Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on November 06, 2018, 09:35:06 am
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Here is the nightly for 06 November 2018 - Revision 6b425c1
Group: Win64
nightly_20181106_6b425c1-builds-Win64.zip (http://swc.fs2downloads.com/builds/nightly/20181106_6b425c1/nightly_20181106_6b425c1-builds-Win64.zip) (Mirror (http://scp.indiegames.us/builds/nightly/20181106_6b425c1/nightly_20181106_6b425c1-builds-Win64.zip))
Group: Linux
nightly_20181106_6b425c1-builds-Linux.tar.gz (http://swc.fs2downloads.com/builds/nightly/20181106_6b425c1/nightly_20181106_6b425c1-builds-Linux.tar.gz) (Mirror (http://scp.indiegames.us/builds/nightly/20181106_6b425c1/nightly_20181106_6b425c1-builds-Linux.tar.gz))
Group: MacOSX
nightly_20181106_6b425c1-builds-MacOSX.tar.gz (http://swc.fs2downloads.com/builds/nightly/20181106_6b425c1/nightly_20181106_6b425c1-builds-MacOSX.tar.gz) (Mirror (http://scp.indiegames.us/builds/nightly/20181106_6b425c1/nightly_20181106_6b425c1-builds-MacOSX.tar.gz))
Group: Win32
nightly_20181106_6b425c1-builds-Win32.zip (http://swc.fs2downloads.com/builds/nightly/20181106_6b425c1/nightly_20181106_6b425c1-builds-Win32.zip) (Mirror (http://scp.indiegames.us/builds/nightly/20181106_6b425c1/nightly_20181106_6b425c1-builds-Win32.zip))
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commit 3de05ae
Author: plieblang <Sat Nov 3 01:21:47 2018 -0500>
Commit: plieblang <Sat Nov 3 01:21:47 2018 -0500>
Fire the item's existing function when selected
code/lab/lab.cpp | 39 +++++++++++++++++++--------------------
code/lab/wmcgui.cpp | 22 +++++++++++++---------
code/lab/wmcgui.h | 2 +-
3 files changed, 33 insertions(+), 30 deletions(-)
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commit da951e8
Author: asarium <Fri Nov 2 17:33:16 2018 +0100>
Commit: asarium <Fri Nov 2 17:33:16 2018 +0100>
Fix cubemap offset computation for texture uploads
code/graphics/opengl/gropengltexture.cpp | 2 --
1 file changed, 2 deletions(-)
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commit 0ac810e
Author: ngld <Sun Sep 30 05:03:47 2018 +0200>
Commit: ngld <Wed Oct 31 06:46:27 2018 +0100>
Only play UI sounds if the event is triggered on the element where the property is set.
code/scpui/SoundPlugin.cpp | 5 ++++-
1 file changed, 4 insertions(+), 1 deletion(-)
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commit 0de1e55
Author: plieblang <Sun Oct 28 17:25:43 2018 -0500>
Commit: plieblang <Sun Oct 28 17:25:43 2018 -0500>
CI feedback
code/lab/lab.cpp | 16 ++++++++--------
1 file changed, 8 insertions(+), 8 deletions(-)
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commit 3827bb9
Author: plieblang <Sun Oct 28 12:59:36 2018 -0500>
Commit: plieblang <Sun Oct 28 12:59:36 2018 -0500>
Fix nullptr crash and use vectors for *_list_endpoints
code/lab/lab.cpp | 27 ++++++++++++---------------
1 file changed, 12 insertions(+), 15 deletions(-)
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commit 69013f1
Author: plieblang <Sun Oct 28 12:31:12 2018 -0500>
Commit: plieblang <Sun Oct 28 12:31:12 2018 -0500>
Add arrow key scrolling to the lab
code/lab/lab.cpp | 33 +++++++++++++++++++++------------
code/lab/wmcgui.h | 1 +
2 files changed, 22 insertions(+), 12 deletions(-)
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commit ead6cd9
Author: plieblang <Fri Oct 26 00:21:08 2018 -0500>
Commit: plieblang <Fri Oct 26 00:21:08 2018 -0500>
Separate ships by species properly
code/lab/lab.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
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commit 34d4ed5
Author: plieblang <Thu Oct 25 11:50:16 2018 -0500>
Commit: plieblang <Thu Oct 25 11:50:16 2018 -0500>
Scroll through ships/weapons with up/down keys
code/lab/lab.cpp | 170 ++++++++++++++++++++++++++++++++++++++++++++++++++-----
1 file changed, 157 insertions(+), 13 deletions(-)