Author Topic: BHX Babylonian History X - WIP  (Read 33322 times)

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Offline Slasher

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Re: BHX Babylonian History X - WIP
Ow, I thought the Narn were supposed to get owned by the Centauri.  What goes around... :lol:

 

Offline karajorma

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Re: BHX Babylonian History X - WIP
The Centauri had help last time :)
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Offline madaboutgames

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Re: BHX Babylonian History X - WIP
A bit too much help :)
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Offline Trivial Psychic

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Re: BHX Babylonian History X - WIP
I'm guessing that the real Narn fleet doesn't have many Bin'Taks, while the Centauri have loads more Primus class.
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Offline 0rph3u5

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Re: BHX Babylonian History X - WIP
Quote
The Bin'Tak Dreadnaught is the largest capital ship the Narns have produced.  Not many are in service as most were destroyed during the second Narn/Centauri war.
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Offline ZhaHaDum1972

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Re: BHX Babylonian History X - WIP
Hey, just wanten you to know that the link to your BHX trailer is broken.
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Offline IPAndrews

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Re: BHX Babylonian History X - WIP
I'm guessing that the real Narn fleet doesn't have many Bin'Taks, while the Centauri have loads more Primus class.

Yup, that's the problem. The campaign has no concept of that fact. I need to figure a way of teaching it that fact without introducing more variables. I've got some ideas.
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Offline Trivial Psychic

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Re: BHX Babylonian History X - WIP
IIRC, there is a Centauri cap-ship which is kinda the success or to the Primus.  If we got that ship, it could be a match for the Bin'Tak.  It'd probably need another variable to count for that particular class.  For example, the Bin'Tak, the heavy Centauri warship I was referring to, the Vorlon Dreadnaught, and the Warlock class are all examples of ships whose firepower and strength put them into a class above other destroyers in their respective fleets... dreadnaughts... of course.  If some of your current variable restrictions are overcome, you could include support for these into BHX.
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Offline Getter Robo G

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Re: BHX Babylonian History X - WIP
you taking VA submissions for BHX here as well as for heat'em up?
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Offline 0rph3u5

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"As a rebellion fails, a search begins."
- The Lost Generation - Ashcroft coming soon -

"One day every reputation must be tested."
- The Lost Generation - Jarin coming soon -

"One choice seperates heroism from villany."
- The Lost Generation - Santiago coming soon -


"...because they are not Dragons."

 

Offline IPAndrews

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Re: BHX Babylonian History X - WIP
IIRC, there is a Centauri cap-ship which is kinda the success or to the Primus. 

Are you thinking of the Octurion? I've asked Maverick for that. I'm sure he'll get around to it eventually, once his latest round of tests are over with. I would imagine an Octurion rolling over a Bin'tak with ease. It should help redress the balance a bit. It would be nice if BHX understood the difference between a destroyer and a dreadnaught but I don't think it's going to happen in a hurry. I believe the SCP team are working on getting around the 100 campaign persistent variable limit, but there's still a limit of 100 variables (any type) per mission that limits how complex I can make things. I don't think that limit will be removed.
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Offline Slasher

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Re: BHX Babylonian History X - WIP
...but there's still a limit of 100 variables (any type) per mission that limits how complex I can make things. I don't think that limit will be removed.

 :(

Any idea why it can't be done?

 

Offline 0rph3u5

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Re: BHX Babylonian History X - WIP
...but there's still a limit of 100 variables (any type) per mission that limits how complex I can make things. I don't think that limit will be removed.

 :(

Any idea why it can't be done?

Many things could be done about it I guess
but most likely it's the coders who don't want missions to be flooded with variables...
"As a rebellion fails, a search begins."
- The Lost Generation - Ashcroft coming soon -

"One day every reputation must be tested."
- The Lost Generation - Jarin coming soon -

"One choice seperates heroism from villany."
- The Lost Generation - Santiago coming soon -


"...because they are not Dragons."

 

Offline madaboutgames

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Re: BHX Babylonian History X - WIP
WIP - Update

Work is resuming on BHX :) The March/april release date had now been moved back till the end of may :)  All good things come to those who wait :)
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Offline madaboutgames

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Re: BHX Babylonian History X - WIP
Here is some WIP.

Some of the new designs for the Race Selection Screens.

The final selction screen will include the 3d model (game pof)in the middle of the screen.

EA


Vorlons


Minbari


Release date is yet to be arranged.  Should be looking at summer.



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Offline hamaxp

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Re: BHX Babylonian History X - WIP
How big is BHX gonna bee?
« Last Edit: May 08, 2006, 01:59:22 pm by hamaxp »
i am so noob

 

Offline IPAndrews

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Re: BHX Babylonian History X - WIP
Bigger than the biggest thing ever.
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Offline hamaxp

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Re: BHX Babylonian History X - WIP
so dy you have to donwload like ISA VS Minbari or isi a hole pak whit ISA Vs Ea Narn Vs caentauri or some thin like that? :) :)


sorry i was just trying to bee funny
« Last Edit: May 27, 2006, 01:35:40 pm by hamaxp »
i am so noob

 

Offline aldo_14

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Re: BHX Babylonian History X - WIP
so dy you have to donwload like ISA VS Minbari or isi a hole pak whit ISA Vs Ea Narn Vs caentauri or some thin like that?

yz smtin lek tat.

 

Offline Mefustae

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Re: BHX Babylonian History X - WIP
Now now, there's no need to mock the poor illiterate blighter...