Author Topic: FS Port MODs  (Read 2483 times)

0 Members and 1 Guest are viewing this topic.

Can this be made a sticky informative topic to all new fsport-ers?

Here is a list to all known FSPort mods:

Awakenings:
http://www.hard-light.net/forums/index.php/topic,42579.0.html

Shrouding The Light:
http://www.hard-light.net/forums/index.php/topic,26961.0.html

Destiny Of Peace:
All missions are included in custom missions in FSPort,
there is also Admiral Nelson's redone version somewhere around,
but he is making an officialy supported one in a while so be patient...

Silent Threat - Reborn:
Currently in the making (and hopefully out before Duke Nukem ForNever) ;-)

plz add any other that you are aware of...

EDIT1:

FS Port team has done it again, added Eve Of Destruction:
http://www.hard-light.net/forums/index.php/topic,42764.0.html
if i had an online credit card i would seriously paypal this guys
for all their efforts and to encourage them to do even more...

Ok, tnx to Snail, added Ross 128:
http://www.hard-light.net/forums/index.php/topic,22504.0.html
and changed Redone to Reborn (hides away in shame...)

EDIT2:

Lightspeed's Nebuale Pack:
http://www.hard-light.net/forums/index.php/topic,42765.0.html
(get it if you want better nebulaes and put it in the MediaVPs folder,
but to actualy be able to see them the mod itself must support them)
« Last Edit: October 15, 2006, 06:46:33 am by igsbyjodo »

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
Ross 128:
http://www.sectorgame.com/goober/ross128.html
Standalone mission for both FS1 and FS2. In-game recreation of the FreeSpace 1 introduction cutscene.

Silent Threat - Redone:
Currently in the making (and hopefully out before Duke Nukem ForNever ;-)

Silent Threat - Reborn

 
Ok, Snail, point taken check the first post again...

 

Offline Goober5000

  • HLP Loremaster
  • Moderator
  • 214
    • Goober5000 Productions
FS Port team has done it again, added Eve Of Destruction:
http://www.hard-light.net/forums/index.php/topic,42764.0.html
if i had an online credit card i would seriously paypal this guys
for all their efforts an to encourage them to do even more...

Hmm... :drevil:

Well, we don't have our own donation site, but you could donate to HLP. :) I think you get $5 free just by signing up.
http://www.hard-light.net/index.php?id=3

 
You get 5 bucks for registering at paypal, is that what you meant to say?

Well it kind of defeats the purpouse for me since i dont have a credit card,
but i can strongly recommend to more fortunete ones that it is money well spent on HLP and SCP guys cause they invest more devotion to their projects then high profile companies which charge 50 bucks to millions of buyers.

 
One simple question thats been bugging me a lot lately:

Some mods ask for Lightspeeds nebuale pack to be able to display them,
but as i (correctly?) understand they are already included in the mediavps,
BUT even if i put mediavps to be second(a)ry folder, they arent displayed
UNLESS i put LSs nebulae pack in the actual mod (data\effects) folder too !!!???

Are they actualy different, or are they in adveffects which i dont use,
or is it something else ?
Also, do i need stars.tbl from LSs pack or not
(works either way but clarification will be most welcome) ?
« Last Edit: October 13, 2006, 10:43:23 am by igsbyjodo »

 

Offline Admiral Nelson

  • Resurrecter of Campaigns
  • Moderator
  • 211
  • The GTA expects that every man will do his duty.
Get the version from my thread about this subject over inFreespace Upgrade on this very subject and put it in your mediavps folder.
If a man consults whether he is to fight, when he has the power in his own hands, it is certain that his opinion is against fighting.

  
Ok, so the answer realy is that they ARE a completely different sets,
and that i should keep the stars.tbl too cause it only adds to any other existing ones, and does not cause any conflicts.

Tnx Admiral Nelson thats one more salmon of a doubt out of the way,
and adding link to your simplified package of LSs nebulae pack for those less
experienced who dont know where each file should go.