Author Topic: What are you playing right now?  (Read 621618 times)

0 Members and 1 Guest are viewing this topic.

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Re: What are you playing right now?
In a hard-fought battle off New York, CAs USS San Diego and USS Huron sank HMS Diadem, another CA, and HMS Revenge, a predreadnaught.

Revenge was a legitimate gun kill. They closed to point blank and despite Huron losing a turret and taking severe damage from return 12" fire, beat the larger British ship into submission with their 10" guns and 5" secondaries over the course of two hours.

EDIT: In a heavy rainstorm off Boston, the US and British battle lines collide. The British unwittingly stumble into the American T, but the Admiral, worried about British torpedo craft, orders "Column Right to 150, Immediate Execute" and the Americans emulate Nelson, turning into the British line as it reforms to present broadsides. In the resulting confused melee the American heavies run wild through surprised British torpedo boats and light cruisers, sinking almost a dozen in return for the torpedoing of USS San Diego, a Rochester-class CA. The New Jersey-class semidreadnoughts the turn to confront their opposite numbers of the Royal Sovereign, Jupiter, and Revenge classes through a heavy rain at under ten thousand yards. Gunnery is sporadic as targets are lost and acquired between salvos of 10" and 12" gunfire. HMS Collingwood absorbs a torpedo from a lurking American destroyer and falls out of line line, losing way. The American light cruisers and USS Huron descend on her in a fury, battering the ship with their small guns and launching torpedoes.

The morale of the Royal Navy force, which has not engaged in a battle of this ferocity since the Age of Sail, snaps. They turn towards Saint John's to escape. BatDiv 1 and 2 pursue, their speeds one knot faster. HMS Victorious takes a hit that collapses her stacks and falls behind, her upper deck in flames. USS Montana and USS North Dakota shower her with gunfire until the rain extinguishes Victorious's burning hulk and they lose contact. BatDiv 1 slowly pulls even with the fleeing British battleships, USS New Jersey and USS Wyoming engaging a Royal Sovereign-class ship to port, USS Minnesota and USS Connecticut engaging a Jupiter-class ship to starboard, the range under 5000 yards. The Royal Sovereign-class HMS Howe blows apart when a shell penetrates her magazines, lighting the battlefield briefly. The American ships turn on Jupiter-class HMS Renown, seeking to rend and tear her too, but the worsening storm lets her escape with heavy damage. HMS Rodney of the Royal Sovereign-class, the last British battleship has done her navy no favors, firing her guns only nine times during the course of the battle and sustaining only light damage before the British line fled.

The American destroyers, unable to keep up with the battle line in the high seas, locate limping Victorious again and torpedo her twice, sending her to the bottom. USS San Diego sinks in the heavy seas of the storm as she tries to limp to Boston, the only American loss of the battle.
« Last Edit: May 23, 2016, 05:50:53 am by NGTM-1R »
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 
Re: What are you playing right now?
I finally beat Part 1 of the General Revil campaign. When Part 2 rolled around I was surprised to see that my captured spoils of war included the ability to manufacture Gelgoogs, Zaku 2 Kai, Z'Goks and Goufs. As well as one Char Custom Zaku 2, One Dozle Zabi Custom Zaku 2, One Black Tri-Star Zaku 1 and two M'Quve Custom Goufs and a Big Zam. Yep. Didnt know it was that easy to just get a hold of these.
« Last Edit: May 23, 2016, 06:19:25 am by Mammothtank »

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Re: What are you playing right now?
A snapshot of the USN, circa mid-1922 in my current Rule The Waves game.

EDIT: Now updated to December 1925.

BATTLESHIPS

North Carolina-class BB. 4 units in service 4 units retired in late 1924, entered service 1906-1907. Developed early and it shows, it has a superfiring X turret but no other real modern features compared to a predreadnought. The large 3" tertiary battery is due to be replaced in their next periodic refit, but there is also motion afoot to scrap these ships outright and build a 30k ton class to replace them. They were the USN's sword and shield at the Battle of Boston during the first war with the British, but their glory days are long behind them. Retired in 1924.


Wyoming-class BB. 2 units in service, entered service 1908. Successors to the North Carolina-class, they're superior in some ways, having an expanded secondary battery and turret configuration ABY plus better armor. They saw no action during the war with the UK but served on Korea station with the Rhode Islands during the Second Northern Asian War and gave excellent service against the Japanese battle line, sinking several armored cruisers, light cruisers, and predreadnoughts.


Rhode Island-class BB. 2 units in service, entered service 1910. A quantum leap in capability compared to the older battleships, the Rhode Islands were the terror of the Imperial Japanese Navy during the Second Northern Asian War; USS Rhode Island accounted for three CAs, a battleship, and a pair of battlecruisers, while USS Indiana sank three Japanese predreadnought battleships and a dreadnought.


Texas Flight 1-class BB. 2 units in service, entered service in 1912-1913. The first USN ship to use the now-classic ABY triple turret layout and established the standard 22 knot speed of the modern USN battle line. The Texas class were, and in many ways still are, considered the ideal battleships by USN designers. They served on the bombardment line outside Formosa during the Second North Asian War and during the war with France, but were never directly engaged by enemy ships.


Texas Flight 2-class BB. 2 units in service, entered service in 1913-1914. With 15" guns, improved deck and turret armor, and a slightly reduced belt, their combat careers were slightly more active, as they saw action against the French battlecruiser force that tried to defend their Caribbean holdings, sinking a ship each.


Montana-class BB. 2 units in service, 1 under construction. 3 units in service. Date of service 1920 (under construction 1922). Date of service 1920-1922. With 16" guns and 1 knot less speed than the Texas-class but the same ABY turret configuration, slightly reduced secondary battery and improved fire-control, the Montanas are the USN's best currently serving battleships. These were the first USN BBs laid down with an All-or-Nothing protection scheme, making them hugely more durable than previous classes. So far the British have declined to challenge them in combat. Transferred to the West Coast after the British attempted to invade the Aleutians, the Montana-class engaged a group of British battleships off Washington state in the decisive battle of the war, and tore them to shreds. Montana flying a captured White Ensign from sunken HMS Glory during the invasion of British Columbia was a calculated insult the Royal Navy is unlikely to soon forget, but their odds for taking vengeance appear slim.


Georgia-class BB. 4 units under construction. 4 units in service. Projected date of service 1923. Date of service 1923. The Georgias use their increased weight primarily to improve their armor protection over the Montana-class ships, and are the first USN ships to mount their secondary battery in turrets rather than casemates. They are projected to be better combat ships than any other battleship class contemporary to them, with their improved armor protection compensating for their broadside being one barrel lighter than some British ships. The Royal Navy sortied in force to oppose the New Brunswick landings, but the Georgia-class ships opposing them caused them to break contact before the action went on very long. Despite hits from 14" and 16" gunfire they sustained little damage.


Vermont-class BB. 4 units in service. Designed to replace the aged Colorado-class ships, the Vermonts are the first USN ships to use quad gun turrets, though their design is otherwise relatively conventional. They make use of a superior 14" gun developed in in 1921 to achieve better performance than older 14" gunned BBs such as Rhode Island.


Battleship 1927. (Virginia-class?) A projected 16"-gunned 40k-ton replacement for the Wyoming and Rhode Island classes of BB. Possibly to use quad turrets, the end-of-war cutbacks mean that design work has been delayed.

BATTLECRUISERS

Constellation-class CC. 3 units in service, 1 unit lost in action. 2 units retired in late 1923, 2 units lost in action. Date of service 1906. The first American dreadnought-type ships, the affectionately-nicknamed Connies are the most-decorated ships in the USN. They carried the brunt of the first war with the UK, soundly defeating their opposite numbers in the Royal Navy's Indefatigable-class battlecruisers on numerous occasions. Every ship finished the war with at least two kills of their opposite numbers and they served with distinction against Japan's Tsukaba-class battlecruisers during the First North Asian War as well. This made the loss of Saratoga to the brand-new HMS Lion near the end of the war particularly painful and the USN has long held a grudge. The loss of Connie herself during the invasion of Newfoundland drove the USN into a fury, and saw much of the Canadian coastline reduced to ashes under American guns.


Ranger-class CC. 3 units in service, 1 unit lost in action. 2 units in service, 2 unit lost in action. Date of service 1909. A 14" gunned direct upgrade of the Constellation-class ships, the Ranger-class fought with distinction in the First and Second North Asian Wars, but largely had their thunder stolen by the Rhode Islands when it came to capital ship sinkings, themselves only being able to claim credit for Japanese armored cruisers. USS Ranger and USS Saratoga sank HMS Lion at the start of the current war with the UK, avenging the original Saratoga from the first war with Britain. They've proved effective hunting British raiding armored cruisers, but are outmassed significantly by more modern British battlecruisers, as demonstrated by the loss of USS Independence early in the current war with Britain. The loss of USS Ranger to HMS Queen Mary in the Caribbean was the last action in that theater, as Queen Mary was forced to abandon the area after the fall of Trinidad.


United States-class CC. 4 units under construction. 3 units in service, 1 lost in action, 1 under construction. Date of service 1923 (1926). Designed to restore some firepower to the USN battlecruiser arm, the United States-class ships are actually the most heavily armed USN ships currently projected or or in service, with 11 barrels of 16" guns. Indeed, they are believed to be the most heavily armed ships in the world at the moment. Their relatively light armor allows them their speed. In combat they proved more than a match for the British Queen Mary-class battlecruisers, despite the unfortunate loss of USS Essex to no less than eight torpedo strikes in quick succession during the Fifth Defense of Norfolk.


Constitution-class CC. 2 units under construction. 2 units in service. Projected date of service 1925. Date of service 1924. Armed with the new 17" gun, the Constitution-class ships are 30-knot reduced-armor versions of a proposed battleship class from 1923 that was beyond the ability of the USN to build financially or in its existing dockyards. The existing design was stretched for better hydrodynamics and to make space for more powerful machinery and the design laid down using money raised by popular subscription at the start of the war. (No joke, that is a thing that can happen in this game, your battleships be crowdfunded.)


Intrepid-class CC. 8 units under construction. Projected date of service 1926/1928. A 17"-gunned replacement for the now-retired Constellation-class CCs and the soon-to-be-retired Ranger-class CCs, the Intrepids will fill the USN's "light" battlecruiser ranks with newer, more powerful ships suited to the 1920s.


Battlecruiser 1927: A modified United States-class ship with three quad 16" gun turrets, using a new 16" gun acquired during the war from the Italians. Design work put on hold by the end-of-war budget cuts.

LANDING SUPPORT SHIPS (PREDREADNOUGHTS)

Michigan-class B. 9 units in service, 1 lost in action, 2 scrapped on ways. Date of service 1899. The oldest USN ships remaining in service, the Michigan-class served in the great fleet battles of the first war with Britain without much distinction. They have long since been relegated to amphibious support duties. Their relatively small size and light draft have proved useful for the role more than the New Jerseys, but they lack the raw firepower of the semidreadnaughts.


New Jersey-class B. 4 units in service, 3 lost in action, 2 scrapped on ways. Date of service 1904. These ships bore the brunt of the Royal Navy's wrath during the first war with the UK, but returned more than equal measures of pain upon perfidious Albion, sinking 6 British predreadnaughts over the course of the war. A very powerful semidreadnaught design, they combine 12" guns fore an aft with casemated heavy 10" secondaries. Like the Michigans, they have been repurposed for amphibious and bombardment operations.


HEAVY CRUISERS

Memphis-class CA (Flight One). 2 units in service. Date of service 1917. Developed because it was obviously possible to build a better CA for guard duty around the newly acquired South Korean colonies than the now-retired San Diego-class and Rochester-class CAs, the Memphis-class ships are massively more powerful than the old armored cruisers, which had only four 10" guns, weaker armor, and were 5k tons lighter and 7 knots slower. Their heavy battery of twelve 10" guns makes them more powerful than some battlecruisers, as USS Charlotte proved when it sank the Japanese battlecruiser Tsukaba in the last action of the Second Northern Asian War.


Memphis-class Flight Two CA. 8 units in service. Date of service 1919-1920. With the success of USS Memphis and USS Charlotte during the Second North Asian War, a full class of Memphises was approved to replace the Rochester and San Diego-class ships. The primary improvements between these ships and the Flight Ones were in fire control for both main and secondary batteries, but turret roof armor was also improved. The Memphis Flight Twos have yet to see action, as enemy cruisers make every effort to avoid them. USS Pueblo sank the Indefatigable-class battlecruiser Indignation at the Battle of Washington, and other members of the class saw action against raiding British CLs and CAs, winning all engagements easily.


LIGHT CRUISERS

Chicago-class protected cruiser. 9 units in service, 2 lost in action. 6 units retired in 1924, 5 units lost in action. Date of service 1899-1901. The Chicago-class ships were the workhorses of the USN for fifteen years and remain exceptionally deadly examples of the type as demonstrated when crippled USS Raleigh turned the tables on and sunk a pair of modern British Latona-class light cruisers only a month ago, but their speed is too slow for modern light cruiser operations and they have mostly been relegated to duty as merchant raiders. Nonetheless their long careers and successful service to the USN command respect, and while they may be scrapped at the end of this war and replaced with Tacoma-class ships or a new design, the Navy will be sorry to see them go. The Chicago-class ships went out the only way they should or could: fighting. Despite losses to several new British light cruisers and battlecruisers, they served faithfully to the end, including sinking the HMS Latona and service at the Battle of New Brunswick. They were retired with honors at the end of the second war with Britain.


Columbia-class protected cruiser. 1 unit in service. 1 unit lost in action. Date of service 1908. Designed to replace the lost USS Columbia after the first war with Britain, the second Columbia has seen relatively little action due to her posting on the US East Coast during the North Asian Wars. Her design is relatively outdated in layout compared to the Tacomas but her oil-fired steam turbine engines are much more modern than the Chicagos, and her speed and weight of broadside command respect. She was lost during the Battle of New Brunswick, the only USN casualty.


Tacoma-class light cruiser. 9 units in service, 1 unit lost in action. Date of service 1916. Considered a replacement design for the old Chicago-class ships, the Tacomas instead have ended up supplementing them rather than replacing them. Not quite so well-armored as the old ships, they possess a heavier broadside and a modern armor arrangement, making them still somewhat more durable.


Light Cruiser 1925 (Chattanoga-class?). A projected Chicago-class replacement, on hold until the end of the current war with the UK. The use of superfiring turrets, twin guns, and above-water torpedo tubes are planned, with 8-gun 6" broadside and 6-gun 5" broadside. 8k tons and with superior armor to the Tacomas. Would easily be the most powerful CL in the world.


Chattanoga-class CL. 10 units in service, date of service 1924-1925. Completing just in time to see action in the last days of the second war against the UK, the revised Chattanoga-class design served well during the Battle of Washington and the Battle of New Brunswick, and was able to handle British light cruisers with ease. Their only competitors worldwide are the German Undine-class ships; and Germany is now an ally of the United States after the second war against the UK.


DESTROYERS

O'Brien-class destroyer. 10 units in service, 2 lost in action. Date of service 1905-1906. A class of war emergency destroyers from the first war with the UK, the O'Briens emphasize gunpower for the fleet screening role. Their successes during that war as escort units sank six British destroyers, and during the First North Asian War they served well beating off Japanese destroyer attacks on the Rhode Islands; USS Wainright in particular was lost throwing herself on a Japanese torpedo to protect Rhode Island. Their replacement after the current war is likely, as their coal-fired engines are expensive to maintain and their single torpedo tube makes them of little use offensively. Their retirement is scheduled as soon as sufficient units of the Truxtun class are available.


Whipple-class destroyer. 29 units in service, 1 unit lost in action. 28 units in service, 2 lost in action. Date of service 1913-1914. Designed to replace the old 500-ton Bainbridge-class ships, the Whipples were star performers in the Second North Asian War and the war with France, and their effective torpedo armament and 3x 4" gun broadside make them effective combat units today. They proved unameniable to further refitting with improved fire-control after the second war with the UK, and will be phased out as soon as sufficient units of the Truxton class are available.


Barry-class destroyer. 12 units in service. Date of service 1920. The Barry-class ships are the USN's most modern destroyers, but were viewed as an interim class prior to the outbreak of war with the UK for the second time. Their ten torpedo tubes and four 5" gun broadside make them the most powerful destroyers currently afloat, but work on superfiring guns and twin turrets mean that the postwar destroyer fleet is likely to look significantly different from these ships.


DD 1925 (Truxtun-class?): A projected Whipple-class and O'Brien-class replacement, on hold until the end of the current war with the UK. The use of twin guns and superfiring turrets is a part of the design, giving it an 8-gun 5" broadside and eight torpedoes. 1.5k tons.


Truxtun-class DD. 12 units in service, 24 units under construction. Date of service 1925-1926. Completed too late to see combat in the second war with the UK, the Truxtun-class DDs represent a quantum leap in firepower, and in fact outgun by more than twice any other DD class currently in service or under construction in the world, cementing the USN as the premier power in the world for light forces.

« Last Edit: May 24, 2016, 03:49:24 pm by NGTM-1R »
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline crizza

  • 210
Re: What are you playing right now?
Realy interesting NGTM-1R, you should make an own thread about RTW  :nod:

 

Offline StarSlayer

  • 211
  • Men Kaeshi Do
    • Steam
Re: What are you playing right now?
Le Essex sortied from Fort Royal under Admiralty Orders to search for and engage an enemy Fifth Rate operating west of Martinique.  At 19 bells the lookout reported strange sail off the larboard bow.  Upon identifying it as the Leda class frigate Trincomalee of 50 guns flying the Black Flag, had the Essex beat to quarters and cleared for action.  After retaining the winward position during the initial pass took the utmost advantage of the Essex's superior sailing profile to minimize exposure to the Trinc's heavier broadside and keep both of the Essex's batteries engaged.  After a roughly 45 minute running engagement the Trincomalee had suffered enough structural damage and leaks to overwhelm her pumps and she slipped neath the waves.  Le Essex suffered minor damage and 21 casualties, with the objectives fulfilled set a course eastward for Fort Royal to conduct repairs and reprovision.   





I took quite a few screenies of this engagement, I'm going to try to put together a more detailed breakdown of the battle and tactics in my Naval Action Thread.
“Think lightly of yourself and deeply of the world”

 

Offline Klaustrophobia

  • 210
  • the REAL Nuke of HLP
    • North Carolina Tigers
Re: What are you playing right now?
trying to replay Crysis 2 for the first time in a while, but it keeps crashing.  Crysis 1 and Warhead work just fine though, even being older and more system demanding.  Looks like another win for poorly optimized console ports.
I like to stare at the sun.

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Re: What are you playing right now?
Ramming is bad kids. But then, well, night battles. Sighting range is just over 3500 yards. It's a wonder it doesn't happen more often.

"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline Det. Bullock

  • 29
  • Madman in a box.
Re: What are you playing right now?
Bought an Ultra Street Fighter IV steam key off ebay for three Euros.
I've been playing a bit with training and versus modes, and I've tried the arcade mode with Ryu, won without difficulties on normal until Zangief steamrolled me as usual, it seems certain things never change. 
The graphics are fluid even with c16xQE Anti Aliasing (or whatever it was called) and soft shadows at maximum, the benchmark frame rate was insane, god bless the awful specs of the PS3 and Xbox360 consoles.  :D
I liked the "ink" default filter but I turned it off because it glitched a bit and wanted to see how the game looked "normally", I really like the cartoony style of the 3D also the game feels as fast as the sprite-based games rather than having the slightly floaty feel of the EX games I've tried in MAME.
"I pity the poor shades confined to the euclidean prison that is sanity." - Grant Morrison
"People assume  that time is a strict progression of cause to effect,  but *actually*  from a non-linear, non-subjective viewpoint - it's more  like a big ball  of wibbly wobbly... time-y wimey... stuff." - The Doctor

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Re: What are you playing right now?
Out of ammunition and with her torpedo tubes empty after an 8-hour chase, USS San Diego reverts to an older method of naval warfare to finish off the crippled but still-floating SMS Victoria Louise.

Quote
04 01:13  Collision! CA San Diego has rammed CA Hertha-class!
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline StarSlayer

  • 211
  • Men Kaeshi Do
    • Steam
Re: What are you playing right now?
I thought you were allied with ze Germans? Or did you pick a fight with the  Ostrich Hungry Empire?
“Think lightly of yourself and deeply of the world”

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Re: What are you playing right now?
I thought you were allied with ze Germans? Or did you pick a fight with the  Ostrich Hungry Empire?

New game. I ended the old one at the soft stop date of 1926. You can keep going to 1950 if you want, mind, though the game may get increasingly twitchy.

It's currently not possible to have a game as the US with A-H in it. If you play Russia, Italy, France, or Austria-Hungary, Japan gets booted from the lineup to make room for A-H. Conversely if you play the UK, USA, or Japan, Austria-Hungary gets booted so there can be Japanese.

If you play Spain or the CSA (yes really there's an option for the Confederates) then you can either have the other one in your game, or Austria-Hungary.

Sidenote: I wish it informed you more clearly when foreign countries lay down ships in your country's yards. There are several times where I've gotten the option to seize ships France is building in my yards because a war started with someone else. There was also the time where I ended up owning five Japanese battlecruisers because they'd ordered them from Bethlehem Steel and then ten months later after a few colonial crisises and Japan blowing up one of my DDs during a port visit we were at war.

EDIT: History is now screwed. After forcing the government of Germany to collapse through a long war, I took East Prussia in the peace settlement. I'm now at war with Russia, and invading the Baltic States. Screw you Europe, it's time for some REVERSE COLONIALISM.
« Last Edit: May 26, 2016, 02:47:00 pm by NGTM-1R »
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline StarSlayer

  • 211
  • Men Kaeshi Do
    • Steam
Re: What are you playing right now?
You need to break this out into its own thread  :lol:
“Think lightly of yourself and deeply of the world”

 

Offline Det. Bullock

  • 29
  • Madman in a box.
Re: What are you playing right now?
Ultra Street Fighter IV
I went through the arcade mode with Ryu on normal.
Not after forgetting to disable the online multiplayer, while I did manage to beat one fo the various "challengers" I was essentially stuck at the first encounter against the CPU for about ten minutes because people kept intruding, and I thought Dark Souls invasions were bad.
Nevertheless later I did some ranking matches with Chun Li just for the hell of it and managed to beat a few opponents (of course about two third of the matches ended with me getting steamrolled) even with all the lag and stuttering due to my connection.

X-wing vs Tie Fighter: Balance of Power
I'm starting to think that on hard the only solution with most capship strikes is discard the default loadout in favour of heavy rockets, dumbire them as quickly as possible with lasers and shields turned off for maximum speed and then try to hyper out or reenter the hangar to reload and repeat (if the enemy fighters don't get you first).
The 2v2 with strike cruisers and light calamari cruisers was almost a piece of cake on hard this way, almost.
Well, at least the imperial reinforcements were gunboats instead of Tie Advanced this time, much more manageable for a B-wing.
"I pity the poor shades confined to the euclidean prison that is sanity." - Grant Morrison
"People assume  that time is a strict progression of cause to effect,  but *actually*  from a non-linear, non-subjective viewpoint - it's more  like a big ball  of wibbly wobbly... time-y wimey... stuff." - The Doctor

  

Offline crizza

  • 210
Re: What are you playing right now?
Total War: Warhammer...
I have mixed feelings, battle are neat, heroes even more so, but playing as dwarfs...
The High King in melee is plain ass stupid :D

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Re: What are you playing right now?
Total War: Warhammer...
I have mixed feelings, battle are neat, heroes even more so, but playing as dwarfs...
The High King in melee is plain ass stupid :D

Apparently dwarf arty is bad.

This is heresy, but yeah.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline asyikarea51

  • 210
  • -__-||
Re: What are you playing right now?
NFS 2015 losing PvP races left and right. :banghead: :banghead: :banghead: :banghead: :banghead:

Game itself had potential, but the feature set doesn't hold up in the endgame, vehicle handling model is just :banghead: at times and some cars have really whack gear ratios that you can't adjust
Inferno plz
The Power of Nightmares
TheHound: "Nice idea, but I have a thing against announcing campaigns before having them already finished."
G5K: "The flipside of that is that if you don't announce your campaign, yet take too long to finish it, other people may independently come up with some of the same ideas."

 

Offline crizza

  • 210
Re: What are you playing right now?
Total War: Warhammer...
I have mixed feelings, battle are neat, heroes even more so, but playing as dwarfs...
The High King in melee is plain ass stupid :D

Apparently dwarf arty is bad.

This is heresy, but yeah.

Dwarf are pretty neat I have to say.
The first arty you start with lost an duel with orc kamkiaze catapults or however they are named.
Currently I restarting the dwarven grand campaign, 'cause I ****ed up with the buildings.
Granted, I nearly beat Grimgor, if he wasn't supported by another fully stacked army.
All in all is is funny, started the empire campaign, Karl Franz is a beast on foot :D

 

Offline Det. Bullock

  • 29
  • Madman in a box.
Re: What are you playing right now?
Star Wars: X-wing vs Tie Fighter: Balance of Power
It seems that I wasn't supposed to get to Super Ace just playing single player, maybe I got there because of that lagfest of a coop match I had with my brother a few months ago?
Well, I made sure a biological attack would reach some allies of the Rebels, huray for massmurder! Long Live The Empire!
Of course on the rebel side I destroyed the death-delivering shuttles and the asteroid station they launched from by parking myself in it's hangar bay once I cleared the fighters and shooting it undisturbed until it died and got a top performance for it.

Ultra Street Fighter IV
Is it me or most low ranks players like me usually play ryu-types?
I met a lot of Kens, Goukens, Ryus and even a Sakura and an Akuma, only once a Dudley and a Zangief.
While I tend to lose most of the times (mostly because I tend to screw up the stick movements under pressure, the extreme lag doesn't help at all too) I've managed not to get completely steamrolled most of the times, of course it's D-rank so it's full of scrubby scrubs of scrubbiness like me but still, it's less frustrating than when I tried QuakeLive.
"I pity the poor shades confined to the euclidean prison that is sanity." - Grant Morrison
"People assume  that time is a strict progression of cause to effect,  but *actually*  from a non-linear, non-subjective viewpoint - it's more  like a big ball  of wibbly wobbly... time-y wimey... stuff." - The Doctor

 

Offline Turambar

  • Determined to inflict his entire social circle on us
  • 210
  • You can't spell Manslaughter without laughter
Re: What are you playing right now?
All in all is is funny, started the empire campaign, Karl Franz is a beast on foot :D

He's a beast on a beastly griffon too!

The north is SUPER ANNOYING to pacify.  Holy ****.
10:55:48   TurambarBlade: i've been selecting my generals based on how much i like their hats
10:55:55   HerraTohtori: me too!
10:56:01   HerraTohtori: :D

 

Offline crizza

  • 210
Re: What are you playing right now?
All in all is is funny, started the empire campaign, Karl Franz is a beast on foot :D

He's a beast on a beastly griffon too!

The north is SUPER ANNOYING to pacify.  Holy ****.
I have continued with the dwarves.
The greenskins are a mere nuisiance, consisting of a single army, which is looting the border princes and every time they attack a city, the boder princes put them down.
Apart from Karak Kadrin and Karak Hirn, I've gained everything, only two Orc cities remain deep in the wastes to the sout, but I cannot march there without suffering losses through the march...
Well, off to conquer the slayer keep. Had to break an alliance because they went to war against Zhufbar, which was on the verge of joining and they never forgave me... so they'll feel the wrath of the High King :D