When i try to play the mission after the one where Jotunheim is destroyed, the game hangs at the loading screen with first of the "blocks" lit up. When i use the debug build there is a message in the upper left corner that says "ModelLoad: Karnak.pof".
Here's the log:
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
FreeSpace version: 3.6.10
Passed cmdline options:
-spec_exp 11
-fov 0.80
-spec_static 0.8
-spec_point 0.6
-spec_tube 0.4
-ambient_factor 100
-mipmap
-glow
-spec
-cache_bitmaps
-no_vsync
-3dwarp
-warp_flash
-snd_preload
-mod fsport-mediavps,fsport-str,fsport,mediavps
Building file index...
Found root pack 'I:\games\FreeSpace2\fsport-mediavps\mv_fsport.vp' with a checksum of 0xdc8abbde
Found root pack 'I:\games\FreeSpace2\fsport-str\fsport-str-voice.vp' with a checksum of 0x42b68129
Found root pack 'I:\games\FreeSpace2\fsport-str\fsport-str.vp' with a checksum of 0x65825e2f
Found root pack 'I:\games\FreeSpace2\fsport\FS1OGGcutscenepack.vp' with a checksum of 0x6b9172f7
Found root pack 'I:\games\FreeSpace2\fsport\fsport-missions.vp' with a checksum of 0x52bf7295
Found root pack 'I:\games\FreeSpace2\fsport\fsport3_1_1.vp' with a checksum of 0x1d2c40f2
Found root pack 'I:\games\FreeSpace2\fsport\sparky_hi_fs1.vp' with a checksum of 0x367ba125
Found root pack 'I:\games\FreeSpace2\fsport\stu_fs1.vp' with a checksum of 0xf74f0afe
Found root pack 'I:\games\FreeSpace2\fsport\tango_fs1.vp' with a checksum of 0x98f0f4cd
Found root pack 'I:\games\FreeSpace2\fsport\warble_fs1.vp' with a checksum of 0x49c6c98d
Found root pack 'I:\games\FreeSpace2\mediavps\MV_Assets.vp' with a checksum of 0xb8c5d655
Found root pack 'I:\games\FreeSpace2\mediavps\MV_Core.vp' with a checksum of 0x0a0213e0
Found root pack 'I:\games\FreeSpace2\mediavps\MV_Effects.vp' with a checksum of 0xb2296226
Found root pack 'I:\games\FreeSpace2\Root_fs2.vp' with a checksum of 0x747372cc
Found root pack 'I:\games\FreeSpace2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack 'I:\games\FreeSpace2\sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack 'I:\games\FreeSpace2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack 'I:\games\FreeSpace2\stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack 'I:\games\FreeSpace2\tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack 'I:\games\FreeSpace2\tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack 'I:\games\FreeSpace2\tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack 'I:\games\FreeSpace2\warble_fs2.vp' with a checksum of 0xd85c305d
Searching root 'I:\games\FreeSpace2\fsport-mediavps\' ... 33 files
Searching root pack 'I:\games\FreeSpace2\fsport-mediavps\mv_fsport.vp' ... 277 files
Searching root 'I:\games\FreeSpace2\fsport-str\' ... 0 files
Searching root pack 'I:\games\FreeSpace2\fsport-str\fsport-str-voice.vp' ... 943 files
Searching root pack 'I:\games\FreeSpace2\fsport-str\fsport-str.vp' ... 56 files
Searching root 'I:\games\FreeSpace2\fsport\' ... 53 files
Searching root pack 'I:\games\FreeSpace2\fsport\FS1OGGcutscenepack.vp' ... 10 files
Searching root pack 'I:\games\FreeSpace2\fsport\fsport-missions.vp' ... 139 files
Searching root pack 'I:\games\FreeSpace2\fsport\fsport3_1_1.vp' ... 739 files
Searching root pack 'I:\games\FreeSpace2\fsport\sparky_hi_fs1.vp' ... 1172 files
Searching root pack 'I:\games\FreeSpace2\fsport\stu_fs1.vp' ... 1497 files
Searching root pack 'I:\games\FreeSpace2\fsport\tango_fs1.vp' ... 69 files
Searching root pack 'I:\games\FreeSpace2\fsport\warble_fs1.vp' ... 110 files
Searching root 'I:\games\FreeSpace2\mediavps\' ... 1 files
Searching root pack 'I:\games\FreeSpace2\mediavps\MV_Assets.vp' ... 1867 files
Searching root pack 'I:\games\FreeSpace2\mediavps\MV_Core.vp' ... 139 files
Searching root pack 'I:\games\FreeSpace2\mediavps\MV_Effects.vp' ... 1032 files
Searching root 'I:\games\FreeSpace2\' ... 105 files
Searching root pack 'I:\games\FreeSpace2\Root_fs2.vp' ... 157 files
Searching root pack 'I:\games\FreeSpace2\smarty_fs2.vp' ... 10 files
Searching root pack 'I:\games\FreeSpace2\sparky_fs2.vp' ... 3027 files
Searching root pack 'I:\games\FreeSpace2\sparky_hi_fs2.vp' ... 1337 files
Searching root pack 'I:\games\FreeSpace2\stu_fs2.vp' ... 2355 files
Searching root pack 'I:\games\FreeSpace2\tango1_fs2.vp' ... 32 files
Searching root pack 'I:\games\FreeSpace2\tango2_fs2.vp' ... 15 files
Searching root pack 'I:\games\FreeSpace2\tango3_fs2.vp' ... 10 files
Searching root pack 'I:\games\FreeSpace2\warble_fs2.vp' ... 52 files
Searching root 'j:\' ... 0 files
Found 28 roots and 15237 files.
AutoLang: Language auto-detection successful...
Setting language to English
TBM => Starting parse of 'mv_strings-lcl.tbm' ...
Initializing OpenAL...
Using 'Generic Software' as OpenAL sound device...
OpenAL Vendor : Creative Labs Inc.
OpenAL Renderer : Software
OpenAL Version : 1.1
... OpenAL successfully initialized!
Initializing OpenGL graphics device at 1024x768 with 32-bit color...
Initializing WGL...
Requested WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
Actual WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
OpenGL Vendor : NVIDIA Corporation
OpenGL Renderer : GeForce4 Ti 4200/AGP/SSE/3DNOW!
OpenGL Version : 1.5.7
Using extension "GL_EXT_fog_coord".
Using extension "GL_ARB_multitexture".
Using extension "GL_ARB_texture_env_add".
Using extension "GL_ARB_texture_compression".
Using extension "GL_EXT_texture_compression_s3tc".
Using extension "GL_EXT_texture_filter_anisotropic".
Using extension "GL_ARB_texture_env_combine".
Using extension "GL_EXT_compiled_vertex_array".
Using extension "GL_EXT_draw_range_elements".
Using extension "GL_ARB_texture_mirrored_repeat".
Unable to find extension "GL_ARB_texture_non_power_of_two".
Using extension "GL_ARB_vertex_buffer_object".
Using extension "GL_ARB_pixel_buffer_object".
Using extension "GL_SGIS_generate_mipmap".
Unable to find extension "GL_EXT_framebuffer_object".
Using extension "GL_ARB_texture_rectangle".
Using extension "GL_EXT_bgra".
Using extension "GL_ARB_texture_cube_map".
Using extension "GL_EXT_texture_lod_bias".
Using extension "GL_ARB_point_sprite".
Using extension "GL_ARB_shading_language_100".
Using extension "GL_ARB_shader_objects".
Using extension "GL_ARB_vertex_shader".
Unable to find extension "GL_ARB_fragment_shader".
Unable to find extension "GL_ATI_shader_texture_lod".
Found special extension function "wglSwapIntervalEXT".
Max texture units: 4 (4)
Max elements vertices: 4096
Max elements indices: 4096
Max texture size: 4096x4096
Can use compressed textures: YES
Texture compression available: YES
Using trilinear texture filter.
... OpenGL init is complete!
Size of bitmap info = 705 KB
Size of bitmap extra info = 40 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
SCRIPTING: Beginning main hook parse sequence....
Wokka! Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'! Error code = 5.
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
SCRIPTING: Splash hook has been run
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka! Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'! Error code = 5.
TBM => Starting parse of 'mv_effects-sdf.tbm' ...
ANI 2_radar1 with size 209x170 (33.6% wasted)
Windoze reported 16 joysticks, we found 1
Current soundtrack set to -1 in event_music_reset_choices
Wokka! Error opening file (armor.tbl)!
TABLES: Unable to parse 'armor.tbl'! Error code = 5.
TBM => Starting parse of 'mv_effects-wxp.tbm' ...
TBM => Starting parse of 'fs1_effects-wxp.tbm' ...
BMPMAN: Found EFF (exp20.eff) with 64 frames at 35 fps.
BMPMAN: Found EFF (ExpMissileHit1.eff) with 44 frames at 30 fps.
BMPMAN: Found EFF (exp05.eff) with 47 frames at 20 fps.
BMPMAN: Found EFF (exp06.eff) with 48 frames at 20 fps.
BMPMAN: Found EFF (exp04.eff) with 37 frames at 20 fps.
BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
ANI Lamprey_Impact with size 80x80 (37.5% wasted)
ANI Avenger_Impact with size 80x80 (37.5% wasted)
ANI Leech_Impact with size 80x80 (37.5% wasted)
TBM => Starting parse of 'mv_effects-wep.tbm' ...
TBM => Starting parse of 'mv_tech-wep.tbm' ...
TBM => Starting parse of 'mv_models-wep.tbm' ...
TBM => Starting parse of 'fs1_shockwave-wep.tbm' ...
TBM => Starting parse of 'fs1_missiles-wep.tbm' ...
TBM => Starting parse of 'fs1_effects-wep.tbm' ...
TBM => Starting parse of 'fsport-aip.tbm' ...
TBM => Starting parse of 'str-aip.tbm' ...
TBM => Starting parse of 'mv_trails-shp.tbm' ...
TBM => Starting parse of 'mv_tech-shp.tbm' ...
TBM => Starting parse of 'mv_dragon-shp.tbm' ...
TBM => Starting parse of 'mv_models-shp.tbm' ...
TBM => Starting parse of 'fsport-turretangles-shp.tbm' ...
TBM => Starting parse of 'fsport-resetmodels-shp.tbm' ...
TBM => Starting parse of 'fsport-abtrails-shp.tbm' ...
TBM => Starting parse of 'fs1_trails-shp.tbm' ...
TBM => Starting parse of 'fs1_shockwave-shp.tbm' ...
TBM => Starting parse of 'fs1_models-shp.tbm' ...
TBM => Starting parse of 'mv_escort-hdg.tbm' ...
TBM => Starting parse of 'fsport-reticle-hdg.tbm' ...
TBM => Starting parse of 'mv_effects-str.tbm' ...
TBM => Starting parse of 'str-str.tbm' ...
loading animated cursor "cursor"
ANI cursor with size 18x24 (25.0% wasted)
Ships.tbl is : INVALID!!!!
Weapons.tbl is : INVALID!!!!
cfile_init() took 1220
!!DEBUG!! OpenGL Errors this frame: 1
Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
ANI cursor.ani with size 18x24 (25.0% wasted)
Frame 0 too long!!: frametime = 0.258 (0.258)
Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
Someone passed an extension to bm_load for file 'GTA.pcx'
ANI 2_main2-m1.ani with size 171x192 (25.0% wasted)
ANI 2_main2-m2.ani with size 275x184 (28.1% wasted)
ANI 2_main2-m3.ani with size 264x141 (44.9% wasted)
ANI 2_main2-d1.ani with size 208x98 (23.4% wasted)
ANI 2_main2-d6.ani with size 112x99 (22.7% wasted)
ANI 2_main2-d3.ani with size 347x329 (35.7% wasted)
ANI 2_main2-d4.ani with size 104x101 (21.1% wasted)
ANI 2_main2-d5.ani with size 176x115 (10.2% wasted)
ANI 2_main2-d2.ani with size 211x195 (23.8% wasted)
Frame 0 too long!!: frametime = 0.369 (0.369)
Got event GS_EVENT_NEW_CAMPAIGN (26) in state GS_STATE_MAIN_MENU (1)
Got event GS_EVENT_START_GAME (1) in state GS_STATE_MAIN_MENU (1)
=================== STARTING LEVEL LOAD ==================
Reassigning player to squadron Galactic Terran Alliance
Someone passed an extension to bm_load for file 'GTA.pcx'
ANI 2_Loading.ani with size 824x43 (32.8% wasted)
Starting model page in...
Beginning level bitmap paging...
BMPMAN: Found EFF (particlesmoke01.eff) with 52 frames at 30 fps.
BMPMAN: Found EFF (particlesmoke02.eff) with 39 frames at 24 fps.
TBM => Starting parse of 'mv_fireball-fbl.tbm' ...
BMPMAN: Found EFF (WarpMap01.eff) with 30 frames at 30 fps.
BMPMAN: Found EFF (WarpMap02.eff) with 30 frames at 30 fps.
Loading warp model
Loading model 'warp.pof'
IBX: Found a good IBX to read for 'warp.pof'.
IBX-DEBUG => POF checksum: 0x3c5e73c9, IBX checksum: 0xc04d2c9d -- "warp.pof"
Model warp.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
128
SHOCKWAVE => Loading default shockwave animation...
SHOCKWAVE => Default animation load: SUCCEEDED!!
MISSION LOAD: 'str16.fs2'
Hmmm... Extension passed to mission_load...
Reassigning player to squadron Galactic Terran Alliance
Someone passed an extension to bm_load for file 'GTA.pcx'
Someone passed an extension to bm_load for file 'pvn.pcx'
Someone passed an extension to bm_load for file 'gta.pcx'
Someone passed an extension to bm_load for file 'gti.pcx'
Starting mission message count : 177
Ending mission message count : 213
Current soundtrack set to -1 in event_music_reset_choices
Loading model 'fighter05.pof'
IBX: Found a good IBX to read for 'fighter05.pof'.
IBX-DEBUG => POF checksum: 0xa71b2202, IBX checksum: 0xaa96fac2 -- "fighter05.pof"
Loading model 'Karnak.pof'
IBX: Starting a new IBX for 'Karnak.pof'.
IBX NOTICE: Vert limit hit for IBX version 1 on subobject 'detail0', changing file format to version 2...