Author Topic: RELEASED - Discussion of an upgrade to Sol:A History  (Read 93939 times)

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Offline colecampbell666

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Re: RELEASED - Discussion of an upgrade to Sol:A History
You mean like the energy gauge being under the HUD?
Gettin' back to dodgin' lasers.

 

Offline ShadowGorrath

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Re: RELEASED - Discussion of an upgrade to Sol:A History
I meant that the targetting reticle being a bit inaccurate. Anyway, it has errors, so as good as it looks, I'll change it into a BtRL one.

 

Offline colecampbell666

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Re: RELEASED - Discussion of an upgrade to Sol:A History
I'd say change it once you get new fighters, a.k.a the Claymore.
Gettin' back to dodgin' lasers.

 

Offline ShadowGorrath

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Re: RELEASED - Discussion of an upgrade to Sol:A History
And I can do that how exactly? It doesn't depend on campaigns on what HUD are they gonna use, because they always use the one supplied in the mod pack, or the default one.

 

Offline colecampbell666

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Re: RELEASED - Discussion of an upgrade to Sol:A History
Make two separate mods, S:AH: Prelude, and S:AH.
Gettin' back to dodgin' lasers.

 

Offline ShadowGorrath

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Re: RELEASED - Discussion of an upgrade to Sol:A History
Not worth it. Really. Besides, it would mean more headaches for the more inexperienced people.

 

Offline Mobius

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Re: RELEASED - Discussion of an upgrade to Sol:A History
I agree.

It could cause headache to experienced people, too.
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Offline Snail

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Re: RELEASED - Discussion of an upgrade to Sol:A History
I agree.

It could cause headache to experienced people, too.


That would be stupid experienced people, then. How hard is it to install a mod?

 

Offline Mobius

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Re: RELEASED - Discussion of an upgrade to Sol:A History
Anyone can virtually mess a folder.
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Offline ShadowGorrath

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Re: RELEASED - Discussion of an upgrade to Sol:A History
Yes. And anyway, why would you seperate mod packs, use double the amount of disk space, and have to switch through mods with rebooting the game, just for a different HUD ?

 

Offline Mobius

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Re: RELEASED - Discussion of an upgrade to Sol:A History
Well, you could simply create a "hud.vp" file and tell the player to place it in the SAH folder when necessary.
The Lightblue Ribbon

Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito
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Offline ShadowGorrath

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Re: RELEASED - Discussion of an upgrade to Sol:A History
I don't really trust newbies to even know how to do THAT. Trust me, I really doubt that new people can know how to manage FS2, all because my confidence in them vanished after I had to spend 2 hours explaining how to use torrents.

And originally I was going to have everything in a VP, but no VP maker worked.
And besides, logically, noone would bother on putting a new HUD after completing 2 campaigns. But I guess I can have an optional download of the retail HUD if someone doesn't want the BtRL one.

 

Offline Mobius

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Re: RELEASED - Discussion of an upgrade to Sol:A History
Suggestion: live the actual HUD :)
The Lightblue Ribbon

Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
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My interviews: [ 1 ] - [ 2 ] - [ 3 ]

 

Offline colecampbell666

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Re: RELEASED - Discussion of an upgrade to Sol:A History
What?
Gettin' back to dodgin' lasers.

 

Offline Mobius

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Re: RELEASED - Discussion of an upgrade to Sol:A History
leave*
The Lightblue Ribbon

Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito
My interviews: [ 1 ] - [ 2 ] - [ 3 ]

 

Offline Droid803

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Re: RELEASED - Discussion of an upgrade to Sol:A History
I don't really trust newbies to even know how to do THAT. Trust me, I really doubt that new people can know how to manage FS2, all because my confidence in them vanished after I had to spend 2 hours explaining how to use torrents.

Then you can have it there by default, and the people that don't like it can delete it...isn't that easier?
(´・ω・`)
=============================================================

 

Offline colecampbell666

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Re: RELEASED - Discussion of an upgrade to Sol:A History
I think that Mob has the right idea.
Gettin' back to dodgin' lasers.

 

Offline ShadowGorrath

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Re: RELEASED - Discussion of an upgrade to Sol:A History
Leave the original ? Nah. SAH needs a different one, cause of EA. And besides, I wanted it to look different.

By the way, does anyone have the very old mediavp thruster effects, the ones that 'Twist of Fate' use? *hint*

 

Offline Droid803

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Re: RELEASED - Discussion of an upgrade to Sol:A History
You mean, the Teal one? I want that one too...
(´・ω・`)
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Offline Cobra

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Re: RELEASED - Discussion of an upgrade to Sol:A History
Okay, um. I don't like the use of the TVWP HUD here, it's totally out of place. And why in God's name did you use the Earth Defence weapons effects? :wtf:

At least I can play it now, though. Excellent work on refurbishing it. :)
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta