Hard Light Productions Forums

Hosted Projects - Standalone => Diaspora => Diaspora Tech Help => Topic started by: jonny5isalivetm on February 11, 2013, 08:18:20 pm

Title: Cannot Launch in Fullscreen
Post by: jonny5isalivetm on February 11, 2013, 08:18:20 pm
Hello

I have Tried changing to an older version of Catalyst but had no effect so thought somebody here might know..?

Running Windows 8 x64  ~ Radeon 5870 which was working fine, tried numerous uninstall reinstall etc.

 :banghead:

Unable to go fullscreen!
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes
Title: Re: Cannot Launch in Fullscreen
Post by: karajorma on February 12, 2013, 12:36:38 am
Debug build from your Diaspora folder and post the fs2_open.log you'll find in the data folder afterwards.

Alternatively just choose run in a window and fullscreen window from the launcher's advanced tab.
Title: Re: Cannot Launch in Fullscreen
Post by: jonny5isalivetm on February 12, 2013, 02:12:03 am
Hello, thanks for the reply.

Run in a window and full screen window makes the game simply start in the middle of the screen..ie not full screen

Log attached.

Thanks for the help  :)



[attachment deleted by a basterd]
Title: Re: Cannot Launch in Fullscreen
Post by: jg18 on February 12, 2013, 02:23:41 am
Try also getting a log when the game is not running in a window, even if the game crashes.
Title: Re: Cannot Launch in Fullscreen
Post by: The E on February 12, 2013, 02:34:59 am
Code: [Select]
  Requested WGL Video values = R: 5, G: 6, B: 5, depth: 16, stencil: 1, double-buffer: 1
  Actual WGL Video values    = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1
  OpenGL Vendor    : ATI Technologies Inc.
  OpenGL Renderer  : ATI Radeon HD 5800 Series
  OpenGL Version   : 4.2.11931 Compatibility Profile Context

Please open the Launcher, and select a video mode that uses the same bit depth as your desktop (That is, if your desktop is running with 32 bit color, use a 32 bit color mode for FSO)

Oh, and in the graphics options, you should enable post processing and fxaa for extra graphical goodness.
Title: Re: Cannot Launch in Fullscreen
Post by: jonny5isalivetm on February 12, 2013, 04:59:08 pm
Hi

Thanks for the inputs,

So far I have tried 3 different Ati Drivers all same result so I must have borked the OS somehow..

16 / 32 bit colour depth no difference, tried different resolutions same deal.

If I check run in window, run in full screen window, Open Space Debug reports no error but log attached anyway. (no crashes)

any final thoughts before I nuke this OS ?

 :banghead:





[attachment deleted by a basterd]
Title: Re: Cannot Launch in Fullscreen
Post by: jonny5isalivetm on February 13, 2013, 11:29:19 pm
Did OS reinstall now full screening as it should!

 :banghead: :banghead: :banghead: :banghead: :banghead: :banghead: :banghead: :banghead:
Title: Re: Cannot Launch in Fullscreen
Post by: karajorma on February 14, 2013, 04:29:40 am
Well that shows commitment to play our game at least. :D
Title: Re: Cannot Launch in Fullscreen
Post by: nimrod77 on February 14, 2013, 10:11:21 pm
Same problem here....

(http://img.photobucket.com/albums/v224/n_a_bradford/Diasporaproblem_zps4813345d.jpg)

It was working to start with but has since decided to stop starting in full screen....

i7 860
Asus P7P55D-EVO
AMD 7970
16GB DDR3
Win 8 x64

I'm not as keen as jonny5isalivetm as I'm not going to re-install my OS, but I do want to play this so any help would be very appreciated.

Thanks!
Title: Re: Cannot Launch in Fullscreen
Post by: jg18 on February 14, 2013, 10:33:31 pm
If you're not willing to re-install Windows to play, then Diaspora is clearly not for you. :P (just kidding)

More seriously, though,
Debug build from your Diaspora folder and post the fs2_open.log you'll find in the data folder afterwards.
More detailed instructions here (http://www.hard-light.net/forums/index.php?topic=56279.msg1180359#msg1180359), although you can skip the step where you select "Run in window". You might want to try doing that separately and see what happens, though.
Title: Re: Cannot Launch in Fullscreen
Post by: nimrod77 on February 15, 2013, 03:46:30 am
This pops up when I run Debug mode:

Unable to go fullscreen!
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes


HTH

Oh and BTW, windowed mode makes no difference apart from having a windows border around the game.
Cheers

[attachment deleted by a basterd]
Title: Re: Cannot Launch in Fullscreen
Post by: jg18 on February 15, 2013, 03:53:19 am
Code: [Select]
Initializing OpenGL graphics device at 1024x768 with 16-bit color...
  Initializing WGL...
  Requested WGL Video values = R: 5, G: 6, B: 5, depth: 16, stencil: 1, double-buffer: 1
  Actual WGL Video values    = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1
  OpenGL Vendor    : ATI Technologies Inc.
  OpenGL Renderer  : AMD Radeon HD 7900 Series
  OpenGL Version   : 4.2.11931 Compatibility Profile Context

WARNING: "Unable to go fullscreen!" at gropengl.cpp:153

1024x768 and 16-bit color are probably the problem, or at least part of it.

Go to the launcher's basic settings tab and change the resolution to your monitor's resolution, which is probably the first option in the list of resolutions.

Also change the depth to 32-bit.

Then try again.
Title: Re: Cannot Launch in Fullscreen
Post by: nimrod77 on February 15, 2013, 05:42:11 am
Tried that.. made no difference.... :confused:

(http://img.photobucket.com/albums/v224/n_a_bradford/Picture1-1_zps929be39e.jpg)

Thanks for the help guys! I appreciate it.
Title: Re: Cannot Launch in Fullscreen
Post by: jg18 on February 15, 2013, 09:54:51 am
Hmm... I'm afraid graphics are a bit outside of my expertise, so other people may be able to help you better.

Just to make sure, you have the Diaspora 1.0.4 patch (http://www.hard-light.net/forums/index.php?topic=82829.0), right?

Also make sure your video card drivers are up to date.

EDIT: Could you also post a new fs2_open.log?
Title: Re: Cannot Launch in Fullscreen
Post by: nimrod77 on February 15, 2013, 11:48:32 pm
ok,
I have installed the latest AMD drivers from the manufacturers website and tried again.
No success.....

Unable to go fullscreen!
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
USER32.dll! gapfnScSendMessage + 1248 bytes
USER32.dll! gapfnScSendMessage + 1491 bytes
USER32.dll! ChangeWindowMessageFilterEx + 113 bytes
USER32.dll! CallWindowProcW + 28 bytes
OPENGL32.dll! glDebugEntry + 4189 bytes
USER32.dll! gapfnScSendMessage + 1248 bytes
USER32.dll! gapfnScSendMessage + 1491 bytes
USER32.dll! PeekMessageW + 492 bytes
USER32.dll! PeekMessageW + 705 bytes
ntdll.dll! KiUserCallbackDispatcher + 46 bytes
USER32.dll! PeekMessageA + 285 bytes
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
fs2_open_Diaspora_R1_Debug.exe! <no symbol>
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes

Yes, V1.04 installed

 :confused:



[attachment deleted by a basterd]
Title: Re: Cannot Launch in Fullscreen
Post by: jg18 on February 16, 2013, 12:03:33 am
Hm, the log still says 1024x768 resolution and 16-bit color depth. Make sure the resolution and depth are set correctly.

Beyond that, I'm afraid this'll require the attention of someone better versed in the graphics code.
Title: Re: Cannot Launch in Fullscreen
Post by: nimrod77 on February 16, 2013, 12:39:44 am
Hm, the log still says 1024x768 resolution and 16-bit color depth. Make sure the resolution and depth are set correctly.

Beyond that, I'm afraid this'll require the attention of someone better versed in the graphics code.

Well in the launcher I have these settings....

(http://img.photobucket.com/albums/v224/n_a_bradford/06890bcd-cbdd-4482-aee0-7ed06e6ae34e_zpsb098e12b.jpg)

As you can see the res I have set is 2560*1440 which is my monitors native res......

Help me please! :(
Title: Re: Cannot Launch in Fullscreen
Post by: karajorma on February 16, 2013, 07:21:54 am
I wonder if this (http://www.hard-light.net/forums/index.php?topic=83397.msg1665785#msg1665785) is your issue.
Title: Re: Cannot Launch in Fullscreen
Post by: nimrod77 on February 17, 2013, 01:13:30 am
Thanks for the input Karajorma.
I have no third party software like that installed at the present so it can't be that. Looks like that guy still has no solution to his problem either ....
Title: Re: Cannot Launch in Fullscreen
Post by: jr2 on February 23, 2013, 04:30:25 pm
Perhaps try compatibility mod on the wxLauncher?  I don't know if that will help or not, but it's a shot..  just remember to uncheck anything you tried if it doesn't work after you're done.

EDIT: Just found this topic:

http://www.hard-light.net/forums/index.php?topic=83397.0

(New version of Norton preventing FSO from using non-command line parameters)

Perhaps try using the command line to force bit depth and resolution?

http://www.hard-light.net/wiki/index.php/Command-Line_Reference

e.g.,  -res 2560x1440



NOTE: It appears there is no command line fro specifying bit depth (16 or 32 bit)... maybe coders can add support for that?  *eyeballs the wizard table*
Title: Re: Cannot Launch in Fullscreen
Post by: MackeyJ on April 01, 2022, 11:47:54 pm
i got the answer.
Right click the app icon and select run as Admin. then it loads full screen.