Author Topic: RELEASE - Flames of War: chapter 1  (Read 47092 times)

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Offline blowfish

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Re: RELEASE - Flames of War: chapter 1
If all else fails, notepad (or TextEdit ;)) is the most reliable mission editor available.

 
Re: RELEASE - Flames of War: chapter 1
Okay then, thanks.  :nod: I can see what you mean.
Just one last thing then, how do I go about removing the "Red Alert" flag for "Red Alert" missions? Thanks in advance one last time.

 

Offline Mawhrin

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Re: RELEASE - Flames of War: chapter 1
P.S. Also, could someone tell me how to open the mission files for FOWChap1 in Fred 2? I've tried but it keeps giving me an error telling me I can't. Maybe I'm just dumb.  :confused: Thanks in advance.
Try passing FRED2 a -mod argument (same as for FSO) or moving the FOW .VPs into the Freespace root directory (but remember to move them back!).

 

Offline blowfish

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Re: RELEASE - Flames of War: chapter 1
Okay then, thanks.  :nod: I can see what you mean.
Just one last thing then, how do I go about removing the "Red Alert" flag for "Red Alert" missions? Thanks in advance one last time.

Look for this near the top of the mission:

Code: [Select]
+Red Alert: 1
Remove it.  If it doesn't exist, look for this:

Code: [Select]
+Flags: 12345
Remove it.  Thought this is more likely to cause weird issues.

 

Offline Mawhrin

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Re: RELEASE - Flames of War: chapter 1
If it doesn't exist, look for this:

Code: [Select]
+Flags: 12345
Remove it.  Thought this is more likely to cause weird issues.
Yes, including ships not being beam freed.

When expressed in binary, I expect each bit of that number would correspond to a flag. Dunno which is which though.

 
Re: RELEASE - Flames of War: chapter 1
I feel so ruddy stupid...   :blah:

Just tried using FRED2 Open for the first time... et voila!

*facepalms* Was using the "retail" one it would seem. I have much to learn still.

Anyways, thanks for the help everyone.  :) You've been a big help, and that notepad thing could prove useful in later life.   ;)

 

Offline blowfish

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Re: RELEASE - Flames of War: chapter 1
AURGG!!  MISSION 2!! :mad:

Spoiler:
It is near impossible to save the required 3/4 of the Vasudans, but if you don't you don't get any failed mission message, the directive is just left incomplete.  And Thief 4 has a tendency to never arrive.

 

Offline Stormkeeper

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Re: RELEASE - Flames of War: chapter 1
Mild bump. I have discovered a bug..

Spoiler:
In mission 2, the corvette never leaves because one of the cargo containers is marked invulnerable, and it doesn't get removed. So this allows my wing to chip the corvette down to pieces. And when it dies, I fail the mission. I thought maybe it was the time, but I made myself invulnerable and increased time compression to X64. After 32 minutes, the Zeus bombers failed to destroy the containers, and when I tested myself, the container was invulnerable. I had to toggle it off before I could continue.
Ancient-Shivan War|Interview Board

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Offline NFSRacer

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Re: RELEASE - Flames of War: chapter 1
No one? :(

I think I've fixed the Typhoon problem by the way... I found the new model on freespacemods.net, downloaded it, put it in <root folder>/<FOW folder>/data/models and renamed it to TyphoonT.pof (error said it couldn't open that file), now it loads in the tech room... the game still crashes after the Red Alert after the "An Iron Grip" mission though :(

Yea, I'm also having the same problem.  Can anyone help me fix this?
"Said 'It was up to us.  Up to us, to decide.  You've become a virus that eating up it host.  We've been watching you with all our eye, and what you seem to value most.  'So much potential'.  Or so we used to say.  Your greed, self-importance, and your arrogance, you p*** it all away.'" - NIN from Year Zero

 

Offline Mox

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Re: RELEASE - Flames of War: chapter 1
Just got round to playing this and have found a problem with mission 10. Seems to run ok, with the Delacroix getting whacked at the end. At debriefing it wouldn't let me proceed, stating that I have failed the mission and with no recommendations. When I retried the mission later, I could only select Myrmidon and Prometheus R's instead of the usual Perseus and Prometheus S.
I have all the mission fixes from elsewhere in this thread.

Mike

 
Re: RELEASE - Flames of War: chapter 1
Where can I download this campaign? The links to HC seem to be dead.

 

Offline TrashMan

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Re: RELEASE - Flames of War: chapter 1
Sorry, maybe I wasn't clear enough in my last post.

All the missions files are already extracted. It's when I try to open the mission files in Fred2 that it tells me they are "Unable to load the file <insert path name here>." They are in the right place, where you say to put them, blowfish.  :confused:


Did you add "-mod FOW" in the FRED shortcut? You need a flag to use stuff from mod folder within FRED.


As far as the other errors go - I hope you all downloaded the last campaign fixes from Freespacemods.net

That said, sometimes I get events not fireing properly myself (or not fireing at all). It's been a while since I player Chapter 1 again. Mayhaps I should do another error run.

Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 
Re: RELEASE - Flames of War: chapter 1
I have problems with the 3. mission (the capture of the Legion). I manage to destroy beams and lasercannons, but I can´t save the transport after I called it in. After many tries I wanted to skip this mission, but it didn´t work. I jumped out 7 or 8 times right at the beginning, but there is no option to skip in the debriefing. What´s wrong here??

 

Offline TrashMan

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Re: RELEASE - Flames of War: chapter 1
Ordering your wingmen to ignore the Leagion and engage enemy works better than just escort. They jump at enemy fighters the second they appear.
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 
Re: RELEASE - Flames of War: chapter 1
Well with the distance of one day I won this mission at last (in the first attempt   ;))  Now I´m on mission 17, it seems to be very hard to keep the Independance alive...   :shaking:

 

Offline High Max

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Re: RELEASE - Flames of War: chapter 1
;-)
« Last Edit: January 04, 2010, 08:14:35 pm by High Max »
;-)   #.#   *_*   ^^   ^-^   ^_^

 
Re: RELEASE - Flames of War: chapter 1
I can't download the campaign... The download links keep dropping me at this 'search' site that's definately not hades combine, despite it saying so in bold at the top.

 

Offline TrashMan

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Re: RELEASE - Flames of War: chapter 1
TRy getting it from Freespacemods.net
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 
Re: RELEASE - Flames of War: chapter 1
Did that and got the campaign, but every time I start the mod it says that I have 109 errors as well as the typhoon model crashing the game.

 

Offline TrashMan

  • T-tower Avenger. srsly.
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    • FLAMES OF WAR
Re: RELEASE - Flames of War: chapter 1
Looks like something is missing.
You can get the new Typhoon model from Freespacemods too.

Check if you have all the needed files.
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!