Hello. I'm the guy from this thread
. I've been gone a while, but since I got a new HOTAS (X-55) I've regained interest in these flight sim games again.
I went and finished the rest of the cockpit gauge stuff from last time.
- Energy gauges
- Lock indicators
- Lead indicator shrunken to match FS2's size and reduce screen clutter
- Fixed stray pixels in the in the HUD circle (my fault...whoops)
- Reorganized the weapon/threat indicator graphics to avoid the black seam lines at higher resolutions (caused by slight texture stretching at the edges of textures)
To use, put them in the fsport/data/hud folder. Hopefully these can be added to sparky_hi_fs1.vp by the next fsport release.
Somewhat related observation: FSPort MediaVPs should remove its hud gauges definition table from mv_root-hdg.tbm in order to use FSO's new HUD scaling code (preventing stretching in widescreen)