Author Topic: RELEASE: Vassago's Dirge *Updated Jan 18th 2014! MediaVP 2014 support!*  (Read 132772 times)

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Offline FSW

  • 27
Re: RELEASE: Vassago's Dirge
I just finished my first play-through of Vassago's Dirge. It was amazing, and is now one of my favourites.

The mission design was excellent. In every single mission, the gameplay was enjoyable and varied. Some missions seem impossible to complete on the first try (without prescience), but I was having enough fun that I didn't mind replaying failed missions (a common ocurrence on Hard). Mission scripting was original and inventive, often doing things I didn't know were possible. Telling the player the F-number keys in the Directives box was a thoughtful touch.

Some issues:
Spoiler:
It's not initially clear where the moorings are for the Orpheus.
The 'press Spacebar to upload' bit is a little fiddly.

The story was clever and compelling, fitting into FS2 nicely. I really liked the unconventional storytelling format. The music fit surprisingly well, and helped to convey that the depicted action was a memory, rather than actual current events; in contrast with the noir-esque debriefings.

It'd be nice if the missions were voiced; I sometimes had to go into the transmission log to catch up on what had just happened. I think the debriefings work well as just text, though.

Ending spoiler:
Spoiler:
In my ending, the interrogators seemed concerned but sceptical about what I'd seen (the Sathanas fleet and the supernova), and initiated Lion's Den. I had fought Beta 2 and jumped out at Capella.
Also: one spoon. :(

 

Offline Spoon

  • 212
  • ヾ(´︶`♡)ノ
Re: RELEASE: Vassago's Dirge
Quote
Telling the player the F-number keys in the Directives box was a thoughtful touch.
I agree  :p
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline -Sara-

  • 29
Re: RELEASE: Vassago's Dirge
:eek2:  Wow.  I am at a loss for words.  You have captured the awesomeness of "short story" form in a game.  Very immersive.  
I'm torn now.  I want to beg you to get a voice acting team together, but anything less than excellent voice acting would ruin the perfect mood you've created here.

I think with the whole 'story taking place in your head' atmosphere, VA'ing would in this short story actually be best left out. A lack of voice (definately a lack of voice at the debriefing commentaries) actually adds to the foggy and mysterious setting, much like an old movie with only background music.
Currently playing: real life.

"Paying bills, working, this game called real life is so much fun!" - Said nobody ever.

  

Offline ssmit132

  • 210
  • Also known as "Typhlomence"
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Re: RELEASE: Vassago's Dirge
Just noticed something - I keep hearing bfredlr_up playing during battles where the long range BFRed isn't present.

 

Offline Hades

  • FINISHING MODELS IS OVERRATED
  • 212
  • i wonder when my polycounts will exceed my iq
    • Skype
    • Steam
Re: RELEASE: Vassago's Dirge
Just noticed something - I keep hearing bfredlr_up playing during battles where the long range BFRed isn't present.
Your sure? If the Vassago is present it may be equipped with BFReds
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline Axem

  • 211
Re: RELEASE: Vassago's Dirge
You know I always had that too, but I wrote it off to some sound glitch I was having. And since no one else ever reported it, I thought it was just me.

However after actually investigating this, I have determined, with extreme certainly that... Axem is a dumb head.  :(

vassago's sound.tbl
Code: [Select]
$Name: 161 bfredlr_up.wav, 0, 0.70, 2, 4000,  6000 ; bombard warm up

retail sound.tbl
Code: [Select]
$Name: 161 BT_dwn_6.wav, 0, 0.70, 2, 2000, 3000 ; T_AntiFtr warm down

So yes, I accidentally replaced a perfectly valid sound file with a custom one. :( I have no honor left...

There is only... seppuku... Farewell!

 

Offline Angelus

  • 210
  • The Angriest Angel
Re: RELEASE: Vassago's Dirge
You know I always had that too, but I wrote it off to some sound glitch I was having. And since no one else ever reported it, I thought it was just me.

However after actually investigating this, I have determined, with extreme certainly that... Axem is a dumb head.  :(

vassago's sound.tbl
Code: [Select]
$Name: 161 bfredlr_up.wav, 0, 0.70, 2, 4000,  6000 ; bombard warm up

retail sound.tbl
Code: [Select]
$Name: 161 BT_dwn_6.wav, 0, 0.70, 2, 2000, 3000 ; T_AntiFtr warm down

So yes, I accidentally replaced a perfectly valid sound file with a custom one. :( I have no honor left...

There is only... seppuku... Farewell!


No, don't do this old warrior! You have so much to live for!

 

Offline ssmit132

  • 210
  • Also known as "Typhlomence"
    • Steam
    • Twitter
Re: RELEASE: Vassago's Dirge
You know I always had that too, but I wrote it off to some sound glitch I was having. And since no one else ever reported it, I thought it was just me.

However after actually investigating this, I have determined, with extreme certainly that... Axem is a dumb head.  :(

vassago's sound.tbl
Code: [Select]
$Name: 161 bfredlr_up.wav, 0, 0.70, 2, 4000,  6000 ; bombard warm up

retail sound.tbl
Code: [Select]
$Name: 161 BT_dwn_6.wav, 0, 0.70, 2, 2000, 3000 ; T_AntiFtr warm down

So yes, I accidentally replaced a perfectly valid sound file with a custom one. :( I have no honor left...

There is only... seppuku... Farewell!
I should have added that I checked the tables and found that problem. :nervous:

I do not want to be responsible for you commiting seppuku though! :eek:

 
Re: RELEASE: Vassago's Dirge
i is having problem with the 2nd or 3rd mission (the one with the pirates)... when the cain or lillith or w/e it is jumps in, its immediately shootsting the freighter im supposed to be protecting and taking it out in 1 shot. Its happening on every play through and im getting RTB order and mission failed. How to fix?

 

Offline Axem

  • 211
Re: RELEASE: Vassago's Dirge
Ok, that problem's been around for awhile, and I could never get it reproduced. But looking through the mission, I think I see the problem.

Spoilers for M3 on why this happens
Spoiler:
If the shivan cruiser arrives and you haven't destroyed the moors yet, it will fire on the Orpheus, killing it. But the shivan cruiser arrives and you have destroyed the moors, the cruiser will miss. Why? Uh... Tachyon emissions deflected the beam enough. Yes, that's it.

Anyway, sounds like a mutually exclusive event by itself, right? Well if you do some stuff in just the right moment, both events are cleared to happen. So I added some checks in to make sure that only one of the two can happen.

I just tried leaving it until like the last possible moment and it worked like it should. So here's hoping the bug is gone.  :nervous:

Downloads on the first post are all updated. :)

 

Offline Luis Dias

  • 211
Re: RELEASE: Vassago's Dirge
Just wanted to say bravo, sir! What a campaign! Top-class art! Beautifully fredded, and the music is great. It helps when you know all the scores beforehand, but still, good choice! Rachmaninov, Edvar Grieg, etc... and the final sync with the blasts is amazing, top notch :)

Did I already say I was impressed?

 

Offline Grante

  • 24
Re: RELEASE: Vassago's Dirge
I have an interesting issue with the second mission. When it starts to load I get an error that says '10 ship classes are missing' I'm not sure if there is another mod I need to have downloaded for it but I have the same problem with Derelict.
FIDELIS AD MORTEM

The beauty of the soul shines out when a man bears with composure one heavy mischance after another, not because he does not feel them, but because he is a man of high and heroic temper

 

Offline Axem

  • 211
Re: RELEASE: Vassago's Dirge
Oh dear. Sounds like something isn't installed correctly. :(

Please create a debug log as described >>here<< and post the results on pastebin.com.

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
Re: RELEASE: Vassago's Dirge
I think it's quite obvious he's got another mod active at the same time.

 

Offline Dragon

  • Citation needed
  • 212
  • The sky is the limit.
Re: RELEASE: Vassago's Dirge
Post FS2_Open.log from your freespace2/data folder.
Sounds like another mod is loading, perhaps you left a VP file in FS2 main folder (check for Inferno related files, as they're installed to main folder).

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Re: RELEASE: Vassago's Dirge
I have an interesting issue with the second mission. When it starts to load I get an error that says '10 ship classes are missing' I'm not sure if there is another mod I need to have downloaded for it but I have the same problem with Derelict.

You have a file somewhere it shouldn't be, but posting the log will let us fix it.

 

Offline Grante

  • 24
FIDELIS AD MORTEM

The beauty of the soul shines out when a man bears with composure one heavy mischance after another, not because he does not feel them, but because he is a man of high and heroic temper

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Re: RELEASE: Vassago's Dirge
Could you move your whole FreeSpace 2 directory to F:\Games\FreeSpace 2? Just for safety reasons.

Turn your color depth up to 32 in the Launcher.

Try removing the 3613_update.vp from the MediaVPs_3612 folder. Does that help?

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
Re: RELEASE: Vassago's Dirge
Code: [Select]
OpenGL Vendor     : NVIDIA Corporation
OpenGL Renderer   : GeForce FX 5200/AGP/SSE2
OpenGL Version    : 1.4.0
You should try to find the latest drivers for that GPU, if you don't already have them. Also, MV_Advanced might be a tad bit too much for it.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline Shivan Hunter

  • 210
  • FRED needs lambdas!
Re: RELEASE: Vassago's Dirge
Also unless I'm very much mistaken it should be "Freespace2", not "Freespace 2", and the "Vassago's Dirge" folder name might also have problems. Or have we fixed the thing with the spaces yet?

Also do you have a .tbl or .tbm file anywhere in your FS folders (that is, freespace 2/data/tables or mediavps_3612/data/tables or Vassago's Dirge/data/tables)?

ninja'd by JeffVader and yeah that may be a problem later on, on the graphical side of things