Author Topic: There is something out there...  (Read 8425 times)

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There is something out there...
When playing trough ST:R, I noticed that on a few missions, there was a flashing red blip on the radar, which seemed to had no purpose at all. I tried investigating this blip, and failed.

I feel like being watched.

 

Offline Locutus of Borg

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Re: There is something out there...
I only noticed this in the Last Hurrah but decided not to look because it had me flying on a course facing the star

lol
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Offline Goober5000

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Re: There is something out there...
It's for the event music.

 

Offline Locutus of Borg

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Re: There is something out there...
O I C
We are the Borg
We will add your biological and technological distinctiveness to our own

Resistance is FUTILE

 

Offline Snail

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Re: There is something out there...
It's for the event music.
Is there a reason why there isn't a SEXP which allows us to trigger the music manually?


(and I understand it wouldn't be used in FSPort cuz it has to be retail compatible, but still)

 

Offline ShadowGorrath

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Re: There is something out there...
Is it just me, or would keeping retail compatability hold out on some possible features that STR could have had?

 

Offline Goober5000

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Re: There is something out there...
Certain things would have been easier, like the Sneak attack in "Blood of the Innocents".  And I ran out of sexps two-thirds of the way through FREDding "He Who Rides the Tiger", so I had to go over the events with a fine-toothed comb to squeeze every last node I could out of them.  (Take a look at all the send-message-list conversations in that mission.)

But ST:R does has a bunch of FSO features; they're just not activated in retail due to judicious version-specific commenting.  The custom main halls, custom debriefing personas, cruiser nameplates, ai profile, FS1 music tracks, and FS1 hud are all FSO features.

 

Offline Stormkeeper

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Re: There is something out there...
It's for the event music.
Heh. It may be for the event music, but it sure as hell has a big psychological effect. :P
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Re: There is something out there...
Certain things would have been easier, like the Sneak attack in "Blood of the Innocents".  And I ran out of sexps two-thirds of the way through FREDding "He Who Rides the Tiger", so [...]
You ran out of SEXPs!? Is that possible?

 

Offline Galemp

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Re: There is something out there...
Heh. It may be for the event music, but it sure as hell has a big psychological effect. :P

You know I hadn't actually ever considered that... but you're right. :D
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

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Offline Locutus of Borg

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Re: There is something out there...
ST:R had a custom main hall?

We are the Borg
We will add your biological and technological distinctiveness to our own

Resistance is FUTILE

 

Offline Galemp

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Re: There is something out there...
New music means you need another main hall.
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...

 

Offline Locutus of Borg

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Re: There is something out there...
But ST:R does has a bunch of FSO features; they're just not activated in retail due to judicious version-specific commenting.  The custom main halls, custom debriefing personas, cruiser nameplates, ai profile, FS1 music tracks, and FS1 hud are all FSO features.
We are the Borg
We will add your biological and technological distinctiveness to our own

Resistance is FUTILE

 

Offline Goober5000

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Re: There is something out there...
You ran out of SEXPs!? Is that possible?
Yes, retail FS2 has a sexp limit.

 

Offline tinfoil

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Re: There is something out there...
I didn't get the fso features. How do you activate them?
 
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Offline blowfish

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Re: There is something out there...
I didn't get the fso features. How do you activate them?

They should be activated just by using FSO...

Yes, retail FS2 has a sexp limit.

Code: [Select]
;;FSO 3.6.0;;$Formula: ( when
;;FSO 3.6.0;;   ( true )
;;FSO 3.6.0;;   ( do-something )
;;FSO 3.6.0;;)
;;FSO 3.6.0;;+Name: Some Event
;;FSO 3.6.0;;+Repeat Count: 1
;;FSO 3.6.0;;+Interval: 1

Or something like that ... such SEXPs would be ignored by retail, and as such would not count toward that SEXP limit.
+Team: 0

 

Offline Goober5000

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Re: There is something out there...
Yes, retail FS2 has a sexp limit.

Code: [Select]
;;FSO 3.6.0;;$Formula: ( when
;;FSO 3.6.0;;   ( true )
;;FSO 3.6.0;;   ( do-something )
;;FSO 3.6.0;;)
;;FSO 3.6.0;;+Name: Some Event
;;FSO 3.6.0;;+Repeat Count: 1
;;FSO 3.6.0;;+Interval: 1

Or something like that ... such SEXPs would be ignored by retail, and as such would not count toward that SEXP limit.
+Team: 0
You misunderstand.  I ran out of sexps in "He Who Rides the Tiger" when I was using verbose events.  With judicious optimization I got it down below the retail sexp limit.

 

Offline eliex

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Re: There is something out there...
About the flashing blip: I thought that it was an egg about secret GTI rebels observing important operations the player happened to participate in and how they affected GTI Operations.

 

Offline Galemp

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Re: There is something out there...
About the flashing blip: I thought that it was an egg about secret GTI rebels observing important operations the player happened to participate in and how they affected GTI Operations.

It is. That has always been the intention. You are correct. It was always our objective to have that blip visible. We have always been at war with Eurasia.
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...

 

Offline Stormkeeper

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Re: There is something out there...
Rofl.
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