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Off-Topic Discussion => Gaming Discussion => Topic started by: StarSlayer on February 23, 2011, 05:00:13 pm

Title: Battlefield 3
Post by: StarSlayer on February 23, 2011, 05:00:13 pm
Debut Teaser (http://www.gametrailers.com/video/debut-teaser-battlefield-3/710219)

Gameplay Teaser (http://www.gametrailers.com/video/hit-the-battlefield-3/710836)


The bass registered on the richter scale. 

Is that a single player campaign that Dice is cooking?
Title: Re: Battlefield 3
Post by: General Battuta on February 23, 2011, 05:05:14 pm
Yeah, there's a ton of info already, including a full single player with co-op. Jets are back too.

Very pumped.
Title: Re: Battlefield 3
Post by: Mongoose on February 23, 2011, 06:00:37 pm
I think just about every mostly-realistic war-themed shooter blends together in my head to create one big blob of brown textures and generic grunt voiceacting.  I couldn't tell you the differences between them if you paid me. :p
Title: Re: Battlefield 3
Post by: General Battuta on February 23, 2011, 06:01:41 pm
I think just about every mostly-realistic war-themed shooter blends together in my head to create one big blob of brown textures and generic grunt voiceacting.  I couldn't tell you the differences between them if you paid me. :p

You know when someone says stuff like this about something you can appreciate and enjoy, and you get annoyed? Like how anime is all a bunch of effete ladymen with spiky hair screaming Engrish and charging their moves for three episodes?

Don't be that guy.
Title: Re: Battlefield 3
Post by: Mongoose on February 23, 2011, 06:06:15 pm
No, I'm not trying to be "that guy"...I've just never had it demonstrated to me how fundamentally different these games may be.  Like, I watch my youngest brother play multiplayer Black Ops (blech), and I look at gameplay of older Call of Duty titles, and I look at that gameplay teaser you posted, and I just see a ton of samey-ness.  I dunno, maybe this sort of game just isn't for me at all.
Title: Re: Battlefield 3
Post by: General Battuta on February 23, 2011, 06:21:55 pm
The trailer you saw was actually pretty CoD-ish because it didn't show any of the ways Battlefield is (enormously) different from CoD (which is ****).

Allow me.

In CoD you have ~sixteen players at most running around a small space primarily firing guns at each other and working as lone wolves. You mostly run in circuits around a small network of streets or hallways.

In BF you have 32/64 players organized into squads, sometimes with a commander, running around a huge map with all sorts of pilotable tanks and helicopters and crap, cracking up at the hilarious hijinks or actually making some kind of concerted teamplay with medics, snipers, and engineers working together. It's a sandbox - you can play it straight or do silly stuff like throw all your C4 on a friend's jeep and let him go Jihad Jeep into enemy tanks. You can kill people with power tools or just act as a spotter and throw down smoke to cover your teammates.

In CoD the maps are the same and people camp in predictable hiding spots or strongpoints.

in BF buildings are destructible and if a squad is camping in a building you can bring the whole building down.

In CoD you get pounding rock music and the soldiers are very serious like they're in some ultra hardcore GI Joe unit. You can get killstreaks for doing well.

In BF (Bad Company at least) soldiers swear like sailors and have their own wacky personalities based on what class you're playing. You can get into a vehicle any time you like, no matter how well you're doing.

In CoD a great moment is 'I got all my killstreaks and went 64-3'. It doesn't have much to do with your teammates.

In Battlefield a great moment is 'oh my god, I shot that helicopter's pilot with my tiny pistol and he died and the helicopter crashed into a building and took the whole thing down and crushed 14 of my teammates, hahahaha that was amazing'. Or you could have had a really good round without firing a single shot because all you did was act as a medic.

Watch this. (http://www.youtube.com/watch?v=Jrnm6SeAaRI) For that to happen in a Call of Duty game it would have to be a scripted single player event. But all of those events, including the chatter, could totally happen in the course of an utterly normal BC2 multi game.
Title: Re: Battlefield 3
Post by: Ghostavo on February 23, 2011, 06:51:51 pm
I actually enjoyed spending time driving a jeep in the desert in Battlefield 1942. Not firing at anything, just watching the bombers and tanks go by and coordinating the computer's actions. Also, driving.

Title: Re: Battlefield 3
Post by: sigtau on February 23, 2011, 06:56:30 pm
Battuta pretty much hit the nail on the head.  Battlefield is lightyears ahead of Call of Duty in terms of engaging gameplay.  To me, Call of Duty represents an ingame dickwaving contest between the players based on who can make the most kills (and gain resulting killstreaks, which does nothing to help in balance--it only makes you more uber to the other players, which is essentially a balance killer).  Battlefield, on the other hand, is a representation of a combat sandbox, where--given some very wide-open constraints--you are able to create gameplay for yourself and your teammates that may differ entirely from the round you were playing ten minutes ago.
Title: Re: Battlefield 3
Post by: PsychoLandlord on February 23, 2011, 07:48:51 pm
Echoing Battlefield's praises. It is THE ultimate Military shooter, and has been since 1942. And Battlefield 3, if it delivers, may very well become the ultimate FPS period. 
Title: Re: Battlefield 3
Post by: StarSlayer on February 23, 2011, 08:45:39 pm
FPS can come in many different flavors.  Medal of Honor vs Black Ops are a recent example.  Medal of Honor went for a more realistic direction on its game play and the story was modeled on real world invents in Afghanistan.  Weapons where select fire (semi auto always makes Slayer a happy player), you could lean out of cover and your objectives where realistic and mission specific.  Black Ops was like a Rambo/Bond film, it had some nifty twists but literally Sly Stalone could have stared in it.  Nearly every weapon is full auto and recoil is nearly non existent, tactics involved running forward hoping you kill everything till you hit the next checkpoint since enemies infinitely re spawn. 

There was one segment in the Medal of Honor where my character, two other Rangers and a USAF forward air controller, after guiding CAS on a dug in DShK position that had been suppressing other elements of our Regiment, had to secure an alternate landing zone for the Chinooks.  This involved advancing down a ravine.  We bounded.  My character armed with the always fun M249 SAW would cover the advance of my fellows and they in turn would cover me while I advanced to the next hard point.  We made it down this twisty turny death trap because we used real tactics.  Something CoD has never done, it would have been you on point while your AI partners ran forward like dopes and died like flies.

Now even better games like BFBC2 and most likely BF3 will allow you to do the above, in multi unscripted (depending of course on the quality of those you play with).
Title: Re: Battlefield 3
Post by: Mongoose on February 23, 2011, 09:21:55 pm
I see.  I guess there is a lot more variety and depth out there than I'm giving the sub-genre credit for; a lot of what you're talking about never really makes it past the sheen of general "brown-tinged war shooters" publicity.  I don't know that I have much personal interest in this particular style of games even after learning more about them, but it's still nice to know. :)
Title: Re: Battlefield 3
Post by: Scotty on February 23, 2011, 09:26:09 pm
Every time someone says "Battlefield," I immediately imagine Battuta screaming "OGOD LET ME DIE" as the medic keeps reviving him and he is insta-auto-killed because the server settings hated whatever weapon he had equippped.

 It was a good story. :D
Title: Re: Battlefield 3
Post by: Mongoose on February 23, 2011, 09:35:15 pm
Every time someone says "Battlefield," I immediately imagine Battuta screaming "OGOD LET ME DIE" as the medic keeps reviving him and he is insta-auto-killed because the server settings hated whatever weapon he had equippped.

 It was a good story. :D
That seems like more of a bug than anything else.  Still hilarious though. :p
Title: Re: Battlefield 3
Post by: Scotty on February 23, 2011, 09:43:02 pm
Nah, it was the gun he was using being prohibited by that particular server's settings (presumably to keep people from douching it up with the thing), and it would instakill whoever was using it.  He just kept getting revived before he could spawn with another weapon. :P
Title: Re: Battlefield 3
Post by: General Battuta on February 23, 2011, 09:45:28 pm
Not a bug, just people scared of my Hot Carl
Title: Re: Battlefield 3
Post by: Mongoose on February 23, 2011, 10:04:35 pm
I...see.
Title: Re: Battlefield 3
Post by: General Battuta on February 23, 2011, 10:06:29 pm
The server was set to autokill anyone with the Hot Carl equipped and I died when I pulled it out and this medic kept rezzing me and I was like some kind of horrible involuntary Jesus stuck on Groundhog Day Easter and he wouldn't LET ME DIE and I kept rezzing and dying and PLEASE GOD LET ME DIE
Title: Re: Battlefield 3
Post by: StarSlayer on February 23, 2011, 10:23:36 pm
even dead tuttas dream
Title: Re: Battlefield 3
Post by: IceFire on February 23, 2011, 10:56:50 pm
I just got back into Battlefield with Bad Company 2 on my PC... wow what a game. The multiplayer experience as everyone has mentioned is lightyears ahead of Call of Duty. Actual teamwork is sometimes found on these servers... you're rewarded for it. I love how I get points for spotting enemies, tagging tanks with tracer guns (so that my teammates can lock on with guided missiles), reviving people, tossing ammo around. It's great. Technically I can support my team without firing a shot... Although I do lots of that. The destructible environment is a huge advance for Bad Company 2.

I hear everything is amped up another notch with the Frostbite 2.0 engine.
Title: Re: Battlefield 3
Post by: Mongoose on February 24, 2011, 12:38:05 am
Hmm...maybe I should try giving one of these thingies a shot sometime.  The legitimate-teamwork thing is what I find most appealing about Team Fortress 2, which I love the hell out of.  (Well, that and black Scottish cyclops.  And hats.)  I know people who used to make a big deal out of that Desert Combat mod.
Title: Re: Battlefield 3
Post by: mxlm on February 24, 2011, 03:30:42 am
Gotta admit, I'd rather the planes didn't return. I loved 1942 to death, but due to having a **** computer didn't play any of the others until BC2 and oh my god I could never go back. No more guys who have memorized the locations of the AA and will kill you before you know they're there, no more losing flags because no one is defending them because there are only 32 players per side and the map is a million goddamn miles long and who wants to sit in the middle of nowhere to babysit a flag when that involves maybe fighting one guy every couple of minutes, no more--well, okay, less--of one side stealing vehicles and completely destroying the map's balance, no more plane campers, no more guys sitting on repair pads in the base spawn camping no more...

I don't know how many of those were addressed in Vietnam, 2142, and 2. I just know I don't want to deal with anything resembling that stuff again.
Title: Re: Battlefield 3
Post by: NGTM-1R on February 24, 2011, 04:34:39 am
Vietnam was a pain in the ass. The maps were too small for jet aircraft, for the most part.
Title: Re: Battlefield 3
Post by: Dilmah G on February 24, 2011, 05:21:09 am
I agree with that. There were a few maps like Gamewarden which were alright for it, (I think it was Gamewarden, might be Hastings I'm thinking of), the rest meant that the majority of your flight would be spent making hard turns to keep inside the map area. :P I remember helo whoring in ships like the OH-6 being really bad on some occasions as well. But hopefully this should be a fair bit better.
Title: Re: Battlefield 3
Post by: Gortef on February 24, 2011, 07:22:50 am
Damn those bloody teasers. HHHNGGGH, I wanna see more gameplay footage.  :banghead:

Add one more BF fanatic to the list. Over hyped or not, I know I'm hyped for this.

BFBC2 is indeed fun fun but I want to have those huge maps again where ya can indeed drive/fly around more freely. Oh those great times in BF1942 and 2. Pedal to the metal and off the road.
Hmm, maybe I should fire up Project Reality again, but I hear people say that lots of "not-so-wanted" players have began playing it, when the mod had been mentioned in several places.
The bad side of good publicity.
Title: Re: Battlefield 3
Post by: General Battuta on February 24, 2011, 08:36:40 am
Hmm...maybe I should try giving one of these thingies a shot sometime.  The legitimate-teamwork thing is what I find most appealing about Team Fortress 2, which I love the hell out of.  (Well, that and black Scottish cyclops.  And hats.)  I know people who used to make a big deal out of that Desert Combat mod.

A lot of the fun in the 'teamwork' is in dying hilariously together. Just the other day me, sigtau and mura were in a squad, and we ended up cowering behind this tiny bale of hay while a tank shelled us. If we'd had the commands for it we probably would've been hugging each other and bawling.

Then of course the tank just fired through the hay and blew us all to hell.
Title: Re: Battlefield 3
Post by: StarSlayer on February 24, 2011, 09:32:14 am
Like one of them T-Rexs (http://www.youtube.com/watch?v=4HJX3QCfN38&feature=relmfu)

Recons (http://www.youtube.com/watch?v=D_cLTrMUqJ0&feature=relmfu)
Title: Re: Battlefield 3
Post by: sigtau on February 24, 2011, 03:34:42 pm

A lot of the fun in the 'teamwork' is in dying hilariously together. Just the other day me, sigtau and mura were in a squad, and we ended up cowering behind this tiny bale of hay while a tank shelled us. If we'd had the commands for it we probably would've been hugging each other and bawling.

Then of course the tank just fired through the hay and blew us all to hell.

I can testify to this!  And then Battuta watched in awe as I defused an explosive charge on the objective our team was protecting, all while it was being artillery shelled from above.

And then Mura killed me with a repair drill.
Title: Re: Battlefield 3
Post by: Gortef on February 25, 2011, 05:18:46 am

And then Mura killed me with a repair drill.

I just love drilling enemy tanks into little pieces and get a kill from that. Then again drilling an enemy soldier is just as rewarding.

MY DRILL WILL PIERCE THE heavens TANKS ARMOR!
Title: Re: Battlefield 3
Post by: mxlm on February 25, 2011, 06:48:49 pm
Hmm. Do you kids have space in your--apparently--regular group? I think I might want in on that.
Title: Re: Battlefield 3
Post by: Mongoose on February 25, 2011, 07:26:02 pm
And here's a related question: is this franchise a case where everyone jumps ship to the newest title as soon as it comes out, or do the older games still have their own groups of players out there?  I've been sort of wary of the seemingly-growing trend of "disposable" multiplayer experiences; I'm the sort who has one or two franchises that I just keep playing and playing.  Are you guys planning on moving wholesale to Battlefield 3 when it comes out?
Title: Re: Battlefield 3
Post by: General Battuta on February 25, 2011, 07:28:51 pm
And here's a related question: is this franchise a case where everyone jumps ship to the newest title as soon as it comes out, or do the older games still have their own groups of players out there?  I've been sort of wary of the seemingly-growing trend of "disposable" multiplayer experiences; I'm the sort who has one or two franchises that I just keep playing and playing.  Are you guys planning on moving wholesale to Battlefield 3 when it comes out?

Battlefield 2 still has a strong player base and 2142 would if it would just get a steam release. I don't know how Bad Company 1 is doing.

Honestly I'll probably just go to Battlefield 3 though.
Title: Re: Battlefield 3
Post by: sigtau on February 25, 2011, 10:40:33 pm
Battlefield 3 is a special case.  Since it appears to do everything Bad Company 2 intended to do, only better, it's enough of a reason for me to drop BC2 entirely in favor of it.
Title: Re: Battlefield 3
Post by: PsychoLandlord on February 25, 2011, 11:12:55 pm
Yeah, most everyone on the PC front has stuck with Battlefield 2 for the most part, though BC2 was certainly good as well. But since 3 is apparently going to be a fusion of all the good things about 2 with the capabilities of the Frostbite Engine,  there will probably be a mass player migration.
Title: Re: Battlefield 3
Post by: IceFire on February 26, 2011, 06:41:50 pm
Agreed... Battlefield 3 will probably draw PC players from Battlefield 2 and Bad Company 2. I played BF2 for ages... BC2 I just picked up recently to tide me over because BF2 was getting boring. Very much looking forward to 3 and the upgraded Frostbite 2 engine.
Title: Re: Battlefield 3
Post by: JGZinv on February 26, 2011, 09:10:49 pm
I dunno about that. All the players I've talked to in BFBC2 are taking a wait and see approach, as they expect it to be riddled
with bugs for a period of time.
Title: Re: Battlefield 3
Post by: MR_T3D on February 27, 2011, 03:34:02 pm
Things they should do in trailers this summer to literally make people forget that there are other modern shooters:
MP BF3-moments: do random squad stuff, finish with friendly jet blowing something up, and going full burn right overhead-creating a sonic boom over the squads' heads.  that'd get a pre-order for me
Title: Re: Battlefield 3
Post by: Grizzly on February 28, 2011, 02:02:00 am
One of the things I saw in the trailer is dragging... Dragging wounded teammates to cover to heal is an improvement I hope for.

Because constantly trying to revive your squad whilst being pinned down by armor... :D
Title: Re: Battlefield 3
Post by: Kszyhu on February 28, 2011, 08:23:02 am
... is pissing off those who are constantly revived.
Title: Re: Battlefield 3
Post by: General Battuta on February 28, 2011, 08:50:41 am
One of the things I saw in the trailer is dragging... Dragging wounded teammates to cover to heal is an improvement I hope for.

Because constantly trying to revive your squad whilst being pinned down by armor... :D

...is hilarious (unless you're the one being rezzed)
Title: Re: Battlefield 3
Post by: Grizzly on February 28, 2011, 10:13:01 am
One of the things I saw in the trailer is dragging... Dragging wounded teammates to cover to heal is an improvement I hope for.

Because constantly trying to revive your squad whilst being pinned down by armor... :D

...is hilarious (unless you're the one being rezzed)

It was hilarous. :D
Title: Re: Battlefield 3
Post by: Gortef on March 02, 2011, 05:07:16 am
Battlefield 3 PC GAMEPLAY: Fault Line Series Episode I: Bad Part of Town (http://www.youtube.com/watch?v=lcfzw2-JDyI)

Welp, at least the visuals are up to todays standards. And dragging the wouded mate to safety is a nice add.
Title: Re: Battlefield 3
Post by: Dilmah G on March 02, 2011, 05:19:37 am
I thought that was prettttty cool, man.
Title: Re: Battlefield 3
Post by: General Battuta on March 02, 2011, 09:04:02 am
That was okay, but Battlefield games don't have single player. I don't want to watch five guys open doors in a straight line CoD knockoff. Give me 64 players with jets plz dice ok thx
Title: Re: Battlefield 3
Post by: StarSlayer on March 02, 2011, 09:21:07 am
While I'm not interested to much if its CoD single player if it's MoH style single with bounding and room clearing I will eat it up with a spoon.
Title: Re: Battlefield 3
Post by: MR_T3D on March 02, 2011, 03:05:47 pm
That was okay, but Battlefield games don't have single player. I don't want to watch five guys open doors in a straight line CoD knockoff. Give me 64 players with jets plz dice ok thx
that's confirmed for PC MP.
[jets, prone, 64 players]


Those visuals are pretty much the best I've ever seen.
Title: Re: Battlefield 3
Post by: General Battuta on March 02, 2011, 03:09:04 pm
Yeah, I know those are all confirmed (like I said in the second post in the thread), I just want to see them.
Title: Re: Battlefield 3
Post by: Nemesis6 on March 02, 2011, 04:07:58 pm
Wow, I can't wait to get my Sergeant Sergeant Master Sergeant Shooter Person rank.
Title: Re: Battlefield 3
Post by: General Battuta on March 02, 2011, 04:16:31 pm
Wow, I can't wait to get my Sergeant Sergeant Master Sergeant Shooter Person rank.

If you think Battlefield is about this and not about calling in jeep strikes inside artillery strikes so you can cause them to hybridize into a shower of dozens of jeeps, or organizing 9/11 Memorial Reenactment Teams to ram C4-covered planes into enemy tanks, you are probably Pol Pot
Title: Re: Battlefield 3
Post by: Mongoose on March 02, 2011, 05:22:22 pm
Yeah, Nemesis, Battuta already read me the riot act over that back on the first page. :p
Title: Re: Battlefield 3
Post by: StarSlayer on March 02, 2011, 08:45:44 pm
Wow, I can't wait to get my Sergeant Sergeant Master Sergeant Shooter Person rank.

If you think Battlefield is about this and not about calling in jeep strikes inside artillery strikes so you can cause them to hybridize into a shower of dozens of jeeps, or organizing 9/11 Memorial Reenactment Teams to ram C4-covered planes into enemy tanks, you are probably Pol Pot

What about jumping out of the pilot seat of a  Blackhawk with a M40, sniping somebody during free fall then re boarding the descending chopper and recovering before you hit the deck? :D
Title: Re: Battlefield 3
Post by: General Battuta on March 02, 2011, 08:58:31 pm
preCISEly
Title: Re: Battlefield 3
Post by: sigtau on March 02, 2011, 09:06:07 pm
Sounds like that one time I M9'd a helicopter pilot into a headshot, and the chopper rammed a building containing a sniper that had irritated the hell out of my team all round.  That's satisfying.
Title: Re: Battlefield 3
Post by: MR_T3D on March 02, 2011, 10:45:55 pm
Two words for why BF is godly

Zook Loop


(its where, in 1942, you'd be in a dogfight, you put the plane into a vertical loop, bail out, deploy chute, use bazooka to take out the enemy plane that was on your tail, then get back into your plane as it finishes the loop on its own.)


Some guy did this to me, DAMN YOU DESTINY_GUNDAM_JAPAN, YOU CRAZY BASTARD!
Title: Re: Battlefield 3
Post by: PsychoLandlord on March 02, 2011, 11:05:26 pm
The Zook Loop was a favored tactic of my friend's clan on Coral Sea, and it irritated the hell out of me. I was always a competent dogfighter, but some people can execute that particular maneuver with a precision I can't even begin to comprehend, let alone match.

The only truly amusing Battlefield Shenanigan I actually remember engaging in, way back in Road to Rome, was the infamous "Operation Kubelwagen Rush." Me and my fellow clanmates managed to turn mad Jeep and Wagen dashes to the Axis main base on Operation Husky into an art, and we tended to come out of it with respectable kill counts from various collisions and unlucky infantry on bridges.

I will never get over the sight of a Jeep and Kubelwagen, side by side, drivers totally oblivious to the world, jumping a StuG. And the Axis team just Stared. :lol:   
Title: Re: Battlefield 3
Post by: Phoenova on March 03, 2011, 12:33:49 pm
I seriously can't wait for this to come out. One of the coolest moments that I had in BF2 was our squad of 3 avoiding an enemy chopper in a buggy, driving through structures and barriers as it fired guns and missiles at us. We eventually got saved by a friendly low flying jet. It was essentially the last chase scene from Modern Warfare, except without scripting. Like others have said, that's what has always been great about Battlefield. I just hope they do something different with aircraft compared to 2, I got sick of overpowered jets and TV missle seat switchers.
Title: Re: Battlefield 3
Post by: Pred the Penguin on March 04, 2011, 06:36:56 am
You'll never get comments like this for any other game. :D
Title: Re: Battlefield 3
Post by: Grizzly on March 04, 2011, 07:34:50 am
I'm getting this :D.
Title: Re: Battlefield 3
Post by: JGZinv on March 04, 2011, 11:40:31 am
Question: how does BF2 compare to BC2 in terms for people that don't do as well in full servers?

To me the maps are small enough, and larger rooms are typically clan populated, so to go anywhere you get shot from 4 directions nigh instantly.
So I've pretty much either stuck to small rooms, or lay traps / play sneaky. 64 players compared to 16 sounds like a recipe for measuring your life
with a stopwatch.

Hope they fix the chopper controls in BF3, I realize they are changable, but the BC2 defaults need some help.
Title: Re: Battlefield 3
Post by: General Battuta on March 04, 2011, 11:44:58 am
The Bad Company 2 choppers are easy and fun to fly if you ditch the mouse and use WASD and arrow keys.
Title: Re: Battlefield 3
Post by: JGZinv on March 04, 2011, 12:18:47 pm
I wouldn't call it easy "or" fun, but yeah it's an improvement.
Title: Re: Battlefield 3
Post by: General Battuta on March 04, 2011, 12:36:37 pm
Really? Man, I love flying the Apache/Havoc. You can pull off some great maneuvers and know that you look awesome from the ground doing it.
Title: Re: Battlefield 3
Post by: JGZinv on March 04, 2011, 12:54:01 pm
I've played my fair share of flight games, and I'd have to say either my config setup is poor, or again they really need to work on the implementation.
The first failure is that you "need" to switch controls to pilot the craft, that's a design issue. The other is I'd say the controls are very clunky feeling.
It's not as responsive, or as accurate as it could be using a KB. I'm probably setting myself up for disagreement here, but with as many people that
jump in and immediately crash - I'd say it needs a little bit more hand holding in terms of maintaining altitude and auto-leveling. Landings could make
a bit more sense than just dropping the chopper at low altitude.

I've even went to YouTube and tried watching some vids to get an idea, and folks there are stunt pilots compared to me. I went from ascending and
crashing back down, to staying aloft for a couple minutes till a random tank picks me out of the air. Haven't had much issue with other choppers or RPGs though.

Compared to older games from across the flight combat or FPS spectrum, I just think there's room for improvement.
Title: Re: Battlefield 3
Post by: General Battuta on March 04, 2011, 01:05:24 pm
You can't just drop the chopper to land, you need to hold S to spin down the rotors and stick the landing.
Title: Re: Battlefield 3
Post by: Hades on March 04, 2011, 02:04:46 pm
They can't have been as bad as GTA4 helicopters, which would flip and crash if you press the forward button
Title: Re: Battlefield 3
Post by: JGZinv on March 04, 2011, 04:42:27 pm
Um yeah.....

http://youtu.be/1WaGcouZ95k

http://youtu.be/jM6dbmBV2uc

http://youtu.be/BpvH_dzbscw

http://youtu.be/8xj4Bh81mxI

It's that bad. On Xbox they don't explode when something dumb happens, on PC they do.
So add a boom to the end of each video... along with everyone dying, and that sums it up.
Title: Re: Battlefield 3
Post by: General Battuta on March 04, 2011, 04:44:32 pm
Posting videos of morons flying doesn't make the point that the helicopter controls are bad. I can pull off some pretty badass stunts, and I could just as easily harvest a bunch of great videos of ace pilots from YouTube.
Title: Re: Battlefield 3
Post by: Scotty on March 04, 2011, 04:46:42 pm
Um yeah.....

http://youtu.be/1WaGcouZ95k

http://youtu.be/jM6dbmBV2uc

http://youtu.be/BpvH_dzbscw

It's that bad. On Xbox they don't explode when something dumb happens, on PC they do.
So add a boom to the end of each video... along with everyone dying, and that sums it up.

Yay for artificial selection of the worst examples!  For every one of the people who don't know what the hell they're doing, and for whom instructions wouldn't help any (and obviously didn't), there are two or three that know how to fly the thing.

EDIT:  ninja'd.
Title: Re: Battlefield 3
Post by: Dilmah G on March 04, 2011, 07:32:02 pm
I flew the black hawk at a mate of mine's house with k/m (this was after I asked him where he kept the anti-torque pedals :P ) and didn't find it that hard at all. Only thing I really noticed in comparison to other BF games I'd played was that A) throttle was more sensitive, and when you're doing tactical flying, this is obviously a good thing, and B) stick was more responsive, also an improvement compared to say, BFV's stick, which was more like trying to fly a truck compared to what it should've been.
Title: Re: Battlefield 3
Post by: IceFire on March 09, 2011, 07:37:12 pm
The helicopters are easier than in Battlefield 2. The biggest problem I have with Bad Company 2 is the screwed up joystick implementation. It's a known bug that no matter what you do some joysticks and this game have a reverse axis. So rudder left is rudder right, pitch forward is back, roll left is right... very confusing. So I'm doing alright with keyboard and mouse but it screams for my X-52... then I'd be a force to be reckoned with.
Title: Re: Battlefield 3
Post by: Rodo on March 15, 2011, 03:04:09 pm
Are those vids real?, ****... I need to get a better GPU right away... I NEED IT.
Title: Re: Battlefield 3
Post by: StarSlayer on March 16, 2011, 03:01:20 pm
Rooftop Trailer (http://www.gametrailers.com/video/fault-line-battlefield-3/711835)
Title: Re: Battlefield 3
Post by: MR_T3D on March 16, 2011, 06:32:13 pm
Rooftop Trailer (http://www.gametrailers.com/video/fault-line-battlefield-3/711835)
Disappointingly short, but..
HHHHHHGGGGGNNNNHHHHH
Title: Re: Battlefield 3
Post by: IceFire on March 16, 2011, 11:27:20 pm
Are those vids real?, ****... I need to get a better GPU right away... I NEED IT.
You mean the BF:Bad Company 2 videos? Yep those are real. It can look better on PC than console actually...although it's pretty spectacular either way.
Title: Re: Battlefield 3
Post by: Rodo on March 16, 2011, 11:34:40 pm
Not sure what you are talking about, I meant it for the 1st fault line vid, it looks really awesome, and this rooftop one as well.
Title: Re: Battlefield 3
Post by: Gortef on March 17, 2011, 04:51:34 am
Looking good again. (http://koti.mbnet.fi/gortef/Harbl/mosh.gif)
Title: Re: Battlefield 3
Post by: Grizzly on March 18, 2011, 02:00:52 am
Why does that rooftop remind me of Mirror's Edge?
Title: Re: Battlefield 3
Post by: General Battuta on March 18, 2011, 08:10:45 am
Why does that rooftop remind me of Mirror's Edge?

Same developer?
Title: Re: Battlefield 3
Post by: Grizzly on March 18, 2011, 08:42:30 am
Why does that rooftop remind me of Mirror's Edge?

Same developer?

Yeah, that too, but they're like... Exact copies.

Question about flying helicopters in Battlefield: Does Flight Simulator experience help?
Title: Re: Battlefield 3
Post by: Dilmah G on March 18, 2011, 09:04:41 am
IMO it does to a point. Helos don't handle much like they do IRL (people think they're super realistic because they're sensitive on the stick/throttle and you've got to land the bloody thing with some semblance of sanity, unlike most other BF games), but if you're a good stick and rudder man, well then, you're a good stick and rudder man.

BF Helos, like in any game, have their own quirks to master.
Title: Re: Battlefield 3
Post by: MR_T3D on March 18, 2011, 10:44:29 am
Why does that rooftop remind me of Mirror's Edge?

Same developer?

Yeah, that too, but they're like... Exact copies.

Question about flying helicopters in Battlefield: Does Flight Simulator experience help?

As far as I know, the flight model will be more like old Battlefield 2's, so I would assume that playing BF2 and getting used to its mechanics would be best way to 'practice' ahead of time would be through it.
Also, on the "looking like Mirror's edge" bit:
ME had some "baked-in radiosity" into its maps to make them colours so good, and BF3's engine is able to give the same effect...dynamically.
also, you can see your legs and stuff like in M'sE.
Title: Re: Battlefield 3
Post by: Scourge of Ages on March 18, 2011, 12:17:44 pm
Also the stuff on the roof in that video - the pipes, tanks, cooling unit, big boxy things - were all present in Mirror's Edge as well. The stuff makes good cover, and good obstacles for jumping over.
Title: Re: Battlefield 3
Post by: sigtau on March 18, 2011, 05:09:34 pm
need new pants
Title: Re: Battlefield 3
Post by: StarSlayer on March 18, 2011, 10:49:33 pm
Also the stuff on the roof in that video - the pipes, tanks, cooling unit, big boxy things - were all present in Mirror's Edge as well. The stuff makes good cover, and good obstacles for jumping over.

Well you won't be parkouring it across the rooftops to drop kick the sniper from behind in 90 plus pounds of rifle, Molle, ammo, hydration and other gear.   :p
Title: Re: Battlefield 3
Post by: Scotty on March 18, 2011, 11:43:40 pm
Also the stuff on the roof in that video - the pipes, tanks, cooling unit, big boxy things - were all present in Mirror's Edge as well. The stuff makes good cover, and good obstacles for jumping over.

Well you won't be parkouring it across the rooftops to drop kick the sniper from behind in 90 plus pounds of rifle, Molle, ammo, hydration and other gear.   :p

WATCH ME
Title: Re: Battlefield 3
Post by: MR_T3D on March 19, 2011, 12:53:58 am
Also the stuff on the roof in that video - the pipes, tanks, cooling unit, big boxy things - were all present in Mirror's Edge as well. The stuff makes good cover, and good obstacles for jumping over.

Well you won't be parkouring it across the rooftops to drop kick the sniper from behind in 90 plus pounds of rifle, Molle, ammo, hydration and other gear.   :p

WATCH ME
(http://29.media.tumblr.com/tumblr_lgbfu6To0u1qz9mxzo1_500.jpg)
Title: Re: Battlefield 3
Post by: StarSlayer on March 30, 2011, 09:07:24 am
Fault Line 3 (http://www.gametrailers.com/video/fault-line-battlefield-3/712299)
Title: Re: Battlefield 3
Post by: PsychoLandlord on March 30, 2011, 11:11:30 am
You know, I cant help but feel that standing under a cascade of falling Gatling gun shells is a terrible and painful idea.
Title: Re: Battlefield 3
Post by: Dilmah G on March 31, 2011, 04:45:01 am
Cool video, but haha! There is no SAW in the world that's that accurate! Anyway, t'is a BF game, all good.
Title: Re: Battlefield 3
Post by: Grizzly on March 31, 2011, 04:59:22 am
Isn't the Minimi rather accurate if you put it on a bipod, or have some other way to reduce the recoil?
Title: Re: Battlefield 3
Post by: Dilmah G on March 31, 2011, 05:23:32 am
I've got no idea, mate. That thing is an absolute beast to operate, though. At least it looked it when I saw it a few years ago.
Title: Re: Battlefield 3
Post by: Gortef on March 31, 2011, 05:34:38 am
Hah well at least this time the player character doesn't get knocked down and unconcious when some random dude comes and gives a punch. He fights back and wins!

Ooh I so wanna get on that little bird!
Title: Re: Battlefield 3
Post by: General Battuta on March 31, 2011, 07:44:22 am
Cool video, but haha! There is no SAW in the world that's that accurate! Anyway, t'is a BF game, all good.

SAW gunner buddy disagrees yo
Title: Re: Battlefield 3
Post by: Dilmah G on March 31, 2011, 07:56:26 am
Seriously? Well, I've only seen an F89 operated from the hip (funnily enough, as an example as to A) why we weren't getting qualified on both F88T and F89 in one day and B) why some of the cadets on our course would need to prove themselves mature enough to even hold a beast like that. :P We never ended up being able to use her. :( ) But yeah, I'll concede to a section gunner of course.
Title: Re: Battlefield 3
Post by: General Battuta on March 31, 2011, 08:05:48 am
Pretty sure it's an M240 anyway iirc
Title: Re: Battlefield 3
Post by: Dilmah G on March 31, 2011, 08:07:03 am
Oh well, I can barely tell the difference. I've never been briefed on a 240.
Title: Re: Battlefield 3
Post by: Grizzly on March 31, 2011, 08:36:33 am
M240 is a lot like the M249. The difference is that it has 7.62 as opposed to 5.56 bullets.
Title: Re: Battlefield 3
Post by: Dilmah G on March 31, 2011, 08:51:01 am
Ah yes. I thought for a second there that the F89 chambered in 7.62, then checked wiki and you were right. Jeez, it's been a while. :P But yeah, is there a way to differentiate between the two weapons visually fairly effectively?
Title: Re: Battlefield 3
Post by: Grizzly on March 31, 2011, 09:06:57 am
Ah yes. I thought for a second there that the F89 chambered in 7.62, then checked wiki and you were right. Jeez, it's been a while. :P But yeah, is there a way to differentiate between the two weapons visually fairly effectively?

I don't recall, I just play games :P (I love machine gunning in Arma... Mabye I should do machine gunning in the army, but it's not really my thing... I doubt too much). A quick look at the weapons tells me that the MAG (M240, the 7.62 one) has a longer barrel and a slonger stock. But that is not a really effective way.
Best way would just to look at the ammo it contains i'd geuss. But then there's also the Mark 48, which is an M249 retrofitted with 7.62 bullets. AAAARGH

And blergh! All those different names! All those different variants of the same belgium machine gun! why does everyone do that continiously?
Title: Re: Battlefield 3
Post by: Dilmah G on March 31, 2011, 09:09:09 am
Well I was only a cadet in my earlier teens...so we'll call it even. :P And aaaah, okay, that'd make sense if it was a higher calibre round. Could save someone's life if we had a Libya style revolution...in Australia, yeah right. :P

I know! Way to confuse the rest of us!
Title: Re: Battlefield 3
Post by: sigtau on March 31, 2011, 06:56:00 pm
Get That Wire Cut (http://www.ea.com/battlefield3/videos/faultline-episode-3)

ORGASMIC

EDIT: ****.
Title: Re: Battlefield 3
Post by: Suongadon on March 31, 2011, 07:15:40 pm
Rooftop Trailer (http://www.gametrailers.com/video/fault-line-battlefield-3/711835)

Would have been so much more exciting to play that as the sniper, rather than the usual whack-a-mole fodder in token sniper segment 6.
Title: Re: Battlefield 3
Post by: sigtau on March 31, 2011, 07:58:30 pm
I hate to say it, but in any narrative single player campaign in a modern-setting military FPS these days will have all of the tropes you all hate, so there's no ****ing way you'll find a modern-setting military FPS that doesn't at least partially represent the typical things we expect.

(In other words, no one will ever be happy with these games if they aren't already a hardcore fan of a series, so there's no reason to complain)
Title: Re: Battlefield 3
Post by: redsniper on April 01, 2011, 06:12:20 pm
Of course we can complain! Just because depth of story, gameplay, etc. isn't what sells nowadays and the masses just lap up the same re-hashed **** again and again and again, doesn't mean we have to like it.
Title: Re: Battlefield 3
Post by: sigtau on April 01, 2011, 10:02:36 pm
Never said you couldn't.  You've got every right to, because game designers should be smarter than to go along with the norm.

However, since that just isn't going to happen (there will always be consistencies), I simply think there is no reason to complain.
Title: Re: Battlefield 3
Post by: Novalith on April 14, 2011, 02:48:44 pm
Really can't wait to get my hands on this game X)
I've been playing the Play4Free version on PC and have Battlefield 2 Bad Company 2 on the PS3 and gotta say I'm a big fan :nod:
Title: Re: Battlefield 3
Post by: Grizzly on April 15, 2011, 08:34:42 am
Is Play4free any good?
Title: Re: Battlefield 3
Post by: StarSlayer on April 15, 2011, 10:19:11 am
Oooooo.

Grinding trailer (http://www.gametrailers.com/video/grinding-trailer-battlefield-3/712889)


With bonus vehicular snippitz at ze end!


Title: Re: Battlefield 3
Post by: Rodo on April 15, 2011, 05:18:57 pm
I want it so bad (http://www.youtube.com/watch?v=DsHIHxYXeLs&NR=1)
Title: Re: Battlefield 3
Post by: Grizzly on April 16, 2011, 02:30:27 am
I want it so bad (http://www.youtube.com/watch?v=DsHIHxYXeLs&NR=1)


Listen to this instead :D (http://www.youtube.com/watch?v=mKWjhurEN9E)
Title: Re: Battlefield 3
Post by: MR_T3D on April 16, 2011, 03:08:13 am
looking forward to the full 12 minute reveal this
SUNDAY
SUNDAY
SUNDAY
Title: Re: Battlefield 3
Post by: Gloc on April 16, 2011, 02:15:49 pm
You mean this (http://www.youtube.com/watch?v=2zw8SmsovJc) 12-minute reveal?

:)
Title: Re: Battlefield 3
Post by: StarSlayer on April 16, 2011, 04:16:27 pm
Toasty!
Title: Re: Battlefield 3
Post by: sigtau on April 17, 2011, 10:49:35 pm
I absolutely love it.
Title: Re: Battlefield 3
Post by: Gortef on April 18, 2011, 03:47:06 am
I knew it was going to be those 3 previous videos added together + some extra footage. I also know it's just some random footage from an SP campaing that will most likely be a normal run through with some added plot and good visuals. And there have not been that much info about MP apart from what they have said. But hot damn if I'm not hyped like heck at the moment.
Title: Re: Battlefield 3
Post by: MR_T3D on April 18, 2011, 09:39:52 am
I knew it was going to be those 3 previous videos added together + some extra footage. I also know it's just some random footage from an SP campaing that will most likely be a normal run through with some added plot and good visuals. And there have not been that much info about MP apart from what they have said. But hot damn if I'm not hyped like heck at the moment.
hey, we know things like select fire (+flashlight toggle) are in the game, and DAT COCKPIT
Title: Re: Battlefield 3
Post by: Pred the Penguin on April 19, 2011, 07:51:54 am
I usually don't get too hyped up about shooters... but that was awesome.
Title: Re: Battlefield 3
Post by: General Battuta on May 27, 2011, 03:51:29 pm
(http://i53.tinypic.com/15owak0.gif)

damn
Title: Re: Battlefield 3
Post by: PsychoLandlord on May 27, 2011, 04:00:50 pm
Needs to be in disk drive. Now.
Title: Re: Battlefield 3
Post by: Rodo on May 27, 2011, 04:13:22 pm
It looks amazing.
Title: Re: Battlefield 3
Post by: JGZinv on May 27, 2011, 04:21:44 pm
Someone remind me to rip those missile trails from the game files and import to FSO...
Those are likely DDS anyway... easy to hex edit *cough*
Title: Re: Battlefield 3
Post by: General Battuta on May 27, 2011, 04:26:00 pm
Someone remind me to rip those missile trails from the game files and import to FSO...
Those are likely DDS anyway... easy to hex edit *cough*

I'm pretty sure they are volumetric.
Title: Re: Battlefield 3
Post by: JGZinv on May 27, 2011, 04:36:21 pm
Eh well.. something to start with.
Title: Re: Battlefield 3
Post by: MR_T3D on May 27, 2011, 07:27:40 pm
Eh well.. something to start with.
volumetric effects in freespace...
GO FOR IT!
Title: Re: Battlefield 3
Post by: JGZinv on May 27, 2011, 07:59:00 pm
Well there was this SSD with volumetric lighting I thought was really awesome... course it was in about
40,000 parts and well over a million polies. Kinda ruined it for me...

What were we talking about again?

Oh yeah, explosions. Anyone know if there's going to be anything else before E3 in the way of news?
Title: Re: Battlefield 3
Post by: MR_T3D on May 28, 2011, 05:52:51 pm
Well there was this SSD with volumetric lighting I thought was really awesome... course it was in about
40,000 parts and well over a million polies. Kinda ruined it for me...

What were we talking about again?

Oh yeah, explosions. Anyone know if there's going to be anything else before E3 in the way of news?
no idea.

BTW, people's thoughts on Physicial warfare pack?
in UK, pre-order limited edition with it, and get type 88, DAO-12 early, flechette rounds weapon mod for DAO-12 (penetrates stuff, but less damage) and flash suppressor for SKS.
apparently that will  be only way UK guys get that stuff, but everyone can have flechette rounds and flash suppressors for other guns, and still get DAO-12 and SKS themselves.

not too excited about this, here's hoping they drop it.
Title: Re: Battlefield 3
Post by: IceFire on May 29, 2011, 09:41:23 am
What's the Physical Warfare pack? All I know about is Back to Karkand which I and my brother are DEFINITELY getting. We loved that map and pretty much the other three in the package too.
Title: Re: Battlefield 3
Post by: General Battuta on May 29, 2011, 10:05:55 am
Oh btw, lead designer has confirmed on twitter:

No perks that increase bullet damage (yess)

No perks that increase character hit points (yess)

They want the game to feel as balanced as humanly possible (yess)
Title: Re: Battlefield 3
Post by: Gortef on May 30, 2011, 04:09:59 am
Here's an "EA PWNED" coverage video of the Battlefield 3. Some new info and footage.

http://www.youtube.com/watch?v=PXaFw7aC9GE
Title: Re: Battlefield 3
Post by: Mongoose on May 30, 2011, 02:43:27 pm
They want the game to feel as balanced as humanly possible (yess)
Not to be a killjoy, but I should hope that every multiplayer developer ever would say pretty much the same thing during development. :p
Title: Re: Battlefield 3
Post by: General Battuta on May 30, 2011, 03:10:49 pm
They want the game to feel as balanced as humanly possible (yess)
Not to be a killjoy, but I should hope that every multiplayer developer ever would say pretty much the same thing during development. :p

I can understand thinking that from a passerby's point of view, but to someone who's been paying attention to trends in FPS design over the past couple years, the meaning of what he's saying here - in combination with the previous two Twitter items I quoted - is very specific.

If you can't read the subtext there are three giant words floating right under the surface and they are STOPPING POWER and JUGGERNAUGHT.

I hope your response will not be 'I don't pay much attention to trends in FPS design' followed by a tongue emote because that would be pretty formulaic.  :nervous:
Title: Re: Battlefield 3
Post by: JGZinv on May 30, 2011, 03:31:01 pm
Juggy's in MW2 served their role, which was to instill panic in co-op compared to the billions of fodder you could kill on your own.
Until we figured out a system, we went round and round hundreds of times in spec ops trying to get through the juggy missions.
I dare say spec ops was the only part of MW2 I really enjoyed.

Were they vastly over powered, rather unrealistic, and incredibly frustrating.... yes. But they were designed to be that way on purpose.
Title: Re: Battlefield 3
Post by: General Battuta on May 30, 2011, 03:34:54 pm
Juggy's in MW2 served their role, which was to instill panic in co-op compared to the billions of fodder you could kill on your own.

That's not the kind of juggernaut we're talking about here at all. Did you play MW1 multiplayer?
Title: Re: Battlefield 3
Post by: Mongoose on May 30, 2011, 04:22:22 pm
I hope your response will not be 'I don't pay much attention to trends in FPS design' followed by a tongue emote because that would be pretty formulaic.  :nervous:
Dammit, he guessed it. :(

(But yeah, the only FPS trend stuff I really pay attention to is my TF2 and laughing at my brother playing Black Ops.)
Title: Re: Battlefield 3
Post by: JGZinv on May 30, 2011, 06:21:03 pm
@ Battuta  yeah I played MW1 (liked it mostly), MW2 (blah mostly), WaW (not impressed, watched a playthrough of Blops... also played
most of the early CoD, MoH, and related FPS titles circa the playstation 1+2 era. Played everything Halo, and BFBC2.

Out of all that, I'd say I liked MW1 generically, Halo 2's story but H3's multiplayer, and BFBC2 as best overall.
Title: Re: Battlefield 3
Post by: General Battuta on May 30, 2011, 06:36:12 pm
@ Battuta  yeah I played MW1 (liked it mostly), MW2 (blah mostly), WaW (not impressed, watched a playthrough of Blops... also played
most of the early CoD, MoH, and related FPS titles circa the playstation 1+2 era. Played everything Halo, and BFBC2.

Out of all that, I'd say I liked MW1 generically, Halo 2's story but H3's multiplayer, and BFBC2 as best overall.

Okay, do you remember the Juggernaut perk from MW1? That's what I'm talking about.
Title: Re: Battlefield 3
Post by: JGZinv on May 30, 2011, 07:45:59 pm
Not really, but I recall stopping power...  anyways...
Title: Re: Battlefield 3
Post by: TrashMan on June 02, 2011, 08:27:06 am
One thing I enver liked about all these "realistic" war shooters, is that they never feel right. Not graphicly....
But in the actual action.

You mow down THOUSANDS during a course of a game. Enemy that can't hit the broad side of a barn. Rambo tactics still work.
That's just not realistic at all.
Title: Re: Battlefield 3
Post by: Dilmah G on June 02, 2011, 09:47:18 am
Man, try playing Battlefield. Well, multi, anyway, doesn't work a thing like that in my experience.
Title: Re: Battlefield 3
Post by: Pred the Penguin on June 02, 2011, 09:48:14 am
Then you should try ARMA or Operation Flashpoint if you haven't. If you're video game skills are anything like mine, you'll want to stick to the more arcade-y FPSs. :lol:
Title: Re: Battlefield 3
Post by: PsychoLandlord on June 02, 2011, 12:13:44 pm
OFP : Dragon Rising has the advantage of being a good entrypoint into the realistic FPS genre on account of it still feeling arcadey compared to ARMA or the original OFP, while still being impenetrable to your average CoD-kid. I recommend starting there, and if you breeze through it like I did, then go get ARMA 1 and 2. Thats all the realism you need, right there.
Title: Re: Battlefield 3
Post by: PsychoLandlord on June 06, 2011, 03:32:22 pm
Just watched the E3 footage of BF3, included a Live Demo of a Tank-based mission from Sp. It was awe-inducing.
Title: Re: Battlefield 3
Post by: General Battuta on June 06, 2011, 03:34:03 pm
hahahahah holy **** that was amazing
Title: Re: Battlefield 3
Post by: JGZinv on June 06, 2011, 04:03:31 pm
Like this trailer?
http://www.youtube.com/watch?v=SEXOpS9_OdQ

http://psnow.es/video/play/4020

http://gamingeverything.com/?p=5473
Title: Re: Battlefield 3
Post by: StarSlayer on June 06, 2011, 05:31:15 pm
SABOT UP! (http://www.gametrailers.com/video/e3-2011-battlefield-3/714910)
Title: Re: Battlefield 3
Post by: PsychoLandlord on June 06, 2011, 05:34:18 pm
SABOT UP! (http://www.gametrailers.com/video/e3-2011-battlefield-3/714910)

Thats the one. This. This trailer floored me.
Title: Re: Battlefield 3
Post by: sigtau on June 06, 2011, 06:56:16 pm
You aren't the only one.  That trailer kicked ass.
Title: Re: Battlefield 3
Post by: NGTM-1R on June 06, 2011, 07:15:38 pm
If only they hadn't censored it. :(
Title: Re: Battlefield 3
Post by: mxlm on June 06, 2011, 11:13:20 pm
If only they hadn't censored it. :(

http://e3.gamespot.com/press-conference/ea-e3/?tag=content_nav%3Bvideo%3Bea

Go to ~46 minutes, no censoring.
Title: Re: Battlefield 3
Post by: Gortef on June 07, 2011, 01:09:14 pm
One more link to the mass of E3 spam

http://www.battlefield.com/battlefield3/blog/e3recap-monday
Title: Re: Battlefield 3
Post by: StarSlayer on July 21, 2011, 09:40:44 am
Some Multi Footage (http://www.gametrailers.com/video/sdcc-11-battlefield-3/717719)

Pretty hawt overall, my only complaint is that the firearm sounds are a little unsatisfactory.   To give a comparison the bank robbery scene from Heat (http://www.youtube.com/watch?v=ZL9fnVtz_lc) is arguably one of the best sounding gunfights in film, primarily because it is the raw audio from the actual filming rather then edited audio after the fact.  The film makers realized that the sound of gunfire in an LA street, with the way the sound reverberates against the buildings and such couldn't be manufactured in the studio as well as the actual noise.  I find the weapons in the BF3 trailers often sound little more then pop guns so far.
Title: Re: Battlefield 3
Post by: IceFire on July 21, 2011, 04:18:27 pm
Some Multi Footage (http://www.gametrailers.com/video/sdcc-11-battlefield-3/717719)

Pretty hawt overall, my only complaint is that the firearm sounds are a little unsatisfactory.   To give a comparison the bank robbery scene from Heat (http://www.youtube.com/watch?v=ZL9fnVtz_lc) is arguably one of the best sounding gunfights in film, primarily because it is the raw audio from the actual filming rather then edited audio after the fact.  The film makers realized that the sound of gunfire in an LA street, with the way the sound reverberates against the buildings and such couldn't be manufactured in the studio as well as the actual noise.  I find the weapons in the BF3 trailers often sound little more then pop guns so far.
It might be a stylistic consideration but I find the Battlefield gun noises to have a bit of a muffled feel to them. There may be a good reason for that - gunfire is actually not that pleasant of a noise over long periods of gaming. Some shooters do this better than others but sometimes the sound of the gun becomes so tiresome that you don't even want to shoot it anymore... or you turn down the speakers or something like that. So perhaps this is a smart move.

Still Battlefield Bad Company 2 has pretty freaking awesome sound and I expect BF3 to be even better. Maybe we'll see the full realization when the game is closer to release.
Title: Re: Battlefield 3
Post by: MR_T3D on July 29, 2011, 02:41:29 pm
Some impressions JUST FROM LEAKED ALPHA VIDEOS, I AM DEFINITELY NOT PLAYING IT AND UNDER AN NDA AND PRETENDING MY INFO IS NOT FROM MY 1st HAND EXPIRENCE WITH THE INCOMPLETE ALPHA BUILD AND MY POINTS FROM THE VIDEOS MAY BE CHANGED IN BETA AND RETAIL BUILDS
-Gunplay is fun, bullets hurt, guns are very good looking and sounding, in that they sound appropriate for their enviroment, but a little quiet (should be fixed in retail, "war tapes" sound option.)
-Rush is imbalanced
-Runs slightly better than BC2 and looks a fair bit better.
-teamwork in firefights matters
-suppression is neat
-health regen is fast once it starts (15s of not shot or shot at)
Title: Re: Battlefield 3
Post by: Grizzly on July 29, 2011, 03:33:56 pm
Quote
-Runs slightly better than BC2

Aah cool.

By the way.. Why did they put a 'machinegun class' back in.. Okay, that supression thing is quite nice aperently, and they probably get the AMMOB, but I prefered it if the MG's stayed with the medics, or the medic stuff stayed with the MG's.

Then again, a lot of people play 'Assault' just because it sounds cool. The fact that there is no more medic class should ensure that people play the medic more often :D
Title: Re: Battlefield 3
Post by: IceFire on July 31, 2011, 06:25:24 pm
Quote
-Runs slightly better than BC2

Aah cool.

By the way.. Why did they put a 'machinegun class' back in.. Okay, that supression thing is quite nice aperently, and they probably get the AMMOB, but I prefered it if the MG's stayed with the medics, or the medic stuff stayed with the MG's.

Then again, a lot of people play 'Assault' just because it sounds cool. The fact that there is no more medic class should ensure that people play the medic more often :D
It's different but I like how they have continually refined the class approach. I do sort of miss the dedicated C4 Special Ops class as that was my favourite but Medic, Support, Recon and Engineer seem like a really good mix. It does also appear that the types of equipment sported by each are more varied than in BC2. From what I hear the Engineer can use Carbines and SMGs. Recon has Snipers but I think it may also have access to SMG so I could configure a Recon class for short range instead of long range combat. Don't quote me on that but I think that's what I've seen.
Title: Re: Battlefield 3
Post by: MR_T3D on August 04, 2011, 12:24:56 pm
Quote
-Runs slightly better than BC2

Aah cool.

By the way.. Why did they put a 'machinegun class' back in.. Okay, that supression thing is quite nice aperently, and they probably get the AMMOB, but I prefered it if the MG's stayed with the medics, or the medic stuff stayed with the MG's.

Then again, a lot of people play 'Assault' just because it sounds cool. The fact that there is no more medic class should ensure that people play the medic more often :D
It's different but I like how they have continually refined the class approach. I do sort of miss the dedicated C4 Special Ops class as that was my favourite but Medic, Support, Recon and Engineer seem like a really good mix. It does also appear that the types of equipment sported by each are more varied than in BC2. From what I hear the Engineer can use Carbines and SMGs. Recon has Snipers but I think it may also have access to SMG so I could configure a Recon class for short range instead of long range combat. Don't quote me on that but I think that's what I've seen.
the support kit, with the LMG or an allkit gun like an SMG or shotgun, *might* have C4, and it *might* have been really fun in the alpha to use it, espicially because terrain is destructible and because support has ammo boxes, you have infinite C4 for blowing stuff up.
Title: Re: Battlefield 3
Post by: JGZinv on August 16, 2011, 10:40:42 am
Utterly speechless...

http://www.youtube.com/watch?v=NDDfPxF3EFE&feature=player_embedded
Title: Re: Battlefield 3
Post by: Luis Dias on August 16, 2011, 12:57:23 pm
It's just amazing.
Title: Re: Battlefield 3
Post by: MR_T3D on August 16, 2011, 04:37:04 pm
my God.
MP game of the year.
also command wheel is in list of all guns and kit is out now.  some prett exotic ones out there
Title: Re: Battlefield 3
Post by: Rodo on August 16, 2011, 04:39:39 pm
It looks just... awesome.
I DO REALLY hope it does play awesome as trailers / vids make it seem.
Title: Re: Battlefield 3
Post by: JGZinv on August 16, 2011, 04:53:43 pm
BF3 also now has a co-op mode... there's a trailer at Kotaku too.
Title: Re: Battlefield 3
Post by: Grizzly on August 17, 2011, 12:11:20 am
I don't have enough money.
I will also be in university next year

:(.
Title: Re: Battlefield 3
Post by: Drogoth on August 17, 2011, 12:17:42 am
I don't have enough money.
I will also be in university next year

:(.

I know the feeling man, i need a new rig to play this, and Im starting uni in september :(
Title: Re: Battlefield 3
Post by: Grizzly on August 17, 2011, 06:43:21 am
Quote
i need a new rig to play this,
You don't. the BF3 alpha apperenly runs better then BC2.
Title: Re: Battlefield 3
Post by: Pred the Penguin on August 17, 2011, 09:39:11 am
When I start school again I won't have a compter. :lol: My uncle's house where I'll be living does have a pretty wicked PC that can run pretty much anything though...
Title: Re: Battlefield 3
Post by: Veers on August 17, 2011, 10:49:35 pm
Why do I get the feeling that this game is beyond awesome and will be the game that finally kills this computer?  :shaking:

EDIT: I assume PC is the way that most people are going?
Title: Re: Battlefield 3
Post by: Pred the Penguin on August 18, 2011, 05:29:24 am
64 players online is the only way to go...
Title: Re: Battlefield 3
Post by: sigtau on August 18, 2011, 05:38:05 pm
Utterly speechless...

http://www.youtube.com/watch?v=NDDfPxF3EFE&feature=player_embedded

Nyarghaskdflhlskdfaklsj  :eek2: *drool*

We will never need to have another FPS game again, this one does it all.
Title: Re: Battlefield 3
Post by: Luis Dias on August 18, 2011, 08:07:16 pm
Doznt' havv spacebeamz. So Therr.
Title: Re: Battlefield 3
Post by: StarSlayer on August 18, 2011, 09:06:43 pm
ZAAPPPP!

(http://i51.tinypic.com/2wegyfa.jpg)
Title: Re: Battlefield 3
Post by: JGZinv on August 18, 2011, 09:21:51 pm
Must read link now...

http://www.joystiq.com/2011/08/18/battlefield-3-fact-sheet-outs-multiplayer-weapons-vehicles-mod/
Title: Re: Battlefield 3
Post by: Deka1184 on August 19, 2011, 12:33:47 am
I remember the good old days of Battlefield 2. Flying an empty transport chopper loaded with C4 into an enemy spawn. Sniping people from the cranes on that one Dam level. Its the amount of players per map, vehicles, and gameplay that makes a normally FPS-avoidant guy like me adore the Battlefield series.
Title: Re: Battlefield 3
Post by: mxlm on August 19, 2011, 01:34:11 am
Word is the console version gets a proper server browser while the PC version has to go through a webpage to join a game. No, really. (http://bf3blog.com/2011/08/battlefield-3-pc-version-wont-have-in-game-server-browser/)

(http://t3.gstatic.com/images?q=tbn:ANd9GcTBFbWGx5cZEOGgJo3D6q5HBc4QR1CouRtTXSQ-w55zwLhxMK0qWA)
Title: Re: Battlefield 3
Post by: Grizzly on August 19, 2011, 05:16:27 am
According to the users in this topic (http://www.rockpapershotgun.com/forums/showthread.php?1098-Battlefield-3-PC-Version-Doesn-t-Have-In-Game-Server-Browser-%28Console-Version-Does!%29&p=27462#post27462) its not really all that *trollface*, but it actually works better then the BC2 server browser. I geuss it is exactly like the way they did it in Supreme COmmander trough GPGnet (a really fast client btw).
Title: Re: Battlefield 3
Post by: The E on August 19, 2011, 05:47:30 am
The things PC users get upset over these days......
Title: Re: Battlefield 3
Post by: Hades on August 19, 2011, 06:16:18 am
So long as it works (which the BC2 in-game browser didn't), I'm fine with it.
Title: Re: Battlefield 3
Post by: mxlm on August 19, 2011, 06:33:20 pm
According to the users in this topic (http://www.rockpapershotgun.com/forums/showthread.php?1098-Battlefield-3-PC-Version-Doesn-t-Have-In-Game-Server-Browser-%28Console-Version-Does!%29&p=27462#post27462) its not really all that *trollface*, but it actually works better then the BC2 server browser.
Yeah, I've been hearing that as well. Guess my assumption that it was a terrible idea was incorrect.

Quote
The things PC users get upset over these days......

Who's upset?
Title: Re: Battlefield 3
Post by: The E on August 20, 2011, 02:24:31 am
Have you read the comments thread attached to the post you linked to?
Title: Re: Battlefield 3
Post by: mxlm on August 20, 2011, 04:49:58 pm
I tend to avoid comment threads that aren't on RPS, and even then...

I presume the answer is "those people there".
Title: Re: Battlefield 3
Post by: StarSlayer on September 09, 2011, 12:23:37 pm
Night Attack (http://www.gametrailers.com/video/operation-guillotine-battlefield-3/720456)
Title: Re: Battlefield 3
Post by: CKid on September 09, 2011, 01:08:42 pm
I want this game sooooo badly right now.
Title: Re: Battlefield 3
Post by: Firstdragon34 on September 10, 2011, 08:39:49 am
I'm humming Jeremy Soule's Battlefield tune right now. =)
Title: Re: Battlefield 3
Post by: Achillion on September 12, 2011, 06:34:08 pm
So how much are you all turned off by the whole Origin thing?
Title: Re: Battlefield 3
Post by: Firstdragon34 on September 12, 2011, 07:16:30 pm
What do you mean 'The Origin thing?' Do you mean Dragon Age: Origins? Please specify, thank you.
Title: Re: Battlefield 3
Post by: Achillion on September 12, 2011, 07:27:13 pm
For some reason I thought it was mentioned already in the thread somewhere; I was mistaken.

I've noticed a few people on other forums and blogs being put off by the fact that BF3 will require Origin (the new EA digital game distribution platform) and because it wont be available on Steam. I'm sure everyone who's complained about it will eventually buy the game anyway (kinda like what happened to MW2), but I was curious if anyone here has any feelings about it.
Title: Re: Battlefield 3
Post by: Firstdragon34 on September 12, 2011, 07:34:45 pm
I'll have to research it, but in the meantime look up Play! A video game symphony live! on youtube and find the Battlefield theme. It is just awesome. Trust me. ^^
Title: Re: Battlefield 3
Post by: achtung on September 12, 2011, 07:35:01 pm
For some reason I thought it was mentioned already in the thread somewhere; I was mistaken.

I've noticed a few people on other forums and blogs being put off by the fact that BF3 will require Origin (the new EA digital game distribution platform) and because it wont be available on Steam. I'm sure everyone who's complained about it will eventually buy the game anyway (kinda like what happened to MW2), but I was curious if anyone here has any feelings about it.


It's making me have strong second thoughts. I know I won't be pre-ordering, at the very least.
Title: Re: Battlefield 3
Post by: Firstdragon34 on September 12, 2011, 07:44:47 pm
Battlefield 3 is sounding like one heck of a game, maybe it will surpass Crysis 2; in graphics and physics.
Title: Re: Battlefield 3
Post by: achtung on September 12, 2011, 07:55:48 pm
Battlefield 3 is sounding like one heck of a game, maybe it will surpass Crysis 2; in graphics and physics.

And maybe Origin will surpass Games For Windows Live in "garbage" factor. I'll just wait and see.
Title: Re: Battlefield 3
Post by: Firstdragon34 on September 12, 2011, 08:08:17 pm
I had my expectations with Crysis 2 and it was awesome, but the water detail and enviroment destruction was cool, but Cryengine 3 was a let down. I hope DICE is better then Crytek.
Title: Re: Battlefield 3
Post by: MR_T3D on September 14, 2011, 03:18:18 pm
So how much are you all turned off by the whole Origin thing?
It's fine.
It's EULA is no scarier than valve's
It's client is marginally smoother than steam, too, boots quicker, easier.
Origin is fine.

and the battlelog site as the server browser actually works great, no splash screens, no waits, just alt_tab and you're in.
Title: Re: Battlefield 3
Post by: IceFire on September 14, 2011, 11:44:47 pm
So how much are you all turned off by the whole Origin thing?
It's fine.
It's EULA is no scarier than valve's
It's client is marginally smoother than steam, too, boots quicker, easier.
Origin is fine.

and the battlelog site as the server browser actually works great, no splash screens, no waits, just alt_tab and you're in.
That's my take as well. The scariest part of the Origin EULA was changed anyways.

Whatever the case it... EULA's tend to suck no matter who wrote them. I want to play BF3... I'll deal with Origin if I have to. To be honest it doesn't seem like a big deal. Yeah it's yet another system/store thing that you have to keep track of. But eh...
Title: Re: Battlefield 3
Post by: Firstdragon34 on September 15, 2011, 12:03:13 am
Hopefully the DRM won't be a problem, you'll most likey have to activate you game via internet.
Title: Re: Battlefield 3
Post by: Ravenholme on September 15, 2011, 12:05:01 am
So how much are you all turned off by the whole Origin thing?
It's fine.
It's EULA is no scarier than valve's
It's client is marginally smoother than steam, too, boots quicker, easier.
Origin is fine.

and the battlelog site as the server browser actually works great, no splash screens, no waits, just alt_tab and you're in.

Hmmm, I have them both set to start on my system booting up and Steam consistently beats Origin to starting up. That, and I can't find the option to tell Origin NOT to load on system start up, which is bloody infuriating.
Title: Re: Battlefield 3
Post by: Grizzly on September 15, 2011, 01:03:58 am
So how much are you all turned off by the whole Origin thing?
It's fine.
It's EULA is no scarier than valve's
It's client is marginally smoother than steam, too, boots quicker, easier.
Origin is fine.

and the battlelog site as the server browser actually works great, no splash screens, no waits, just alt_tab and you're in.

Hmmm, I have them both set to start on my system booting up and Steam consistently beats Origin to starting up. That, and I can't find the option to tell Origin NOT to load on system start up, which is bloody infuriating.

Msconfig? I thought I found the option rather quickly in Origin itself, but if all else fails, just type 'msconfig' into your start menu.

Steam booting earlier then origin might have nothing to do with origin. Steam might have set itself a higher priority.
Title: Re: Battlefield 3
Post by: Ravenholme on September 16, 2011, 07:54:43 am
So how much are you all turned off by the whole Origin thing?
It's fine.
It's EULA is no scarier than valve's
It's client is marginally smoother than steam, too, boots quicker, easier.
Origin is fine.

and the battlelog site as the server browser actually works great, no splash screens, no waits, just alt_tab and you're in.

Hmmm, I have them both set to start on my system booting up and Steam consistently beats Origin to starting up. That, and I can't find the option to tell Origin NOT to load on system start up, which is bloody infuriating.

Msconfig? I thought I found the option rather quickly in Origin itself, but if all else fails, just type 'msconfig' into your start menu.

Steam booting earlier then origin might have nothing to do with origin. Steam might have set itself a higher priority.

Well, assuming that it came out in one of the updates that I haven't bothered to install, it's lack at any point in Origin's existence was a shocking oversight.
Title: Re: Battlefield 3
Post by: FoeHammer on September 17, 2011, 01:13:58 pm
I, for one, am still super excited about this, though as a PC gamer, I'm kinda bummed that they're delaying the release of the beta on PC for Sony to approve the PS3 beta.  No more than a week away I hope
Title: Re: Battlefield 3
Post by: Achillion on September 18, 2011, 08:05:52 am
So how much are you all turned off by the whole Origin thing?
It's fine.
It's EULA is no scarier than valve's
It's client is marginally smoother than steam, too, boots quicker, easier.
Origin is fine.

and the battlelog site as the server browser actually works great, no splash screens, no waits, just alt_tab and you're in.

Hmmm, I have them both set to start on my system booting up and Steam consistently beats Origin to starting up. That, and I can't find the option to tell Origin NOT to load on system start up, which is bloody infuriating.

Msconfig? I thought I found the option rather quickly in Origin itself, but if all else fails, just type 'msconfig' into your start menu.

Steam booting earlier then origin might have nothing to do with origin. Steam might have set itself a higher priority.

Well, assuming that it came out in one of the updates that I haven't bothered to install, it's lack at any point in Origin's existence was a shocking oversight.

I can't find the option either, though I noticed it being ticked when I was installing Origin, so I disabled it on installation.
You know, it could just be in the "Start Up" folder of the Start Menu. Have you checked there?
Title: Re: Battlefield 3
Post by: Al-Rik on October 01, 2011, 12:26:38 pm
Battlefield 3 is sounding like one heck of a game, maybe it will surpass Crysis 2; in graphics and physics.

Sorry, but the Battlefield series were never about graphics.

Battlefield 1942 was about big battles on large maps with tanks and planes.
The big maps gave you a lot of opportunities to attack. You didn't have to use always the same way to attack.

Battlefield 2 was also about big battles, but with an big improvement in coordination between the players.
DICE created a lot of useful tools to promote Teamwork, even between players who can't communicate because of different languages.

The biggest improvement was the Squad & the comroses.
Players were able to create small groups, and the leader of the Squad was able to set Orders like Attack / Defend / Destroy.
(http://i299.photobucket.com/albums/mm296/Alreech/Battlefield/th_Squadleader.jpg) (http://s299.photobucket.com/albums/mm296/Alreech/Battlefield/?action=view&current=Squadleader.jpg)

If you want to tell your Teammates to set up a defence at a specific point you only have to press Q, select the order an confirm.
Everyone in your Squads get's the Order as voice over in his native language and as icon in the HUD.

One player was also able to act as commander, giving orders to squadleaders:
(http://i299.photobucket.com/albums/mm296/Alreech/Battlefield/th_screen004.jpg) (http://s299.photobucket.com/albums/mm296/Alreech/Battlefield/?action=view&current=screen004.jpg)

Coordination of players was the big thing in Battlefield 2, and it worked.
In most other shooters there is no coordination, every player does his one thing.

And what did DICE with this unique thing in Battlefield 3 ?
They throw it out and made a Call of Duty Clone with better graphics, physics and destroyable cover.
 
At the moment there is almost no coordination possible in the Beta Version of Battlefield 3.
Were are no Comroses to ask your Squadmates for a Medpack or Ammonition.
You can't tell them "Let's go" or "Need Support !" or even "Thanks" after they revived you.

You can't check the tactical situation ( where is the enemy ? where are holes in our defence ) becaus the game doesn't have a map - only a small minimap in the HUD. 

You can give attack and defend orders als Squadleader - but the game doesn't play any orders to your squadmates, and the game doesn't inform you that you are the squadleader.

Also the matchmaking is horrible
If your have a lot of friends in your buddy list and can use a teamspeak and are lucky to bee on the same side in the same Squad than you can rock this game.
If you are alone, without buddies, without teamspeak you are lost. Without Teamspeak there is no coordination. Your Squadmates run in different directions instead of stick together so in most cases you don't have anyone to cover your back.
Title: Re: Battlefield 3
Post by: Achillion on October 01, 2011, 12:43:02 pm
So, the squad orders from Bad Company 2 didn't make it? They weren't as detailed as the ones in BF2, but they were contextual and they worked:
- Q while targeting medic and you tell him you need health
- Q on an objective and it becomes the squad objective giving more points if captured/destroyed/defended accordingly
- Q on an enemy and he's marked on the HUD and map (minimap and full map)
- Q on a friendly vehicle and you ask for a ride
- Q on a soldier and you ask for ammo

Sure, there's no "Thanks", "Go" or "Follow me", but it's a lot more than nothing.

So none of that made it through?
Title: Re: Battlefield 3
Post by: Al-Rik on October 01, 2011, 01:20:15 pm
So, the squad orders from Bad Company 2 didn't make it? They weren't as detailed as the ones in BF2, but they were contextual and they worked:
- Q while targeting medic and you tell him you need health
- Q on an objective and it becomes the squad objective giving more points if captured/destroyed/defended accordingly
- Q on an enemy and he's marked on the HUD and map (minimap and full map)
- Q on a friendly vehicle and you ask for a ride
- Q on a soldier and you ask for ammo

Sure, there's no "Thanks", "Go" or "Follow me", but it's a lot more than nothing.

So none of that made it through?
Difficult to say.
You can spot with Q, and as a Squadleader you can give an Order.
but at the moment no one seems to use it besides to Spot.

Maybe it's broken in the beta and no sounds are played, because I never heard any request or order (even then I set as squadleader an order !).
Full map isn't in the beta and I didn't see any option for it in the key bindings, so you have only the minimap to check the situation (no, you can't zoom the map level).

While the context sensitive elements of Bad Company are better than nothing, they have the problem that they are context sensitve.
You can only cry out for a medic or ammunition if a medic or assault is in your line of sight.
And if more than one player is under the crosshair, the system doesn't work because it doesn't know which one is affected.
Title: Re: Battlefield 3
Post by: Achillion on October 01, 2011, 01:41:21 pm
True, it's not perfect, but where I play people use it a lot. The incentive the points give makes it worthwhile even if you're a jackass who wants to play it lone gunman.

I think the squad spawning mechanism makes the most difference though. Since I play hardcore mostly where spotting doesn't help much (well it shouts out and gives points on kill, but doesn't appear anywhere), spawning on your squadmates who are behind enemy lines sort of forces you to work together. I think that alone I think is a big game changer and the points incentive will help people realise you can't go around playing alone. It might take a while for new players to realise that you level twice as fast if you play nice, but I think a couple of months after it hits retail it'll feel more like BF and less like CoD.

EDIT: For some unknown reason, I thought the beta was a pre-order only thing. I just noticed now on Origin that it's completely open. Installing now.
Title: Re: Battlefield 3
Post by: Al-Rik on October 01, 2011, 06:14:25 pm
Well, the Squad Spawn is a nice feature, but many times in BF2 and in Bad Company your Squadmates only spawn at your position, only to run in different directions instead of supporting you.
( And in worst cases they reveal your position )

For me are other functions more important. Like to communicate with my teammates.


The Hardcore BF2 Mod Project Reality has removed the spotting almost total ( only Recons can spot, and only with googles ) and they also removed the Squadspawn.
No Chance to spawn behind enemy lines by slipping with one player through them (or jumping out of a jet, using it as taxi).
No Crosshairs, headshoot is almost every time a kill, and if you don't get killed by the bullet you will quickly bleed to death if a medic isn't near.
But they keep the Comroses and even expand them.

Some hints for the beta:
The game launcher of BF3 gives you the option to create a party. To create a Party you have to invite players from your buddy list.
It's a group of players connected by voip. You can join as party, in that case the server try to put you at least on the same side. but still you have to be lucky to be in the same squad.

Disconnect your joystick before starting BF3, or it's possible that you spin around with out a chance to stop after spawning

Gamesettings and Keybindings can only be changed In Game and spwaned.
Title: Re: Battlefield 3
Post by: Achillion on October 01, 2011, 07:30:04 pm
Yeah I heard about not being able to change settings when not spawned or playing. I guess with retail BF3 you'll be able to change settings in the single player menus before launching MP mode, but it's still a bit lame that they didn't think of that for the Beta.
Title: Re: Battlefield 3
Post by: Achillion on October 02, 2011, 10:46:58 am
As a long time BFBC2 player, here are my positive impressions on differences in BF3 beta:

- Nothing is hidden. You had health in BC2, but no value, so you had to guess from the blood on the screen. Now you get a proper old school % meter on the hud. You also get the number of times you've killed each player and vice versa (displayed during kill cam). It's a nice touch for keeping track of "nemesis" type stats. I know they probably hid stuff like HP points in BC2 for "realism", but it's just plain jumping on the CoD bandwagon really.

- Kill assist points depending on the amount of damage you did. So, if you do 99 damage to an enemy and another person gets the kill, you'll get your 99 points out of 100 for the kill.

- Weapon attachments, gadgets and specs are different things. In BC2, they were all the same and if you chose something like lightweight gear to sprint faster, you couldn't get a rifle scope because they belonged to the same slot.

- Firing modes (semi or full auto). Just a nice detail that's often useful for sniping with an assault rifle.

- Prone. Self-explanatory I believe.

- Suppressive fire. Blurs an enemy's vision when being fired upon. Even if you can't see him, you can suppress an enemy by shooting near his cover while friendlies advance. Another nice feature, IMO.


As for the negative impressions, they've all been said:

- Settings, key bindings etc are inaccessible when dead.

- No full map. You can't see the full level at any given time, but you can enlarge the minimap during combat for details.


Also a neutral comment:

- Assault now drops medkits and support (was medic in BF2) drops ammo. I don't know how it was in older BF games, but in BC2 it was reversed. I can't say which one makes more sense though, to be honest.
Title: Re: Battlefield 3
Post by: Al-Rik on October 02, 2011, 12:54:08 pm
- Assault now drops medkits and support (was medic in BF2) drops ammo. I don't know how it was in older BF games, but in BC2 it was reversed. I can't say which one makes more sense though, to be honest.
In BF 2142 the Assault was also Medic.
In BF2 the Medic was armed with the same Weapon as the Assault + hand grenades.  + medkit + defib.
The Assault was armed with assault rifle, a nadelauchner (less useful in CQB as the granates) and no hand grenades.
most BF2 Players preferred the medic in close combat, because of the Defib, so Dice deicide to combine Assault and Medic in BF 2142.
Title: Re: Battlefield 3
Post by: MR_T3D on October 02, 2011, 04:57:31 pm
After playing the whole series over the last 10 years, I must say that I much prefer the LMG guy having ammo kits, because his main weapon is just better suited to being less mobile, "digging in" (C4+terrain deformation=trenches and foxholes) and providing suppressing fire.
Title: Re: Battlefield 3
Post by: Achillion on October 02, 2011, 05:47:49 pm
I accept that logic.
From what I've seen so far, I think classes share unlockable weapons, so they're only defined based on their secondary items and explosives.

Also, I don't know how it was in BF2, but here you have to unlock every attachment for each weapon separately. In BC2, unlocks were class based and were applied to all weapons of that class.

EDIT: Actually I was wrong. They don't share most unlockable weapons. I guess it is the same as BC2, where classes only share weapons unlocked through leveling.
Title: Re: Battlefield 3
Post by: MR_T3D on October 02, 2011, 06:38:49 pm
I accept that logic.
From what I've seen so far, I think classes share unlockable weapons, so they're only defined based on their secondary items and explosives.

Also, I don't know how it was in BF2, but here you have to unlock every attachment for each weapon separately. In BC2, unlocks were class based and were applied to all weapons of that class.

EDIT: Actually I was wrong. They don't share most unlockable weapons. I guess it is the same as BC2, where classes only share weapons unlocked through leveling.
All classes do share shotguns and PDWs (IE SMGs, PDR) and AS-VAL though
In BF2, the unlocks were limited to 2 extra weapons for each class. nothing more, nothing less.
Every class had full equipment, and I prefer things that way.
Title: Re: Battlefield 3
Post by: Scourge of Ages on October 02, 2011, 06:50:09 pm
Prone! Whoooot!
I can recon again!
I liked doing that in 2142, hitting the cloak and sneaking up on jerks. Didn't work at all in BC2, because obviously you can't cloak, but you can't even go prone to try to blend in with the ground.
Title: Re: Battlefield 3
Post by: JGZinv on October 03, 2011, 02:04:33 am
You're forgetting scope glare has been added here..... looks like you're shining a flashlight at someone whenever you go to snipe
and stay still for a few seconds. You'll get 3-4 kills at best before you need to move, or you'll get a batch of people after you soon
as they respawn.

There's no wookie suits either...
Title: Re: Battlefield 3
Post by: Achillion on October 03, 2011, 04:36:56 am
You're forgetting scope glare has been added here..... looks like you're shining a flashlight at someone whenever you go to snipe
and stay still for a few seconds. You'll get 3-4 kills at best before you need to move, or you'll get a batch of people after you soon
as they respawn.

There's no wookie suits either...

I did forget that. It's good for keeping snipers on their toes, but a bit overdone at times I think.
Also, you can blind people with flashlights, so it's a nice balance between lighting up dark areas and blinding at close range against revealing your position.
You can also semi-blind people with laser sights, but if you got a laser sight in someone's eye it probably means you're one click away from a headshot.
Title: Re: Battlefield 3
Post by: IceFire on October 03, 2011, 07:59:00 pm
Been playing the beta the last few days. It's pretty good but pretty buggy as well. I'd like to see more teamwork elements come back in. Battlefield 2 was fantastic at that. Bad Company 2 was alright and had some. The beta has very little but I'm expecting to see more in the final product.

Gameplay is definitely not CoD. It's very tactical and fairly difficult to succeed at. No running and gunning at all.
Title: Re: Battlefield 3
Post by: Unknown Target on October 05, 2011, 03:51:50 am
Apparently you can only access squads via Origin, that might explain why some of the team play has gone away.

Went from definitely going to buy it to probably not, over the course of playing the game and experiencing Origin as well.
Title: Re: Battlefield 3
Post by: Hades on October 05, 2011, 07:09:14 am
http://www.youtube.com/watch?v=0xRs7pYI1vo
Title: Re: Battlefield 3
Post by: Achillion on October 05, 2011, 08:56:42 am
Apparently you can only access squads via Origin, that might explain why some of the team play has gone away.


What do you mean? I know you can leave and enter a squad at any time during a game, but the difference with BC2 is that you can't choose which squad to join and there's no way to see the squads laid out (see who's with who).

Also, they did remove most of the contextual Q commands. The only thing I've managed to do with Q is spot an enemy (no orders, call for help, or anything).

I doubt they left these kind of features out of the beta but plan to include them in the final. You'd think they would want people to try them out and get used to them as well as advertise certain parts of it. I also doubt that if they were to be included that they weren't implemented before the beta went live.

http://www.youtube.com/watch?v=0xRs7pYI1vo

Funny vid, but I can't help thinking "OH NOES! A BETA WITH BUGS" while watching it. :)
Title: Re: Battlefield 3
Post by: Al-Rik on October 05, 2011, 11:56:50 am
Well, Origin is not more a no go than Steam . If Origin also handles the patching of the game and Download-Contents I'm not mad about it.
In fact, a good tool to patch the game and to get new Maps was always a thing BF2 and BF 2142 lacked.
I also don't mind to pay for new multiplayer maps. Making models and texturing them is a lot of work ( as anyone who browses at hard light should know ) and so its only fair to pay for Maps with new models.

But actually joining and starting the game is handled by the Battleblog, a normal website.
The funny thing about it: It's the best Serverbrowser that a BF Game has ;)
Some functions - like the Battlereport ( the stats of the last rounds you have played ), the Platoons and the List of Friends are real good.

At the moment the Squadmanagment its broken. You can't play with your friends in the same Squad, and you can't communicate with the other players in the squad.
But you need to communicate to be successful in the game.

Maybe Dice has it f'cked up to integrate the CommRoses in the Beta Build because it's buggy (that's the official version).
Maybe they decided first to make the game without and later they decided to integrate them after the Battlefield 2 Fans demanded it (that's a theory of many players).

But in fact the Beta Squadmismanagment shows how they CommRoses are missing.
I'm not quit sure if a casual player has a lot of fun, if he plays in a scrambled squad without friends in VOIP an no chance to communicate otherwise.

Comparison:
PC Version vs PS 3 Version ;)
http://www.youtube.com/watch?v=AGbo50Ar420
Title: Re: Battlefield 3
Post by: IceFire on October 06, 2011, 04:14:33 pm
There was some rumors circulating in the last day or so that Steam support would be back. I can say, without a doubt, that Steam has the slicker implementation at this point. You can change your account nickname, the software doesn't pop up when it starts as a service on my system (Origin has been announcing it's presence), it uses a fraction of the memory required, etc. Origin isn't as bad as everyone is saying... it's just not great either.

I did also read that squad support is going to be back and fully implemented at release. Due to the certification process the beta was already a month old code by the time we started playing it. By release date it will be 2 months old code. I'm expecting good things from the initial launch and a fully functioning and near flawless game by early next year if other Battlefield releases are any indication :)
Title: Re: Battlefield 3
Post by: Mongoose on October 06, 2011, 06:18:29 pm
To be completely fair, Steam was also widely-maligned when Valve first launched it; it took a couple of years before it became what it is now, and it may take EA a bit of time to iron out the kinks.  That being said, considering that Steam is the elephant in the market, you'd think that approaching its level of service as much as possible would be a big development priority.
Title: Re: Battlefield 3
Post by: Ravenholme on October 06, 2011, 06:31:30 pm
To be completely fair, Steam was also widely-maligned when Valve first launched it; it took a couple of years before it became what it is now, and it may take EA a bit of time to iron out the kinks.  That being said, considering that Steam is the elephant in the market, you'd think that approaching its level of service as much as possible would be a big development priority.

Aye, Valve broke ground with Steam. Origin should not have these programs launching into a mature DD service market.
Title: Re: Battlefield 3
Post by: Gortef on October 07, 2011, 05:43:48 am
So far the Beta has been more or less something I expected. Even though I would have preferred a real Battlefield map (like Caspian Border) all the new infantry elements (scope lense glare, flashlight, suppression etc.) are much more apparent on this Metro map. And they really do make quite a big difference.

But oh boy it still feels to be far from a finished product. The fellas will have to push really had to get this in release condition on this time frame.
Title: Re: Battlefield 3
Post by: General Battuta on October 07, 2011, 10:50:01 am
But oh boy it still feels to be far from a finished product. The fellas will have to push really had to get this in release condition on this time frame.

Given that the build is months old, no they won't (look at the datestamps on the files)

Caspian Border maps are up for those of you who weren't as pro as me and didn't grab the passwords for the locked Caspians last week. :smug: Take a spin, jets own, helicopters own, game owns

Origin's fine btw
Title: Re: Battlefield 3
Post by: Pred the Penguin on October 07, 2011, 05:47:57 pm
Oooo helicopters! Maybe I will cave in to origin. o_o

How realistic is the helicopter handling?
Title: Re: Battlefield 3
Post by: Scotty on October 07, 2011, 07:35:05 pm
Oooo helicopters! Maybe I will cave in to origin. o_o

How realistic is the helicopter handling?

If your average lay-gamer can at least pick it up over the course of a few games, I'm gonna go with "not very."
Title: Re: Battlefield 3
Post by: Pred the Penguin on October 08, 2011, 02:46:12 pm
Hehe... one can dream. Battlefield 3 will be fun in any case.
Title: Re: Battlefield 3
Post by: Achillion on October 08, 2011, 03:11:17 pm
I think in the case of Battlefield, a balance between realism and simplicity is better than full realism, when it comes to vehicles. Especially jets and helis which are hard to control in general. If only 1 in 20 players can fly well, it really wont help with the general fun of the game.
Title: Re: Battlefield 3
Post by: MR_T3D on October 08, 2011, 10:33:10 pm
after playing with them, all aircraft are fueled by weaksauce.

planes in 42 were more effective than these.
Title: Re: Battlefield 3
Post by: Al-Rik on October 09, 2011, 05:03:07 am
Maybe you need to level up, to get more effective weapons for the planes ? ;)

In BF 2 Jets and Gunships are the most effective weapons. Lots of frags without any need for teamwork, simply drop a bomb.
The stationary AA was useless, because any good pilot knows hot to destroy them without getting shoot down.
The mobile AA was most time used to kill infantry, because fragging at the frontline gives more points than stay behind and guard against Jets and Helos.

I'm not quite sure how DICE is handling that problem now.
IMHO as pilot you should only get points if you do your work. Killing a tank with a guided AT-Missile should give points, killing a lonely infanteryman with a guided AT-Missile should give none.
Teamkills with Aircrafts ( an Handgrandes and RPGs ) should give more negative score than normal Teamkills.

And something should be done against Teamkilling for  Jets, like it's been done in Project Reality:
You have to request a pilot kit ( which is limited ) and if someone TKs you for your kit he will get punished.

But i think DICE has done nothing against it, so i except that half of the team will wait at the jetspawn to get in an aircraft, instead of fighting at the frontline.
Title: Re: Battlefield 3
Post by: Mefustae on October 09, 2011, 07:15:08 am
after playing with them, all aircraft are fueled by weaksauce.

planes in 42 were more effective than these.
Well, the only aircraft you get in Caspian Border are fighters. What do you expect them to do?

Even in their vanilla condition, with only their gun, they can be used quite effectively to keep the other jets and - more importantly - attack helicopters out of the sky. While not great at strafing, you can spot the occasional enemy soldier or vehical on the ground, and light them up with enough fire to keep them busy. Once you've flown enough to level up a few times, you've got chaff, missiles, stealth, and faster-firing guns (at least, that's what I'm up to now, not sure what you get after faster belt feeds), and you're a force to be reckoned with. Keeping the skies clear, that's what fighters are for. There are going to be ground attack aircraft - ie. A-10 among others - in the full version, and I'm sure they'll  be far more useful in terms of ground combat. But as they stand, the jets are actually pretty awesome as long as you don't try to do things they aren't designed to do.

In terms of the choppers, they can be pretty devastating. I haven't leveled them up, and I'm far from proficient at flying them, but with a good pilot they could definitely dominate the map. That is, provided they stay out of the way of the jets. Nothing makes me happier than strafing the **** out of an attack helicopter and watching it try hopelessly to escape. 300 points in the bag, baby.
Title: Re: Battlefield 3
Post by: Achillion on October 09, 2011, 04:56:42 pm
Could you spawn directly into a jet in BF2? Cause if not it's a nice addition. It kinda sort fixes the problem of people queueing for aircraft since you now know that it's probably gonna get stolen by another pilot spawning in the seat.
Title: Re: Battlefield 3
Post by: Gortef on October 10, 2011, 02:53:34 am
But oh boy it still feels to be far from a finished product. The fellas will have to push really had to get this in release condition on this time frame.

Given that the build is months old, no they won't (look at the datestamps on the files)


True that, but still it feels like there are so many things to do.

Oh and I was in the middle of reinstalling my W7 when those CB passwords were lingering on the net. Talk bout bad timing.
Then again the bloody thing doesn't regocnize my X52 again . Only one game controller is supported afaik... and since I have also wheel&pedals connected the game thinks those are my only controller. So I didn't actually miss anything much. Can't fly without my X52. I hope they will fix that to the release.
Title: Re: Battlefield 3
Post by: Achillion on October 10, 2011, 04:58:42 am
I got a G13 about 6 months ago and I considered the little thumbstick to be a little extra feature I'd never use.
The first time I used it in BC2 I realised how great it is flying helis with an analogue stick without moving my hand away from my standard gaming position. It works great for the jets in BF3 too.

I was always a joystick "purist" when it came to space combat sims (Freespace, X-Wing, though the latter never gave you a choice), but after my Thrustmaster kicked the bucket I haven't been able to find a decent HOTAS joystick with rudder within my budget range. The G13 actually works brilliantly with Freespace by using the stick for quick manoeuvring and the mouse for finer aim once the enemy's near the reticle.

If anyone is on the fence at any time about a G13, consider this post a recommendation for getting it!


PS: Sorry for going from slightly off topic to completely off topic, but while on the subject, if anyone can recommend a decently priced HOTAS, please PM or reply. I got the Thrustmaster Afterburber Force Feedback for £70 back in the day, which was a bargain considering that a Sidewinder cost just as much and the Thrustmaster had Force Feedback, full size throttle and a rudder on the throttle piece. :-(
Title: Re: Battlefield 3
Post by: Dragon on October 10, 2011, 08:33:23 am
CH Products HOTAS is really good and I've got mine (used) for about 120 pounds (at current exchange rate). But it was after a long search for a good deal. You won't get any complete set much lower than that.
Title: Re: Battlefield 3
Post by: Achillion on October 10, 2011, 09:20:31 am
Hm, CH products look a bit too professional and pricey for my range. I'm more interested in products specifically aimed at gaming, with a lower price tag and the unavoidable lower quality that comes with it.

The "Thrustmaster T-Flight Hotas X" is closer to what I'm looking for, though I wouldn't mind moving slightly up the price scale from there (anything under £100 would be gravy).

To avoid derailing the thread though, I think I'll drop it for now and start a new thread when I decide to search the market more seriously, to get some opinions from you lot :)
Title: Re: Battlefield 3
Post by: Al-Rik on October 10, 2011, 02:45:34 pm
The Thrustmaster Hotas is not bad (I used it for 2 years),  but I prefer the Saitek X 52. It's more precise than the Thrustmaster.

Anyway, BF3 is not a simulation, and I prefer to fly with joystick and keyboard.
I use the Joystick for pitch an yaw, and throttle to set the speed (like cruise control ). But for roll and fast change of speed I use the WASD Keys of my keyboard.

That works very well in BF2 and in the BF 2142 Mod First Strike ( a Star Wars Mod with a lot of fighter combat ).
Title: Re: Battlefield 3
Post by: IceFire on October 10, 2011, 05:58:09 pm
Maybe you need to level up, to get more effective weapons for the planes ? ;)

In BF 2 Jets and Gunships are the most effective weapons. Lots of frags without any need for teamwork, simply drop a bomb.
The stationary AA was useless, because any good pilot knows hot to destroy them without getting shoot down.
The mobile AA was most time used to kill infantry, because fragging at the frontline gives more points than stay behind and guard against Jets and Helos.

I'm not quite sure how DICE is handling that problem now.
IMHO as pilot you should only get points if you do your work. Killing a tank with a guided AT-Missile should give points, killing a lonely infanteryman with a guided AT-Missile should give none.
Teamkills with Aircrafts ( an Handgrandes and RPGs ) should give more negative score than normal Teamkills.

And something should be done against Teamkilling for  Jets, like it's been done in Project Reality:
You have to request a pilot kit ( which is limited ) and if someone TKs you for your kit he will get punished.

But i think DICE has done nothing against it, so i except that half of the team will wait at the jetspawn to get in an aircraft, instead of fighting at the frontline.

I feel like they have solved the jet/helicopter domination "issue" by making Engineers capable of carrying mobile SAMs. In my brief stint with the Caspian border map I downed a couple of Flankers and later on I shot down a Super Cobra. If equipped correctly a co-ordinated team can now take down enemy air assets without requiring the dedicated anti-aircraft vehicle or another fighter jet. This is interesting... I'll be very interesting to see how the balance goes in the end.
Title: Re: Battlefield 3
Post by: Achillion on October 11, 2011, 04:25:41 am
I think that makes for good balance too.
The engineer can almost easily shoot down a jet if it's in range with the anti-air launcher, but to do so he loses his ability to fire ground rockets, as you can't fire without a lock on an aircraft.
So your engineers basically get to pick between anti-tank or anti-jet (-heli), which sort of balances it out a bit.
Title: Re: Battlefield 3
Post by: MR_T3D on October 12, 2011, 02:45:43 pm
The problem is, BLOODY FLARES AND IR SMOKE ARE ESSENTIAL to counter all the new guided munitions in the game (remember, the retail will have javelin missile launcher for engineers) and yet those two things that only counter guided weapons are both unlocks that require using the vehicles to unlock.
So if you don't put in the time to get them before the end of the first week, 90% of the time you get in a vehicle, you'll be killed by things you have almost no possible counter for.



Also, the aircraft gun in BF3 barely tickles infantry, it's ridiculous.
Title: Re: Battlefield 3
Post by: Achillion on October 12, 2011, 02:52:45 pm
It's always possible they'll balance a few things on release though, especially subtleties like damage. I mean there's a reason they held an open beta.

As for the unlocks, Ι guess the idea is that it's as much effort for the engineer to unlock the AA rockets as it is for the jets to get the defences.
Also, there's always the option of staying out of the engineer's range, the easiest way being getting near max altitude, while still dogfighting other jets for points.
Title: Re: Battlefield 3
Post by: MR_T3D on October 12, 2011, 03:16:41 pm
Except it's significantly easier to acquire SAMs as engineer, because of several reasons:
-Earning points as engineer is much, much easier
-One can, whenever they want, spawn as engineer, jets are limited
-Engineers can be played in any gamemode, even no-vehicle infantry only ones and TDM

It's just a bad dynamic:
offensive, easy to use, fire and forget, and effective weapon needing an unlock: that is okay.
the defensive counter, not 100% effective needing an unlock: BAD
Title: Re: Battlefield 3
Post by: Achillion on October 12, 2011, 03:21:50 pm
Well yes, you have a very important point regarding the ease of unlocking the AA weapons, since you can unlock it by playing deathmatch as engineer basically.

If it becomes too much of a problem though, if people really cant fly jets, I think it's something they will balance accordingly, perhaps by making them less reliable or decrease damage/range.
I know it seems like I have too much faith in the devs, but I really enjoyed BF BC2 for the 1.5 years I've been playing it and I really though it was a balanced game, especially after they fixed some of the overpowered LMGs. It's not perfect, but things like balance seem to even out over time in games like these, either by patching or by player etiquette and conventions.
Title: Re: Battlefield 3
Post by: MR_T3D on October 12, 2011, 03:50:01 pm
I see your point, I've just been so looking forward to the game because I've been a fan of the series since 2002, and seeing this core imbalance now is worrying me, so I try to bring it up whenever relevent, because if DICE notice it, they should fix it, though I'm not sure making the flares and smoke standard equipment will be easily patched in.  I hope so, though
Title: Re: Battlefield 3
Post by: General Battuta on October 13, 2011, 09:34:29 pm
I see your point, I've just been so looking forward to the game because I've been a fan of the series since 2002, and seeing this core imbalance now is worrying me, so I try to bring it up whenever relevent, because if DICE notice it, they should fix it, though I'm not sure making the flares and smoke standard equipment will be easily patched in.  I hope so, though

The easy way to avoid Stingers and AAA is to fly high and stick to the map edges until you've unlocked flares. The real ***** for new pilots is going to be learning to evade heatseekers launched by other jets
Title: Re: Battlefield 3
Post by: Grizzly on October 14, 2011, 01:28:46 am
Eh? Someone told me that Jets did not have AA missiles in BF3.
Title: Re: Battlefield 3
Post by: Dilmah G on October 14, 2011, 05:53:20 am
Going to be disappointed like anything if that's the case. Although from what I hear since my X-52 isn't an xbox controller it probably won't be liked very much by the game anyway. :(
Title: Re: Battlefield 3
Post by: General Battuta on October 14, 2011, 09:05:55 am
Eh? Someone told me that Jets did not have AA missiles in BF3.

'Someone' was probably not SICK PRO enough to unlock them, because for some utterly confounded reason you don't start with them. Jets have heatseekers and air-to-ground missiles, as well as flares, chaff, an extinguisher, electronically scanned radar, a stealth package, and a bunch of other selectable **** (you only have three slots though, one for an upgrade, one for a defense, one for a weapon).

Plus modeled corner velocity and a pretty tight gun.

So in conclusion 'someone' was ****ing wrong and Dilmah won't be disappointed. I put about ten hours into jets, had quite a bit of fun. Heatseekers aren't actually as important as the gun IMO, but they're hell and a half to evade without flares.
Title: Re: Battlefield 3
Post by: Dilmah G on October 14, 2011, 09:28:01 am
NICE. Now here's to hoping I somehow scrape the cash together for a PC sweet enough to run this baby. **** was chugging on BF:2142. :P
Title: Re: Battlefield 3
Post by: Pred the Penguin on October 14, 2011, 10:46:38 am
How old exactly is your pc? O_o
Title: Re: Battlefield 3
Post by: Achillion on October 14, 2011, 10:48:58 am
How old exactly is your pc? O_o

+1

Same exact reaction here.
My old PC ran BC2 fine, I upgraded recently for DX3 and I still had some trouble with BF3beta.
I'm thinking BF3 is going for the "new Crysis" title.
Title: Re: Battlefield 3
Post by: Dilmah G on October 14, 2011, 11:17:13 am
Coming on four/five years, I believe, but ****e, stuff was pretty entry level when I got it. So plus two makes it seven years max. :P T'is ooold, but then again, was running on a ****ty Windows 98 before that. Admittedly I had an XP laptop that sufficed for most of my needs. It ran freespace, so.
Title: Re: Battlefield 3
Post by: Pred the Penguin on October 14, 2011, 12:40:07 pm
If you sell your 360 and all of the games you have for it you'll probably have enough money for a descent PC. :p
Title: Re: Battlefield 3
Post by: Achillion on October 14, 2011, 12:42:55 pm
If you sell your 360 and all of the games you have for it you'll probably have enough money for a descent PC. :p

I don't think a Descent PC (http://en.wikipedia.org/wiki/Descent_%28video_game%29) will cost that much to be honest.
Title: Re: Battlefield 3
Post by: Dilmah G on October 15, 2011, 06:07:11 pm
If I sell my 360 then I'll have no shooters I'm good at. :D
Title: Re: Battlefield 3
Post by: Pred the Penguin on October 15, 2011, 06:38:41 pm
Get a gamepad? Most new PC games are poorly optimized for mouse & keyboard anyways...
If you sell your 360 and all of the games you have for it you'll probably have enough money for a descent PC. :p

I don't think a Descent PC (http://en.wikipedia.org/wiki/Descent_%28video_game%29) will cost that much to be honest.
:P
Title: Re: Battlefield 3
Post by: QuantumDelta on October 15, 2011, 07:38:26 pm
Get a gamepad? Most new PC games are poorly optimized for mouse & keyboard anyways...
:wtf: +  :nono: +  :banghead: + :hopping: = my reaction
Title: Re: Battlefield 3
Post by: Pred the Penguin on October 15, 2011, 07:57:15 pm
Or maybe not? :P Fine I'll drop that...
And I'm getting way off-topic anyways.

Battlefield 3! Awesome stuff, but too expensive for me to buy on release... even though I have acess to a computer that can probably run it at full graphic settings.
Title: Re: Battlefield 3
Post by: IceFire on October 16, 2011, 09:38:46 am
Get a gamepad? Most new PC games are poorly optimized for mouse & keyboard anyways...
:wtf: +  :nono: +  :banghead: + :hopping: = my reaction

Don't worry...Battlefield 3 plays perfectly using mouse and keyboard the way all FPS games on PC should be played. So far my only disappointment is how messed up the game is with my X-52 joystick. But that was beta. Final release I hope to see improvements.
Title: Re: Battlefield 3
Post by: Achillion on October 16, 2011, 09:44:15 am
The controls in the beta were a mess.
You couldn't access key bindings half the time and if you play with inverted mouse (like I do), it was basically random what you would get when entering a vehicle.
- In jeeps, vertical look was non-inverted (mouse fwd = look up).
- In jets, the thumbstick on my gameboard was not inverted (stick fwd = nose up) and I had to change it manually in the keybindings ... but I had to bind it as stick fwd = nose up for it to work the other way when actually flying.
- The same happened for left right controls: if I set the "jet roll left" setting to "thumbstick right", it would work correctly.

It was marvellous!
Title: Re: Battlefield 3
Post by: Achillion on October 17, 2011, 03:20:41 am
I'm getting really confused with all the BF3 news. Haven't been following their blog or anything (I just went there for an update now) and all I get is news headlines from game sites and what I read here but it seems that a lot of stuff is going on.
I read things about Steam release still being uncertain (~1 week before release); DICE promising the Commo rose for PC; in-game VoIP for PC being uncertain for launch.

It's the first time I've considered getting a game with this much coverage and so much uncertainty. For most games, I usually know if I'm going to buy on launch or not from the title alone. I've been on the fence for BF3 for ages and all these "maybes" aren't helping.

...
Screw it ... I'll get it for the Christmas-New year's holidays. I'll take a week off and destroy my brain with Battlefielding!
Title: Re: Battlefield 3
Post by: IceFire on October 18, 2011, 04:25:46 pm
Yes the controls and a bunch of other things were a bit messed up... but then it was a BETA :) Stuff like that happens. I particularly loved the grenades that get stuck in tall grass and shrubs or fall through the floor. It was always sort of funny to see grenade bounce a few times and then fall through. Ooops!

So far the comments from people playing the most recent builds are that all of these control issues, people going through floors, getting stuck in places, etc. is fixed in the final builds. The beta was a couple of months old when we got it so it's no surprise at all that it wasn't a polished product. The whole point was to pound the heck out of the servers... and that we all did I think :)
Title: Re: Battlefield 3
Post by: Achillion on October 19, 2011, 07:20:45 am
Oh definitely, I wasn't even complaining there, just though it was interesting enough to point out.
The most interesting bug though was the stretchy necks you saw on proned soldiers. I think they should keep that in the final build. It was hilarious and creepy at the same time.
Title: Re: Battlefield 3
Post by: StarSlayer on October 19, 2011, 02:17:02 pm
Pop Pop Zing  Bup Bup Bup Ratatatata Bam Boom Whoosh Chuff Chuff Chuff  Kaboom (http://www.gametrailers.com/video/multiplayer-gameplay-battlefield-3/722567)
Title: Re: Battlefield 3
Post by: IceFire on October 19, 2011, 10:17:23 pm
LOL

I love the new multiplayer trailer. Very excited by this impending release... the scale is much more like Battlefield 2 than the Bad Company games which always seemed to be a couple of scales down from the full combat that BF2 had (and 1942 before that).
Title: Re: Battlefield 3
Post by: Achillion on October 20, 2011, 03:33:06 am
BC2 suffered from the relatively low player cap of 32 players and the maps had to be scaled accordingly. Heavy Metal, the largest BC2 map, always feels sort of empty, even when the servers are full.
I think we can all blame consolitis for that.

64 player CQ maps is what BF games are about.
I think once BF3 is released we should start demanding they patch the PC version for 128 players. Who's with me?
Title: Re: Battlefield 3
Post by: Pred the Penguin on October 20, 2011, 04:41:19 pm
That sounds insane, how would you even keep track of the battlefield? lol
Title: Re: Battlefield 3
Post by: QuantumDelta on October 20, 2011, 08:23:10 pm
Never played Tribes2? The Superior Shooter.
Title: Re: Battlefield 3
Post by: IceFire on October 20, 2011, 10:48:43 pm
That sounds insane, how would you even keep track of the battlefield? lol
You get a true sense of the term "fog of war". You focus on your small corner of the overall battle. In Battlefield 2 we had some fantastic scenarios that fit 64 players and the action was intense and incredible. You would see tanks rolling past one one side, infantry charges on the other side, tracers all over the place... I'd usually work the sides and secure control points as best I could.
Title: Re: Battlefield 3
Post by: Al-Rik on October 21, 2011, 10:47:38 am
BC2 suffered from the relatively low player cap of 32 players and the maps had to be scaled accordingly. Heavy Metal, the largest BC2 map, always feels sort of empty, even when the servers are full.
I think we can all blame consolitis for that.
MAG, a Game exclusive for the PS3 has 256 Players per Server.
http://en.wikipedia.org/wiki/MAG_%28video_game%29

The number of players is mostly limited by the server, and by the amount of information needed to send to each player.
I don't doubt what it would be possible to play with 128 or even 256 Players at one Server...
If DICE takes out the Jets and the destructible Buildings and Landscape, to reduce the amount of information needed to send to each player. 

In fact, servers with 128 Players are possible in BF2. http://planetbattlefield.gamespy.com/fullstory.php?id=164203
It's also possible to use a lot of destructible objects in a BF2 Map, but it lags like hell if you play online (and Buildings still cast the same shadow after destruction).

Great Maps can be fun even with few players, if the game mode is right. Bad Company ( and BF 2/BF 2142 ) don't have a game mode like Flag to Flag / Supply line, were you have to capture the flags in a specific order.
That game mode works well in some BF2 and in the BF 2142 Star Wars Mod First Strike to keep the players concentrated, allowing intense battles around the flag.

Quote
64 player CQ maps is what BF games are about.
I think once BF3 is released we should start demanding they patch the PC version for 128 players. Who's with me?
IMHO for DICE & EA is BF3 about the Singleplayer Campaign.
The whole marketing spins around the Singleplayer and who much better this campaign will be compared to Call of Duty.
Oh, and the other thing that makes BF3 better as CoD is the destructible Environment, something CoD doesn't have.
And the GFX ist better as CoD, and the game is more realistic as CoD, and CoD, and CoD, and... ;)
So I don't think they will patch BF3 to 128 players, especially if it's necessary to cut down the destruction to get a higher player cap.
Remember: CoD doesn't have 128, so why should BF3 have such a high player cap ?
Most of the Maps would be optimized for 32 players, an some game modes like rush or squad death match have a player cap of 32 ( even if you run them on a 64 player server )

The other thing is that they don't have the BF2 Commander in BF3, so there is no change to coordinate the squads.
So BF3 will have the same problem as Bad Company 2: Every Squad does his own thing, without coordination.
Half of the squads will camp as Snipers in the hills, the rest will run without plan from flag to flag, leaving the former captured flags without defence.
And at the end of the round your team is the looser, because in the other team is a clan with 3 full squads in the same teamspeak.

The best game for large battles with many players wouldn't be Battlefield 3.
It's MAG, or the upcoming Planetside 2, or ARMA II ( and the upcoming ARMA III)...
Title: Re: Battlefield 3
Post by: Achillion on October 21, 2011, 01:22:39 pm
I wasn't expecting my joke about us campaigning for 128 players to spark any replies to be honest. Not that I wouldn't like it. I'm aware of MAG, I heard the hype surrounding it before launch, but have no idea if it "worked" and how well it was received. The thing with MAG though is that it was built from the ground up for massive combat situations.

I don't think BF3 would have a hard time handling 128 players. Sure it'll be a mess, but performance wise (number crunching wise), if you don't change the maps, there's only so much more information you're sending out (64 more positions and actions basically). Then again, you're the modders around here so my guesses are the least educated.

Regardless, I wasn't seriously suggesting we start requesting doubling the player cap. My post was merely about what IceFire said about the scale of BF BC2 with respect to other BF titles. I just got a little carried away.

The best game for large battles with many players wouldn't be Battlefield 3.
It's MAG, or the upcoming Planetside 2, or ARMA II ( and the upcoming ARMA III)...

I disagree. The best game for large battles would be the best game that also has large battles. If BF3 is a better game than ARMA or MAG, it may not have the scale, but it'll still be a better game.
Of course, this is highly speculative since (a) BF3 could fail (it hasn't launched yet so let's not make anything a certainty) and (b) I have no idea how good the other games work because I've never played either of those in multiplayer.

My point is, if the game is great and it's big (and 64 players still ranks as big), then it would be better than a bigger game that's not as good.
Title: Re: Battlefield 3
Post by: QuantumDelta on October 21, 2011, 02:40:49 pm
Tribes.

Incidentally, if you have problems with noobs using sniper rifles etc all the time, stop joining noob servers.
There are elitist bastard servers out there in other BF games, there will be in BF3.
Title: Re: Battlefield 3
Post by: Mongoose on October 21, 2011, 04:29:33 pm
Heh, noobs tend to flock to playing sniper in TF2 as well.  Guess it's a universal thing.
Title: Re: Battlefield 3
Post by: FlamingCobra on October 21, 2011, 04:46:04 pm
I think I'll just leave this right here. Because it's related.
(http://i53.tinypic.com/2dtyvc7.jpg)
Title: Re: Battlefield 3
Post by: IceFire on October 21, 2011, 10:14:51 pm
Heh, noobs tend to flock to playing sniper in TF2 as well.  Guess it's a universal thing.
Because they think that they can sit comfortably at the back of the battle and pick guys off. No matter the game :)

However, what happens is they sit back there not killing anything, not spotting anything and in general contributing little to the battle. I love to play as a sniper in the battlefield games because you can act as eyes for your squad mates. I spot bad guys, hit the ones hiding in the difficult to get at places for the other players and in general cause havoc. Oh and I can actually kill stuff with a sniper rifle consistently.

Although often I tend to go tactical sniper and equip a 4X scope on a semi-auto and work up front with the squad too.

Unfortunately what happens are snipers are universally reviled...
Title: Re: Battlefield 3
Post by: Grizzly on October 22, 2011, 02:11:47 am
Quote
However, what happens is they sit back there not killing anything, not spotting anything and in general contributing little to the battle. I love to play as a sniper in the battlefield games because you can act as eyes for your squad mates. I spot bad guys, hit the ones hiding in the difficult to get at places for the other players and in general cause havoc. Oh and I can actually kill stuff with a sniper rifle consistently.

I took the recon class and picked up the Thompson. Works neatly :P. I don't play much recon, but I usually throw motion sensors everywhere and wait for the spotted people to stick their head out, then attempt to shoot them in the head. It does not work all the time though... Mabye I should use those mortar strikes more.
Title: Re: Battlefield 3
Post by: Scourge of Ages on October 22, 2011, 01:51:20 pm
My proudest moment in BC2 was defending a com station, as recon, hiding in a shrub, shooting people in the back with a shotgun as they jumped over my position. Looking forward to more hidey-sneaky stuff from BF3.
Title: Re: Battlefield 3
Post by: Grizzly on October 24, 2011, 09:59:48 am
Are there still people playing BF2142 - and will there still be people playing after BF3 is released? BC2 is running a bit choppy for me, for some reason, and I won't get upgrades any time soon...
Title: Re: Battlefield 3
Post by: Dilmah G on October 24, 2011, 10:07:28 am
I was a religious 2142 bloke back in the day and I remember going on last year - was disappointed, not many people on so that may be a no go. :( Would still advise you to boot her up and give it a go.
Title: Re: Battlefield 3
Post by: Grizzly on October 24, 2011, 10:16:44 am
But then I have to pay for it :P.
Title: Re: Battlefield 3
Post by: Al-Rik on October 24, 2011, 01:40:34 pm
Are there still people playing BF2142 - and will there still be people playing after BF3 is released? BC2 is running a bit choppy for me, for some reason, and I won't get upgrades any time soon...

At the moment ( Monday, 20.30 CET ) 23 Servers are online ( Filters set: not full, not empty, ranked, punkbuster-protected, auto balance on ).
(http://img36.imageshack.us/img36/4085/bf2142o.th.jpg)

Uploaded with [URL=http://imageshack.us]ImageShack.us (http://imageshack.us/photo/my-images/36/bf2142o.jpg/)[/img]
Without any Filter: 87 Servers.


And I don't think that BF3 will have a big impact, because the big dying of BF2142 was in 2010 when Bad Company 2 was released for PC.

If you want to play BF 2142:
Correct Patch order:
1.4 full -> 1.5 full -> 1.51 full.
It's a lot to patch, but 1.51 contains the Boosterpack Northern Strike and 3 additional Maps.

If you're a Star Wars fan, try out First Strike:
http://www.fsmod.com/index.php?xnewsaction=getcomments&newsarch=092011&newsid=4

Back 2 Topic:
So, have anyone (from the USA/Canada) played BF3 yet ?
According to the review of gamespy the game lack teamwork features:
http://pc.gamespy.com/pc/battlefield-3/1210517p1.html
Title: Re: Battlefield 3
Post by: General Battuta on October 24, 2011, 02:17:17 pm
Gamespy is wrong, ingame VOIP is always terrible and it's why we have vent/mumble
Title: Re: Battlefield 3
Post by: QuantumDelta on October 24, 2011, 05:06:03 pm
Because teamspeak is the devil.

Although I agree with you about ingame voip being terrible in generally, coincidentally, Heroes of Newerth ingame voip is actually awesome.
Title: Re: Battlefield 3
Post by: BlueFlames on October 24, 2011, 05:12:24 pm
I'm going to say that I really can't give two ****s about Battlefield 3, but I could live a tiny iota happier without EA spamming my e-mail inbox with Origin download links, in complete opposition to my having actively unsubscribed from all of their mailing lists.
Title: Re: Battlefield 3
Post by: Scourge of Ages on October 24, 2011, 05:19:01 pm
I'm going to say that I really can't give two ****s about Battlefield 3, but I could live a tiny iota happier without EA spamming my e-mail inbox with Origin download links, in complete opposition to my having actively unsubscribed from all of their mailing lists.

I just got one of those, despite not recalling ever subscribing to any mailing lists, or expressing any official interest in the game. Makes me nervous, as it's generally accepted advice to NEVER download anything from an e-mail, unless you trust it 100%.
Title: Re: Battlefield 3
Post by: Achillion on October 24, 2011, 05:34:23 pm
Because teamspeak is the devil.

Although I agree with you about ingame voip being terrible in generally, coincidentally, Heroes of Newerth ingame voip is actually awesome.

I remember using in-game VoIP in CounterStrike since ... 1.5 I think. It's strange, it wasn't great, but you could actually TALK to people. It still works great on CS:S and some servers even have cross-team voice chat just for fun. Why is in-game VoIP still considered something that shouldn't work by default?
Title: Re: Battlefield 3
Post by: IceFire on October 24, 2011, 05:46:28 pm
Because teamspeak is the devil.

Although I agree with you about ingame voip being terrible in generally, coincidentally, Heroes of Newerth ingame voip is actually awesome.
Why is TeamSpeak the devil? I use TS3 quite a bit with the guys I fly with in IL-2 1946. Seems fine. Works with no problems for me. Never used it in Battlefield... I usually team up with my brother and he's always been in the other room until recently.
Title: Re: Battlefield 3
Post by: General Battuta on October 24, 2011, 05:46:40 pm
Game's out right now, rolling around in an attack helicopter
Title: Re: Battlefield 3
Post by: bigchunk1 on October 24, 2011, 06:12:03 pm
I'm going to get the game too! Anyone want to try and form a squad this weekend? Or whatever it's called?
Title: Re: Battlefield 3
Post by: Klaustrophobia on October 24, 2011, 08:46:23 pm
quick question, is there full single player, or is it the same format as BF2?
Title: Re: Battlefield 3
Post by: General Battuta on October 24, 2011, 09:12:56 pm
quick question, is there full single player, or is it the same format as BF2?

There's a 'full' single player but it's a 5 hour heavily scripted CoD type affair. Some people seem to really love it though.
Title: Re: Battlefield 3
Post by: Klaustrophobia on October 25, 2011, 01:43:29 am
hmm.  maybe in a year or so when it's cheap.
Title: Re: Battlefield 3
Post by: Ravenholme on October 25, 2011, 01:49:31 am
Meh, gotta wait until Friday (Longer if GAME doesn't get it's act together)

And Sword of the Stars II comes out on Friday as well.

Fuuuu-
Title: Re: Battlefield 3
Post by: QuantumDelta on October 25, 2011, 03:28:58 am
hmm.  maybe in a year or so when it's cheap.
You're buying it for the single player? o_o
Title: Re: Battlefield 3
Post by: Gortef on October 25, 2011, 06:27:57 am
I'm still waiting for Play.com to send mine ;_;

Oh the AGONY! Gaargh!
Title: Re: Battlefield 3
Post by: Achillion on October 25, 2011, 07:16:55 am
Retail game prices SUCK BALLS, especially high profile ones. I'm under the impression that retail games in the US are a fixed $50, while the really popular titles are $60, is this correct?

Origin has BF3 for £40; what is the point of that? I know everyone's pointed this out 100 times but really, why does digital distribution cost more?
Amazon has it for £30, that's 25% cheaper than the guys who actually made it AND are not selling you physical stuff.

Rants aside, I have almost never paid over €30 for a game (which kinda makes my complaint moot). I always get my games from Steam sales or if I'm buying new, there's always an option for cheaper.
Title: Re: Battlefield 3
Post by: Grizzly on October 25, 2011, 09:25:01 am
Are there still people playing BF2142 - and will there still be people playing after BF3 is released? BC2 is running a bit choppy for me, for some reason, and I won't get upgrades any time soon...

At the moment ( Monday, 20.30 CET ) 23 Servers are online ( Filters set: not full, not empty, ranked, punkbuster-protected, auto balance on ).
(http://img36.imageshack.us/img36/4085/bf2142o.th.jpg)

Uploaded with [URL=http://imageshack.us]ImageShack.us (http://imageshack.us/photo/my-images/36/bf2142o.jpg/)[/img]
Without any Filter: 87 Servers.


And I don't think that BF3 will have a big impact, because the big dying of BF2142 was in 2010 when Bad Company 2 was released for PC.

If you want to play BF 2142:
Correct Patch order:
1.4 full -> 1.5 full -> 1.51 full.
It's a lot to patch, but 1.51 contains the Boosterpack Northern Strike and 3 additional Maps.

If you're a Star Wars fan, try out First Strike:
http://www.fsmod.com/index.php?xnewsaction=getcomments&newsarch=092011&newsid=4

Back 2 Topic:
So, have anyone (from the USA/Canada) played BF3 yet ?
According to the review of gamespy the game lack teamwork features:
http://pc.gamespy.com/pc/battlefield-3/1210517p1.html

Heard from a girl in my year who also plays 2142 that it's still alive, although not very... hmm.

Its an awesome battlefield - it runs on my computer - it might die...

hmmm...
Title: Re: Battlefield 3
Post by: General Battuta on October 25, 2011, 09:26:20 am
Game owns, jets own, my KDR and accuracy and SPM do not own because I spend all my time in jets fighting other jets  :(
Title: Re: Battlefield 3
Post by: Luis Dias on October 25, 2011, 11:01:35 am
You're too addicted to flying combat ;).
Title: Re: Battlefield 3
Post by: General Battuta on October 25, 2011, 11:09:24 am
I got some kills with the Little Bird, it was pretty tight

Also fired an antitank rocket from the Little Bird's skid seat and killed a sniper, then I shot another one and somehow it hit the Little Bird I was riding on and blew it up :woopwoop:
Title: Re: Battlefield 3
Post by: Al-Rik on October 25, 2011, 12:27:56 pm
Retail game prices SUCK BALLS, especially high profile ones. I'm under the impression that retail games in the US are a fixed $50, while the really popular titles are $60, is this correct?
Well, the same price in Euro ( 1 €uro 1,4 $ ? ) so don't complain... it could be worse ;)

Origin has BF3 for £40; what is the point of that? I know everyone's pointed this out 100 times but really, why does digital distribution cost more?
Amazon has it for £30, that's 25% cheaper than the guys who actually made it AND are not selling you physical stuff.
Digital distribution isn't much cheaper because the price of the distribution is very small compared to the cost of development (and marketing).

And EA can't be cheaper than the regular price, because this will pi** off small and middle sized retailers who sell the game for the regular price.
Big retailers like Amazon, Wal Mart or Media Markt get huge price reductions because the volume of their orders.

On the long term IMHO EA will drop the small and middle retailers or sell DVDs copies of the game only as more expensive Collectors Edition with memorabilia and give-aways ( to make the higher price more acceptable ) and make the digital distributed Copies cheaper.

Gamespy is wrong, ingame VOIP is always terrible and it's why we have vent/mumble
Ingame VOIP is terrible because almost no game does it right:
-> No sensible way to test the VOIP ( like recording and replaying ) and tweaking it.
-> No possibility to use the VOIP to talk to buddies outside of the game ( the main benefit of Teamspeak, Ventrillo or Mumble )
-> No filters to mute players with a different language (I understand English, German and Italian, but I don't understand Speakers of French, Scandinavian or Slavic Languages and would like to mute them)

Right done Ingame VOIP has some benefits:
-> No need to select a VOIP Server and Channels
-> Possibility to send the VOIP from the correct ingame-direction of the speaker
-> Possibility to show the Ingame Nickname of the Speaker in the Hud and his position on the Minimap
-> Works also for causal gamers who don't are member of a clan

And BF3 seems not only to lack the VOIP of BF2 / BF 2142, also the Comm Rose lacks some commands like "Need Medic" "Need Ammo" "Jump Out" ect...

Even if those orders works like in BF Bad Company 2, it's still below the standard BF 2 has set in 2005.
Because in BF2 you don't have to target a Medic to tell him that you need a Medpack, it was possible to keep the aim on the target area and call a Medic / Support ect...
Title: Re: Battlefield 3
Post by: Klaustrophobia on October 25, 2011, 06:25:09 pm
hmm.  maybe in a year or so when it's cheap.
You're buying it for the single player? o_o

i play games for single player first.  multi is an afterthought.  if it's got good multi, cool.  bonus.  i've got several games i've never touched the multi on.  that's why i was asking if this game was multi-centered like BF2 (which i didn't even realise until i bought it).
Title: Re: Battlefield 3
Post by: Achillion on October 25, 2011, 06:37:55 pm
I can live with certain games being Multiplayer centred, as long as they're honest about it. The Battlefield series was MP from the start. Call of Duty shifted to a MP focus gradually, kinda like how id realised they could pull of a full MP release when they made Quake 3. But people know what they're getting. If someone feels wronged that they paid the price of a full game and got a 5 hour campaign when they were buying CoD: Black Ops, well the blame's squarely on them.

If you bought BF3 for the single player campaign with no intention of trying or "getting into" the multiplayer, I'd say you've been robbed Klaustrophobia. Although I haven't played it yet, I bet the SP campaign in BF3 is decent at best and certainly not worth the price.
Title: Re: Battlefield 3
Post by: IronBeer on October 25, 2011, 08:08:10 pm
Ach, the waiting's killing me! I've had my copy pre-ordered for a couple months, but I've no time to pick it up any time soon. Soon, though... soon I shall join the battle!
Title: Re: Battlefield 3
Post by: Klaustrophobia on October 25, 2011, 08:20:02 pm
i haven't bought it, and that's exactly why i asked. i only bought BF2 on a whim because it was $10 at best buy, without knowing anything about it other than it was a modern combat FPS game.  at the time, the thought that there would be a big-name multiplayer only game never even occurred to me. 
Title: Re: Battlefield 3
Post by: Scourge of Ages on October 26, 2011, 02:07:00 am
I've got Origin, and I'm probably going to buy it soon. Unfortunately, since I missed out on getting... something... with the pre-order, I'm going to have to wait until some sort of sale or package deal to come along before I do. Any clue if EA might do something like the Steam winter sale?
Title: Re: Battlefield 3
Post by: Grizzly on October 26, 2011, 02:27:05 am
Quote
If you bought BF3 for the single player campaign with no intention of trying or "getting into" the multiplayer, I'd say you've been robbed Klaustrophobia.

More like the robber of your own wallet.
But yeah, what he said. BF3 is a MP game with some singleplayer tacked on to stop you from getting bored if you lose connection. But is an awesome game to actually get into MP gaming, I geuss. I mean - BC2 was awesome. BF3 will probably be more awesome.

Quote
And BF3 seems not only to lack the VOIP of BF2 / BF 2142, also the Comm Rose lacks some commands like "Need Medic" "Need Ammo" "Jump Out" ect...

Due to massive BF2 fan reqeust, the comm rose is going to be added in soon after release. Might be that it has already. Recontutta?
Title: Re: Battlefield 3
Post by: Achillion on October 26, 2011, 04:42:56 am
I've got Origin, and I'm probably going to buy it soon. Unfortunately, since I missed out on getting... something... with the pre-order, ...

The first expansion pack?
Title: Re: Battlefield 3
Post by: General Battuta on October 26, 2011, 07:47:02 am
Due to massive BF2 fan reqeust, the comm rose is going to be added in soon after release. Might be that it has already. Recontutta?

It's in, but it really sucks. Doesn't put up any text notice, just a tinny voice that's almost impossible for other players to notice. And you can't even ENEMY BOAT SPOTTED

ENEMY BOAT SPOTTED
ENEMY BOAT SPOTTED
ENEMY BOAT SPOTTED
ENEMY B-ENEMY B-ENEMY B-
-OAT-OAT-OAT SPOTTED
Title: Re: Battlefield 3
Post by: Mefustae on October 26, 2011, 08:40:27 am
Due to massive BF2 fan reqeust, the comm rose is going to be added in soon after release. Might be that it has already. Recontutta?

It's in, but it really sucks. Doesn't put up any text notice, just a tinny voice that's almost impossible for other players to notice. And you can't even ENEMY BOAT SPOTTED

ENEMY BOAT SPOTTED
ENEMY BOAT SPOTTED
ENEMY BOAT SPOTTED
ENEMY B-ENEMY B-ENEMY B-
-OAT-OAT-OAT SPOTTED

F1, F2
Title: Re: Battlefield 3
Post by: The E on October 28, 2011, 10:00:22 am
So, for those of us able to understand german (or the google translate version), here's a bit of a chuckle:

http://www.gamestar.de/spiele/battlefield-3/artikel/analyse_zur_eula_von_ea_origin,45612,2561554.html

Basically, german games mag Gamestar got a lawyer to analyze the Origin EULA. To noones' surprise, several of its clauses violate german consumer law. Will be interesting to see what happens there.
Title: Re: Battlefield 3
Post by: Dilmah G on October 28, 2011, 10:46:07 am
Will that mean it gets pulled from the shelves? If so, that sucks. How the hell did they manage that? Youknow, I used to wish I could read German, E.

 :lol: :lol: :lol: :lol: that looks funny to read :D
Title: Re: Battlefield 3
Post by: The E on October 28, 2011, 10:51:51 am
No, it won't mean that it will be pulled from the shelves. It does however mean that the EULA is, in most areas, null and void (german consumer law stating that if a clause violates the law, that clause is void in its entirety).
Title: Re: Battlefield 3
Post by: Pred the Penguin on October 28, 2011, 12:54:20 pm
So people in Germany can 'distribute' the game to their hearts content legally?
Title: Re: Battlefield 3
Post by: The E on October 28, 2011, 01:07:07 pm
No, that is still prohibited under the normal rules and regs for businesses that this covers.

The thing is, in Germany, EULAs are equivalent to the AGB (Allgemeine Geschäftsbedingungen), which is basically the terms of service for a given retailer. The issue here is that clauses in those terms of service have to be worded in a specific way to be as understandable as possible, they have to adhere to the framework set by the BGB (Bürgerliches Gesetzbuch, the code of laws covering everything that is not a criminal offense), and they have to adhere to commmunity standards.

In addition to all of the above, they have to be balanced so as to not impose undue burdens on the customer, they have to be unambiguous, and if they cover stuff that could potentially violate someone's privacy, the relevant sections have to be highlighted. And finally, a clause that would be surprising to a customer (i.e. one that isn't intuitively obvious from societal precedents), is right out. For example, the stipulation in the Origin EULA that you do not have the right to resell or make copies of the software is OK. The stipulation that all legal issues should be handled according to UK law is not.

If a given clause (or parts of one) fails any of these tests, it is invalid in its entirety. Not the entire document, mind you, just that clause. If it is ambiguous, the default interpretation to fall back on is the one most benefitial to the customer.
Oh, and on top of all that, the customer needs to be made aware of all the stipulations in the EULA before making the purchase, which is basically impossible when buying a copy through retail.
Title: Re: Battlefield 3
Post by: bigchunk1 on October 28, 2011, 01:16:04 pm
Quick, the tank's on fire! Get the welding torch!
Title: Re: Battlefield 3
Post by: mxlm on October 28, 2011, 06:29:29 pm
Flashlights are the worst.
Title: Re: Battlefield 3
Post by: IceFire on October 29, 2011, 12:15:06 am
Quick, the tank's on fire! Get the welding torch!
In Battlefield 2 it was a wrench :)
Title: Re: Battlefield 3
Post by: Gortef on October 29, 2011, 10:10:22 am
Still no BF3 for me... *sadpanda* :(

Though they did say in Play.com when I preordered the game back in February that the delivery time is 3-5 days... I still feel bad about not having it YET.
Title: Re: Battlefield 3
Post by: Bob-san on October 29, 2011, 07:06:28 pm
Quick, the tank's on fire! Get the welding torch!
In Battlefield 2 it was a wrench :)
So it'd be like Engineer whacking someone upside the head with a monkey wrench.


Anyways, I've been playing a bit recent. I've been rocking in air combat--jets especially. I think I'm doing alright at it, too. I brought up my joystick (Logitech X3D) and it works alright. A hell of a lot more control and finesse than a mouse and especially a keyboard. It's still like flying through jelly but far better than before. It kinda sucks that I'm ineffective against ground troops but I really think EA ought to un-nerf that aspect. Infantry has handheld AA and AA turrets and there's also AA armor.

What's really fun is, in a chopper, to shoot jets down. I've done that once or twice. It's surprising how few people will hop into AA emplacements though.
Title: Re: Battlefield 3
Post by: Grizzly on October 30, 2011, 04:56:37 am
Quote
It's surprising how few people will hop into AA emplacements though.

Yeah, this is the case in BC2 too... In the Heavy Metal map, no one bothered with getting that AA position at "B". When I got in there, I got the Ace pin :D.
Its also great for shooting infnatry and some AA cannons actually work against Tanks. That is how the allies lost "market garden".
Title: Re: Battlefield 3
Post by: IceFire on October 30, 2011, 09:54:32 am
Quote
It's surprising how few people will hop into AA emplacements though.

Yeah, this is the case in BC2 too... In the Heavy Metal map, no one bothered with getting that AA position at "B". When I got in there, I got the Ace pin :D.
Its also great for shooting infnatry and some AA cannons actually work against Tanks. That is how the allies lost "market garden".
Snipers kept me from using that too often except in very short bursts at a passing helo and then back down under cover.

In Battlefield 3 there are more opportunities to kill some aircraft with the mobile AAA tanks and AAA positions.
Title: Re: Battlefield 3
Post by: Bob-san on October 30, 2011, 10:41:28 am
Quote
It's surprising how few people will hop into AA emplacements though.

Yeah, this is the case in BC2 too... In the Heavy Metal map, no one bothered with getting that AA position at "B". When I got in there, I got the Ace pin :D.
Its also great for shooting infnatry and some AA cannons actually work against Tanks. That is how the allies lost "market garden".
Snipers kept me from using that too often except in very short bursts at a passing helo and then back down under cover.

In Battlefield 3 there are more opportunities to kill some aircraft with the mobile AAA tanks and AAA positions.
And portable AA.

I was flying earlier today and it was annoying how often I'd get locked onto. Jets are ineffective against armor (especially early on) so it's not like I could even hunt down the mobile AA.
Title: Re: Battlefield 3
Post by: IceFire on October 30, 2011, 04:07:15 pm
Against tanks yes... against mobile AAA they can do a number with a sustained burst. I managed to nail a AAA tank just before he opened up on me. Got vehicle disabled after about 2 seconds of full fire on target. Still sort of weak. Wouldn't mind having some missiles to lock on with :)

I'm having a ton of fun with the vehicles and infantry operations. Classic Battlefield stuff for me. Infiltrating a control point, taking the defenders out by surprise if possible, and capping the point all in short order. Also having a great time with the sniper class and getting to know how well that works here. Some complaints about the power of the snipers but so far I've been using the semi auto snipers and they are no problem. Rarely is it a one hit kill (except for head shots) but it's never been more than 3 and mostly it's two. If a guy is in the open he is so done for :)
Title: Re: Battlefield 3
Post by: mxlm on October 30, 2011, 04:17:17 pm
I was flying earlier today and it was annoying how often I'd get locked onto. Jets are ineffective against armor (especially early on) so it's not like I could even hunt down the mobile AA.

Speaking as someone whose tank was instagibbed by a jet, no they aren't. You just need to unlock basic ground attack functionality. I guess putting the classes' basic functionality behind an xp gate wasn't enough for DICE this time around.

Also, I'm pretty sure stingers are balanced for a level of teamwork that does not and will not exist in the overwhelming majority of matches played. Aircraft can pop flares often enough that unless you have multiple people targeting the same aircraft, with one or two holding their lock until the flares are popped, you are not going to shoot down a chopper or plane with a competent pilot. This is complicated by the fact that the competent pilots will be flying low enough that you'll be losing your lock frequently as they pass behind obstructions.
Title: Re: Battlefield 3
Post by: Bob-san on October 30, 2011, 05:13:51 pm
I was flying earlier today and it was annoying how often I'd get locked onto. Jets are ineffective against armor (especially early on) so it's not like I could even hunt down the mobile AA.

Speaking as someone whose tank was instagibbed by a jet, no they aren't. You just need to unlock basic ground attack functionality. I guess putting the classes' basic functionality behind an xp gate wasn't enough for DICE this time around.

Also, I'm pretty sure stingers are balanced for a level of teamwork that does not and will not exist in the overwhelming majority of matches played. Aircraft can pop flares often enough that unless you have multiple people targeting the same aircraft, with one or two holding their lock until the flares are popped, you are not going to shoot down a chopper or plane with a competent pilot. This is complicated by the fact that the competent pilots will be flying low enough that you'll be losing your lock frequently as they pass behind obstructions.
I just got the Extinguisher gadget. (pretty cool, but it seems to be a step backwards. Damage recovery but no countermeasures.) Not at the laser missile yet. The heat-seeking missiles are OK but it takes FOREVER to lock on. By the time you're locked on, you're like 10m away.
Title: Re: Battlefield 3
Post by: Mongoose on October 30, 2011, 06:17:22 pm
Don't suppose that any of you guys are playing on this rig (http://www.unfinishedman.com/battlefield-3-becomes-real-creating-the-ultimate-fps-simulator/), are you?
Title: Re: Battlefield 3
Post by: bigchunk1 on October 31, 2011, 03:55:11 am
I don't think jets are all the great the way they are now. I feel more deadly against enemy jets as an engineer with a stinger launcher. I like to lock on and wait until they drop flares before firing. Gets them quite often. Infantry combat is more fun for me, and it seems to be more useful to be infantry in order to complete objectives (at least for me). Can't stop people from loving their jets, people go for those like no body's business. I will say though, I grab a tank everytime I see one.
Title: Re: Battlefield 3
Post by: Crazy_Ivan80 on November 01, 2011, 04:06:24 am
I'm wondering if there's a HLP platoon?
Title: Re: Battlefield 3
Post by: Bob-san on November 01, 2011, 11:22:39 am
I don't think jets are all the great the way they are now. I feel more deadly against enemy jets as an engineer with a stinger launcher. I like to lock on and wait until they drop flares before firing. Gets them quite often. Infantry combat is more fun for me, and it seems to be more useful to be infantry in order to complete objectives (at least for me). Can't stop people from loving their jets, people go for those like no body's business. I will say though, I grab a tank everytime I see one.
They're really pretty bad right now. The level walls & ceiling are pretty pitiful (hitting them immediately after takeoff? Seriously?) and the fact that you are so easily targeted both suck. You're ineffective against infantry and armor (especially with just the cannon) and taking on a chopper is quite tough because of the speed differences.
Title: Re: Battlefield 3
Post by: crizza on November 02, 2011, 06:11:07 am
So, you all play this game and let EA spy on your PC and so on?
In germany, there are many gamers who send their games back...
Title: Re: Battlefield 3
Post by: Achillion on November 02, 2011, 07:57:24 am
Yeah but ...
http://www.youtube.com/watch?v=s_JIKrjs5IY

EDIT: Relevant article on bit-tech (http://www.bit-tech.net/news/gaming/2011/11/02/ea-denies-origin-spies-on-battlefield-3-pc/1) regarding the spying stuff.
Title: Re: Battlefield 3
Post by: Grizzly on November 02, 2011, 08:22:26 am
Quote
Originally Posted by A clever bloke called Mitsuhiko on the reddit forums


Yay. Conspiracies. So let's see what Origin really does, shall we?
If you hook process monitor onto Origin you will not see Origin scanning anything, independently of how long you use it. So what triggered the OP's screenshot?
Origin on installation will try to find games installed on your harddrive and automatically register them within Origin. It does that in a couple of different ways:
It reads the windows games registry
It looks for games in Program Files
It looks for games in ProgramData (where, for unknown reason the OP's SMS and tax software are storing the data instead of the user profile where that data should go!)
it reads the xfire config if it finds one for games
If you look at the screenshot closely you will see that it does not actually read any files. Instead it looks for their existence and recursively walks the directory. It does not read any of your files, at least not judging from this screenshot or anything I have found on my machine.
Lastly if you monitor the network traffic that Origin causes you will see that it does not transmit anything of value to EA. So far I have not seen anything bug login credentials being submitted.
But it's always so much more fun to assume that software is inherently evil. You can hook a syscall monitor on any application and you will see that it operates all over the drive. That's not something unique to Origin. Steam will do the same if you click the "add non steam game" button.
//EDIT: something I forgot: I think people should not run any sysinternals tools without a basic understanding of what they do or at least not jump to conclusions..
.
Title: Re: Battlefield 3
Post by: The E on November 02, 2011, 08:36:09 am
That is a point, BUT:

The EULA gives EA the right to "check for installed licenses" on your system. So, it doesn't do that at this point. Fine. But, a bloke has to ask, why would they reserve that right if they didn't intend to use it at some point?

Why does Origin fail at detecting games that are installed validly and that should be tracked by it (Looking at you, Mass Effect 1!)?
Title: Re: Battlefield 3
Post by: Grizzly on November 02, 2011, 08:38:02 am
'Cause its broken I geuss...
Title: Re: Battlefield 3
Post by: Pred the Penguin on November 03, 2011, 07:30:04 pm
Don't suppose that any of you guys are playing on this rig (http://www.unfinishedman.com/battlefield-3-becomes-real-creating-the-ultimate-fps-simulator/), are you?
Holy crap! That looks cooler than playing Halo in an imax. o_o
Title: Re: Battlefield 3
Post by: Hades on November 16, 2011, 01:43:39 am
Is there a HLP platoon?

and

omfg, shooting down helicoptors and jets in tanks is awesome, the T-90a is the best thing ever, truefax
Title: Re: Battlefield 3
Post by: Mefustae on November 16, 2011, 07:13:47 am
omfg, shooting down helicoptors and jets in tanks is awesome, the T-90a is the best thing ever, truefax

Holy god, yes. For some strange reason, this has happened 1000% more often just these past two days of gameplay. It's like all the pilots out there suddenly decide to fly their helicopter low and level while they try to shoot me, giving me a wealth of time to line up and one hit KO them. Plus, jets flying around or trying to strafe me with guns, coming in just low enough that I can line up the shot and hit them even though my screen is completely opaque with static after they've started firing. Best feeling in the goddamn world to take down an A-10 in a T-90 while effectively blind.
Title: Re: Battlefield 3
Post by: Nohiki on November 16, 2011, 08:39:51 am
Just had a chance to compare this with MW 3, and buying BF instead of CoD definitely paid off :)
Title: Re: Battlefield 3
Post by: StarSlayer on November 17, 2011, 08:27:49 am
omfg, shooting down helicoptors and jets in tanks is awesome, the T-90a is the best thing ever, truefax

Holy god, yes. For some strange reason, this has happened 1000% more often just these past two days of gameplay. It's like all the pilots out there suddenly decide to fly their helicopter low and level while they try to shoot me, giving me a wealth of time to line up and one hit KO them. Plus, jets flying around or trying to strafe me with guns, coming in just low enough that I can line up the shot and hit them even though my screen is completely opaque with static after they've started firing. Best feeling in the goddamn world to take down an A-10 in a T-90 while effectively blind.

Then they apparently need to read "The A-10 Pilots Coloring Book." (http://www.simhq.com/_air/air_053c.html)
Title: Re: Battlefield 3
Post by: Dilmah G on November 18, 2011, 09:20:57 am
That's some funny **** right there. :P
Title: Re: Battlefield 3
Post by: Achillion on November 21, 2011, 06:20:01 am
So I just got my copy today. Are we sharing soldier names? I'll definitely be on tonight (I'm on a UTC+2 timezone). My soldier name is either Achillion or Achilleask (can't remember right now).

EDIT: It's Achilleask. Feel free to contact me on Origin, just mention you're from HLP.
Title: Re: Battlefield 3
Post by: QuantumDelta on November 21, 2011, 12:40:05 pm
I got bored, so;

http://battlelog.battlefield.com/bf3/platoon/2832655241104622117/listmembers/True/
HLP Platoon (*Currently no idea if the link works :P)
Title: Re: Battlefield 3
Post by: bigchunk1 on November 21, 2011, 01:02:04 pm
Link works

I am SeriousChess in bf3.
Title: Re: Battlefield 3
Post by: QuantumDelta on November 21, 2011, 01:26:52 pm
FARRRRRRRK!
Sorry bigchunk, throw an app again - I'd send you an invite but apparently you can only invite friends to platoons! :<
I made misclicky with the accept/deny thing and it doesn't have a 'are you sure' confirm thingy x.x
Title: Re: Battlefield 3
Post by: bigchunk1 on November 21, 2011, 01:31:08 pm
Ok, sent again
Title: Re: Battlefield 3
Post by: QuantumDelta on November 21, 2011, 01:40:14 pm
fix't :x
Title: Re: Battlefield 3
Post by: Achillion on November 21, 2011, 10:02:58 pm
Patch coming in a few hours. Changes to squad management amongst other things:
http://battlelog.battlefield.com/bf3/news/view/2832654775415378344/
Title: Re: Battlefield 3
Post by: mxlm on November 23, 2011, 01:51:35 am
They nerfed MANPADS. Yeah, uh, DICE? **** right off.
Title: Re: Battlefield 3
Post by: Scotty on November 23, 2011, 02:38:42 am
Wasn't it not five pages back that people were complaining that MANPADS were ridiculously good against jets and it made it unbalanced?
Title: Re: Battlefield 3
Post by: QuantumDelta on November 23, 2011, 03:21:59 am
Depends on the pilot, and the upgrades they're using, though I do feel they needed a little tweak damage wise, I realise that those who aren't great with them, especially against good pilots will feel a bit helpless, but yeah, now it'll probably (hopefully) require 2 people to kill 1 jet, which I personally find a lot more balanced.
Title: Re: Battlefield 3
Post by: Achillion on November 23, 2011, 06:18:02 am
Well they certainly fixed squad management.
Also, I agree that it should be harder than "point and click" to take down a jet.
Title: Re: Battlefield 3
Post by: mxlm on November 23, 2011, 08:40:19 pm
Wasn't it not five pages back that people were complaining that MANPADS were ridiculously good against jets and it made it unbalanced?

Don't know, don't care. Bad pilots get eaten alive by stingers, good pilots are essentially immune to them.

Yes, I'm a bad pilot.

Quote
now it'll probably (hopefully) require 2 people to kill 1 jet, which I personally find a lot more balanced.

It already did, unless the pilot sucked. Watch this (http://www.youtube.com/watch?v=eUiNC07mrxE&feature=player_detailpage#t=101s) video to learn why. Nervous noobs (that's me!) pop their flares when they hear solid tone. People who have any idea what they're doing hold until the missile is in flight.
Title: Re: Battlefield 3
Post by: QuantumDelta on November 24, 2011, 03:49:13 am
Wasn't it not five pages back that people were complaining that MANPADS were ridiculously good against jets and it made it unbalanced?

Don't know, don't care. Bad pilots get eaten alive by stingers, good pilots are essentially immune to them.

Yes, I'm a bad pilot.

Quote
now it'll probably (hopefully) require 2 people to kill 1 jet, which I personally find a lot more balanced.

It already did, unless the pilot sucked. Watch this (http://www.youtube.com/watch?v=eUiNC07mrxE&feature=player_detailpage#t=101s) video to learn why. Nervous noobs (that's me!) pop their flares when they hear solid tone. People who have any idea what they're doing hold until the missile is in flight.
What? This is how everyone flies. Even if a pilot is "good" by YOUR definition, I can still kill them if they're using their flares like that.
All you have to do is get a decent enough vantage point on their flightpath, lock before they pass you, fire, they have no choice but to blow their flares because your missile starts too close to them for them not to, mean while you're already reload/relocking on to them for the second missile which will hit them before their flares recharge.

On Conquest there's a slight chance they'll get away from you in that if they go very low and very fast (afterburner) they might get out of sight before your second missile anyway, but the idea still works if your vantage point is good enough.
The only problem is not getting shot while you're doing it, but even then if you're clever about the spot you picked you've stingered the fighter from more or less behind cover and the area behind you is very exposed for you to line up the second shot.
*Helps loads if you have high mouse sense so you can track it even going overhead.

Then again I play with people at the skill level where we dumbfire jets and choppers with RPGs for ****s'n'giggles.
Title: Re: Battlefield 3
Post by: mxlm on November 24, 2011, 04:27:53 am
What? This is how everyone flies. Even if a pilot is "good" by YOUR definition, I can still kill them if they're using their flares like that.

What? No, it isn't how everyone flies, though the people who don't fly that way either explode real fast or learn better. Also, what? I didn't give MY, or indeed any, definition of a good pilot.


Quote
All you have to do is get a decent enough vantage point on their flightpath, lock before they pass you, fire, they have no choice but to blow their flares because your missile starts too close to them for them not to, mean while you're already reload/relocking on to them for the second missile which will hit them before their flares recharge.

On Conquest there's a slight chance they'll get away from you in that if they go very low and very fast (afterburner) they might get out of sight before your second missile anyway, but the idea still works if your vantage point is good enough.
The only problem is not getting shot while you're doing it, but even then if you're clever about the spot you picked you've stingered the fighter from more or less behind cover and the area behind you is very exposed for you to line up the second shot.
*Helps loads if you have high mouse sense so you can track it even going overhead.

Then again I play with people at the skill level where we dumbfire jets and choppers with RPGs for ****s'n'giggles.

Am I to understand that you find a spot and then proceed to camp it indefinitely in the hopes that a plane will come by so you can try to shoot it down? Regardless of whether I'm understanding you correctly, I have difficulty believing the approach you've described is effective against aircraft with one or more stealth upgrade. Is it?

Incidentally, there are pilots out there who don't need flares to avoid MANPADS.
Title: Re: Battlefield 3
Post by: Mefustae on November 24, 2011, 05:46:46 am
Well, following the new patch, I'm not pretty much unable to connect to a server. Halle-****ing-luiah for patching. At least it's good to know that Dice's patching system hasn't changed one goddamn iota since Battlefield: Vietnam days: The first patch always, always makes things worse.

Talked to support over that "live chat" system they've got on the battle log. For the life of me, it felt like I was conducting a Turing test.
Title: Re: Battlefield 3
Post by: FoeHammer on November 24, 2011, 01:02:18 pm
FoeHammer99099 in-game.

I've become badly addicted to dog-fighting in this game, though the LAV on Kharg keeps teaching me lessons. 

Anyone know if I could get a Saitek X52 working with the game?  I've heard that there have been problems with stick support in Battlefield, even for the choppers in BC2
Title: Re: Battlefield 3
Post by: Achillion on November 24, 2011, 01:11:50 pm
Anyone know if I could get a Saitek X52 working with the game?  I've heard that there have been problems with stick support in Battlefield, even for the choppers in BC2

The thumbstick on my G13 works fine and it's basically recognized as a "joystick" in Windows and games. I don't see why any other joystick should have trouble working.
Title: Re: Battlefield 3
Post by: QuantumDelta on November 24, 2011, 01:46:12 pm
No.
You should never be static in a BF game, you move to a position to deal with the jet if the jet becomes worth dealing with, 9/10 it's not, because if they're flying under fear of getting locked on to, or fear of dealing with other jets, they will not be effective against ground targets.

Stealth isn't required by good pilots, there are better upgrades in that slot.

Title: Re: Battlefield 3
Post by: mxlm on November 24, 2011, 05:47:41 pm
Right, thanks.

Oh hey, speaking of nerfing, I'm going to go out on a limb and say this (http://www.youtube.com/watch?v=zesdXj0oLQQ&feature=youtu.be) needs to be toned down. Like, a lot. Dude just fires in the general direction of the enemy and gets M-M-M-M-M-MONSTER KILLS.
Title: Re: Battlefield 3
Post by: QuantumDelta on November 24, 2011, 06:31:11 pm
Although that looks funny and overpowered, and might even slightly be, slugs are a lot more overpowered AND the patch boosted them, wtf? :<
Title: Re: Battlefield 3
Post by: Achillion on November 25, 2011, 05:07:40 am
The inverted mouse setup is still a bit messed up. I play with inverted look, but if I also invert the mouse for flying (pull back -> nose up) then the joystick does the opposite (push fwd -> nose down). It's no biggie since I don't use the mouse for flying, but still it shows they haven't considered all the options when it comes to inverted controls.

In BC2, if you had inverted aiming for infantry, then the UAV controls were always the opposite of the flight controls.
Title: Re: Battlefield 3
Post by: FoeHammer on November 25, 2011, 04:09:44 pm
Incidentally, there are pilots out there who don't need flares to avoid MANPADS.

Yup.  Stingers, heat-seekers, et al model heat seeking behaviour in that they go after the engines of your fighter.  If you after burner through a loop, and again when you level off you can usually get enough distance that they burn out or lose their lock.
Title: Re: Battlefield 3
Post by: ReeNoiP on November 28, 2011, 03:36:48 pm
Sent a join request for the platoon. Can't fly things (in gravity at least), but I'm pretty good at shooting people and blowing stuff up  :P.

Battlelog name is ReeNoiP_01.
Title: Re: Battlefield 3
Post by: Scourge of Ages on November 28, 2011, 10:30:48 pm
REVISION: Sale over so...

Application to platoon sent, QD
Title: Re: Battlefield 3
Post by: Grimper on December 02, 2011, 05:23:50 am
Huh apparently I have 101.4% accuracy with a shotgun o.O
http://battlelog.battlefield.com/bf3/soldier/grimper12341/iteminfo/sgM1014/369465317/pc/
No idea how that happened.

Anyway can I get in the platoon? I'm a pretty decent chopper pilot (cept scout helicopters, hate those things), 2/3 of the way to my second service star on them.
http://battlelog.battlefield.com/bf3/soldier/grimper12341/stats/369465317/
Title: Re: Battlefield 3
Post by: QuantumDelta on December 02, 2011, 05:33:06 am
We haven't put any skill requirements on the platoon buddy, you apply, you get in, currently, social thing! ;x
Title: Re: Battlefield 3
Post by: Grimper on December 02, 2011, 06:10:12 am
Yeh just thought I'd mention it since I cry at night for lack of decent chopper pilots. The amount of times I take a chance on someone and they fly me into a pole saddens kittens the world over.

So least with me you know that you won't burn up 10 seconds into flight (disclaimer: previous statement is void if some nub is base camping, though I can generally scare them off with a stinger).
Title: Re: Battlefield 3
Post by: Achillion on December 02, 2011, 06:11:52 am
I'm already in the platoon but I haven't played in over a week. I have too much work and most of my free time goes to Skyward Sword now.
But when I'm back, I'll be happy to fly Grimper into a pole. I'm really good at making the helicopter's explosion look cool!
Title: Re: Battlefield 3
Post by: mxlm on December 02, 2011, 08:46:39 pm
Patch notes (http://bf3blog.com/2011/12/upcoming-battlefield-3-pc-patch-change-list-revealed/)
Flares nerfed, Stingers buffed v jets. Cheat scope nerfed.
Title: Re: Battlefield 3
Post by: Achillion on December 02, 2011, 09:44:37 pm
Is it weird that I'm mostly curious and interested in how this will look:

"Tweaked the chat, it should now be a bit easier to read"

instead of being happy about all the balance fixes?
Title: Re: Battlefield 3
Post by: bigchunk1 on December 02, 2011, 10:25:37 pm
Quote
•Tweaked the IRNV scope so it is limited to usage only at close range.
Noo! I grew so accustomed to abusing that scope!
Title: Re: Battlefield 3
Post by: Grimper on December 02, 2011, 10:27:17 pm
oooh "Fixed several vehicles that did not properly shoot rockets and guns towards their predictive sights"

Now I won't have to compensate for rockets going below the heli sights <3

EDIT:
And "Fixed Laser Guided Missiles missing their targets if the target is moving too fast."
Wonder if that will make javelins hit more in direct fire mode....or if it only affects a laser designated target.

Also mortar nerf and AA nerf vs ground targets

"Slightly Increased the power of Fighter Jet Cannons against all vehicle targets, especially Helicopters." :( that's screwed up though...we have enough troubles with extreme range AA, constant locks, and jets ramming. Particularly on Nosh Canals, that damn carrier AA for the US and the russians not getting one.
Title: Re: Battlefield 3
Post by: Hades on December 03, 2011, 07:31:02 am
We haven't put any skill requirements on the platoon buddy, you apply, you get in, currently, social thing! ;x
Yeah don't sweat it man, we let this joker QuantumDelta here in and he wouldn't be able to shoot his way out of a retirement home. :P
Title: Re: Battlefield 3
Post by: Achillion on December 03, 2011, 07:36:49 am
Last night I was representin' HLP!
Word!
Title: Re: Battlefield 3
Post by: Grizzly on December 03, 2011, 08:28:49 am
Huh apparently I have 101.4% accuracy with a shotgun o.O
http://battlelog.battlefield.com/bf3/soldier/grimper12341/iteminfo/sgM1014/369465317/pc/
No idea how that happened.

Probably because 100% accuracy is one hit per shot
And a shotgun has multiple bullets, so you can hit multiple times per shot.
Title: Re: Battlefield 3
Post by: Achillion on December 03, 2011, 11:55:23 am
I FINALLY managed to get all the flight controls the way I want them.
It's incredible how messed up the bindings are. I'm still not sure how I set what, but I do know that:
- Helicopter pitch can be bound independently. You can swap which direction is pitch up/down by moving the stick and/or mouse in that direction (or the opposite if you have inverted flight enabled).
- Jet pitch cannot be bound independently. If you move the stick in a direction while binding one of the jet pitch directions, both pitch directions will be set.


I had to join a server and steal jets and helis a few hundred times to get both mouse and joystick to behave properly.
Title: Re: Battlefield 3
Post by: Grimper on December 03, 2011, 09:14:30 pm
Lol just wait until you unlock the TV missile for the helicopter. That thing has it's own set of bindings, which can't be changed. The default is mouse up = nose up, mouse down = nose down, which is the opposite of jets, just to confuse you.
Title: Re: Battlefield 3
Post by: Achillion on December 04, 2011, 10:12:55 am
F***ING C***S!
Title: Re: Battlefield 3
Post by: Achillion on December 06, 2011, 01:56:41 pm
So I forgot the update was today and now I have to wait for it to download and can't play :-(

Patchnotes are a nice read though. Looks like they at least tried to balance most of the issues like IRNV, mortars and auto-shotgun frag ammo.
Title: Re: Battlefield 3
Post by: Hades on December 06, 2011, 02:12:19 pm
Did they ever make engineers less versatile? Cause atm their primary weapon is just as good (and somewhat better if you count the lack of any real recoil) as an assault's while being able to damage armored assets. To me this is a pretty big balancing issue too.
Title: Re: Battlefield 3
Post by: Achillion on December 06, 2011, 02:17:24 pm
Hades: Not sure I understand. Are you saying that rifles like the M4 can damage armoured vehicles (assets)?
Title: Re: Battlefield 3
Post by: Hades on December 06, 2011, 02:18:24 pm
Hades: Not sure I understand. Are you saying that rifles like the M4 can damage armoured vehicles (assets)?
My bad, no. I'm saying how the primary weapon is as good as an assault's (or close) while the engineer also has anti-armor assets it can use, effectively making it more versatile than other infantry classes.
Title: Re: Battlefield 3
Post by: Achillion on December 06, 2011, 02:29:42 pm
I don't think that's a balance issue. I think the main weapons of the 3 classes (minus scouts) are more or less equivalent in effectiveness against infantry (scouts aren't as mobile with their default primaries, of course). What you get with each class is different gadgets. So, yeah you get anti-vehicle with engineer, but assault and support are better against infantry (or support). You'd still consider engineer to be a less effective choice in death-match for instance (which isn't real battlefield is it?).

I guess it may seem more logical to have engineers penalised with weaker anti-infantry main weapon because they're better against armour, but I'd rather not have a gimped main weapon when I'm chasing tanks and a soldier pops up in front of me.

EDIT: Update done! Hitting the fields!
Title: Re: Battlefield 3
Post by: Scourge of Ages on December 06, 2011, 03:17:36 pm
I've found myself playing almost exclusively as Engineer. I'd like to try Assault or Recon, but there are entirely too many planes and tanks flying/driving around for my liking, so I must explode them.
Which is why the Engi is the best: Anti-air missiles, a good primary rifle, and I can still melee tanks to death. Love it.
Title: Re: Battlefield 3
Post by: Grimper on December 06, 2011, 11:11:28 pm
Looks like the patch screwed up balance again. SOFLAMs + Javs are super powerful now, which means tanks have a lot more trouble staying alive. It's even worse for choppers, since jet cannons are *way* more powerful against them now. You can't keep a chopper in the air for more than 2 minutes even if you hug the ground the entire time.
Title: Re: Battlefield 3
Post by: Hades on December 06, 2011, 11:13:44 pm
I've found myself playing almost exclusively as Engineer. I'd like to try Assault or Recon, but there are entirely too many planes and tanks flying/driving around for my liking, so I must explode them.
Which is why the Engi is the best: Anti-air missiles, a good primary rifle, and I can still melee tanks to death. Love it.
Yup, exactly. On smaller maps, like Metro, where vehicles are either limited or non-existent, the other infantry classes are worth playing. But on the regular, large, open maps? Nope.
Title: Re: Battlefield 3
Post by: Achillion on December 07, 2011, 03:51:29 am
If there's proper team work in a squad (like there's supposed to be), I can imagine that having an assault teamed up with a support and 2 engineers would be great on a big CQ map, much better than just 4 engineers. But that's only if people play it right and actually try to cooperate.
Title: Re: Battlefield 3
Post by: Grimper on December 07, 2011, 06:10:57 am
Is anyone else having issues with jerky movement in helicopters and TV missile? I really hope it's a bug and not a nerf...it's impossible to accurately aim rockets now :(
Title: Re: Battlefield 3
Post by: Achillion on December 07, 2011, 07:21:14 am
They added extra sliders for flight control sensitivity and joystick sensitivity now. Maybe it has something to do with that?
Title: Re: Battlefield 3
Post by: Grimper on December 07, 2011, 11:04:02 pm
I've found myself playing almost exclusively as Engineer. I'd like to try Assault or Recon, but there are entirely too many planes and tanks flying/driving around for my liking, so I must explode them.
Which is why the Engi is the best: Anti-air missiles, a good primary rifle, and I can still melee tanks to death. Love it.

I've never had any luck trying to kill a tank with a repair tool, they always either drive away or get out and shoot me. But when I use a tank I have proximity radar on it, so no one can ever sneak up on me either. I've found proximity radar gets you *way* more kills than autoloader does, since most inf assume you have autoloader and try to get close to you. And I can still take out other tanks by alternating between tank shells and guided shell.

Although if this patch stays I likely won't be playing much anyway, it's ruined my favourite part of the game (helicopters) :(

They added extra sliders for flight control sensitivity and joystick sensitivity now. Maybe it has something to do with that?

Fiddled with that and got nothing. The TV missile problem seems to be universal, but only a few have the jerky heli controls. It's either a problem with mouse input or micro lag, but no one has found a solution yet.

EDIT: Nup can't play any more...no fun getting shot down every 30 seconds and dealing with jerky controls ._.
Title: Re: Battlefield 3
Post by: ReeNoiP on December 10, 2011, 05:22:25 pm
In case nobody has seen it, check out this manly way of dog fighting:

Youtube (http://www.youtube.com/watch?v=FOaGhE_sejI)
Title: Re: Battlefield 3
Post by: Mefustae on December 10, 2011, 05:27:35 pm
In case nobody has seen it, check out this manly way of dog fighting:

Youtube (http://www.youtube.com/watch?v=FOaGhE_sejI)

That soundtrack was perfect.
Title: Re: Battlefield 3
Post by: Scotty on December 10, 2011, 06:02:22 pm
Zook loop, re-incarnated. :P
Title: Re: Battlefield 3
Post by: Dilmah G on December 10, 2011, 09:13:24 pm
That was ****ing amazing! :D
Title: Re: Battlefield 3
Post by: Grizzly on December 11, 2011, 02:21:49 am
Did they ever make engineers less versatile? Cause atm their primary weapon is just as good (and somewhat better if you count the lack of any real recoil) as an assault's while being able to damage armored assets. To me this is a pretty big balancing issue too.
But an Assault can heal himself, and has that defib thing...
Title: Re: Battlefield 3
Post by: Hades on December 11, 2011, 05:13:59 am
Did they ever make engineers less versatile? Cause atm their primary weapon is just as good (and somewhat better if you count the lack of any real recoil) as an assault's while being able to damage armored assets. To me this is a pretty big balancing issue too.
But an Assault can heal himself, and has that defib thing...
Sure, but he can't shoot down a helicoptor or another vehicle, which is why so many people play engineer, especially on the really large maps with tons of vehicles.

I've said that already. :P
Title: Re: Battlefield 3
Post by: QuantumDelta on December 11, 2011, 06:43:27 am
Assault can shoot down choppers :I
Title: Re: Battlefield 3
Post by: Achillion on December 11, 2011, 06:47:06 am
Also, I haven't unlocked them yet, but I really, really, really love smoke grenades
Title: Re: Battlefield 3
Post by: QuantumDelta on December 11, 2011, 06:51:38 am
I hear ya, they were one of the main reasons I ever swapped to the assault class in BC2.
Speaking of which, Hades, you should muck around with the misc weapons on the assault class, although you'll not take out a heavily armoured vehicle, they have a lot of weapons that can bugger more or less everything else, though I think the M320 got nerfed vs IFVs too in the beta.. but eh.. :P
Title: Re: Battlefield 3
Post by: IceFire on December 11, 2011, 10:10:38 am
I hear ya, they were one of the main reasons I ever swapped to the assault class in BC2.
Speaking of which, Hades, you should muck around with the misc weapons on the assault class, although you'll not take out a heavily armoured vehicle, they have a lot of weapons that can bugger more or less everything else, though I think the M320 got nerfed vs IFVs too in the beta.. but eh.. :P
M320s still work wonders on jeeps! :) Especially when the gunner thinks that he is safe.

I do play most of my time on Engineer but the other three classes are vital in the force mix and if you have a team full of engineers only then they are vulnerable to tactics and techniques of the other classes. A smart player using Support can really lay down killing or covering fire as a team advances. Snipers have a similar role but if you have a good sniper then you have a much better view of the battlefield thanks to their spotting efforts and their ability to strategically take out key enemy forces.

Plus the teamwork aspect is huge. A sniper with a SOFLAM (laser designator) and a couple of Engineers with Javelins and a Support guy are a enemy vehicle elimination team.
Title: Re: Battlefield 3
Post by: bigchunk1 on December 11, 2011, 11:42:14 am
I hear ya about not being able to deal with vehicles. That's probably why the medic is the class I like to play the least. I prefer to play support: I like the machine gun's surpresson and sneaking up on tanks with C4, also probably because I really dislike going without ammunition.
Title: Re: Battlefield 3
Post by: Achillion on December 16, 2011, 08:14:25 am
You can check my profile on which I like to play most :P
http://battlelog.battlefield.com/bf3/soldier/Achilleask/stats/301724519/

Yeah... I'm an assault whore. Mostly because I love assault rifles in almost every FPS game.

EDIT: Feel free to friend me (esp. if you're in Europe) for some games once in a while. I've been playing with some people from another website community with voice chat and it takes the game to a whole new level once you can organise tactics vocally.
Title: Re: Battlefield 3
Post by: MR_T3D on December 16, 2011, 08:30:04 am
Nothing wrong with mainly being assault, giving health and reviving guys is always nice
I'm a bit more of a support because infinite ammo+LMG=spam till you're happy
http://battlelog.battlefield.com/bf3/soldier/SideshowBob_CDN/stats/329346157/


Also, since *most* of us are on PC, let's whip up a platoon.
http://battlelog.battlefield.com/bf3/platoon/2832655241138983939/#

SHAZAAM!
If, y'know, you feel like playing with guys here whenever.
Title: Re: Battlefield 3
Post by: Ravenholme on December 16, 2011, 11:01:47 am
Isn't there already an HLP Platoon...?

Edit:

Ayep - http://battlelog.battlefield.com/bf3/platoon/2832655241104622117/listmembers/True/
Title: Re: Battlefield 3
Post by: MR_T3D on December 17, 2011, 08:58:01 am
D'oh, I searched with hyphen and didn't see one.

Application sent.
Title: Re: Battlefield 3
Post by: Gortef on December 21, 2011, 11:54:22 am
The Back to Karkland Add-On has been released. What are your thoughts about it?

I think they did a rather nice job with it. The maps are well ported -well Gulf was a tad confusing at first and Wake is a bit too small for the BF3 weapons (snipers mostly), but overall good job- Karkland especially is fantastic.

The new Assignments are more or less ok. I dunno if all of those are really needed since it encourages people the play their own game only, in order to accomplish something (I know I have a bad habit to do that time to times, gotta get all the unlocks...). But luckily some of the Assignments requires the player to do something supportive, like suppression fire, or arm an M-COM.

9/10 from me. Not quite a 10 because of Wake, it should have been a tad larger if possible. And if Wake is not done 120% properly, it automatically reduces one point.
Title: Re: Battlefield 3
Post by: Achillion on December 21, 2011, 12:03:35 pm
Loving the new maps too. As it took me a while to get to the party (bought the game a month after release), the map pack came right at the time where I learned to get around most of the vanilla maps, so there's no getting tired of maps any time soon.

Sadly though, I am swamped with work, I am STILL playing Skyward Sword whenever I get the chance and I'll be away for about 2 months starting early next year.
Title: Re: Battlefield 3
Post by: IceFire on December 22, 2011, 05:57:25 pm
Back to Karkand is a great addition. The maps are the real star here as they are even more destructive happy than the standard Battlefield 3 maps although I thought it might be even more destruction than we're seeing. Gortef, you're right on about Wake Island. It feels a lot smaller than it used to be although it's still a reasonably sized map. What I think is so cool about all of them is that while they are slightly reimagined for the new engine... they feel every bit as good as they used to. I love the new Gulf of Oman even more than the old one actually.... it's so familiar and yet it's slightly different too. Karkand is exactly what I was looking to see and while the dynamics are a bit different... it's just great on the whole.

That's not to mention all of the new guns we've got. I still don't have them all yet but the HK53 (very similar in appearance to the MP5), MG36 and the L85A2 are great on their own.

Biggest let down was the handling of the F-35. It's atrocious compared to the other jets. I'm hoping for a slight buff. The hover mode does nothing for it in actual combat... so I'm not sure why they made it such a lead sled.
Title: Re: Battlefield 3
Post by: QuantumDelta on December 22, 2011, 06:39:55 pm
You kidding?
Half-VOTL mode in turns and you will outfly any SU-35 ;s
The plane is plain overpowered :<
Title: Re: Battlefield 3
Post by: Gortef on December 24, 2011, 08:11:19 am
The maps are the real star here as they are even more destructive happy than the standard Battlefield 3 maps

Oh yea Dat Destruction too. Especially on Karkland. Though Wake will always be my The Battlefield Map I'm still loving the new Karkland almost as much.
Title: Re: Battlefield 3
Post by: IceFire on December 25, 2011, 12:08:44 am
You kidding?
Half-VOTL mode in turns and you will outfly any SU-35 ;s
The plane is plain overpowered :<
All I can get it to do is slow down and make myself an easier target. Overpowered is not a word I would use with the F-35 in Back to Karkand...
Title: Re: Battlefield 3
Post by: QuantumDelta on December 25, 2011, 03:14:04 am
Although I've done a couple of haxy things with the VTOL while no one is looking (switch to full hover to kill two choppers (consecutive kills) more easily, and hover over a snipers nest with rocket pods to clear it out after they've virtually ruled the map for 10 minutes), you use the VTOL as an emergency brake to make sure you have a tighter turn than your opponent, you don't stop, but you drop your airspeed to about half and then you'll find you can follow their full turning arc, no matter what they do, and shoot them the entire time you're in a dogfight, you can also use it (again, while turning, don't do it while flying in a straight line) to get people off your tail in the same scenario, unless you're being attacked by multiple opponents from multiple angles and distances (which means you're probably boned regardless)... It's pretty uniquely useful on the jets x.x
Title: Re: Battlefield 3
Post by: BrotherBryon on December 26, 2011, 12:15:51 am
I have it but I suck at it so far, only played a handful of matches in which I've had more kills then deaths. Any one else find that the random respawns tend to place you directly in some damn sniper's or tank's cross hairs? By far the most frustrating experience about the whole damn game short of those occasional glitches where you find yourself stuck and unable to move at all.
Title: Re: Battlefield 3
Post by: Fineus on January 07, 2012, 05:18:34 pm
Yes BrotherBryon, I agree.

I just got the game this Christmas (have applied to join the HLP platoon by the way, and shall be sorely upset if I'm denied ;) )

On the subject of the game..

Well the campaign is good fun. Pretty similar stuff to Modern Warfare to be honest. I guess there's only so many modern engagements one can create lately. It really shows the engine off nicely though - the night-time-sniping level impressed me in particular. And of course the flying (although you never really got to fly...)

Multiplayer? I've got mixed feelings so far. The first couple of matches I played, I was lucky enough to be on the "constantly winning team" which made arsing about and getting a feel for the game that much easier. Everything makes sense and the conquest mode is pretty cut/paste from the original Battlefield / BF2. Nothing wrong there.
 
But this evening I played a couple of matches on the "constantly *losing* team" - that is the one which didn't have an entire clan of organised people on it. Although we made some valiant efforts, it was a pretty horrid defeat each time. As BrotherBryon said - I also found myself spawning only to get gunned down less than a second later. I guess it's hard to remove that element (it was in the previous editions as well) but since I'm new to this one, it does feel that much more unfair and irritating. Staring at the spawn screen all game is never fun.

The other thing that annoyed me was the "newb tubes". I haven't had anyone use the RPG on me yet as infantry but there was something called an M203 (I think it was) that's essentially a grenade launcher. There were quite a few people spamming it / camping etc. and it just ruined the experience to be honest. It felt like - if I sank to that level (and indeed, if I had unlocked it yet) I would be able to do the same - but where's the fun in that?

That said - overall - still good fun. I think I just need to give it more time and get used to it a bit more. Graphically, sound wise and so on - it's all excellent.
Title: Re: Battlefield 3
Post by: QuantumDelta on January 07, 2012, 07:04:07 pm
Play on hardcore servers, a lot of those problems go away as it's much easier to throw people out of both your spawn, and controlled points.

Also, regardless of whether you're winning or losing, having a squad of friends often helps make things much more fun.
Title: Re: Battlefield 3
Post by: MR_T3D on January 08, 2012, 11:48:46 am
You kidding?
Half-VOTL mode in turns and you will outfly any SU-35 ;s
The plane is plain overpowered :<
All I can get it to do is slow down and make myself an easier target. Overpowered is not a word I would use with the F-35 in Back to Karkand...
It's a tricky trick with the F35 to dogfight.
Those that can't think it's UP
those than can think it's almost OP

I think it's a neat balance
Title: Re: Battlefield 3
Post by: IceFire on January 08, 2012, 10:13:29 pm
Yes BrotherBryon, I agree.

I just got the game this Christmas (have applied to join the HLP platoon by the way, and shall be sorely upset if I'm denied ;) )

On the subject of the game..

Well the campaign is good fun. Pretty similar stuff to Modern Warfare to be honest. I guess there's only so many modern engagements one can create lately. It really shows the engine off nicely though - the night-time-sniping level impressed me in particular. And of course the flying (although you never really got to fly...)

Multiplayer? I've got mixed feelings so far. The first couple of matches I played, I was lucky enough to be on the "constantly winning team" which made arsing about and getting a feel for the game that much easier. Everything makes sense and the conquest mode is pretty cut/paste from the original Battlefield / BF2. Nothing wrong there.
 
But this evening I played a couple of matches on the "constantly *losing* team" - that is the one which didn't have an entire clan of organised people on it. Although we made some valiant efforts, it was a pretty horrid defeat each time. As BrotherBryon said - I also found myself spawning only to get gunned down less than a second later. I guess it's hard to remove that element (it was in the previous editions as well) but since I'm new to this one, it does feel that much more unfair and irritating. Staring at the spawn screen all game is never fun.

The other thing that annoyed me was the "newb tubes". I haven't had anyone use the RPG on me yet as infantry but there was something called an M203 (I think it was) that's essentially a grenade launcher. There were quite a few people spamming it / camping etc. and it just ruined the experience to be honest. It felt like - if I sank to that level (and indeed, if I had unlocked it yet) I would be able to do the same - but where's the fun in that?

That said - overall - still good fun. I think I just need to give it more time and get used to it a bit more. Graphically, sound wise and so on - it's all excellent.
What you've said highlights the best and worst of the Battlefield series :)

A well coordinated team with functioning squads and players working together will always dominate (not just defeat) another team full of guys just arsing around and not doing much of anything useful. Happened quite a bit in Battlefield 2 as well. I remember the Jalalabad map where sometimes the US team couldn't even get out of their spawn, so terrible was the team.

I will say that your experience with the M302 is not the same as mine. Although mercilessly noob toobed on Call of Duty MW2... in Battlefield the spaces are too big to successful be hit with any frequency from such a weapon. Unless you want to play in the alleyways on some of the maps they just aren't going to be a major issue. They are a handy tool in urban spaces and especially when trying to dislodge some campers hiding in a building (just bring down the facade :D) but on the open battlefield not too much. May have been situational.
Title: Re: Battlefield 3
Post by: Achillion on January 09, 2012, 08:27:27 am
I've been playing with some people I know lately and we communicate through voice-chat while playing (mumble server, like teamspeak) and it's a real game-changer. There's really no way of losing against random, non-communicating opponents when you have contact with your squadmates. Even if your coordination isn't great, just the fact there's some general plan to your movements makes the experience (and your score + chances of winning) SO MUCH BETTER.

It's incredible.
I hear the battlelog voice chat isn't too great but it's still usable if you don't have a voice-chat server.
Title: Re: Battlefield 3
Post by: Scourge of Ages on January 09, 2012, 01:51:49 pm
Question: With voice chat, like mumble or teamspeak, you have to set it up before-hand and you can still only chat with other people on that channel, right? Is there any function so that you can chat with everyone on your team regardless of how they have it set up, like in 2142? Is that battlelog voice chat that sort of thing, or do you still have to set it up before?
Title: Re: Battlefield 3
Post by: Al-Rik on January 09, 2012, 03:40:51 pm
A well coordinated team with functioning squads and players working together will always dominate (not just defeat) another team full of guys just arsing around and not doing much of anything useful. Happened quite a bit in Battlefield 2 as well. I remember the Jalalabad map where sometimes the US team couldn't even get out of their spawn, so terrible was the team.
To bad that DICE decided to throw away almost all tools that supports coordination in BF 2 and BF 2142.

Commander ? Nope
Sensible Minimap with Information like Name of the Control Points and Positions of other Squadleaders ? Nope
VOIP to the members of your Squad ? Nope
Squadleader Commrose with Orders like "Move to this place" "Place Mines" "Destroy" "Repair" ? Nope
Hell, even the Singleplayer doesn't teach you anything about playing Multiplayer. No Spotting, No Communication to the Bots via Commrose (like in BF2).

Hell, they even cut the number of Players in a Squad to 4 and didn't increase the number of squads.
So the maximum number of players in a Squad is 32 per Side. If only one of the 8 Squads is locked with 2 players and the other squads are full you can't join a squad and can't use any of the benefits.
BF 2 / BF 2142 supported 8 Squads of 6 Players, a total of 48 Players. If one Squad with 2 Players was locked you could always join an other one.

Question: With voice chat, like mumble or teamspeak, you have to set it up before-hand and you can still only chat with other people on that channel, right? Is there any function so that you can chat with everyone on your team regardless of how they have it set up, like in 2142? Is that battlelog voice chat that sort of thing, or do you still have to set it up before?

You can invite Friends from your Buddylist to the Battlelog Voice Chat (called Party) and the matchmaking system will try to put you on the same side on the same server. But it won't connect you to others in your Squad.
For example: You invite a Friend in the Party an join a Squad with 2 other players.
You can talk to your friend, but not to the other 2 players in your Squad.
Title: Re: Battlefield 3
Post by: IceFire on January 10, 2012, 09:32:29 pm
A well coordinated team with functioning squads and players working together will always dominate (not just defeat) another team full of guys just arsing around and not doing much of anything useful. Happened quite a bit in Battlefield 2 as well. I remember the Jalalabad map where sometimes the US team couldn't even get out of their spawn, so terrible was the team.
To bad that DICE decided to throw away almost all tools that supports coordination in BF 2 and BF 2142.

Commander ? Nope
Sensible Minimap with Information like Name of the Control Points and Positions of other Squadleaders ? Nope
VOIP to the members of your Squad ? Nope
Squadleader Commrose with Orders like "Move to this place" "Place Mines" "Destroy" "Repair" ? Nope
Hell, even the Singleplayer doesn't teach you anything about playing Multiplayer. No Spotting, No Communication to the Bots via Commrose (like in BF2).

Hell, they even cut the number of Players in a Squad to 4 and didn't increase the number of squads.
So the maximum number of players in a Squad is 32 per Side. If only one of the 8 Squads is locked with 2 players and the other squads are full you can't join a squad and can't use any of the benefits.
BF 2 / BF 2142 supported 8 Squads of 6 Players, a total of 48 Players. If one Squad with 2 Players was locked you could always join an other one.

Question: With voice chat, like mumble or teamspeak, you have to set it up before-hand and you can still only chat with other people on that channel, right? Is there any function so that you can chat with everyone on your team regardless of how they have it set up, like in 2142? Is that battlelog voice chat that sort of thing, or do you still have to set it up before?

You can invite Friends from your Buddylist to the Battlelog Voice Chat (called Party) and the matchmaking system will try to put you on the same side on the same server. But it won't connect you to others in your Squad.
For example: You invite a Friend in the Party an join a Squad with 2 other players.
You can talk to your friend, but not to the other 2 players in your Squad.
There are a couple of areas where it is lacking. DICE seems to know this as they have said that Commrose 2.0 is due in a patch coming to PC in February (that's the last word I heard).

The map is a bit difficult to work with but I've gotten used to it and I do like the squad being able to spawn on each other. When you have a coordinated team it can work out really well and I'm glad they tried this mechanic with Bad Company and brought it to Battlefield 3.

I've also heard that squads are supposedly going to be more flexible in the future as well. Why not at release I don't know. Probably they rushed things... but I would welcome more squad options. Locking squads right now is just obnoxious.

Commander was a mixed bag in BF2. Under ideal circumstances you would get someone who knew how to command, squad leaders who would accept orders and squads that worked together. More often then not you got a Commander who didn't care to do anything except drop artillery, and/or squad leaders who rejected any orders given to them, and/or squads that didn't do anything remotely related to the orders that they received. I wouldn't mind seeing Commander back... but in practice it was just a bit annoying to work with. Maybe if ever map had a bunker like object that the commander entered (to become commander) that might fix the problem of them being found.
Title: Re: Battlefield 3
Post by: Scourge of Ages on January 16, 2012, 02:30:04 pm
So I just recently finished the campaign. Despite being rather disjointed and overly-scripted, it was entertaining enough. The biggest thing that stood out to me though, was the ending. Apparently, whoever wrote the story has absolutely no idea what New Yorkers are like:
Spoiler:
At the end of the campaign, you're chasing the bad guy who wants to blow up New York with a pocket nuke. There's a car chase, and a crash. The douchey, foreign-looking and -sounding guy shoots your Marine buddy in the head, runs out of ammo, and proceeds to beat you half to death. All in front of a crowd of New Yorkers who've gathered at the scene of the crash.
Not one civilian gets up and sucker-punches the bad guy. It would be easy; he's out of ammo and pretty weak by then. What kind of people would just let that guy get away with it, much less New Yorkers?
Anyway. The multiplayer is completely awesome, if I haven't mentioned that yet. 64 players on Metro in a thousand-point assault game is incredible. The halls filled with smoke from the sheer amounts of explosions and gunfire (and smoke grenades). The server was aptly named, "Metro MeatGrinder".
Title: Re: Battlefield 3
Post by: MR_T3D on January 18, 2012, 12:01:17 pm
Question: With voice chat, like mumble or teamspeak, you have to set it up before-hand and you can still only chat with other people on that channel, right? Is there any function so that you can chat with everyone on your team regardless of how they have it set up, like in 2142? Is that battlelog voice chat that sort of thing, or do you still have to set it up before?
Not really, best substitute I've found is using Teamspeak 3 and it's teamsync plugin, once you log on TS3 onto tacticalgamer's server, then you make your name your ingame one, and can join any of their BF3 servers, then join a squad and automatically be VOIP-ing with others.
Title: Re: Battlefield 3
Post by: Achillion on January 19, 2012, 03:00:44 am
Not really, best substitute I've found is using Teamspeak 3 and it's teamsync plugin, once you log on TS3 onto tacticalgamer's server, then you make your name your ingame one, and can join any of their BF3 servers, then join a squad and automatically be VOIP-ing with others.

Now that sounds cool. Do most people actually use it, or do you end up talking to yourself? A lot of servers advertise TS and Vent servers but there are times when the server's full and there's no one on the voice.
Title: Re: Battlefield 3
Post by: Al-Rik on January 20, 2012, 02:21:00 pm
A lot of servers advertise TS and Vent servers but there are times when the server's full and there's no one on the voice.
Well, they are not on the TS of the Server, but they are on the TS of their own clan...
Title: Re: Battlefield 3
Post by: Achillion on January 20, 2012, 02:26:24 pm
You'd think that the clan the server belongs to would be around though :P Sometimes.
Title: Re: Battlefield 3
Post by: Grimper on January 21, 2012, 10:39:26 pm
Anyway. The multiplayer is completely awesome, if I haven't mentioned that yet. 64 players on Metro in a thousand-point assault game is incredible. The halls filled with smoke from the sheer amounts of explosions and gunfire (and smoke grenades). The server was aptly named, "Metro MeatGrinder".

Metro requires the least skill of all the maps because it's so small with so many people, you can randomly fire just about anywhere and you'll hit something, and rockets and grenades wreak havok.

Try some of the bigger maps and you'll see how good the multiplayer really is :D
Title: Re: Battlefield 3
Post by: Achillion on January 22, 2012, 05:41:03 am
Yes, Metro is being called the CoD map by ... well elitist BF veterans because it's the least BF-like map.
I agree it's good fun, but only after you get a bit tired by the end of the day of playing large conquest maps and want to just shoot some people in the haed at close quarters.

Personally, the most fun I had in the game was right after I started getting good with helis (and then jets) and was beginning to unlock their weapons and gadgets. There's something so satisfying about winning a jet-on-jet dogfight.
Title: Re: Battlefield 3
Post by: QuantumDelta on January 22, 2012, 07:06:17 am
now imagine how it feels to do that in freespace ;x
Title: Re: Battlefield 3
Post by: Achillion on January 22, 2012, 07:12:23 am
I always wanted to get into Freespace (or X-Wing Alliance) multiplayer, but back when they were new it was technically impossible (regional bandwidth sucked).

These days, I feel it's hard to get into because the playerbase is so limited you have to set it up beforehand. There's no sense of being able to jump onto a server where there's 10 players and just play for a couple of hours. I will admit I haven't tried it though, not recently anyway, but I'm under the impression it's not the easiest thing to get a couple of players and play some missions online together (please tell me I'm wrong).
Title: Re: Battlefield 3
Post by: Nemesis6 on January 22, 2012, 07:17:13 am
Ammo bag on the hood, lace the jeep with C4, and then off I am to hunt tanks. I call it the Doom-Jeep because it brings doom, basically.  :)
Title: Re: Battlefield 3
Post by: Achillion on January 22, 2012, 07:19:19 am
Ammo bag on the hood, lace the jeep with C4, and then off I am to hunt tanks. I call it the Doom-Jeep because it brings doom, basically.  :)

LOL, a guy I usually play with does this a lot. Calls is a Jihad jeep (yes, I'm aware it's not the most PC term :P ).
It's amazing how effective it is at taking down tanks though!
Title: Re: Battlefield 3
Post by: QuantumDelta on January 22, 2012, 09:38:21 am
Depends on what time of the day you're around achilleas, if you're around during the european evening it's not entirely unlikely you'll get a game, although at the moment it's been a little quieter, chilling on HLPs IRC helps (#hard-light and #multi, mostly the former).
10 people is a bit unlikely(and uncomfortable for one game in all honesty), 4-8 is much more common ;x
Title: Re: Battlefield 3
Post by: Achillion on January 22, 2012, 09:42:43 am
Good to know QuantumDelta.
I have "hang out" on #hard-light from time to time (maybe like 5 times total, not recently).

I would really love to just go through a mission (co-op style) with 3 more people. I would definitely suck at it, but multiplayer space combat is something I always wanted and never really got. It's really my fault I haven't been pursuing it since HLP is the perfect place to get it done right now (and FS2 is the perfect space combat sim) :)

Ok, enough off-topic discussion.
Title: Re: Battlefield 3
Post by: Gortef on January 23, 2012, 06:22:55 am
Ammo bag on the hood, lace the jeep with C4, and then off I am to hunt tanks. I call it the Doom-Jeep because it brings doom, basically.  :)

It's also rewarding to blow those Yalla-Yalla-Jeeps up on a safe distance, the amount of points one gets from it is grinworthy. :D
Title: Re: Battlefield 3
Post by: sigtau on February 17, 2012, 10:53:29 pm
I know we're all tired of this game, but I just got it, and the single player is a huge disappointment.  Far too slow paced to match the incredibly fast-paced and oh-****-oh-****-oh-**** nature of the multiplayer mode.

Also, **** jets and their crazy effectiveness against me as an infantry unit. :(
Title: Re: Battlefield 3
Post by: IceFire on February 18, 2012, 12:04:40 am
I know we're all tired of this game, but I just got it, and the single player is a huge disappointment.  Far too slow paced to match the incredibly fast-paced and oh-****-oh-****-oh-**** nature of the multiplayer mode.

Also, **** jets and their crazy effectiveness against me as an infantry unit. :(
I'm not in any way bored with BF3 :)

How are the jets effective against infantry? I've managed to score maybe 5-8 infantry kills from jets and that was almost pure luck for most of those times. Helicopters, other jets, and tanks are the prey of the fast movers. Not infantry. Now gunships on the other hand... whole other story! Those are a pain when you're running around on the ground.
Title: Re: Battlefield 3
Post by: QuantumDelta on February 18, 2012, 05:06:23 am
Tired of BF3? What?!


Also, Rocket pods, and ground spotting, and if you play noob mode it's quite easy to dick people in jets cuz you can see them on the radar and it's lulzy.
Title: Re: Battlefield 3
Post by: General Battuta on February 18, 2012, 08:20:22 am
Anyone who thinks jets are effective against ground in this game never played Battlefield 2
Title: Re: Battlefield 3
Post by: Achillion on February 18, 2012, 08:50:18 am
Where did the assumption that we are tired of BF3 come from?
I agree on the SP campaign. I haven't managed to finish it yet and I've finished far too many boring games to be crippled by the boredom of this one. I think with this game, if you're playing SP, you're always thinking "I COULD BE PLAYING YOU IN MP NOW. What am I doing here?"
Title: Re: Battlefield 3
Post by: QuantumDelta on February 18, 2012, 09:25:10 am
Battuta; If you want the easy demonstration of how effective jets are against infantry, get in the F35 and use VTOL, after you realise just how hard you rape stuff with the guns on the jets, you will realise all you have to do is learn to aim and spot in the jets while flying properly.
The problem with that in hardcore mode is stuff doesn't appear on the radar.

Doesn't mean you can't rape tanks in a single pass with more or less anything though..
Title: Re: Battlefield 3
Post by: IceFire on February 18, 2012, 10:30:48 am
Well yeah if you sit there in VTOL mode... that'll last all of the 5 seconds before a Su-35 nails you or a SOFLAM locks you up and you get hit by a stealth Javelin :)
Title: Re: Battlefield 3
Post by: Bob-san on February 18, 2012, 05:41:37 pm
Well yeah if you sit there in VTOL mode... that'll last all of the 5 seconds before a Su-35 nails you or a SOFLAM locks you up and you get hit by a stealth Javelin :)
Or someone hits you with just a dumbfire RPG. Or you get sniped out. Or some jet or transport heli from half across the map shoots through the glass.
Title: Re: Battlefield 3
Post by: QuantumDelta on February 18, 2012, 05:42:55 pm
You do have to choose your moment, but I've capped a point in Wake that way so nuts to you both :P!
Title: Re: Battlefield 3
Post by: sigtau on February 22, 2012, 09:12:52 am
Man, AA guns are so handy, and pilots in BF3 seem to be too dumb to realize that they're being shot from a land-based turret whenever I open fire on them, because these kills are getting way too easy.
Title: Re: Battlefield 3
Post by: Grizzly on February 22, 2012, 02:37:41 pm
Man, AA guns are so handy, and pilots in BF3 seem to be too dumb to realize that they're being shot from a land-based turret whenever I open fire on them, because these kills are getting way too easy.
I missed all the freaking time...
Title: Re: Battlefield 3
Post by: Gortef on February 27, 2012, 07:08:02 am
Have you guys read this list of upcoming fixes they are working on?

http://battlelog.battlefield.com/bf3/news/view/2832654779195992365/

Sounds fine to me.
Title: Re: Battlefield 3
Post by: Grimper on March 03, 2012, 09:13:12 pm
Mms those upcoming fixes look pretty good for the most part, I'm hoping the TV missile tweaks involve fixing the horrible new handling on it.

Will help me a lot since I'm always being rammed by jets in my heli, but now if they try it they gonna go up in a fireball >:D
Only thing I'm dubious about is the flare and heli heatseeker tweaks, faster lock ons will make it much harder to get away, and flares not breaking lock-on will mean they can fire their second missile right after you flare for a a guaranteed hit.
Title: Re: Battlefield 3
Post by: QuantumDelta on March 04, 2012, 03:44:47 am
Use the ECM upgrade instead.
Title: Re: Battlefield 3
Post by: IceFire on March 04, 2012, 12:43:36 pm
Mms those upcoming fixes look pretty good for the most part, I'm hoping the TV missile tweaks involve fixing the horrible new handling on it.

Will help me a lot since I'm always being rammed by jets in my heli, but now if they try it they gonna go up in a fireball >:D
Only thing I'm dubious about is the flare and heli heatseeker tweaks, faster lock ons will make it much harder to get away, and flares not breaking lock-on will mean they can fire their second missile right after you flare for a a guaranteed hit.
Drop your altitude and stay with the flares when they fire the second round. That would be my suggestion for a strategy.
Title: Re: Battlefield 3
Post by: Grimper on March 04, 2012, 09:58:43 pm
ECM wouldn't work since it won't break a lock or distract a missile in flight, it only prevents a lock. So if I went ECM I'd have to take the hit from the first missile, but could prevent the second.

As for dropping altitude, I do that already if I'm in a bad spot, but Below Radar doesn't always seem to work. No matter what I do, it's definately going to be more challenging to stay alive in a heli vs heli dogfight, I'm guessing that half the time both helis are gonna end up going down.
Title: Re: Battlefield 3
Post by: IceFire on March 14, 2012, 09:15:51 pm
Just in-case people don't know...BF3 now has three DLC's announced. Each one is themed.

The first is called Close Quarters and it's focused on 16 player, multi level, interior and small spaces type fights. Not sure on all of the game mode details but it comes with 4 maps (all completely destroyable) and 10 new guns. I wasn't initially excited by this but it looks like a lot of fun and great way to do something different if you're tired of open fights and being strafed by some gun in a double ECM helicopter! :)

The second is called Armored Kill and it is definitely about the big open maps. They have said that the largest map in Battlefield history will be one of the maps included. New vehicles for this one...someone even mentioned mobile artillery. I'm interested in seeing what that's all about. More details to come.

The third is called End Game. No details released.
Title: Re: Battlefield 3
Post by: Achillion on March 15, 2012, 06:05:43 am
Also, BF3 is on sale on Origin now, if there's anyone who doesn't have it yet.
Title: Re: Battlefield 3
Post by: General Battuta on March 15, 2012, 08:40:17 am
don't buy this game  :blah:
Title: Re: Battlefield 3
Post by: Dragon on March 15, 2012, 12:01:04 pm
Agreed. Buy ArmA II instead.  :)
It's more realistic, has better SM mode and doesn't come with Origin.[/armafanboy]
Title: Re: Battlefield 3
Post by: Al-Rik on March 15, 2012, 02:41:54 pm
Agreed. Buy ArmA II instead.  :)
It's more realistic, has better SM mode and doesn't come with Origin.[/armafanboy]

ArmA II is a simulation, not a shooter.
Don't buy it, if you except a gameplay like Battlefield 2, 2142 or the good old Call of Duty: United Offensive.
Title: Re: Battlefield 3
Post by: IceFire on March 15, 2012, 05:29:54 pm
don't buy this game  :blah:
Why?

I've recommended it to a great number of people. There are a few balancing issues (USAS with frag rounds I'm looking at you!) that are being fixed and there were a number of crashes I was having. Most of those are solved. If they aren't solved I'm hopeful that they will be in this next patch that appears to be imminent. Most of all... I have a blast playing it. So much fun! It may not be for everyone...but if you're into this type of game (and not ArmA II which is quite different) then have a look anyways.
Title: Re: Battlefield 3
Post by: General Battuta on March 15, 2012, 05:33:51 pm
I am into this type of game, and I was super-excited for BF3 pre-launch! Unfortunately I think DICE has really botched it and the post-release support has been awful. I don't think consumers will get their money's worth.
Title: Re: Battlefield 3
Post by: IceFire on March 15, 2012, 06:53:27 pm
They kind of botched (but not really DICE's fault) the whole Origin thing at first. That's been largely sorted but I know not everyone is happy with BF3. All I know is I am and some that I play with on a regular basis are pretty happy. That's all I can speak to of course.
Title: Re: Battlefield 3
Post by: Al-Rik on March 18, 2012, 03:46:36 pm
don't buy this game  :blah:
Why?
Because you need a lot of teamwork, communication and coordination, an DICE removed almost all tools for communication, coordination and teamwork.

It's not a problem if you have always 3 or more friends playing with you on the same teamspeak server, but in any other case you won't have much fun.
Title: Re: Battlefield 3
Post by: Achillion on March 18, 2012, 07:05:56 pm
The majority of my time in this game is with people on voice chat which, as Al-Rik mentioned, is the best way to play this game. When there's no one available I just relax with some death-match or trying to find a squad which has some sort of will to play as a team. It sometimes works, but not often.

Anyway, point is, if you know a few people who play and could get them on voice chat, the game is totally worth it. Aren't there at least 3-4 people on HLP who play the game? There's already a HLP mumble server. So what's the problem?
Title: Re: Battlefield 3
Post by: Grimper on March 19, 2012, 07:58:20 am
don't buy this game  :blah:
Why?
Because you need a lot of teamwork, communication and coordination, an DICE removed almost all tools for communication, coordination and teamwork.

It's not a problem if you have always 3 or more friends playing with you on the same teamspeak server, but in any other case you won't have much fun.

Have you been playing Wake Island? You get facerolled on that map if the opposing team shows even the slightest hint of teamwork.

http://bf3stats.com/stats_pc/grimper12341/history#spm,kdr,wlr

The last 2 history entries there are me trying wake island...I havn't got a <1 K/D ratio in *months*

But as you can see my older entries look pretty good and I always play lone wolf. It really depends on whether you prefer foot or vehicles. Foot, if you wanna keep alive, you need teamwork. Vehicles however, particularly the tank, you can be a one man army almost. You won't get as many kills compared to if you used teamwork, but you are 50x harder to kill, which is a big advantage.

Also use a suppressor on your weap, if you don't you show up on the minimap when you fire, and then everyone hones in on you. And for the love of god do *not* play Metro.
Title: Re: Battlefield 3
Post by: Achillion on March 19, 2012, 08:04:44 am
And don't forget, jets are sexy!
Title: Re: Battlefield 3
Post by: Col.Hornet on January 31, 2013, 05:55:45 am
Yay, I'm a fkn necro xD
So who is playing :)? If you want to find me, look for SzczawiuPL on Battlelog.
Title: Re: Battlefield 3
Post by: Crybertrance on January 31, 2013, 10:12:48 am
Yay, I'm a fkn necro xD
So who is playing :)? If you want to find me, look for SzczawiuPL on Battlelog.

Yup...I still play on and off...Crybertrance on B/L