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The Modding Workshop / Re: Ship Interiors Project
« Last post by knight26 on May 16, 2024, 04:22:10 pm »IS there a way to get this mod to work with other mods? Or will those mod authors have to add it first?
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commit 724e2e7f6
Author: Goober5000
Commit: Goober5000
properly distinguish between adjusting voice and effects volume
code/mission/missionmessage.cpp | 5 ++---
code/sound/sound.cpp | 2 +-
2 files changed, 3 insertions(+), 4 deletions(-)
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commit 30b0026ca
Author: Goober5000
Commit: Goober5000
refine process for capping speed due to physics whack/shock/collide
code/ai/ai_flags.h | 1 +
code/ai/ai_profiles.cpp | 2 ++
code/physics/physics.cpp | 69 +++++++++++++++++++++++++++++-------------------
3 files changed, 45 insertions(+), 27 deletions(-)
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commit cb9374889
Author: Kestrellius
Commit: Kestrellius
Removes const keyword from copied parameters.
code/particle/ParticleSourceWrapper.cpp | 6 +++---
code/particle/ParticleSourceWrapper.h | 4 ++--
2 files changed, 5 insertions(+), 5 deletions(-)
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commit 9192bb00b
Author: Kestrellius
Commit: Kestrellius
Alters other files to match previous changes.
code/ai/aiturret.cpp | 8 ++------
code/particle/ParticleSource.cpp | 12 ++++++------
code/particle/ParticleSource.h | 8 ++++----
code/particle/ParticleSourceWrapper.cpp | 16 ++++++++--------
4 files changed, 20 insertions(+), 24 deletions(-)
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commit ebd39bb5d
Author: Kestrellius
Commit: Kestrellius
Changes particle effect functions to take consts.
code/particle/ParticleSourceWrapper.h | 18 +++++++++---------
1 file changed, 9 insertions(+), 9 deletions(-)
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commit c14a62e9d
Author: Kestrellius
Commit: Kestrellius
Adds comments clarifying positioning details.
code/weapon/weapons.cpp | 4 ++++
1 file changed, 4 insertions(+)
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commit 3747a45db
Author: Kestrellius
Commit: Kestrellius
Adds three-dimensional bolt offset.
code/weapon/weapons.cpp | 16 +++++++++-------
1 file changed, 9 insertions(+), 7 deletions(-)
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commit e2bf3bbd4
Author: Kestrellius
Commit: Kestrellius
Adds one-dimensional bolt offset, with bugs.
code/weapon/weapon.h | 2 ++
code/weapon/weapons.cpp | 28 ++++++++++++++++++----------
2 files changed, 20 insertions(+), 10 deletions(-)
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commit d51f53fb3
Author: Goober5000
Commit: Goober5000
add ship flag to disable message scrambling when EMP is active
code/hud/hudtarget.cpp | 2 +-
code/parse/sexp.cpp | 8 ++++----
code/ship/ship.cpp | 6 ++++--
code/ship/ship_flags.h | 3 ++-
4 files changed, 11 insertions(+), 8 deletions(-)
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commit 62f25d740
Author: Kestrellius
Commit: Kestrellius
Changed variable names to specify laser.
code/weapon/weapon.h | 2 +-
code/weapon/weapons.cpp | 12 ++++++------
2 files changed, 7 insertions(+), 7 deletions(-)
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commit 6c9bf8def
Author: Kestrellius
Commit: Kestrellius
Implementation changes as requested by BMagnu.
code/weapon/weapons.cpp | 7 ++-----
1 file changed, 2 insertions(+), 5 deletions(-)
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commit 8d9736d3e
Author: Kestrellius
Commit: Kestrellius
Created per-weapon field for laser min pixel size.
code/weapon/weapon.h | 1 +
code/weapon/weapons.cpp | 24 ++++++++++++++++++++----
2 files changed, 21 insertions(+), 4 deletions(-)
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commit 4b6cbb9c0
Author: wookieejedi
Commit: GitHub
Expose Collision Rotation Factor to Players (#6145)
code/ai/ai_profiles.cpp | 5 +++
code/ai/ai_profiles.h | 3 ++
code/object/collideshipship.cpp | 70 ++++++++++++++++++++---------------------
3 files changed, 42 insertions(+), 36 deletions(-)
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commit ed78fd84e
Author: Mike Nelson
Commit: GitHub
remove more ui stuff from API mode debrief (#6137)
code/missionui/missiondebrief.cpp | 28 ++++++++++++++++------------
1 file changed, 16 insertions(+), 12 deletions(-)
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commit 5d30c07e3
Author: Kestrellius
Commit: Kestrellius
Removes unnecessary commented-out code.
code/ai/aiturret.cpp | 3 ---
1 file changed, 3 deletions(-)
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commit 67e689106
Author: Kestrellius
Commit: Kestrellius
Makes muzzle effects work properly on turrets.
code/ai/aiturret.cpp | 27 +++++++++++++++++++++++++--
code/ship/shipfx.cpp | 4 ++--
2 files changed, 27 insertions(+), 4 deletions(-)
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commit 67999a3fe
Author: Kestrellius
Commit: Kestrellius
Clean version of shipfx move.
code/ship/shipfx.cpp | 26 +++++++++++++++++++++-----
code/weapon/weapons.cpp | 10 ----------
2 files changed, 21 insertions(+), 15 deletions(-)
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commit b5efed380
Author: Kestrellius
Commit: Kestrellius
Adds muzzle effect functionality.
code/weapon/weapon.h | 2 ++
code/weapon/weapons.cpp | 26 +++++++++++++++++++++-----
2 files changed, 23 insertions(+), 5 deletions(-)
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commit 5a501a844
Author: wookieejedi
Commit: GitHub
Update `Align to target when guarding still` (#6143)
code/ai/aicode.cpp | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
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commit 499a5f4a0
Author: Goober5000
Commit: Goober5000
several small fixes, mostly for FRED/qtFRED
code/ship/ship.cpp | 2 +-
fred2/fred.rc | 24 ++++++++++++------------
qtfred/src/ui/dialogs/MissionSpecDialog.cpp | 2 ++
qtfred/ui/MissionSpecDialog.ui | 10 ++++++++++
4 files changed, 25 insertions(+), 13 deletions(-)
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commit bfe40e12c
Author: Goober5000
Commit: Goober5000
make initialization consistent among FSO, FRED, and qtFRED
code/mission/missionbriefcommon.cpp | 9 --
fred2/management.cpp | 151 ++++++++++++++++----------------
freespace2/freespace.cpp | 2 +-
qtfred/src/mission/management.cpp | 170 ++++++++++++++++++------------------
4 files changed, 162 insertions(+), 170 deletions(-)