Hard Light Productions Forums
Off-Topic Discussion => Gaming Discussion => Topic started by: mxlm on April 26, 2010, 10:14:16 pm
-
And by bright I mean, hahahahahahahahahaha (http://www.joystiq.com/2010/04/26/red-faction-tv-movie-being-produced-by-syfy-ongoing-series-poss/). Oh, man. That's going to suck.
Although if God likes us Syfy's involvement will be limited to, I dunno, providing a splash screen.
-
:(
-
Damn. It. All. :mad2:
-
...
...
...
(http://fc09.deviantart.com/fs40/f/2009/021/2/9/FFFFFFFFFFF_by_Sixtem.png)
-
http://www.nooooooooooooooo.com/ (http://www.nooooooooooooooo.com/)
For it is fitting....
-
http://www.nooooooooooooooo.com/ (http://www.nooooooooooooooo.com/)
For it is fitting....
Quoted for truth.
-
"THQ's Danny Bilson put to rest any concerns that this project is going the way of the Halo movie."
Oh, the irony in that statement. Even if, by some miracle, this project actually makes its way into reality, who would actually watch a Red Faction TV show?
2 Words: Halo Movie
-
http://www.nooooooooooooooo.com/ (http://www.nooooooooooooooo.com/)
For it is fitting....
:cool:
-
So you're saying there is still a chance for a FS mini-series?
-
So you're saying there is still a chance for a FS mini-series?
BLASPHEMER! :hopping:
-
Well, there was some talk about an 'American revolution on Mars' miniseries, so it sounds to me like they've just slapped "Red Faction" probably on that script.
Anyway... damn syphilis channel.... :(
-
Well, there was some talk about an 'American revolution on Mars' miniseries, so it sounds to me like they've just slapped "Red Faction" probably on that script.
http://www.nooooooooooooooo.com/ (http://www.nooooooooooooooo.com/)
Eh, why not.
-
maybe if its a hit we will git a ****ty freespace movie :D
to be fair their dune miniseries' were badass and i wish they would have more of those.
-
maybe if its a hit we will git a ****ty freespace movie :D
It would be worth it for a live-action Hall Fight.
-
Here's some more related news, and possibly a name.
http://www.oxm.co.uk/article.php?id=19148 (http://www.oxm.co.uk/article.php?id=19148)
-
It would be worth it for a live-action Hall Fight.
Some reason I'm remembering the boarding party scene from the Wing Commander movie right now... not very awesome.
-
(http://i65.photobucket.com/albums/h215/hfolkner/kaiji_cry.jpg)
-
Here's some more related news, and possibly a name.
http://www.oxm.co.uk/article.php?id=19148 (http://www.oxm.co.uk/article.php?id=19148)
haha, they spelled arm"e"geddon wrong when buying the domian. Fail.
-
No.
Firefox's spellcheck flags Armegeddon as wrong.
HLP's spellcheck flags Armegeddon as wrong.
Word flags Armegeddon as wrong.
Google (http://www.google.com/#hl=en&source=hp&q=Armegeddon&aq=f&aqi=g-s6g2g-s1g1&aql=f&oq=&gs_rfai=&fp=a86c207b1c79523e) flags Armegeddon as wrong.
You can also check to see if a word appears on a dictionary site (http://dictionary.reference.com/browse/armegeddon) to see if it is spelled correctly.
-
Well...are they basing it off of the original Red Faction or Gueril--
Oh ****, what it does matter... :(
-
Hey don't worry, guys! This will be just as awesome as Stargate Universe! :)
-
I like Stargate Universe
-
I like Stargate Universe
Nobody's perfect.
-
sgu isnt the worst scifi at the moment, watch the new v, now thats horrible. sgu is ok, if not a blatant battlestar galactica wannabe.
-
First trailer! (http://www.gametrailers.com/video/e3-2010-red-faction/100960)
No, I'm not telling you what I think of it. Go watch it yourself.
-
First trailer! (http://www.gametrailers.com/video/e3-2010-red-faction/100960)
No, I'm not telling you what I think of it. Go watch it yourself.
Uh, I don't think that's for the Red Faction movie at all. It's for the new Red Faction game.
-
I forgot the topic of my own thread. I am awesome.
Wait, no I didn't. Remember the part where Armageddon is being "produced in conjunction with syfy games?" That was the part that scared me. Still does, really. I guess I could have been more clear in the OP about that.
-
SG:U is fan-****ing-tastic, and thus SyFy is riding high in my opinion ATM (that's the only show of theirs I watch, no idea about the quality or lack there-of of other properties). As such, I'm stoked that Volition got a property into a different medium, and remain 100% optimistic for a quality product :D.
-
SG:U is fan-****ing-tastic, and thus SyFy is riding high in my opinion ATM (that's the only show of theirs I watch, no idea about the quality or lack there-of of other properties). As such, I'm stoked that Volition got a property into a different medium, and remain 100% optimistic for a quality product :D.
You really should stop posting whilst drunk. :P
-
It would be worth it for a live-action Hall Fight.
Some reason I'm remembering the boarding party scene from the Wing Commander movie right now... not very awesome.
That movie had suck-ass sfx and cinematography. If there's one thing I remember about it, it's not being able to tell what the aliens actually looked like when I watched it the first time because there was so much green aboard their ships. I had to pause the damn video just to figure out "oh hey, they be giant, hairless, plantigrade cats."
The technology has greatly advanced, so even if the director is an incompetent wank and can't do decent filming to save his ass, as long as he sticks to the original, a live-action Hall Fight will be awesome.
Personally, if they do try something with FS, I feel they actually have a lot of room to improvise; the only things the games define are background universe, ftl method, fighter and ship-to-ship combat. All we need are some competent writers, a decent producer and a good director. Though given my exposure to SyFy's material (I guess I had the bad luck to catch all the crap shows, save BSG), I humbly request they stay the hell away from FS and let someone else with better skillz do it. Or get the BSG crew to do it. I would love to hear a Bear McCreary version of M5: Spook.
Did anyone else find it strange that in Wing Commander there were pilots running what should've been a marine mission?
-
As far as I can remember, there was nothing right about that movie. And that's hard to say, because I generally like movies more than other people.
-
SG:U is fan-****ing-tastic, and thus SyFy is riding high in my opinion ATM (that's the only show of theirs I watch, no idea about the quality or lack there-of of other properties). As such, I'm stoked that Volition got a property into a different medium, and remain 100% optimistic for a quality product :D.
You really should stop posting whilst drunk. :P
I'm as sober as a... very sober person, and I still think SG:U is awesome.
There shall be no dissent! :mad2:
-
SG:U is awesome.
This is truth.
-
Is this Secret Project X?
-
Perhaps, but they haven't changed te secret X tab in their games sections, however.
-
Perhaps, but they haven't changed te secret X tab in their games sections, however.
Freespace 3
that new game looks unappealing to me, but if the miniseries/movie were like gurellia, then I'd at least watch it once.
also, on sub-topic of SG-U:
too 'edgy' for me, stargate will always mean to me the wisecracks of O'Neil and company.
that light humour is what made SG-1 great, and atlantis sometimes alright.
-
I think the new Red Faction looks cool but I'm not sure about the plot explained in the trailer myself.
-
Syfy's been dead to me ever since the atrocity that was BSG's finale.
-
It wasn't that bad :blah:
-
Yes it was. In concept it was fine, in execution..."Wow, I can't believe no one is resisting this."
Yeah. It's almost as if the characters know it's the last episode. Oh, wait. No, that's just the writers.
-
some things about it just seemed inconsistent. for example we saw galactica and pegasus take nuke after nuke and still be operable, but the colony takes a raptor load of nukes and dies? wtf?
it wasnt bad, but it seemed kinda rushed.
-
If this (http://www.trueachievements.com/n1435/e32010--saints-row-3-news-is-no-news.htm) is correct, I can only conclude THQ's managerial types have completely lost their ****.
Normally, I will write these type of stories off as non-news stories. I feel that you announce you have no news about your game until a later date as stories for slow news days, but with E3 and the biggest games there -- it is a slightly different situation, right?
THQ did not do a presentation in the same vein as Ubisoft, Electronic Arts, or Activision, but they did hold a conference call to discuss some of their properties. When asked where Saints Row 3 was, core games VP Danny Bilson told those in attendence that the game will be shown during Spike TV's Video Game Awards in December. Until December you are out of luck trying to find Saints Row 3 material.
His entire quote:
“I’m not going to show it to you today. This is the only room we’re talking about Saints Row 3. We’re not showing it on the floor because the rollout starts in December on Saints Row 3.
“We’ve spent an extra year rebuilding the technology for this game. It is absolutely gorgeous and still completely insane.
“We’re also going to have a collectible card game, we’re going to have books, we’re going to have merchandise – we’re going to build this thing out into the biggest trans-media blowout ever seen.
“Most of these deals are already in place. I believe we’re going to announce this at the Spike awards in December.
“It’s really, really exciting what’s going on with Saint’s Row and when we launch this it’s really going to turn heads to what we’ve done with this brand.
“Saints Row is going to be a monster for us."
In the same vein as the "trans-media blowout", THQ confirmed that they are releasing a Hollywood film. This film will be released the same day as the retail game and allegedly a big name is attached to the movie. GameSpot speculates that it is probably 50 Cent since he attempted to option the rights for a film back in February of 2009.
Either way, at least you got some news, right?
Again assuming this is correct, I'd love to be a fly on the wall over at Volition.
-
Oh God no, Danny Bilson must be a clone of Bobby Kotick with all the milk he's trying to get from Saint's Row 3.
-
some things about it just seemed inconsistent. for example we saw galactica and pegasus take nuke after nuke and still be operable, but the colony takes a raptor load of nukes and dies? wtf?
it wasnt bad, but it seemed kinda rushed.
of course you'd notice the nukes
yeah, I didn't like it much either, multiple other reasons.
fraking hippies.
-
some things about it just seemed inconsistent. for example we saw galactica and pegasus take nuke after nuke and still be operable, but the colony takes a raptor load of nukes and dies? wtf?
it wasnt bad, but it seemed kinda rushed.
of course you'd notice the nukes
yeah, I didn't like it much either, multiple other reasons.
fraking hippies.
My take on the nukes is this:
They're orbiting a black hole. This would put an enormous amount of stress on the hull and superstructure of ANY construct, nevermind one the size of the colony. Also, given that it was "secret" they probably didn't expect it to need to repel nukes so they didn't proof it against them.
-
My problem with the nukes was them being launched by a literal dead hand.
They should've had Racetrack wake up, be like **** THE WORLD, and launch.
-
I thought that was what happened. She was still barely conscious and FIRED ZE MISSILES right before passing out.
-
Nope. If you watch the scene, she's actually dead, and it's just an asteroid hitting her ship that knocks her hand onto the launch button.
-
God did it.
-
God did it.
I was under the impression that a great big cosmic accident involving a raptor with a dead pilot drifting in an asteroid field that is slowly being pulled into a blackhole happened.
Maybe I was wrong.
-
I think you were. It was certainly heavily--though inconsistently, thanks writers!--implied that there were supernatural forces at work throughout the series, and in particular in the final scene.
-
Or sufficiently advanced jerkwad aliens... You can take RDM outta Trek but you can't take the Trek outta RDM...
-
Can you put DRM into Trek?
-
Definitely. It's a total pain to copy Data.
*rimshot* (http://instantrimshot.com/)
-
Definitely. It's a total pain to copy Data.
*rimshot* (http://instantrimshot.com/)
oh snap
-
http://xbox360.ign.com/articles/110/1105387p2.html
Highlights for me
The other reason why we did this is from a destruction gameplay standpoint. What we've been able to do now is, by going underground, we still have very large environments in terms of the caverns, but what it does it allows us to take those buildings and pack them much more tightly together, with much more density to it, so when you're destroying one building you get a lot of cascading effects on the other buildings that are around it. The other advantage that we have is we now have walls and ceilings that we can put all kinds of destructible materials on, so everything from light fixtures to air ducts, pipes, things of that nature.
Awesome
We were definitely very mindful of hearing that kind of feedback in terms of balance and just the overall tone of what that AI was like, so, with adding these new creatures it really opened the door for us to try different types of tendencies. Some of the enemies that you fight you'll see them leaping about. They'll actually leap on walls and ceilings. You'll actually hear them calling towards each other and certain numbers of them will pour out and try and attack you in very specific ways depending on the unit type.
Could be awesome, could be annoying. If Volition can make this feel like AvP2 with, y'know, buildings blowing the **** up all over the place, that'd be great
And the other big piece of feedback that I think we heard pretty loud and clear from Red Faction: Guerrilla was that it seemed like the fights had a tendency to be a little too difficult, because of that very thing that you were talking about – you keep getting the waves of them spawning in and it starts to become a little bit overwhelming
Thank you Jesus.
we had a lot of areas with a lot of open space, where you'd have to get in a vehicle and drive for long periods of time. It was inherently fun for a little while, but then it started to get a little more tedious, so what we talked a lot about is that by putting it underground we were essentially trying to take a lot of that gameplay and a lot of the objectives and things of that nature and just bring them in tighter
Oh, good, no repeats of that in****ingcredibly annoying 'drive five minutes to get the objective' badlands mission
-
Zylonbane is rolling over in his grave.
-
Zylonbane is rolling over in his grave.
I suppose the real question is: fast enough for an effective turbine?
-
Definitely. We won't need to worry about finding renewable energy sources now. Just feed him details.
-
It has a magnet gun. Which is to say, you shoot something, then something else, and the first thing goes flying at the second thing. Yes, even parts of buildings.
I dunno, man. I'm kinda excited now.