Author Topic: C08052008 - Diffuse Maps Are Not Enough  (Read 5482 times)

0 Members and 1 Guest are viewing this topic.

Offline WMCoolmon

  • Purveyor of space crack
  • Moderator
  • 213
C08052008 - Diffuse Maps Are Not Enough
Build is based on C08042008 and most recent trunk, plus...

New Stuff:
  • Fixed set-fov and reset-fov with new camera code
  • Fixes FRED texture replacement freeze bug when updating replacement textures
  • Enabled texture replacement for glow, shine, normal, and height maps
  • Enabled animated textures with texture replacement



Screenies:
GTF Pegasus/Mara
GTF Pegasus/Mara
GTF Loki/Pegasus
GTF Loki/Mara

Light settings are from this post.

Build:
http://fs2source.warpcore.org/exes/latest/C08052008.zip
-C

 

Offline DaBrain

  • Screensniper
  • 212
    • Shadows of Lylat board
Re: C08052008 - Diffuse Maps Are Not Enough
... This is awesome!

I'll PM you about something related now. ;)
--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 

Offline Topgun

  • 210
Re: C08052008 - Diffuse Maps Are Not Enough
See what I mean!
anyway great work :yes:

 

Offline chief1983

  • Still lacks a custom title
  • Moderator
  • 212
  • ⬇️⬆️⬅️⬅️🅰➡️⬇️
    • Minecraft
    • Skype
    • Steam
    • Twitter
    • Fate of the Galaxy
Re: C08052008 - Diffuse Maps Are Not Enough
This almost seems like a bugfix on texture replacement code, hopefully this can make it into 3.6.10.
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
Karajorma's 'How to report bugs' | Mantis
#freespace | #scp-swc | #diaspora | #SCP | #hard-light on EsperNet

"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Re: C08052008 - Diffuse Maps Are Not Enough
As far as I'm concerned if the only sensible way to fix a bug is by adding a feature then it's still a bug fix. :D
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Swifty

  • 210
  • I reject your fantasy & substitute my own
Re: C08052008 - Diffuse Maps Are Not Enough
WMC, can you post up an example script of how you got those glow maps replaced?

 

Offline WMCoolmon

  • Purveyor of space crack
  • Moderator
  • 213
Re: C08052008 - Diffuse Maps Are Not Enough
I realized that there's a small issue with the scripting code when using names into the model as indices. However, for numbers, it looks like it still work, so:

Code: [Select]
for i=1, #ship.Textures do
     if ship.Textures[i]:lower():match("-glow", -5) then
         ship.Textures[i] = "newtex-glow"
     end
end

would replace every glow texture on the ship with "newtex-glow" (untested).

For the example I actually used FRED.
-C

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
Re: C08052008 - Diffuse Maps Are Not Enough
As far as I'm concerned if the only sensible way to fix a bug is by adding a feature then it's still a bug fix. :D

that's not the way goober feels about it.
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Re: C08052008 - Diffuse Maps Are Not Enough
Well not all bug fixes can be added to SVN straight away. Taylor's new pilot code sounds like a very big bug fix to me and we're not adding it in for at least one more public release.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline chief1983

  • Still lacks a custom title
  • Moderator
  • 212
  • ⬇️⬆️⬅️⬅️🅰➡️⬇️
    • Minecraft
    • Skype
    • Steam
    • Twitter
    • Fate of the Galaxy
Re: C08052008 - Diffuse Maps Are Not Enough
I think it depends on the possibility of creating substantially more severe bugs in the process.
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
Karajorma's 'How to report bugs' | Mantis
#freespace | #scp-swc | #diaspora | #SCP | #hard-light on EsperNet

"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays