I mean the game runs. But mv_advanced obviously doesn't work, and sometimes the slow down is pretty horrendous. I was wondering how mipmapping and spec mapping, glow maps, enviromaps, lighting to missiles, 3d shockwaves, are processed. I know in games like Dawn of War, lots of the video options are actually handled by the CPU and have nothing to do with the video card, so I was wondering what options in SCP are the same.