Hard Light Productions Forums
Hosted Projects - Standalone => Diaspora => Topic started by: Colonol Dekker on October 01, 2008, 05:07:02 pm
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I think this will surpass BTRL, dunno why, call it a hunch.
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I'll try to be honest with this one.
First of all I'm happy because we can finally see a great BSG mod here on HLP. Although GW is a nice site HLP is the most active and important one. I didn't like the fact that GW visitors interested on BtRL, by looking at the inactive FS related threads, could think of the FS community as a dead one(BtRL and a few other projects excluded). So, Diaspora will bring here a lot of potential members and show them what the FS community is really capable of.
I don't like the fact that the original BtRL team split up, however. Looks like most members joined Diaspora, thus leaving BtRL with poor chances of survival. The forums on GW are dying and that mod has rapidly lost momentum - it's on the verge of the abyss. This is far from being good. I hard believe no one else agrees with me. I wonder if a split was necessary. Now there will be two teams attempting to do similar(if not the same) things... :ick:
I wish you luck with the mod. I hope it'll be a great one! :D
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The Starfox mod on its own could keep a lot of people interested in Game-Warden. They've got a lot of very cool stuff going on in their internal. :)
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Yeah, but what has recently happened to BtRL is sad... :(
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TBH, I'm kind of shocked that this happened. What kind of conflicts are you guys talking about with the BtRL team? I mean, from my perspective, it just seems like you guys didn't get your way so you stopped playing and made your own game.
It just seems kind of childish...
But I wouldn't know. I didn't see what happened, so I'm not one to comment at all.
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I'm not saying what went on internally with BtRL because that's exactly what it was, internal.
I will say however that it wasn't a simple fit of pique and that those few outsiders who have been told the full story and have expressed an opinion have said that they don't blame us for leaving.
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It just seems kind of childish...
I don't think we shall explain anything...but think: a dozen people being childish all at once? Well...
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I'm not saying what went on internally with BtRL because that's exactly what it was, internal.
I will say however that it wasn't a simple fit of pique and that those few outsiders who have been told the full story and have expressed an opinion have said that they don't blame us for leaving.
I'm sure I wouldn't blame you, it's just that these things are... regrettable.
Regardless, I wish Diaspora the best of luck. Make a cool BSG game; I'll be looking forward to playing it. :)
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I think its safe to say that Diaspora has lots of talented people behind it and surely many more to join in the future. Its in good hands...we'll see some neat stuff no doubt! We already have :)
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It's funny because when everyone was speculating about the new badge, I jokingly thought, "HLP is going to announce their own BSG mod to compete with GW and their BtRL, because dividing talent between two rival mods is totally a great idea in such a small community."
Granted, that's not exactly what happened, but it's close enough amuse me.
Er... that is to say... I'm not criticizing what you guys did, since it appears most of the team has moved over to this new project. I just thought it would be funny to have the BtRL team split in half and try to outdo each other for no good reason.
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I don't like the fact that the original BtRL team split up, however. Looks like most members joined Diaspora, thus leaving BtRL with poor chances of survival. The forums on GW are dying and that mod has rapidly lost momentum - it's on the verge of the abyss.
There is a saying...very appropriate in this instance.
You reap what you sow
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It just seems kind of childish...
I don't think we shall explain anything...but think: a dozen people being childish all at once? Well...
Well, it's a matter of opinions. Officially, most BtRL team members left to form the new Diaspora team...but looks like, well, most BtRL members got rid of the others who're still on GW for partially known reasons. If people had different opinions on internal a poll should've been enough to clarify everything. If so many members agreed with Karajorma why did the others refuse to accept the fact that the plans for a BSG mod needed urgent changes?
I don't find the members of the Diaspora team childish(how can Karajorma be childish?!?). I think the others are pretty childish because they think to keep BtRL running with a skeleton team and without the support of so many. HLP is all for Diaspora.
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I don't find the members of the Diaspora team childish(how can Karajorma be childish?!?). I think the others are pretty childish because they think to keep BtRL running with a skeleton team and without the support of so many. HLP is all for Diaspora.[/i][/color]
"HLP is all for Diaspora?" I don't recall you being nominated the voice of the forum. :doubt:
If the mod team split, whatever. Best of luck to both parties.
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The HLP community supports the project, right? Why wouldn't we?!? :wtf:
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What he means is that HLP support both BtRL and Diaspora rather than picking sides. Which is fair enough, as far as I'm concerned BtRL is just another FS2_Open game which I'll treat no differently to WCS or Shadows of Lylat.
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That's my view too, i just think Diaspora will be a bit better :nod:
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I believe that the BTRL team would have a perfectly good reason for splitting, not over something like "I hate caek". If they wanna keep the reason private, then I respect their wishes.
Regardless, I support both parties, and hope both do equally well in creating what they view as their own vision of what BSG in FSO should be.
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Regardless, I support both parties, and hope both do equally well in creating what they view as their own vision of what BSG in FSO should be.
I too hope for the same. :nod:
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I believe that the BTRL team would have a perfectly good reason for splitting, not over something like "I hate caek". If they wanna keep the reason private, then I respect their wishes.
Regardless, I support both parties, and hope both do equally well in creating what they view as their own vision of what BSG in FSO should be.
Well... Caek is pretty awful stuff...
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Do we know how many people are still in the btrl team ?
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To be honest I couldn't tell you.
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I believe that the BTRL team would have a perfectly good reason for splitting, not over something like "I hate caek". If they wanna keep the reason private, then I respect their wishes.
Actually, it was over pie. The epic debate between marionberry or apple pie. Godsless un-Colonial toasterfrakers and their marionberry pie...
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Well... Caek is pretty awful stuff...
I must first say that while cake = caek, caek != cake whereas cake = cake||caek, and caek != cake.
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GW is dying? BtrL is dying? I don't think so. It's hibernating.
FS2 mods/ games don't die, they hibernate 'till someone comes and start/ continue to work on 'em.
The lack of information on GW COULD be one of the reasons why GW is quiet lately...
I like the idea of the episodic releases AND the fact that we get Battle-ready Capships to FRED/ play with, earlier then i could dream of.
The fact that most of the DIASPORA team members are BtrL Veterans makes sure that there is a quality game in the launchtube.
Thanks and good luck to the DIASPORA team, and also thx and good luck to the BtrL team.
BTW, there is no thread about DIASPORA at GW, yet. Who volunteers to post the info on GW? :nervous:
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There is a thread, actually, and one post in another. Just not in the BtRL forum ;) Advertising a rival game in he BtRL forums would be rather... impolite. So we are not going to do that.
http://www.game-warden.com/forum/showthread.php?p=107149#post107149
http://www.game-warden.com/forum/showthread.php?p=107147#post107147
Anyway, I for one certainly don't think GW is dying. Shadows of Lylat alone will be getting plenty of interest, and there are many other projects there as well and, though none are as active as SoL, between them they add up to a fair bit of life.
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Earth Defense is quite promising :nod:
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From what i've seen as a member of Earth Defense it most definately is :nod; Mobius if you are too i apologise, nothing meant by it. ;)
late night and i just got home. my task ED will be underway once i've finished writing this post <tipsy>.
I also wanted to add, this topic has a really high post/viewd ratio (26 posts to 615+ views at time of writing) if nothing else it's a testament to Diasporas growing fanbase :yes: which validates my original point. :D
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I'd like to get INFA done before working on ED.
And yeah, the whole new forum is pretty active. Diaspora is a nice, promising mod. :)
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No it isn't. Because it's not a mod, but a total conversion... won't need FS2 to play it :p
<This service announcement was brought to you by the HLP Association of Nitpickers.>
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i have to ask... because it was my personal fault with BtrL: will the health of fighters be at least 1/2 of what the are in BtRL?
and could we see release 1 by christmas?
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The hitpoint of the fighters will remain roughly the same they were on BtRL demo. For obvious gameplay reasons, we cannot stay 100% true to the show and have ships that blow up from one or two hits.
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Once it is out, you can MOD it for your taste...such talents shall not remain wasted.
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I agree, the game would be impossible to beat with reduced hitpoints. It'll be easier to blow the enemies up but it'll be easier to get yourself killed as well.
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I agree, the game would be impossible to beat with reduced hitpoints. It'll be easier to blow the enemies up but it'll be easier to get yourself killed as well.
I rarely got hit in SP, usually only a couple times unless they get in a zgood burst, which ought to kill me.
i was thinking 1-hit in cockpit/raider head, up to 7 elsewhere
and can we expect a release by X-mas?
EDIT: also can we expect improved versions of models in latter releases?
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Have you ever played on Insane?
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Have you ever played on Insane?
Have you ever played on Insane vs. Scar? ;)
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One on one Vs. a Scar? Nah...
The real problem in high difficulty levels is that you easily go down. A few Cylon Raiders are more dangerous than a single Scar on Insane, IMO.
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Can't wait until the game comes out. :D It's going to be amazing, I know it will!