Author Topic: Nightly: 17 December 2017 - Revision fee0b90  (Read 149 times)

0 Members and 1 Guest are viewing this topic.

Offline SirKnightly

  • George or Keira?
  • 211
Nightly: 17 December 2017 - Revision fee0b90
Here is the nightly for 17 December 2017 - Revision fee0b90



Group: MacOSX
nightly_20171217_fee0b90-builds-MacOSX.tar.gz (Mirror)


Group: Linux
nightly_20171217_fee0b90-builds-Linux.tar.gz (Mirror)


Group: Win64
nightly_20171217_fee0b90-builds-Win64.zip (Mirror)


Group: Win32
nightly_20171217_fee0b90-builds-Win32.zip (Mirror)

Code: [Select]
------------------------------------------------------------------------
commit 1737410
Author: asarium <Wed Dec 6 10:39:09 2017 +0100>
Commit: asarium <Wed Dec 6 10:42:02 2017 +0100>

    Include OpenAL Soft DLLs as part of the build
 ci/appveyor/test.ps1      |  15 +------
 code/CMakeLists.txt       |   2 +-
 code/sound/openal.h       |  12 +++---
 lib/openal/CMakeLists.txt | 103 +++++++---------------------------------------
 lib/prebuilt.cmake        |   2 +-
 5 files changed, 24 insertions(+), 110 deletions(-)

------------------------------------------------------------------------
commit 6da5302
Author: asarium <Tue Nov 28 23:15:41 2017 +0100>
Commit: asarium <Tue Dec 5 12:04:13 2017 +0100>

    Add localized subtitle support to the video player
 code/cutscene/Decoder.cpp                |  21 ++++++
 code/cutscene/Decoder.h                  |  23 ++++++
 code/cutscene/ffmpeg/FFMPEGDecoder.cpp   |  98 +++++++++++++++++++++++++-
 code/cutscene/ffmpeg/FFMPEGDecoder.h     |   2 +
 code/cutscene/ffmpeg/SubtitleDecoder.cpp | 117 +++++++++++++++++++++++++++++++
 code/cutscene/ffmpeg/SubtitleDecoder.h   |  24 +++++++
 code/cutscene/ffmpeg/internal.cpp        |  12 ++++
 code/cutscene/ffmpeg/internal.h          |   8 +++
 code/cutscene/movie.cpp                  |  38 +++++++++-
 code/cutscene/player.cpp                 |  50 +++++++++++--
 code/cutscene/player.h                   |   5 ++
 code/graphics/opengl/gropengltexture.cpp |   2 +-
 code/graphics/render.cpp                 |   5 ++
 code/localization/localize.h             |   3 +
 code/mod_table/mod_table.cpp             |   7 ++
 code/mod_table/mod_table.h               |   1 +
 code/source_groups.cmake                 |   2 +
 17 files changed, 408 insertions(+), 10 deletions(-)

------------------------------------------------------------------------
commit d0a1efa
Author: asarium <Fri Sep 15 10:44:59 2017 +0200>
Commit: asarium <Tue Dec 5 12:01:50 2017 +0100>

    Improve video player API
 code/cutscene/VideoPresenter.cpp | 117 +++++++--------------
 code/cutscene/VideoPresenter.h   |   7 +-
 code/cutscene/movie.cpp          | 167 +++++++++++++++++++++++++++++-
 code/cutscene/player.cpp         | 216 +++++++++------------------------------
 code/cutscene/player.h           |  92 +++++++++++++++--
 5 files changed, 339 insertions(+), 260 deletions(-)

------------------------------------------------------------------------
commit 4368db8
Author: asarium <Mon Nov 27 13:06:44 2017 +0100>
Commit: asarium <Mon Dec 4 13:12:30 2017 +0100>

    Add support for setting string variables from a XSTR
 code/parse/sexp.cpp  | 149 +++++++++++++++++++++++++++++++++++++++++----------
 code/parse/sexp.h    |   1 +
 code/utils/unicode.h |   9 ++++
 fred2/sexp_tree.cpp  |   4 ++
 4 files changed, 134 insertions(+), 29 deletions(-)

------------------------------------------------------------------------
commit 0bcdf19
Author: asarium <Fri Dec 1 10:23:06 2017 +0100>
Commit: asarium <Sun Dec 3 18:51:06 2017 +0100>

    Add mission load screen scripting hook
 code/scripting/api/libs/mission.cpp |  4 ++++
 code/scripting/scripting.cpp        |  6 +++++-
 code/scripting/scripting.h          |  1 +
 freespace2/freespace.cpp            | 13 ++++++++++++-
 4 files changed, 22 insertions(+), 2 deletions(-)

------------------------------------------------------------------------
commit c4095d1
Author: asarium <Thu Nov 30 23:45:15 2017 +0100>
Commit: asarium <Sun Dec 3 18:51:06 2017 +0100>

    Add support for translating strings in scripts
 code/scripting/api/libs/base.cpp | 24 ++++++++++++++++++++++++
 1 file changed, 24 insertions(+)

------------------------------------------------------------------------
commit e319b6f
Author: asarium <Tue Sep 26 14:14:50 2017 +0200>
Commit: asarium <Wed Nov 22 10:32:20 2017 +0100>

    Use built-in OpenGL clipping planes for model transforms
 code/def_files/main-f.sdr            |  6 ------
 code/def_files/main-g.sdr            |  9 +-------
 code/def_files/main-v.sdr            | 28 +++++++++++-------------
 code/graphics/opengl/gropengltnl.cpp | 42 ++++++++++++++++++------------------
 code/graphics/opengl/gropengltnl.h   |  2 +-
 5 files changed, 35 insertions(+), 52 deletions(-)

 

Online m!m

  • 210
Re: Nightly: 17 December 2017 - Revision fee0b90
These build now include the OpenAL Soft DLLs by default which will override any system specific OpenAL installation but you also don't need to remember installing OpenAL if you do a fresh install.

 

Offline Trivial Psychic

  • 212
  • Snoop Junkie
Re: Nightly: 17 December 2017 - Revision fee0b90
This build appears to have solved my lighting issue.
The Trivial Psychic Strikes Again!

 

Online m!m

  • 210
Re: Nightly: 17 December 2017 - Revision fee0b90
:wtf: I have no idea what might have changed to fix that issue but since there is only one commit that changes the the shaders I assume that it was that commit though I have no idea how that could possibly affect a lighting issue. Your issue definitely sounds like a driver issue so maybe the slight shader changes fixed the driver bug.

 

Offline chief1983

  • Still lacks a custom title
  • Moderator
  • 212
  • ⬇️⬆️⬅️⬅️À➡️⬇️
    • Minecraft
    • Skype
    • Steam
    • Twitter
    • Fate of the Galaxy
Re: Nightly: 17 December 2017 - Revision fee0b90
Huzzah!
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
Karajorma's 'How to report bugs' | Mantis
#freespace | #scp-swc | #diaspora | #SCP | #hard-light on EsperNet

"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays