Author Topic: Blue Planet: The Battle Captains (Fan Campaign)  (Read 27923 times)

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Offline Lepanto

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Re: Blue Planet: The Battle Captains (Fan Campaign)
I still have the antipodes problem, but I'm currently playing again.
First crash happened after the Moloch was destroyed, I think I was giving orders to my bomber wings to return into escort position...
Second attempt I did nothing when the Moloch went down and the game kept running...

Oh, hi!  :) Try again with the BP compatibility pack (even if you can run the BP build just fine) and see if that fixes anything.
"We have now reached the point where every goon with a grievance, every bitter bigot, merely has to place the prefix, 'I know this is not politically correct, but...' in front of the usual string of insults in order to be not just safe from criticism, but actually a card, a lad, even a hero. Conversely, to talk about poverty and inequality, to draw attention to the reality that discrimination and injustice are still facts of life, is to commit the sin of political correctness. Anti-PC has become the latest cover for creeps. It is a godsend for every curmudgeon and crank, from fascists to the merely smug."
Finian O'Toole, The Irish Times, 5 May 1994

Blue Planet: The Battle Captains: Missions starring the Admirals of BP: WiH
Frontlines 2334+2335: T-V War campaign
GVB Ammit: Vasudan strike bomber
Player-Controlled Capship Modding Tutorial

 

Online emark4

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Re: Blue Planet: The Battle Captains (Fan Campaign)
Does anyone know how to get this mod to work? The game keeps giving me an error regarrding the Solaris cap ship at launch and now Im unavle to load the mod.

 

Offline General Battuta

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Re: Blue Planet: The Battle Captains (Fan Campaign)
Please post your fs2_open.log file.  Instructions on how to do this can be found in this post.

 

Online emark4

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Re: Blue Planet: The Battle Captains (Fan Campaign)
Please post your fs2_open.log file.  Instructions on how to do this can be found in this post.

Here it is. Something about the player used version of the solaris...

 

Offline AdmiralRalwood

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Re: Blue Planet: The Battle Captains (Fan Campaign)
Code: [Select]
-mod BattleCaptains-GTVA,blueplanet,blueplanet2,mediavps_2014
Oh... looks like Battle Captains predates the BPC release, so it's still looking for the seperated mod folders for AoA and WiH. You should be able to just change the mod.ini to point to "bpcomplete" instead.
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 
Re: Blue Planet: The Battle Captains (Fan Campaign)
Hi

I too seem to have problems launching this mod.  Log file attached

I already changed mod.ini to use bpcomplete.

I tried both using a 3.7.4 build and a 3.8.0 build, both crashed during startup.

Any suggestions?

 
Re: Blue Planet: The Battle Captains (Fan Campaign)
can anyone upload this to knossos?
Requiescat in pace

 

Offline AdmiralRalwood

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Re: Blue Planet: The Battle Captains (Fan Campaign)
Hi

I too seem to have problems launching this mod.  Log file attached

I already changed mod.ini to use bpcomplete.

I tried both using a 3.7.4 build and a 3.8.0 build, both crashed during startup.

Any suggestions?
Both of those are non-fatal Warnings and can be continued past.
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 
Re: Blue Planet: The Battle Captains (Fan Campaign)
Continued past the first few warnings about the "Invalid armor name" which made it past the intro movie and into the main screen. But when switching to either of the "Captains" campaigns I receive an error.
New log file attached.


 

Offline AdmiralRalwood

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Re: Blue Planet: The Battle Captains (Fan Campaign)
Code: [Select]
Error: Could not load in main hall mask 'BP1-Mainhall1-m'!
Ah, the mainhalls mask files were unified, and also changed to a vertical (instead of horizontal) layout. You can try throwing the old BP1-Mainhall1-m.pcx file into the mod's \data\interface\ folder and then taking care of whatever other problems show up, or you can wait for somebody else to go through the effort of porting this mod to the latest version of BP.
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 
Re: Blue Planet: The Battle Captains (Fan Campaign)
Got it to run using the old BP files. It loaded into the nebula mission fine, but the performance feels a bit sluggish.
Thanks for the help