Warning! The dynamic inventory post may drag this thread off topic! Split here if necessary!Dynamic inventory would most probably work with some sort of new persistent variable, and would be FREDable as an event:
(Add to stash 2)
when
and
is-docked-delay
Ethel
Cargo fulla stuff
has-departed-delay
Ethel
0
has-departed-delay
Cargo fulla stuff
0
add-inventory-weapons
Avenger
4
ML-16
2
Fury
289
Barracuda
28
add-inventory-ships
GTF Angel
1
And a ship flag that (if checked) tracks a ship, and subtracts the amount of ordnance they fire from your tally. It also subtracts their guns and remaining secondary ammo also if they're killed (not to mention the lost ships themselves).
I understand it would be a massive hassle for the SCP programmers to code all this, but I was under the impression it was at least possible to do. I'm certain there was a thread about it somewhere, too. (Couldn't find it by searching for "inventory" and too lazy for an exhaustive search.)
So that's a feature i'm holding out for (unless I'm told point-blank by the coders that it ain't happening).
As for the scrapped pseudo-drone, I immediately thought of repurposing it for the Wally when I first saw it.