Author Topic: PVFr Ma'at [RELEASED]  (Read 24651 times)

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Offline Droid803

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Thing is I'm not sure if the current crate will play nice with the docking clamp.
(´・ω・`)
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Offline BrotherBryon

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Very nice work Oddgrim. Which containers does this thing take again I forget? I have a VC3 already modeled if that is the one just don't remember ever seeing it used for anything other than target practice.
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Offline Oddgrim

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Thing is I'm not sure if the current crate will play nice with the docking clamp.

As of current the animated clamp is not completed yet or started the work animating it, but I don't think it would pose a issue right now.

Very nice work Oddgrim. Which containers does this thing take again I forget? I have a VC3 already modeled if that is the one just don't remember ever seeing it used for anything other than target practice.
cheers, the ma'at uses the VC4 crate but I'm planning to test if it's comparable with other types as well when that stage happens.
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Offline mjn.mixael

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I'll be doing the container, so you all can rest easy now.
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Offline Oddgrim

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I'll be doing the container, so you all can rest easy now.
hooray!

update:
More stuff! I finished baking and UV mapping the freighter and vomited some rough texturing over the bits and started here and there detailing. It’s still a veeeery rough version of the final product. A lot more to do, fun fun!

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Offline Black Wolf

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Oddgrim, you're awesome. :D
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Offline Rodo

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el hombre vicio...

 

Offline Kobrar44

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Nice vomit indeed.
Oh guys, use that [ url ][ img ][ /img ][ /url ] :/

 
Very cool!  Actually the texturing reminds me somewhat of Mos Eisely from Star Wars..

 

Offline Droid803

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Was that vaguely satis-esque thing on the bottom on the original?
If not, it's a nice touch :P
(´・ω・`)
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Offline Oddgrim

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Oddgrim, you're awesome. :D

QFT.
hooray!

Nice vomit indeed.
I belive so! the tricky part is to make it stick.. :p

Very cool!  Actually the texturing reminds me somewhat of Mos Eisely from Star Wars..
Mm, yeah I can see that. The final product will in no way be like that town in a ship form though. :p

Was that vaguely satis-esque thing on the bottom on the original?
If not, it's a nice touch :P
cheers! But I can't take full credit for it since the original texture does have a satis like element under as well. It's pretty cool!


Worked more on the clamp and the crate docking area with some lightmap testing. While the general armour plating around it needs some colour correction. All in all I think the clamp is looking sweet so far. c:

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Offline Oddgrim

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Think I got the docking area and the sides decently right. Going for a bit organic look at parts while retraining the stiffness of the (blurry!) retail textures. Picking up the pace I left it at 3 days ago, lets see if I can finish this before going over to try out the shiny new crate mjn made for it c:
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Offline mjn.mixael

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Nice work! I'm afraid my very simple crate won't look very good against this piece of artwork...
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Offline Kolgena

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Wow, that is some very nice texturing work.

 

Offline Hellstryker

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Went heavier on the meshsmooth than I'd have liked in some places but that texture job is drop-dead gorgeous. I also like what you did with the weird bridge thing that I had no idea what to do with, nicely done. Clamp is basically same as I'd have done if I had gotten the time to do it, not much more to say about that.

Can't wait to see it finished.

 

Offline Oddgrim

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Nice work! I'm afraid my very simple crate won't look very good against this piece of artwork...
nonsense, I think it will fit and if not we will rebuild it, WE HAVE THE TECHNOLOGY!  :D

Went heavier on the meshsmooth than I'd have liked in some places but that texture job is drop-dead gorgeous. I also like what you did with the weird bridge thing that I had no idea what to do with, nicely done. Clamp is basically same as I'd have done if I had gotten the time to do it, not much more to say about that.

Can't wait to see it finished.
cheers, nice to see that you mostly approve. Smoothing is well all ways changing a bit but I rather do too much then too little.

Nonsensical rambling:
Texturing.. That docking area takes up most of my focus, as for general style I really want to go for a run down cargo hauler look. (which the original model is.) Redesigned a bit on the engine area and thus had to re-bake the textures, I think it looks overall better now then before. Come to think of it, most of this will be obstructed by a huge crate.. damn it. :P

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Offline Hellstryker

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Seriously think that's one of the best FSU skinjobs I've seen. Not to nitpick but the next time you do a render could you throw the blue glows onto it?

 

Offline BrotherBryon

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beautiful, where did you learn how to texture like that?
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Offline Colonol Dekker

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This is a work of fap!!

Hooray:)
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