Author Topic: Nightly (Linux): 15 Nov 2008 - Revision 4947  (Read 1349 times)

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Offline SirKnightly

  • George or Keira?
  • 211
Nightly (Linux): 15 Nov 2008 - Revision 4947
Here is the nightly for Linux on 15 Nov 2008 - Revision 4947

fso-LINUX-20081115_r4947.tar.bz2
MD5Sum

Code: [Select]
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r4937 | karajorma | 2008-11-06 14:42:23 -0600 (Thu, 06 Nov 2008) | 1 line
Changed paths:
   M /trunk/fs2_open/code/fred2/campaignfilelistbox.cpp

Fix Mantis 1044 (Campaign Editor crashes in release builds but not in debug)
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r4938 | taylor | 2008-11-08 23:08:19 -0600 (Sat, 08 Nov 2008) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/fs2netd/fs2netd_client.cpp
   M /trunk/fs2_open/code/fs2netd/fs2netd_client.h
   M /trunk/fs2_open/code/fs2netd/protocol.h
   M /trunk/fs2_open/code/fs2netd/tcp_client.cpp
   M /trunk/fs2_open/code/fs2netd/tcp_client.h
   M /trunk/fs2_open/code/fs2netd/tcp_socket.cpp
   M /trunk/fs2_open/code/fs2netd/tcp_socket.h
   M /trunk/fs2_open/code/io/timer.cpp
   M /trunk/fs2_open/code/io/timer.h
   M /trunk/fs2_open/code/missionui/missiondebrief.cpp
   M /trunk/fs2_open/code/network/multi.cpp
   M /trunk/fs2_open/code/network/multi_endgame.cpp
   M /trunk/fs2_open/code/network/multi_options.cpp
   M /trunk/fs2_open/code/network/multi_pxo.cpp
   M /trunk/fs2_open/code/network/multimsgs.cpp
   M /trunk/fs2_open/code/network/multiui.cpp
   M /trunk/fs2_open/code/network/multiutil.cpp
   M /trunk/fs2_open/code/network/stand_gui.cpp

sync up to current FS2NetD code (fixes so many little problems/issues that it's not even funny)

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r4939 | taylor | 2008-11-08 23:09:51 -0600 (Sat, 08 Nov 2008) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/parse/sexp.cpp

address some rounding issues with integer based percent values (Mantis #1807)

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r4940 | karajorma | 2008-11-10 13:31:07 -0600 (Mon, 10 Nov 2008) | 1 line
Changed paths:
   M /trunk/fs2_open/code/mission/missionlog.cpp
   M /trunk/fs2_open/code/mission/missionlog.h
   M /trunk/fs2_open/code/parse/sexp.cpp

Fix Mantis 1812 (Ship-Deaths reported incorrectly for player starts controlled by AI ships)
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r4941 | phreak | 2008-11-10 18:09:30 -0600 (Mon, 10 Nov 2008) | 1 line
Changed paths:
   M /trunk/fs2_open/code/mission/missionlog.cpp

Got rid of goto statements
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r4942 | taylor | 2008-11-10 18:58:19 -0600 (Mon, 10 Nov 2008) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/missionui/missiondebrief.cpp

give multi clients a short delay on briefing music to reevaluate goals if needed (should fix/reduce Mantis #1465)

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r4943 | taylor | 2008-11-10 18:59:19 -0600 (Mon, 10 Nov 2008) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/network/multi_obj.cpp
   M /trunk/fs2_open/code/network/multimsgs.cpp

make sure that a positive hull precentage doesn't hit 0 due to rounding error (Mantis #1720)

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r4944 | taylor | 2008-11-10 19:03:38 -0600 (Mon, 10 Nov 2008) | 3 lines
Changed paths:
   M /trunk/fs2_open/code/network/multiteamselect.cpp

remove bad checks for loadout info (we are screwed if the info is bad regardless, so making it Assert() is cleaner)
fix bug that screwed up TVT if more than 4 ships on team

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r4945 | taylor | 2008-11-10 19:09:01 -0600 (Mon, 10 Nov 2008) | 6 lines
Changed paths:
   M /trunk/fs2_open/code/freespace2/freespace.rc
   M /trunk/fs2_open/code/freespace2/freespaceresource.h
   M /trunk/fs2_open/code/network/multi_log.cpp
   M /trunk/fs2_open/code/network/stand_gui-unix.cpp
   M /trunk/fs2_open/code/network/stand_gui.cpp

standalone changes:
 - add score/kill values to Player Info tab
 - add multi.log out to the Debug tab
 - add minimize-to-tray functionality
 - fix messaging problem with property sheet handled messages

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r4946 | karajorma | 2008-11-13 15:21:00 -0600 (Thu, 13 Nov 2008) | 1 line
Changed paths:
   M /trunk/fs2_open/code/mission/missionparse.cpp
   M /trunk/fs2_open/code/missionui/missionshipchoice.cpp
   M /trunk/fs2_open/code/missionui/redalert.cpp

Fix Mantis 1633 (Initial orders for multiplayer Player Starts that end up AI controlled are ignored).
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r4947 | karajorma | 2008-11-14 03:15:19 -0600 (Fri, 14 Nov 2008) | 1 line
Changed paths:
   M /trunk/fs2_open/code/network/multi_endgame.cpp
   M /trunk/fs2_open/code/network/multimsgs.cpp

Fix the Decline error message that crops up in multiplayer sometimes and get rid of the PAIN! entry in the log.
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