1st or newer.  Open the table or modular table file, and tell it to find all instances of "inital" (make sure its spelt exactly like that, and include the quotation marks) and replace it with initial (again, use that exact spelling and do NOT include any quotation marks).  Remember to do this with all ships.tbl and -shp.tbm files in the Port mod directory, any mod directories that it may be stacked on, and onto your base install.  You may have to extract the files out of any VP files that the game may be accessing for this.

Ok I'll look into it.  I already know how to change the table files should it shouldn't be too hard.....I think

That should be nonfatal though and you can click the middle button (cancel?) to make them go away and keep playing.  I'd recommending running any debug exe in a window (add -window) since you tend to see a lot of those little error boxes if you haven't checked your setup out in a while.

If I clicked cancel, it quit out of the game, and yes breakes into my debugger, which I have no idea how to use, and no just pops up the same thing over and over again.

"War is like playing a game of chess.  You move units on a field, and stratiegically try to weaken the opposing force, a sort of... elequent ballet.  Sure you might lose a few units,.... but, at times, it all part of the plan..."

"Most of the human race really don't give a damn.  Well I do, and I try to do something about it by giving a damn."

 

Offline Wanderer

  • Wiki Warrior
  • 211
  • Mostly harmless
Re: This may have been solved....
...and no just pops up the same thing over and over again.

There are tens of turret barrel aligment settings in the table file and each of those generate similar error. So its not the same thing over and over again but rather many identical problems.
Do not meddle in the affairs of coders for they are soggy and hard to light