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Hosted Projects - Standalone => The Babylon Project => Topic started by: Asprin on July 21, 2008, 05:15:41 pm

Title: Tuesday Multiplayer session (spontaneously)
Post by: Asprin on July 21, 2008, 05:15:41 pm
Oh yes! That was excellent! BUT...

Quote
We played Ride of the Valkyries twice.
http://www.hard-light.net/forums/index.php/topic,52290.msg1113289.html#msg1113289

And we played (2 players) this one tripled - with HARD, MEDIUM and VERY EASY....and we can not accomplish the primary objective at all, moreover i've detected something "interesting" during gamplay (when "respawn" was hit): http://fstbp.rbcmail.ru/bug.JPG

Then were Shadow Gauntlet and Ultimate Gauntlet (4 players) - can anyone tells me, are there logical ends?

Anyway, this session was good. :yes:  :P
Title: Re: Tuesday Multiplayer session (spontaneously)
Post by: Shade on July 21, 2008, 05:54:38 pm
Only end I've ever seen in Shadow and Ultimate gauntlets is running out of respawns :p As for RotV, that mission is extremely sensitive to the number of players, much more so than the difficulty level, so you probably just needed more players than the two you had.
Title: Re: Tuesday Multiplayer session (spontaneously)
Post by: FUBAR-BDHR on July 21, 2008, 06:19:01 pm
Shadow has an end.  Ultimate ends when you die. 

Do you remember what ship you were flying when you got that respawn bug?  I've never seen it happen yet. 
Title: Re: Tuesday Multiplayer session (spontaneously)
Post by: Asprin on July 22, 2008, 01:06:44 am
Quote
is running out of respawns
Well, i think so too.  :D

Quote
ship you were flying when you got that respawn bug
There only ship is available to player control - EA Valkyrie.
Title: Re: Tuesday Multiplayer session (spontaneously)
Post by: FUBAR-BDHR on July 22, 2008, 01:12:46 am
Should have said slot like gamma 1 or beta 2. 
Title: Re: Tuesday Multiplayer session (spontaneously)
Post by: Asprin on July 22, 2008, 01:37:07 am
Ah yes. According wingmen list, i was "Ger 1".
Title: Re: Tuesday Multiplayer session (spontaneously)
Post by: FUBAR-BDHR on July 22, 2008, 01:47:25 am
Position is fine in FRED.  Only thing I can think of is there was another player at your respawn point.  That in conjunction with the large objects (moonscape) caused the engine to move you to a weird spot.