I think just about every mostly-realistic war-themed shooter blends together in my head to create one big blob of brown textures and generic grunt voiceacting. I couldn't tell you the differences between them if you paid me. :p
Every time someone says "Battlefield," I immediately imagine Battuta screaming "OGOD LET ME DIE" as the medic keeps reviving him and he is insta-auto-killed because the server settings hated whatever weapon he had equippped.That seems like more of a bug than anything else. Still hilarious though. :p
It was a good story. :D
Hmm...maybe I should try giving one of these thingies a shot sometime. The legitimate-teamwork thing is what I find most appealing about Team Fortress 2, which I love the hell out of. (Well, that and black Scottish cyclops. And hats.) I know people who used to make a big deal out of that Desert Combat mod.
A lot of the fun in the 'teamwork' is in dying hilariously together. Just the other day me, sigtau and mura were in a squad, and we ended up cowering behind this tiny bale of hay while a tank shelled us. If we'd had the commands for it we probably would've been hugging each other and bawling.
Then of course the tank just fired through the hay and blew us all to hell.
And then Mura killed me with a repair drill.
And here's a related question: is this franchise a case where everyone jumps ship to the newest title as soon as it comes out, or do the older games still have their own groups of players out there? I've been sort of wary of the seemingly-growing trend of "disposable" multiplayer experiences; I'm the sort who has one or two franchises that I just keep playing and playing. Are you guys planning on moving wholesale to Battlefield 3 when it comes out?
One of the things I saw in the trailer is dragging... Dragging wounded teammates to cover to heal is an improvement I hope for.
Because constantly trying to revive your squad whilst being pinned down by armor... :D
One of the things I saw in the trailer is dragging... Dragging wounded teammates to cover to heal is an improvement I hope for.
Because constantly trying to revive your squad whilst being pinned down by armor... :D
...is hilarious (unless you're the one being rezzed)
That was okay, but Battlefield games don't have single player. I don't want to watch five guys open doors in a straight line CoD knockoff. Give me 64 players with jets plz dice ok thxthat's confirmed for PC MP.
Wow, I can't wait to get my Sergeant Sergeant Master Sergeant Shooter Person rank.
Wow, I can't wait to get my Sergeant Sergeant Master Sergeant Shooter Person rank.
If you think Battlefield is about this and not about calling in jeep strikes inside artillery strikes so you can cause them to hybridize into a shower of dozens of jeeps, or organizing 9/11 Memorial Reenactment Teams to ram C4-covered planes into enemy tanks, you are probably Pol Pot
Um yeah.....
http://youtu.be/1WaGcouZ95k
http://youtu.be/jM6dbmBV2uc
http://youtu.be/BpvH_dzbscw
It's that bad. On Xbox they don't explode when something dumb happens, on PC they do.
So add a boom to the end of each video... along with everyone dying, and that sums it up.
Rooftop Trailer (http://www.gametrailers.com/video/fault-line-battlefield-3/711835)Disappointingly short, but..
Are those vids real?, ****... I need to get a better GPU right away... I NEED IT.You mean the BF:Bad Company 2 videos? Yep those are real. It can look better on PC than console actually...although it's pretty spectacular either way.
Why does that rooftop remind me of Mirror's Edge?
Why does that rooftop remind me of Mirror's Edge?
Same developer?
Why does that rooftop remind me of Mirror's Edge?
Same developer?
Yeah, that too, but they're like... Exact copies.
Question about flying helicopters in Battlefield: Does Flight Simulator experience help?
Also the stuff on the roof in that video - the pipes, tanks, cooling unit, big boxy things - were all present in Mirror's Edge as well. The stuff makes good cover, and good obstacles for jumping over.
Also the stuff on the roof in that video - the pipes, tanks, cooling unit, big boxy things - were all present in Mirror's Edge as well. The stuff makes good cover, and good obstacles for jumping over.
Well you won't be parkouring it across the rooftops to drop kick the sniper from behind in 90 plus pounds of rifle, Molle, ammo, hydration and other gear. :p
(http://29.media.tumblr.com/tumblr_lgbfu6To0u1qz9mxzo1_500.jpg)Also the stuff on the roof in that video - the pipes, tanks, cooling unit, big boxy things - were all present in Mirror's Edge as well. The stuff makes good cover, and good obstacles for jumping over.
Well you won't be parkouring it across the rooftops to drop kick the sniper from behind in 90 plus pounds of rifle, Molle, ammo, hydration and other gear. :p
WATCH ME
Cool video, but haha! There is no SAW in the world that's that accurate! Anyway, t'is a BF game, all good.
Ah yes. I thought for a second there that the F89 chambered in 7.62, then checked wiki and you were right. Jeez, it's been a while. :P But yeah, is there a way to differentiate between the two weapons visually fairly effectively?
Rooftop Trailer (http://www.gametrailers.com/video/fault-line-battlefield-3/711835)
I want it so bad (http://www.youtube.com/watch?v=DsHIHxYXeLs&NR=1)
I knew it was going to be those 3 previous videos added together + some extra footage. I also know it's just some random footage from an SP campaing that will most likely be a normal run through with some added plot and good visuals. And there have not been that much info about MP apart from what they have said. But hot damn if I'm not hyped like heck at the moment.hey, we know things like select fire (+flashlight toggle) are in the game, and DAT COCKPIT
Someone remind me to rip those missile trails from the game files and import to FSO...
Those are likely DDS anyway... easy to hex edit *cough*
Eh well.. something to start with.volumetric effects in freespace...
Well there was this SSD with volumetric lighting I thought was really awesome... course it was in aboutno idea.
40,000 parts and well over a million polies. Kinda ruined it for me...
What were we talking about again?
Oh yeah, explosions. Anyone know if there's going to be anything else before E3 in the way of news?
They want the game to feel as balanced as humanly possible (yess)Not to be a killjoy, but I should hope that every multiplayer developer ever would say pretty much the same thing during development. :p
They want the game to feel as balanced as humanly possible (yess)Not to be a killjoy, but I should hope that every multiplayer developer ever would say pretty much the same thing during development. :p
Juggy's in MW2 served their role, which was to instill panic in co-op compared to the billions of fodder you could kill on your own.
I hope your response will not be 'I don't pay much attention to trends in FPS design' followed by a tongue emote because that would be pretty formulaic. :nervous:Dammit, he guessed it. :(
@ Battuta yeah I played MW1 (liked it mostly), MW2 (blah mostly), WaW (not impressed, watched a playthrough of Blops... also played
most of the early CoD, MoH, and related FPS titles circa the playstation 1+2 era. Played everything Halo, and BFBC2.
Out of all that, I'd say I liked MW1 generically, Halo 2's story but H3's multiplayer, and BFBC2 as best overall.
SABOT UP! (http://www.gametrailers.com/video/e3-2011-battlefield-3/714910)
If only they hadn't censored it. :(
Some Multi Footage (http://www.gametrailers.com/video/sdcc-11-battlefield-3/717719)It might be a stylistic consideration but I find the Battlefield gun noises to have a bit of a muffled feel to them. There may be a good reason for that - gunfire is actually not that pleasant of a noise over long periods of gaming. Some shooters do this better than others but sometimes the sound of the gun becomes so tiresome that you don't even want to shoot it anymore... or you turn down the speakers or something like that. So perhaps this is a smart move.
Pretty hawt overall, my only complaint is that the firearm sounds are a little unsatisfactory. To give a comparison the bank robbery scene from Heat (http://www.youtube.com/watch?v=ZL9fnVtz_lc) is arguably one of the best sounding gunfights in film, primarily because it is the raw audio from the actual filming rather then edited audio after the fact. The film makers realized that the sound of gunfire in an LA street, with the way the sound reverberates against the buildings and such couldn't be manufactured in the studio as well as the actual noise. I find the weapons in the BF3 trailers often sound little more then pop guns so far.
-Runs slightly better than BC2
It's different but I like how they have continually refined the class approach. I do sort of miss the dedicated C4 Special Ops class as that was my favourite but Medic, Support, Recon and Engineer seem like a really good mix. It does also appear that the types of equipment sported by each are more varied than in BC2. From what I hear the Engineer can use Carbines and SMGs. Recon has Snipers but I think it may also have access to SMG so I could configure a Recon class for short range instead of long range combat. Don't quote me on that but I think that's what I've seen.Quote-Runs slightly better than BC2
Aah cool.
By the way.. Why did they put a 'machinegun class' back in.. Okay, that supression thing is quite nice aperently, and they probably get the AMMOB, but I prefered it if the MG's stayed with the medics, or the medic stuff stayed with the MG's.
Then again, a lot of people play 'Assault' just because it sounds cool. The fact that there is no more medic class should ensure that people play the medic more often :D
the support kit, with the LMG or an allkit gun like an SMG or shotgun, *might* have C4, and it *might* have been really fun in the alpha to use it, espicially because terrain is destructible and because support has ammo boxes, you have infinite C4 for blowing stuff up.It's different but I like how they have continually refined the class approach. I do sort of miss the dedicated C4 Special Ops class as that was my favourite but Medic, Support, Recon and Engineer seem like a really good mix. It does also appear that the types of equipment sported by each are more varied than in BC2. From what I hear the Engineer can use Carbines and SMGs. Recon has Snipers but I think it may also have access to SMG so I could configure a Recon class for short range instead of long range combat. Don't quote me on that but I think that's what I've seen.Quote-Runs slightly better than BC2
Aah cool.
By the way.. Why did they put a 'machinegun class' back in.. Okay, that supression thing is quite nice aperently, and they probably get the AMMOB, but I prefered it if the MG's stayed with the medics, or the medic stuff stayed with the MG's.
Then again, a lot of people play 'Assault' just because it sounds cool. The fact that there is no more medic class should ensure that people play the medic more often :D
I don't have enough money.
I will also be in university next year
:(.
i need a new rig to play this,You don't. the BF3 alpha apperenly runs better then BC2.
Utterly speechless...
http://www.youtube.com/watch?v=NDDfPxF3EFE&feature=player_embedded
According to the users in this topic (http://www.rockpapershotgun.com/forums/showthread.php?1098-Battlefield-3-PC-Version-Doesn-t-Have-In-Game-Server-Browser-%28Console-Version-Does!%29&p=27462#post27462) its not really all that *trollface*, but it actually works better then the BC2 server browser.Yeah, I've been hearing that as well. Guess my assumption that it was a terrible idea was incorrect.
The things PC users get upset over these days......
For some reason I thought it was mentioned already in the thread somewhere; I was mistaken.
I've noticed a few people on other forums and blogs being put off by the fact that BF3 will require Origin (the new EA digital game distribution platform) and because it wont be available on Steam. I'm sure everyone who's complained about it will eventually buy the game anyway (kinda like what happened to MW2), but I was curious if anyone here has any feelings about it.
Battlefield 3 is sounding like one heck of a game, maybe it will surpass Crysis 2; in graphics and physics.
So how much are you all turned off by the whole Origin thing?It's fine.
That's my take as well. The scariest part of the Origin EULA was changed anyways.So how much are you all turned off by the whole Origin thing?It's fine.
It's EULA is no scarier than valve's
It's client is marginally smoother than steam, too, boots quicker, easier.
Origin is fine.
and the battlelog site as the server browser actually works great, no splash screens, no waits, just alt_tab and you're in.
So how much are you all turned off by the whole Origin thing?It's fine.
It's EULA is no scarier than valve's
It's client is marginally smoother than steam, too, boots quicker, easier.
Origin is fine.
and the battlelog site as the server browser actually works great, no splash screens, no waits, just alt_tab and you're in.
So how much are you all turned off by the whole Origin thing?It's fine.
It's EULA is no scarier than valve's
It's client is marginally smoother than steam, too, boots quicker, easier.
Origin is fine.
and the battlelog site as the server browser actually works great, no splash screens, no waits, just alt_tab and you're in.
Hmmm, I have them both set to start on my system booting up and Steam consistently beats Origin to starting up. That, and I can't find the option to tell Origin NOT to load on system start up, which is bloody infuriating.
So how much are you all turned off by the whole Origin thing?It's fine.
It's EULA is no scarier than valve's
It's client is marginally smoother than steam, too, boots quicker, easier.
Origin is fine.
and the battlelog site as the server browser actually works great, no splash screens, no waits, just alt_tab and you're in.
Hmmm, I have them both set to start on my system booting up and Steam consistently beats Origin to starting up. That, and I can't find the option to tell Origin NOT to load on system start up, which is bloody infuriating.
Msconfig? I thought I found the option rather quickly in Origin itself, but if all else fails, just type 'msconfig' into your start menu.
Steam booting earlier then origin might have nothing to do with origin. Steam might have set itself a higher priority.
So how much are you all turned off by the whole Origin thing?It's fine.
It's EULA is no scarier than valve's
It's client is marginally smoother than steam, too, boots quicker, easier.
Origin is fine.
and the battlelog site as the server browser actually works great, no splash screens, no waits, just alt_tab and you're in.
Hmmm, I have them both set to start on my system booting up and Steam consistently beats Origin to starting up. That, and I can't find the option to tell Origin NOT to load on system start up, which is bloody infuriating.
Msconfig? I thought I found the option rather quickly in Origin itself, but if all else fails, just type 'msconfig' into your start menu.
Steam booting earlier then origin might have nothing to do with origin. Steam might have set itself a higher priority.
Well, assuming that it came out in one of the updates that I haven't bothered to install, it's lack at any point in Origin's existence was a shocking oversight.
Battlefield 3 is sounding like one heck of a game, maybe it will surpass Crysis 2; in graphics and physics.
So, the squad orders from Bad Company 2 didn't make it? They weren't as detailed as the ones in BF2, but they were contextual and they worked:Difficult to say.
- Q while targeting medic and you tell him you need health
- Q on an objective and it becomes the squad objective giving more points if captured/destroyed/defended accordingly
- Q on an enemy and he's marked on the HUD and map (minimap and full map)
- Q on a friendly vehicle and you ask for a ride
- Q on a soldier and you ask for ammo
Sure, there's no "Thanks", "Go" or "Follow me", but it's a lot more than nothing.
So none of that made it through?
- Assault now drops medkits and support (was medic in BF2) drops ammo. I don't know how it was in older BF games, but in BC2 it was reversed. I can't say which one makes more sense though, to be honest.In BF 2142 the Assault was also Medic.
I accept that logic.All classes do share shotguns and PDWs (IE SMGs, PDR) and AS-VAL though
From what I've seen so far, I think classes share unlockable weapons, so they're only defined based on their secondary items and explosives.
Also, I don't know how it was in BF2, but here you have to unlock every attachment for each weapon separately. In BC2, unlocks were class based and were applied to all weapons of that class.
EDIT: Actually I was wrong. They don't share most unlockable weapons. I guess it is the same as BC2, where classes only share weapons unlocked through leveling.
You're forgetting scope glare has been added here..... looks like you're shining a flashlight at someone whenever you go to snipe
and stay still for a few seconds. You'll get 3-4 kills at best before you need to move, or you'll get a batch of people after you soon
as they respawn.
There's no wookie suits either...
Apparently you can only access squads via Origin, that might explain why some of the team play has gone away.
http://www.youtube.com/watch?v=0xRs7pYI1vo
To be completely fair, Steam was also widely-maligned when Valve first launched it; it took a couple of years before it became what it is now, and it may take EA a bit of time to iron out the kinks. That being said, considering that Steam is the elephant in the market, you'd think that approaching its level of service as much as possible would be a big development priority.
But oh boy it still feels to be far from a finished product. The fellas will have to push really had to get this in release condition on this time frame.
Oooo helicopters! Maybe I will cave in to origin. o_o
How realistic is the helicopter handling?
after playing with them, all aircraft are fueled by weaksauce.Well, the only aircraft you get in Caspian Border are fighters. What do you expect them to do?
planes in 42 were more effective than these.
But oh boy it still feels to be far from a finished product. The fellas will have to push really had to get this in release condition on this time frame.
Given that the build is months old, no they won't (look at the datestamps on the files)
Maybe you need to level up, to get more effective weapons for the planes ? ;)
In BF 2 Jets and Gunships are the most effective weapons. Lots of frags without any need for teamwork, simply drop a bomb.
The stationary AA was useless, because any good pilot knows hot to destroy them without getting shoot down.
The mobile AA was most time used to kill infantry, because fragging at the frontline gives more points than stay behind and guard against Jets and Helos.
I'm not quite sure how DICE is handling that problem now.
IMHO as pilot you should only get points if you do your work. Killing a tank with a guided AT-Missile should give points, killing a lonely infanteryman with a guided AT-Missile should give none.
Teamkills with Aircrafts ( an Handgrandes and RPGs ) should give more negative score than normal Teamkills.
And something should be done against Teamkilling for Jets, like it's been done in Project Reality:
You have to request a pilot kit ( which is limited ) and if someone TKs you for your kit he will get punished.
But i think DICE has done nothing against it, so i except that half of the team will wait at the jetspawn to get in an aircraft, instead of fighting at the frontline.
I see your point, I've just been so looking forward to the game because I've been a fan of the series since 2002, and seeing this core imbalance now is worrying me, so I try to bring it up whenever relevent, because if DICE notice it, they should fix it, though I'm not sure making the flares and smoke standard equipment will be easily patched in. I hope so, though
Eh? Someone told me that Jets did not have AA missiles in BF3.
How old exactly is your pc? O_o
If you sell your 360 and all of the games you have for it you'll probably have enough money for a descent PC. :p
:PIf you sell your 360 and all of the games you have for it you'll probably have enough money for a descent PC. :p
I don't think a Descent PC (http://en.wikipedia.org/wiki/Descent_%28video_game%29) will cost that much to be honest.
Get a gamepad? Most new PC games are poorly optimized for mouse & keyboard anyways...:wtf: + :nono: + :banghead: + :hopping: = my reaction
Don't worry...Battlefield 3 plays perfectly using mouse and keyboard the way all FPS games on PC should be played. So far my only disappointment is how messed up the game is with my X-52 joystick. But that was beta. Final release I hope to see improvements.Get a gamepad? Most new PC games are poorly optimized for mouse & keyboard anyways...:wtf: + :nono: + :banghead: + :hopping: = my reaction
That sounds insane, how would you even keep track of the battlefield? lolYou get a true sense of the term "fog of war". You focus on your small corner of the overall battle. In Battlefield 2 we had some fantastic scenarios that fit 64 players and the action was intense and incredible. You would see tanks rolling past one one side, infantry charges on the other side, tracers all over the place... I'd usually work the sides and secure control points as best I could.
BC2 suffered from the relatively low player cap of 32 players and the maps had to be scaled accordingly. Heavy Metal, the largest BC2 map, always feels sort of empty, even when the servers are full.MAG, a Game exclusive for the PS3 has 256 Players per Server.
I think we can all blame consolitis for that.
64 player CQ maps is what BF games are about.IMHO for DICE & EA is BF3 about the Singleplayer Campaign.
I think once BF3 is released we should start demanding they patch the PC version for 128 players. Who's with me?
The best game for large battles with many players wouldn't be Battlefield 3.
It's MAG, or the upcoming Planetside 2, or ARMA II ( and the upcoming ARMA III)...
Heh, noobs tend to flock to playing sniper in TF2 as well. Guess it's a universal thing.Because they think that they can sit comfortably at the back of the battle and pick guys off. No matter the game :)
However, what happens is they sit back there not killing anything, not spotting anything and in general contributing little to the battle. I love to play as a sniper in the battlefield games because you can act as eyes for your squad mates. I spot bad guys, hit the ones hiding in the difficult to get at places for the other players and in general cause havoc. Oh and I can actually kill stuff with a sniper rifle consistently.
Are there still people playing BF2142 - and will there still be people playing after BF3 is released? BC2 is running a bit choppy for me, for some reason, and I won't get upgrades any time soon...
I'm going to say that I really can't give two ****s about Battlefield 3, but I could live a tiny iota happier without EA spamming my e-mail inbox with Origin download links, in complete opposition to my having actively unsubscribed from all of their mailing lists.
Because teamspeak is the devil.
Although I agree with you about ingame voip being terrible in generally, coincidentally, Heroes of Newerth ingame voip is actually awesome.
Because teamspeak is the devil.Why is TeamSpeak the devil? I use TS3 quite a bit with the guys I fly with in IL-2 1946. Seems fine. Works with no problems for me. Never used it in Battlefield... I usually team up with my brother and he's always been in the other room until recently.
Although I agree with you about ingame voip being terrible in generally, coincidentally, Heroes of Newerth ingame voip is actually awesome.
quick question, is there full single player, or is it the same format as BF2?
hmm. maybe in a year or so when it's cheap.You're buying it for the single player? o_o
Are there still people playing BF2142 - and will there still be people playing after BF3 is released? BC2 is running a bit choppy for me, for some reason, and I won't get upgrades any time soon...
At the moment ( Monday, 20.30 CET ) 23 Servers are online ( Filters set: not full, not empty, ranked, punkbuster-protected, auto balance on ).
(http://img36.imageshack.us/img36/4085/bf2142o.th.jpg)
Uploaded with [URL=http://imageshack.us]ImageShack.us (http://imageshack.us/photo/my-images/36/bf2142o.jpg/)[/img]
Without any Filter: 87 Servers.
And I don't think that BF3 will have a big impact, because the big dying of BF2142 was in 2010 when Bad Company 2 was released for PC.
If you want to play BF 2142:
Correct Patch order:
1.4 full -> 1.5 full -> 1.51 full.
It's a lot to patch, but 1.51 contains the Boosterpack Northern Strike and 3 additional Maps.
If you're a Star Wars fan, try out First Strike:
http://www.fsmod.com/index.php?xnewsaction=getcomments&newsarch=092011&newsid=4
Back 2 Topic:
So, have anyone (from the USA/Canada) played BF3 yet ?
According to the review of gamespy the game lack teamwork features:
http://pc.gamespy.com/pc/battlefield-3/1210517p1.html
Retail game prices SUCK BALLS, especially high profile ones. I'm under the impression that retail games in the US are a fixed $50, while the really popular titles are $60, is this correct?Well, the same price in Euro ( 1 €uro 1,4 $ ? ) so don't complain... it could be worse ;)
Origin has BF3 for £40; what is the point of that? I know everyone's pointed this out 100 times but really, why does digital distribution cost more?Digital distribution isn't much cheaper because the price of the distribution is very small compared to the cost of development (and marketing).
Amazon has it for £30, that's 25% cheaper than the guys who actually made it AND are not selling you physical stuff.
Gamespy is wrong, ingame VOIP is always terrible and it's why we have vent/mumbleIngame VOIP is terrible because almost no game does it right:
hmm. maybe in a year or so when it's cheap.You're buying it for the single player? o_o
If you bought BF3 for the single player campaign with no intention of trying or "getting into" the multiplayer, I'd say you've been robbed Klaustrophobia.
And BF3 seems not only to lack the VOIP of BF2 / BF 2142, also the Comm Rose lacks some commands like "Need Medic" "Need Ammo" "Jump Out" ect...
I've got Origin, and I'm probably going to buy it soon. Unfortunately, since I missed out on getting... something... with the pre-order, ...
Due to massive BF2 fan reqeust, the comm rose is going to be added in soon after release. Might be that it has already. Recontutta?
Due to massive BF2 fan reqeust, the comm rose is going to be added in soon after release. Might be that it has already. Recontutta?
It's in, but it really sucks. Doesn't put up any text notice, just a tinny voice that's almost impossible for other players to notice. And you can't even ENEMY BOAT SPOTTED
ENEMY BOAT SPOTTED
ENEMY BOAT SPOTTED
ENEMY BOAT SPOTTED
ENEMY B-ENEMY B-ENEMY B-
-OAT-OAT-OAT SPOTTED
Quick, the tank's on fire! Get the welding torch!In Battlefield 2 it was a wrench :)
So it'd be like Engineer whacking someone upside the head with a monkey wrench.Quick, the tank's on fire! Get the welding torch!In Battlefield 2 it was a wrench :)
It's surprising how few people will hop into AA emplacements though.
Snipers kept me from using that too often except in very short bursts at a passing helo and then back down under cover.QuoteIt's surprising how few people will hop into AA emplacements though.
Yeah, this is the case in BC2 too... In the Heavy Metal map, no one bothered with getting that AA position at "B". When I got in there, I got the Ace pin :D.
Its also great for shooting infnatry and some AA cannons actually work against Tanks. That is how the allies lost "market garden".
And portable AA.Snipers kept me from using that too often except in very short bursts at a passing helo and then back down under cover.QuoteIt's surprising how few people will hop into AA emplacements though.
Yeah, this is the case in BC2 too... In the Heavy Metal map, no one bothered with getting that AA position at "B". When I got in there, I got the Ace pin :D.
Its also great for shooting infnatry and some AA cannons actually work against Tanks. That is how the allies lost "market garden".
In Battlefield 3 there are more opportunities to kill some aircraft with the mobile AAA tanks and AAA positions.
I was flying earlier today and it was annoying how often I'd get locked onto. Jets are ineffective against armor (especially early on) so it's not like I could even hunt down the mobile AA.
I just got the Extinguisher gadget. (pretty cool, but it seems to be a step backwards. Damage recovery but no countermeasures.) Not at the laser missile yet. The heat-seeking missiles are OK but it takes FOREVER to lock on. By the time you're locked on, you're like 10m away.I was flying earlier today and it was annoying how often I'd get locked onto. Jets are ineffective against armor (especially early on) so it's not like I could even hunt down the mobile AA.
Speaking as someone whose tank was instagibbed by a jet, no they aren't. You just need to unlock basic ground attack functionality. I guess putting the classes' basic functionality behind an xp gate wasn't enough for DICE this time around.
Also, I'm pretty sure stingers are balanced for a level of teamwork that does not and will not exist in the overwhelming majority of matches played. Aircraft can pop flares often enough that unless you have multiple people targeting the same aircraft, with one or two holding their lock until the flares are popped, you are not going to shoot down a chopper or plane with a competent pilot. This is complicated by the fact that the competent pilots will be flying low enough that you'll be losing your lock frequently as they pass behind obstructions.
I don't think jets are all the great the way they are now. I feel more deadly against enemy jets as an engineer with a stinger launcher. I like to lock on and wait until they drop flares before firing. Gets them quite often. Infantry combat is more fun for me, and it seems to be more useful to be infantry in order to complete objectives (at least for me). Can't stop people from loving their jets, people go for those like no body's business. I will say though, I grab a tank everytime I see one.They're really pretty bad right now. The level walls & ceiling are pretty pitiful (hitting them immediately after takeoff? Seriously?) and the fact that you are so easily targeted both suck. You're ineffective against infantry and armor (especially with just the cannon) and taking on a chopper is quite tough because of the speed differences.
Originally Posted by A clever bloke called Mitsuhiko on the reddit forums.
Yay. Conspiracies. So let's see what Origin really does, shall we?
If you hook process monitor onto Origin you will not see Origin scanning anything, independently of how long you use it. So what triggered the OP's screenshot?
Origin on installation will try to find games installed on your harddrive and automatically register them within Origin. It does that in a couple of different ways:
It reads the windows games registry
It looks for games in Program Files
It looks for games in ProgramData (where, for unknown reason the OP's SMS and tax software are storing the data instead of the user profile where that data should go!)
it reads the xfire config if it finds one for games
If you look at the screenshot closely you will see that it does not actually read any files. Instead it looks for their existence and recursively walks the directory. It does not read any of your files, at least not judging from this screenshot or anything I have found on my machine.
Lastly if you monitor the network traffic that Origin causes you will see that it does not transmit anything of value to EA. So far I have not seen anything bug login credentials being submitted.
But it's always so much more fun to assume that software is inherently evil. You can hook a syscall monitor on any application and you will see that it operates all over the drive. That's not something unique to Origin. Steam will do the same if you click the "add non steam game" button.
//EDIT: something I forgot: I think people should not run any sysinternals tools without a basic understanding of what they do or at least not jump to conclusions..
Don't suppose that any of you guys are playing on this rig (http://www.unfinishedman.com/battlefield-3-becomes-real-creating-the-ultimate-fps-simulator/), are you?Holy crap! That looks cooler than playing Halo in an imax. o_o
omfg, shooting down helicoptors and jets in tanks is awesome, the T-90a is the best thing ever, truefax
omfg, shooting down helicoptors and jets in tanks is awesome, the T-90a is the best thing ever, truefax
Holy god, yes. For some strange reason, this has happened 1000% more often just these past two days of gameplay. It's like all the pilots out there suddenly decide to fly their helicopter low and level while they try to shoot me, giving me a wealth of time to line up and one hit KO them. Plus, jets flying around or trying to strafe me with guns, coming in just low enough that I can line up the shot and hit them even though my screen is completely opaque with static after they've started firing. Best feeling in the goddamn world to take down an A-10 in a T-90 while effectively blind.
Wasn't it not five pages back that people were complaining that MANPADS were ridiculously good against jets and it made it unbalanced?
now it'll probably (hopefully) require 2 people to kill 1 jet, which I personally find a lot more balanced.
What? This is how everyone flies. Even if a pilot is "good" by YOUR definition, I can still kill them if they're using their flares like that.Wasn't it not five pages back that people were complaining that MANPADS were ridiculously good against jets and it made it unbalanced?
Don't know, don't care. Bad pilots get eaten alive by stingers, good pilots are essentially immune to them.
Yes, I'm a bad pilot.Quotenow it'll probably (hopefully) require 2 people to kill 1 jet, which I personally find a lot more balanced.
It already did, unless the pilot sucked. Watch this (http://www.youtube.com/watch?v=eUiNC07mrxE&feature=player_detailpage#t=101s) video to learn why. Nervous noobs (that's me!) pop their flares when they hear solid tone. People who have any idea what they're doing hold until the missile is in flight.
What? This is how everyone flies. Even if a pilot is "good" by YOUR definition, I can still kill them if they're using their flares like that.
All you have to do is get a decent enough vantage point on their flightpath, lock before they pass you, fire, they have no choice but to blow their flares because your missile starts too close to them for them not to, mean while you're already reload/relocking on to them for the second missile which will hit them before their flares recharge.
On Conquest there's a slight chance they'll get away from you in that if they go very low and very fast (afterburner) they might get out of sight before your second missile anyway, but the idea still works if your vantage point is good enough.
The only problem is not getting shot while you're doing it, but even then if you're clever about the spot you picked you've stingered the fighter from more or less behind cover and the area behind you is very exposed for you to line up the second shot.
*Helps loads if you have high mouse sense so you can track it even going overhead.
Then again I play with people at the skill level where we dumbfire jets and choppers with RPGs for ****s'n'giggles.
Anyone know if I could get a Saitek X52 working with the game? I've heard that there have been problems with stick support in Battlefield, even for the choppers in BC2
Incidentally, there are pilots out there who don't need flares to avoid MANPADS.
•Tweaked the IRNV scope so it is limited to usage only at close range.Noo! I grew so accustomed to abusing that scope!
We haven't put any skill requirements on the platoon buddy, you apply, you get in, currently, social thing! ;xYeah don't sweat it man, we let this joker QuantumDelta here in and he wouldn't be able to shoot his way out of a retirement home. :P
Huh apparently I have 101.4% accuracy with a shotgun o.O
http://battlelog.battlefield.com/bf3/soldier/grimper12341/iteminfo/sgM1014/369465317/pc/
No idea how that happened.
Hades: Not sure I understand. Are you saying that rifles like the M4 can damage armoured vehicles (assets)?My bad, no. I'm saying how the primary weapon is as good as an assault's (or close) while the engineer also has anti-armor assets it can use, effectively making it more versatile than other infantry classes.
I've found myself playing almost exclusively as Engineer. I'd like to try Assault or Recon, but there are entirely too many planes and tanks flying/driving around for my liking, so I must explode them.Yup, exactly. On smaller maps, like Metro, where vehicles are either limited or non-existent, the other infantry classes are worth playing. But on the regular, large, open maps? Nope.
Which is why the Engi is the best: Anti-air missiles, a good primary rifle, and I can still melee tanks to death. Love it.
I've found myself playing almost exclusively as Engineer. I'd like to try Assault or Recon, but there are entirely too many planes and tanks flying/driving around for my liking, so I must explode them.
Which is why the Engi is the best: Anti-air missiles, a good primary rifle, and I can still melee tanks to death. Love it.
They added extra sliders for flight control sensitivity and joystick sensitivity now. Maybe it has something to do with that?
In case nobody has seen it, check out this manly way of dog fighting:
Youtube (http://www.youtube.com/watch?v=FOaGhE_sejI)
Did they ever make engineers less versatile? Cause atm their primary weapon is just as good (and somewhat better if you count the lack of any real recoil) as an assault's while being able to damage armored assets. To me this is a pretty big balancing issue too.But an Assault can heal himself, and has that defib thing...
Sure, but he can't shoot down a helicoptor or another vehicle, which is why so many people play engineer, especially on the really large maps with tons of vehicles.Did they ever make engineers less versatile? Cause atm their primary weapon is just as good (and somewhat better if you count the lack of any real recoil) as an assault's while being able to damage armored assets. To me this is a pretty big balancing issue too.But an Assault can heal himself, and has that defib thing...
I hear ya, they were one of the main reasons I ever swapped to the assault class in BC2.M320s still work wonders on jeeps! :) Especially when the gunner thinks that he is safe.
Speaking of which, Hades, you should muck around with the misc weapons on the assault class, although you'll not take out a heavily armoured vehicle, they have a lot of weapons that can bugger more or less everything else, though I think the M320 got nerfed vs IFVs too in the beta.. but eh.. :P
The maps are the real star here as they are even more destructive happy than the standard Battlefield 3 maps
You kidding?All I can get it to do is slow down and make myself an easier target. Overpowered is not a word I would use with the F-35 in Back to Karkand...
Half-VOTL mode in turns and you will outfly any SU-35 ;s
The plane is plain overpowered :<
It's a tricky trick with the F35 to dogfight.You kidding?All I can get it to do is slow down and make myself an easier target. Overpowered is not a word I would use with the F-35 in Back to Karkand...
Half-VOTL mode in turns and you will outfly any SU-35 ;s
The plane is plain overpowered :<
Yes BrotherBryon, I agree.What you've said highlights the best and worst of the Battlefield series :)
I just got the game this Christmas (have applied to join the HLP platoon by the way, and shall be sorely upset if I'm denied ;) )
On the subject of the game..
Well the campaign is good fun. Pretty similar stuff to Modern Warfare to be honest. I guess there's only so many modern engagements one can create lately. It really shows the engine off nicely though - the night-time-sniping level impressed me in particular. And of course the flying (although you never really got to fly...)
Multiplayer? I've got mixed feelings so far. The first couple of matches I played, I was lucky enough to be on the "constantly winning team" which made arsing about and getting a feel for the game that much easier. Everything makes sense and the conquest mode is pretty cut/paste from the original Battlefield / BF2. Nothing wrong there.
But this evening I played a couple of matches on the "constantly *losing* team" - that is the one which didn't have an entire clan of organised people on it. Although we made some valiant efforts, it was a pretty horrid defeat each time. As BrotherBryon said - I also found myself spawning only to get gunned down less than a second later. I guess it's hard to remove that element (it was in the previous editions as well) but since I'm new to this one, it does feel that much more unfair and irritating. Staring at the spawn screen all game is never fun.
The other thing that annoyed me was the "newb tubes". I haven't had anyone use the RPG on me yet as infantry but there was something called an M203 (I think it was) that's essentially a grenade launcher. There were quite a few people spamming it / camping etc. and it just ruined the experience to be honest. It felt like - if I sank to that level (and indeed, if I had unlocked it yet) I would be able to do the same - but where's the fun in that?
That said - overall - still good fun. I think I just need to give it more time and get used to it a bit more. Graphically, sound wise and so on - it's all excellent.
A well coordinated team with functioning squads and players working together will always dominate (not just defeat) another team full of guys just arsing around and not doing much of anything useful. Happened quite a bit in Battlefield 2 as well. I remember the Jalalabad map where sometimes the US team couldn't even get out of their spawn, so terrible was the team.To bad that DICE decided to throw away almost all tools that supports coordination in BF 2 and BF 2142.
Question: With voice chat, like mumble or teamspeak, you have to set it up before-hand and you can still only chat with other people on that channel, right? Is there any function so that you can chat with everyone on your team regardless of how they have it set up, like in 2142? Is that battlelog voice chat that sort of thing, or do you still have to set it up before?
There are a couple of areas where it is lacking. DICE seems to know this as they have said that Commrose 2.0 is due in a patch coming to PC in February (that's the last word I heard).A well coordinated team with functioning squads and players working together will always dominate (not just defeat) another team full of guys just arsing around and not doing much of anything useful. Happened quite a bit in Battlefield 2 as well. I remember the Jalalabad map where sometimes the US team couldn't even get out of their spawn, so terrible was the team.To bad that DICE decided to throw away almost all tools that supports coordination in BF 2 and BF 2142.
Commander ? Nope
Sensible Minimap with Information like Name of the Control Points and Positions of other Squadleaders ? Nope
VOIP to the members of your Squad ? Nope
Squadleader Commrose with Orders like "Move to this place" "Place Mines" "Destroy" "Repair" ? Nope
Hell, even the Singleplayer doesn't teach you anything about playing Multiplayer. No Spotting, No Communication to the Bots via Commrose (like in BF2).
Hell, they even cut the number of Players in a Squad to 4 and didn't increase the number of squads.
So the maximum number of players in a Squad is 32 per Side. If only one of the 8 Squads is locked with 2 players and the other squads are full you can't join a squad and can't use any of the benefits.
BF 2 / BF 2142 supported 8 Squads of 6 Players, a total of 48 Players. If one Squad with 2 Players was locked you could always join an other one.Question: With voice chat, like mumble or teamspeak, you have to set it up before-hand and you can still only chat with other people on that channel, right? Is there any function so that you can chat with everyone on your team regardless of how they have it set up, like in 2142? Is that battlelog voice chat that sort of thing, or do you still have to set it up before?
You can invite Friends from your Buddylist to the Battlelog Voice Chat (called Party) and the matchmaking system will try to put you on the same side on the same server. But it won't connect you to others in your Squad.
For example: You invite a Friend in the Party an join a Squad with 2 other players.
You can talk to your friend, but not to the other 2 players in your Squad.
Question: With voice chat, like mumble or teamspeak, you have to set it up before-hand and you can still only chat with other people on that channel, right? Is there any function so that you can chat with everyone on your team regardless of how they have it set up, like in 2142? Is that battlelog voice chat that sort of thing, or do you still have to set it up before?Not really, best substitute I've found is using Teamspeak 3 and it's teamsync plugin, once you log on TS3 onto tacticalgamer's server, then you make your name your ingame one, and can join any of their BF3 servers, then join a squad and automatically be VOIP-ing with others.
Not really, best substitute I've found is using Teamspeak 3 and it's teamsync plugin, once you log on TS3 onto tacticalgamer's server, then you make your name your ingame one, and can join any of their BF3 servers, then join a squad and automatically be VOIP-ing with others.
A lot of servers advertise TS and Vent servers but there are times when the server's full and there's no one on the voice.Well, they are not on the TS of the Server, but they are on the TS of their own clan...
Anyway. The multiplayer is completely awesome, if I haven't mentioned that yet. 64 players on Metro in a thousand-point assault game is incredible. The halls filled with smoke from the sheer amounts of explosions and gunfire (and smoke grenades). The server was aptly named, "Metro MeatGrinder".
Ammo bag on the hood, lace the jeep with C4, and then off I am to hunt tanks. I call it the Doom-Jeep because it brings doom, basically. :)
Ammo bag on the hood, lace the jeep with C4, and then off I am to hunt tanks. I call it the Doom-Jeep because it brings doom, basically. :)
I know we're all tired of this game, but I just got it, and the single player is a huge disappointment. Far too slow paced to match the incredibly fast-paced and oh-****-oh-****-oh-**** nature of the multiplayer mode.I'm not in any way bored with BF3 :)
Also, **** jets and their crazy effectiveness against me as an infantry unit. :(
Well yeah if you sit there in VTOL mode... that'll last all of the 5 seconds before a Su-35 nails you or a SOFLAM locks you up and you get hit by a stealth Javelin :)Or someone hits you with just a dumbfire RPG. Or you get sniped out. Or some jet or transport heli from half across the map shoots through the glass.
Man, AA guns are so handy, and pilots in BF3 seem to be too dumb to realize that they're being shot from a land-based turret whenever I open fire on them, because these kills are getting way too easy.I missed all the freaking time...
Mms those upcoming fixes look pretty good for the most part, I'm hoping the TV missile tweaks involve fixing the horrible new handling on it.Drop your altitude and stay with the flares when they fire the second round. That would be my suggestion for a strategy.
Will help me a lot since I'm always being rammed by jets in my heli, but now if they try it they gonna go up in a fireball >:D
Only thing I'm dubious about is the flare and heli heatseeker tweaks, faster lock ons will make it much harder to get away, and flares not breaking lock-on will mean they can fire their second missile right after you flare for a a guaranteed hit.
Agreed. Buy ArmA II instead. :)
It's more realistic, has better SM mode and doesn't come with Origin.[/armafanboy]
don't buy this game :blah:Why?
Because you need a lot of teamwork, communication and coordination, an DICE removed almost all tools for communication, coordination and teamwork.don't buy this game :blah:Why?
Because you need a lot of teamwork, communication and coordination, an DICE removed almost all tools for communication, coordination and teamwork.don't buy this game :blah:Why?
It's not a problem if you have always 3 or more friends playing with you on the same teamspeak server, but in any other case you won't have much fun.
Yay, I'm a fkn necro xD
So who is playing :)? If you want to find me, look for SzczawiuPL on Battlelog.