Author Topic: Nightly: 16 January 2018 - Revision 2779629  (Read 753 times)

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Offline SirKnightly

  • George or Keira?
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Nightly: 16 January 2018 - Revision 2779629
Here is the nightly for 16 January 2018 - Revision 2779629

At least one of the nightly builds failed!


Group: Linux
nightly_20180116_2779629-builds-Linux.tar.gz (Mirror)


Group: Win64
nightly_20180116_2779629-builds-Win64.zip (Mirror)


Group: Win32
nightly_20180116_2779629-builds-Win32.zip (Mirror)

Code: [Select]
------------------------------------------------------------------------
commit 842554e
Author: SamuelCho <Mon Jan 15 13:47:48 2018 -0800>
Commit: SamuelCho <Mon Jan 15 13:47:48 2018 -0800>

    Flipped specular minimum floor to be done before gamma correction. Adjusted minimum specular value to 0.03 from 0.04 since that's Substance Painter's minimum. Brought back fresnel factor from the Blinn Phong function since that's needed for retail models.
 code/def_files/main-f.sdr | 10 +++++-----
 1 file changed, 5 insertions(+), 5 deletions(-)

------------------------------------------------------------------------
commit 3fc6958
Author: ngld <Sun Jan 14 02:48:11 2018 +0100>
Commit: ngld <Sun Jan 14 02:48:11 2018 +0100>

    Fix set-subspace-drive on debug builds and make this Assert more helpful
 code/parse/sexp.cpp | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

------------------------------------------------------------------------
commit 99f69c9
Author: asarium <Sun Apr 2 13:28:10 2017 +0200>
Commit: asarium <Fri Jan 12 17:09:49 2018 +0100>

    Add screen space decal rendering system
 code/bmpman/bmpman.cpp                      |  30 ++
 code/bmpman/bmpman.h                        |  16 +
 code/decals/decals.cpp                      | 485 ++++++++++++++++++++++++++++
 code/decals/decals.h                        |  87 +++++
 code/def_files/decal-f.sdr                  | 122 +++++++
 code/def_files/decal-v.sdr                  |  30 ++
 code/globalincs/pstypes.h                   |  38 ++-
 code/graphics/2d.h                          |  14 +-
 code/graphics/decal_draw_list.cpp           | 187 +++++++++++
 code/graphics/decal_draw_list.h             |  42 +++
 code/graphics/material.cpp                  |  26 ++
 code/graphics/material.h                    |  10 +
 code/graphics/opengl/gropengl.cpp           |   7 +
 code/graphics/opengl/gropengldeferred.cpp   |   1 -
 code/graphics/opengl/gropengldraw.cpp       |  31 ++
 code/graphics/opengl/gropengldraw.h         |   4 +
 code/graphics/opengl/gropenglshader.cpp     |  11 +-
 code/graphics/opengl/gropenglshader.h       |   4 +-
 code/graphics/opengl/gropengltnl.cpp        |  30 +-
 code/graphics/opengl/gropengltnl.h          |   1 +
 code/graphics/util/UniformAligner.cpp       |   4 +-
 code/graphics/util/UniformAligner.h         |   2 +-
 code/graphics/util/UniformBufferManager.cpp |   5 +-
 code/graphics/util/uniform_structs.h        |  28 ++
 code/math/vecmat.cpp                        |   6 +-
 code/math/vecmat.h                          |   8 +-
 code/object/collideshipweapon.cpp           |   7 +
 code/object/objectsort.cpp                  |   3 +
 code/source_groups.cmake                    |  10 +
 code/tracing/categories.cpp                 |   3 +
 code/tracing/categories.h                   |   2 +
 code/utils/RandomRange.h                    |   2 +-
 code/weapon/weapon.h                        |   3 +
 code/weapon/weapons.cpp                     |  14 +
 freespace2/freespace.cpp                    |  10 +-
 35 files changed, 1251 insertions(+), 32 deletions(-)