Does the song "I am not dead yet" from Monty Python's Spamalot describe the status of the mod so far?
I thought Alliance was decent, but Chapter 1 via FSOpen had a few balancing issues. I think you guys may be having this on the "To do list."
Perseus Advanced: 4x Prometheus plus Valkyrie afterburner capacity = total gamebreaker against fighters. I guess if you guys made a second-generation UD-8 Kayser, it would mean "only one Terran system would be left standing."
Retaking the Gate: Too far distances to prioritize stuff (as in 20 kilometers!), and beam inaccuracy (more like mispositioning of ships or approach paths). Even splitting the work between wings didn't help. (I basically 64xed time compression and rammed into the gate to quit.)
Gigas: Mispositioning again, with the two Vasudan capital ships. The Hathor was meant to be beamed to death, but it was perpendicular to the Gigas and it said to "attack Gigas," but wasn't beam-freed. I basically bailed out and "no debrief."