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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on February 23, 2021, 12:45:07 am

Title: Nightly: 23 February 2021 - Revision 8b23ccdf2
Post by: SirKnightly on February 23, 2021, 12:45:07 am
Here is the nightly for 23 February 2021 - Revision 8b23ccdf2



Group: Win32-SSE2
nightly_20210223_8b23ccdf2-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20210223_8b23ccdf2/nightly_20210223_8b23ccdf2-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210223_8b23ccdf2/nightly_20210223_8b23ccdf2-builds-Win32-SSE2.zip))


Group: Linux
nightly_20210223_8b23ccdf2-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20210223_8b23ccdf2/nightly_20210223_8b23ccdf2-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210223_8b23ccdf2/nightly_20210223_8b23ccdf2-builds-Linux.tar.gz))


Group: Win64-SSE2
nightly_20210223_8b23ccdf2-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20210223_8b23ccdf2/nightly_20210223_8b23ccdf2-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210223_8b23ccdf2/nightly_20210223_8b23ccdf2-builds-x64-SSE2.zip))

Code: [Select]
------------------------------------------------------------------------
commit 8f8880164
Author: asarium
Commit: asarium

    Add dynamic action programming system
 ci/linux/configure_cmake.sh                 |   3 +-
 code/actions/Action.cpp                     |   8 ++
 code/actions/Action.h                       |  25 ++++
 code/actions/Program.cpp                    | 201 ++++++++++++++++++++++++++++
 code/actions/Program.h                      | 112 ++++++++++++++++
 code/actions/common.h                       |  39 ++++++
 code/actions/types/MoveToSubmodel.cpp       |  78 +++++++++++
 code/actions/types/MoveToSubmodel.h         |  24 ++++
 code/actions/types/ParticleEffectAction.cpp |  68 ++++++++++
 code/actions/types/ParticleEffectAction.h   |  23 ++++
 code/actions/types/PlaySoundAction.cpp      |  57 ++++++++
 code/actions/types/PlaySoundAction.h        |  23 ++++
 code/actions/types/SetDirectionAction.cpp   |  37 +++++
 code/actions/types/SetDirectionAction.h     |  22 +++
 code/actions/types/SetPositionAction.cpp    |  27 ++++
 code/actions/types/SetPositionAction.h      |  22 +++
 code/actions/types/WaitAction.cpp           |  37 +++++
 code/actions/types/WaitAction.h             |  23 ++++
 code/gamesnd/gamesnd.cpp                    |  28 ++--
 code/gamesnd/gamesnd.h                      |   2 +
 code/model/model.h                          |  16 ++-
 code/model/modelread.cpp                    |   6 +
 code/particle/ParticleSource.cpp            |  12 +-
 code/particle/ParticleSource.h              |   6 +-
 code/particle/ParticleSourceWrapper.cpp     |  12 +-
 code/particle/ParticleSourceWrapper.h       |   6 +-
 code/ship/ship.cpp                          |  38 ++++--
 code/source_groups.cmake                    |  23 ++++
 code/tracing/Monitor.cpp                    |  31 ++++-
 code/tracing/Monitor.h                      |  19 ++-
 code/tracing/categories.cpp                 |   2 +
 code/tracing/categories.h                   |   2 +
 code/utils/id.h                             |   2 +-
 code/weapon/beam.cpp                        |   8 ++
 code/weapon/weapon.h                        |  10 +-
 code/weapon/weapons.cpp                     |  30 ++++-
 lib/vulkan.cmake                            |   7 +-
 37 files changed, 1030 insertions(+), 59 deletions(-)
Title: Re: Nightly: 23 February 2021 - Revision 8b23ccdf2
Post by: TopAce on February 23, 2021, 07:19:50 am
Can someone summarize what this is?
Title: Re: Nightly: 23 February 2021 - Revision 8b23ccdf2
Post by: m!m on February 23, 2021, 01:13:10 pm
Not until the next changes (https://github.com/scp-fs2open/fs2open.github.com/pull/3242) are merged ;)
Title: Re: Nightly: 23 February 2021 - Revision 8b23ccdf2
Post by: m!m on February 28, 2021, 07:52:50 am
All changes are now merged. You can find the documentation on the wiki (https://wiki.hard-light.net/index.php/Action_System).