Author Topic: I don't know about you guys, but when I play Mass Effect...  (Read 6926 times)

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I don't know about you guys, but when I play Mass Effect...
I pretend the Reapers are actually Shivans and they become about ten times more interesting.

Anybody else ever get a feeling like that whilst playing a game?

 

Offline An4ximandros

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Re: I don't know about you guys, but when I play Mass Effect...
So all the Shivans must be controlled by a ghost kid named Carl... and the Sath fleet was using the Capella star as a focal point to spread the R G B weapon though subspace across the Milky Way...


 

Offline Legate Damar

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Re: I don't know about you guys, but when I play Mass Effect...
When playing Wings of Dawn I pretended the Cyrvans were Cardassians. Because only then does their arrogance become justified.

 

Offline yuezhi

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Re: I don't know about you guys, but when I play Mass Effect...
:drevil:  and what does that make you? ;7
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Offline Madrox

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Re: I don't know about you guys, but when I play Mass Effect...
So all the Shivans must be controlled by a ghost kid named Carl... and the Sath fleet was using the Capella star as a focal point to spread the R G B weapon though subspace across the Milky Way...



They should really make a ME 3 Freespace 2 mod. it would be awesome...
=D

When playing Wings of Dawn I pretended the Cyrvans were Cardassians. Because only then does their arrogance become justified.

Thats quite a good point. lol


 

Offline z64555

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Re: I don't know about you guys, but when I play Mass Effect...
So all the Shivans must be controlled by a ghost kid named Carl... and the Sath fleet was using the Capella star as a focal point to spread the R G B weapon though subspace across the Milky Way...



They should really make a ME 3 Freespace 2 mod. it would be awesome...
=D

Why wait? Start up a mod right now.  :yes:
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Offline FireSpawn

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Re: I don't know about you guys, but when I play Mass Effect...
When playing DEFCON, I pretend that everyone on the receiving end of a nuke is Cardassian because, let's face it, everyone hates those scaly faced bastards. Even Jesus. And especially Isa.
If you hit it and it bleeds, you can kill it. If you hit it and it doesn't bleed...You are obviously not hitting hard enough.

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Peace is a lie, there is only passion.
Through passion, I gain strength.
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Through victory, my chains are broken.
The Force shall free me.

 

Offline Madrox

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Re: I don't know about you guys, but when I play Mass Effect...
So all the Shivans must be controlled by a ghost kid named Carl... and the Sath fleet was using the Capella star as a focal point to spread the R G B weapon though subspace across the Milky Way...



They should really make a ME 3 Freespace 2 mod. it would be awesome...
=D

Why wait? Start up a mod right now.  :yes:

Mass Effect 3 isn´t the most moddable game ever...D:
i would love, but i think its impossible due on how the game is builded...
:/

 

Offline MatthTheGeek

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Re: I don't know about you guys, but when I play Mass Effect...
I think he meant a ME3 mod for the FS2 engine...
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Offline Madrox

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Re: I don't know about you guys, but when I play Mass Effect...
I think he meant a ME3 mod for the FS2 engine...

I tought exacly the contrary...
but anyway.
IM already working on my own campaign project (http://www.hard-light.net/forums/index.php?topic=82243.0) and its a quite big one, so it will take much of my time on it....not to talk about the translation im doing on WoD. D:

MAss Effect gameplay and plot isn´t focused on space battles. one of the few things along with the ending (**** you ghost boy...) that made me take out some points on my personal review of the game (an 9 out of 10), so, i don´t exacly see what would be a good story to a fs2 mod....not to mention that the Reapers have not fighters. it would be like "Escort ship A to point B" type and "Destroy x of Reaper frigates on the space and lose everything at their overwhellming firepower" kind of thing...no one would like a campaign entirely made my overpowered enemies. this just work on the game style ME is made on, not FS2. :/

MAybe it would be possible to change some plot points and give a diferent direction, but i don´t see how this would be done without doing heavy 3D moddeling. :/

 

Offline z64555

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Re: I don't know about you guys, but when I play Mass Effect...
MAybe it would be possible to change some plot points and give a diferent direction, but i don´t see how this would be done without doing heavy 3D moddeling. :/

Common, heavy 3D modeling is where the fun's at for many around here.  :p
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Offline Madrox

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Re: I don't know about you guys, but when I play Mass Effect...
MAybe it would be possible to change some plot points and give a diferent direction, but i don´t see how this would be done without doing heavy 3D moddeling. :/

Common, heavy 3D modeling is where the fun's at for many around here.  :p

So do it.
i would love to see a diferent perspective on ME story. :D

 

Offline z64555

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Re: I don't know about you guys, but when I play Mass Effect...
MAybe it would be possible to change some plot points and give a diferent direction, but i don´t see how this would be done without doing heavy 3D moddeling. :/

Common, heavy 3D modeling is where the fun's at for many around here.  :p

So do it.
i would love to see a diferent perspective on ME story. :D

Lol, sorry m8. I've got a lot on my plate at the moment, but I'll be sure to chip in once things clear up for me. Best of luck!
Secure the Source, Contain the Code, Protect the Project
chief1983

------------
funtapaz: Hunchon University biologists prove mankind is evolving to new, higher form of life, known as Homopithecus Juche.
z64555: s/J/Do
BotenAlfred: <funtapaz> Hunchon University biologists prove mankind is evolving to new, higher form of life, known as Homopithecus Douche.

 

Offline yuezhi

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Re: I don't know about you guys, but when I play Mass Effect...
fighters in ME are nothing but fodder are they? :lol:
reminds me of how little there was of it in star trek.
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Offline Madrox

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Re: I don't know about you guys, but when I play Mass Effect...
fighters in ME are nothing but fodder are they? :lol:
reminds me of how little there was of it in star trek.

They do a reference to the Terran fighter in very beggining of the game, when the little ind is playing with one of them...

 

Offline NGTM-1R

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Re: I don't know about you guys, but when I play Mass Effect...
fighters in ME are nothing but fodder are they? :lol:
reminds me of how little there was of it in star trek.

ME-verse fighters and bombers aren't really fodder, since it's implied being hit by GARDIAN fire doesn't usually kill-stop them so once they're hit they usually get away, but they do basically work attrition by overwhelming defenses and forcing them into overheat and ineffectiveness.
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Offline starbug

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Re: I don't know about you guys, but when I play Mass Effect...
Dunno how well this would work, but some of the models are already there, in the cooked PC folder there are a tone of pcc files which contain the models. Sofar i have been able to find the human heavy cruiser, Turian cruiser, a couple of friegthers, geth cruiser a high poly human fighter and collector fighter. textures are all there the only problem is that they don't have any visible turrets but then again you never really see turrets on the ships except for the thanix cannon and the qurian cruisers. Also the most of the models aren't very well detailed. but they are there, just prob need a few tweeks in 3ds max but i am not sure what tweeks would need to made to get them into freespace. All you need to download Umodel and follow this guide http://social.bioware.com/forum/1/topic/104/index/3255953/1#11096392 to get the models/textures etc
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Re: I don't know about you guys, but when I play Mass Effect...
What NGTM-1R said.  One shot from a GARDIAN laser won't kill a fighter, but it will damage it enough to make it fly home for repairs.  Fighter combat in ME works by throwing wave after wave of mass torpedoes and fighters at point defenses to make them ineffective.  That being said, the Codex does mention Interceptors specialized for anti-fighter duties.  ME2 also introduces that fancy silaris armor that's made out of diamond and carbon nanotubes and which is mentioned specifically in the codex as being too expensive for anything but fighters, so with a little judicious handwaving fighters could survive long enough to be useful, especially if the player is going up against targets besides dreadnoughts and carriers, like Terminus raiders or Batarian slavers.  There's a few months between ME2 and ME3 so there's time there to do a small campaign.
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Offline FireSpawn

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Re: I don't know about you guys, but when I play Mass Effect...
First Contact War. Nuff said.
If you hit it and it bleeds, you can kill it. If you hit it and it doesn't bleed...You are obviously not hitting hard enough.

Greatest Pirate in all the Beach System.

Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.

 

Offline General Battuta

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Re: I don't know about you guys, but when I play Mass Effect...
Mass Effect space combat in the games has **** all to do with how it was written in the codex. They did not stick very close to Chris L'etoile's awesome original concepts.