Author Topic: Cutscene for Failure on Endgame Petition  (Read 77859 times)

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Offline colecampbell666

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Re: Cutscene for Failure on Endgame Petition
I like it without the glow. The glow is too strong.
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Offline ShadowGorrath

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Re: Cutscene for Failure on Endgame Petition
I personally like the strong red glow . Brings in a stronger feeling that the Shivans are the synonim ( or meaning ) of the words evil-bastards .

 

Offline jr2

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Re: Cutscene for Failure on Endgame Petition
I like it without the glow. The glow is too strong.

Err... that wouldn't be 'cause your used to the way it is in-game, would it?  The cutscenes all have the Lucy glowing like it just got out of a blast furnace.  As well as all other thing Shivan.  It's just that FS1/2 didn't support glow maps.

 

Offline Flipside

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Re: Cutscene for Failure on Endgame Petition
I actually prefer the lower-level glow as well, the powerful glow adds a sort of 'softening' effect to the image, whereas the more stark differences between red and black in the lower-glow version help to 'intensify' the purpose of the Lucifer, I wish I could explain it better than that....

 

Offline jr2

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Re: Cutscene for Failure on Endgame Petition
You want more contrast, in other words... that's doable, I'd think.  Perhaps some sharpening, as well?  IDK.

 

Offline Vasudan Admiral

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Re: Cutscene for Failure on Endgame Petition
Ok, how about this:

Without:


With:


I've tried to tweak it to keep the 'Better-than-glow-in-the-dark-paint' look, and retain the sharpness that Flip was talking about. Did it work?
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Offline Flipside

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Re: Cutscene for Failure on Endgame Petition
That glow is better, the second one looks good to me :)

 

Offline jr2

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Re: Cutscene for Failure on Endgame Petition
FS1 Intro should serve here, I think...




 

Offline IceyJones

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Re: Cutscene for Failure on Endgame Petition
rendering too sharp can lead into problems in the final clip. for animations it is much better to smooth the single frames a little bit. the human eye compensates that and it looks more sharp in an animation....so if you do too much in the frames in sence of sharpening, it might look artificial....

just my 2 cents and experiences...

second point is the specular of the lucy mat. it´s to high and too sharp imho. spread it a little bit more. you can see that especially at the hard edges of the normal-map you get artefacts this way.....compensate this with smooth speculars would help....

greets
icey
« Last Edit: December 21, 2007, 01:10:37 am by IceyJones »

 

Offline Vasudan Admiral

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Re: Cutscene for Failure on Endgame Petition
Yeah I can see what you mean. :)

I've not done that yet because I want to first get the camera angles and motions looking good, and pick the specular based on those shots.
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Offline IceyJones

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Re: Cutscene for Failure on Endgame Petition
i know....first the motions, then the look.....;)

nevertheless have a close look on the spectaculars of the pic above, exiting the vortex. the spec is not so high and musch smoother. widely spread.....you can see it very good on the tip of the left arm of lucy......

but as always....cust my 2 cents ;)

 

Offline Black Wolf

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Re: Cutscene for Failure on Endgame Petition
I'm pro angry glow, for what it's worth. And, as always, looking good. That (Fenris?) debris is particularly nice.
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Offline Flipside

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Re: Cutscene for Failure on Endgame Petition
I usually use a small amount of motion blur to deal with aliasing problems, but at the end of the day, use what you feel is best, I can't say I've seen a single shot here that I would describe as anything less than 'great' :)

 

Offline Hades

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Re: Cutscene for Failure on Endgame Petition
You know, GalEmp made a texture thats just like the intro for FS1 and just like the tombough one.
The Yellow green.
Look in the HTL Lucifer's release thread.
http://www.sectorgame.com/forums/download.php?id=54
Ok I am sure that, that is it
« Last Edit: December 21, 2007, 10:56:37 am by Hades »
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline castor

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Re: Cutscene for Failure on Endgame Petition
The "with glow" version looks better here.
But the subtle glow worked better in the other shot, as it looks more natural against the brightness of the vortex, IMO.

  

Offline Flipside

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Re: Cutscene for Failure on Endgame Petition
I'm more concerned that when it hits open space, it will turn into the 'bloom of doom'.

 

Offline Vasudan Admiral

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Re: Cutscene for Failure on Endgame Petition
You know, GalEmp made a texture thats just like the intro for FS1 and just like the tombough one.
The Yellow green.
Look in the HTL Lucifer's release thread.
http://www.sectorgame.com/forums/download.php?id=54
Ok I am sure that, that is it
Yeah that was mentioned earlier in this thread. As I said there, it looks totally wrong to me and I'll stick with the pure red. ;)
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Offline Hades

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Re: Cutscene for Failure on Endgame Petition
Oh sorry, I am not going to look through 11 other pages. XD
EDIT:I might not just cause im bored.XD
« Last Edit: December 21, 2007, 07:26:20 pm by Hades »
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline jr2

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Re: Cutscene for Failure on Endgame Petition
I'm more concerned that when it hits open space, it will turn into the 'bloom of doom'.

Guys:  have it fade to pure red a few seconds after exiting subspace, as the shields come up (I think you can see them trying to come up in FS1 ending... sort of a transparent flash near the back, but then the node collapses and cuts the Lucy in half... opinions?)

 

Offline Vidmaster

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Re: Cutscene for Failure on Endgame Petition
nice idea
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