Author Topic: Import Geometry - Textures  (Read 2363 times)

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Offline Enioch

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Import Geometry - Textures
Hello,

I'm trying to import some subobjects (including debris) into an existing model and I am using the 'Import Geometry' function to do so. What happens is pretty weird: the geometry does get imported, and the texture list does get updated (to include the textures of the new submodels) but the textures are not applied to the geometry, i.e. the texture does not display in the 3d view and if you select the texture in the list the related geometry does not 'light up' in that delightful pink wireframe display mode.

Suggestions, comments, help?

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So don't take a hammer to your computer. ;-)

 

Offline Black Wolf

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Re: Import Geometry - Textures
Only comment I can offer is that I've had this exact same problem and never found a solution. Import geometry in PCS2 is pretty terrible, generally. If you have the capability, you're far, far better off doing this in a 3D program like Blender.
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Offline Spicious

  • Master Chief John-158
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Re: Import Geometry - Textures
You should really report problems if you want them fixed.

Are you using "Import Geometry" from the edit menu (which I just discovered) or "Load" from the top of the subobject editing pane? If the former, please try the latter.

 

Offline Enioch

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Re: Import Geometry - Textures
Both. 'Load' does nothing. 'Import Geometry' gives me texture errors.
'Violence is the last refuge of the incompetent'  -Salvor Hardin, "Foundation"

So don't take a hammer to your computer. ;-)

 

Offline Spicious

  • Master Chief John-158
  • 210
Re: Import Geometry - Textures
If you don't provide any detail about what you're trying and what happens, I can't help.