Hard Light Productions Forums

General FreeSpace => Multiplayer => Topic started by: Goober5000 on September 13, 2006, 08:22:32 am

Title: What's the difference between standard and dogfight weapons?
Post by: Goober5000 on September 13, 2006, 08:22:32 am
I've always wondered.  I know dogfight is meant for multiplayer, but I don't know why...
Title: Re: What's the difference between standard and dogfight weapons?
Post by: Colonol Dekker on September 13, 2006, 09:19:55 am
Damage values are different. penetration and shield values etc.

For balancing.
Title: Re: What's the difference between standard and dogfight weapons?
Post by: Goober5000 on September 13, 2006, 12:11:51 pm
I know that much.  I mean, qualitatively, how are they different, and how does that affect your choice of which weapon to take?
Title: Re: What's the difference between standard and dogfight weapons?
Post by: Bob-san on September 13, 2006, 02:59:54 pm
The ultra-long-range weapons (maxim, the most apparent one) had a large reduction in range and strength. Reduction to 2.5k-ish range, with lvl 6-ish hull damage and lvl 2-ish shield damage.

Their values were adjusted to dogfight with so everyone had a better chance.
Title: Re: What's the difference between standard and dogfight weapons?
Post by: Cobra on September 13, 2006, 03:14:06 pm
Not only the long-range weapons, the Subach HL7 and Mekhu HL7's dogfight variants have scaled down damage values (They apparently have level 2 hull and shield damage :wtf: ) and their rates of fire have been upped. Same goes for other weapons.

Which, i'm sure, is why everyone grabs a Morning star with their weapons. It seems to be the most powerful laser in multiplayer when you combine it with a weak laser or something. One, if you do it right the enemy can't fire back, and two, it takes out shields in no time flat.
Title: Re: What's the difference between standard and dogfight weapons?
Post by: Mars on September 13, 2006, 03:21:41 pm
I know that much.  I mean, qualitatively, how are they different, and how does that affect your choice of which weapon to take?

The Mekhu is the best dogfight weapon, I think, from the numbers, though you can double check me in the wiki.
Title: Re: What's the difference between standard and dogfight weapons?
Post by: Nuclear1 on September 13, 2006, 05:50:36 pm
I know that much.  I mean, qualitatively, how are they different, and how does that affect your choice of which weapon to take?

The Mekhu is the best dogfight weapon, I think, from the numbers, though you can double check me in the wiki.

Nothing beat a Morning Star/Tempest combo though, especially when Susanna or anyone else decided to dogfight in a Sekhmet.
Title: Re: What's the difference between standard and dogfight weapons?
Post by: Polpolion on September 13, 2006, 06:11:24 pm
I thought it was that weak ship's weapons were made better, and better ships weapons were made worse?
Title: Re: What's the difference between standard and dogfight weapons?
Post by: Qwer on September 14, 2006, 12:06:59 am
Here are driffences:
- Subach and Mekhu became the best Dogfight weapons (scaled up damage)
- other primary weapons have got scaled down damage
- there are also some driffences in secondary weapons, however i must look at the tables to see what exactly they're driffent than normal variants.
Title: Re: What's the difference between standard and dogfight weapons?
Post by: Colonol Dekker on September 14, 2006, 04:13:50 am
Nothing beat a Morning Star/Tempest combo though, especially when Susanna or anyone else decided to dogfight in a Sekhmet.

DW-Susanna, With her Boots,......... :D :pimp: :nod: ;7

She taught me the sekhmet wisdom. Best choice for RI or corvette dual.