Author Topic: Diaspora  (Read 55204 times)

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Offline TESLA

  • 1.21 gigawatts!
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Will there be nukes ingame?

Cause they do seem to play a very large part in the BSG universe

Cylons are abit nuke happy  :drevil:
In order to find his equal, an Irishman is forced
to talk to God.

There are three types of people in this world: those who make things happen, those who watch things happen and those who wonder what happened.

 

Offline Shade

  • Moderator
  • 211
Yep. Check out the image in This Post by LtCannonFodder - The big green bomb-like warhead seen 2nd from the right is a colonial nuke. Cylons, of course, will have their own.
Report FS_Open bugs with Mantis  |  Find the latest FS_Open builds Here  |  Interested in FRED? Check out the Wiki's FRED Portal | Diaspora: Website / Forums
"Oooooooooooooooooooooooooooooooooooooooh ****ing great. 2200 references to entry->index and no idea which is the one that ****ed up" - Karajorma
"We are all agreed that your theory is crazy. The question that divides us is whether it is crazy enough to have a chance of being correct." - Niels Bohr
<Cobra|> You play this mission too intelligently.

 

Offline TESLA

  • 1.21 gigawatts!
  • 27
So alot has changed. mmmmm

Seems like a divorce to me, lol  :D

:welcomesilver:

Hi there, Tesla! I wondered when you'd get here! :)


Ah you know me,

I get here when I get here......

Quick Q, is there a shoutbox here??  ;7  :lol:  :drevil:
In order to find his equal, an Irishman is forced
to talk to God.

There are three types of people in this world: those who make things happen, those who watch things happen and those who wonder what happened.

 

Offline TESLA

  • 1.21 gigawatts!
  • 27
Yep. Check out the image in This Post by LtCannonFodder - The big green bomb-like warhead seen 2nd from the right is a colonial nuke. Cylons, of course, will have their own.

As Mr.Burns would say "excellent"
In order to find his equal, an Irishman is forced
to talk to God.

There are three types of people in this world: those who make things happen, those who watch things happen and those who wonder what happened.

 

Offline Shade

  • Moderator
  • 211
Quote
Quick Q, is there a shoutbox here?
Nope, no spambox in these parts.
Report FS_Open bugs with Mantis  |  Find the latest FS_Open builds Here  |  Interested in FRED? Check out the Wiki's FRED Portal | Diaspora: Website / Forums
"Oooooooooooooooooooooooooooooooooooooooh ****ing great. 2200 references to entry->index and no idea which is the one that ****ed up" - Karajorma
"We are all agreed that your theory is crazy. The question that divides us is whether it is crazy enough to have a chance of being correct." - Niels Bohr
<Cobra|> You play this mission too intelligently.

 

Offline TESLA

  • 1.21 gigawatts!
  • 27
Quote
Quick Q, is there a shoutbox here?
Nope, no spambox in these parts.

For shame!!

How are people like Snail going to express themselves  :lol:
In order to find his equal, an Irishman is forced
to talk to God.

There are three types of people in this world: those who make things happen, those who watch things happen and those who wonder what happened.

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
Quote
Quick Q, is there a shoutbox here?
Nope, no spambox in these parts.

For shame!!

How are people like Snail going to express themselves  :lol:
Simple. By excrementing countless posts in short periods of time.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 
Hey kewltoyz your ship is looking a lot better since I last saw it, You're progressing well. Though I'm not sure if it's bsgish enough?

Also I'd hazard a guess the stealthstar may already have been modelled?

Thanks  ;) Was my first finished pof, took me a bit to figure out the work process using Rhino & 3D Explorer.
I wanted to do something with at least a little creative license to it and test out the tbl systems to have some fun.
I was trying to figure out how to make engines actually have an extended flame for afterburners and came up with my solution using the contrails in an odd fashion. Also I wanted to make an unlimmited ammo weapon without it being too formidable for single player mode to just have fun and explore possibilities with. Another item I was fiddling with was top speeds and afterburners for outrunning missiles.

On the StealthStar, I looked around but I haven't seen one yet.
I was doing it since I had not seen one and figured most would get a kick out of seeing it.

 
:Moved from the Join Team Thread to prevent spamming irritations there of

Kara, are you guys planning on actual planet bodies or just making the reference point of where one appears on the environment map act like a planetary body with regards of the gravity points?
The only reason I asked was the curiosity of modeling a planet or possibly a moon as depicted by the Cylon Tyllium refinery base.
Not sure just how badly it would affect performance for such a massive polygon.
« Last Edit: October 30, 2008, 08:44:50 am by KewlToyZ »

 

Offline karajorma

  • King Louie - Jungle VIP
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    • Karajorma's Freespace FAQ
The size of a polygon has little impact on performance. What causes problems is the number.

As for whether or not we do it. Not decided yet.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Herra Tohtori

  • The Academic
  • 211
  • Bad command or file name
The size of a polygon has little impact on performance. What causes problems is the number.

As for whether or not we do it. Not decided yet.


Distances on true planetary scale do make FS2_Open have problems, though. Things start flickering and stuff. At least, the last time I tried such things, that happened. This was with the re-newed Cardinal Spear stuff, though, so it might or might not apply to present builds... :nervous:
There are three things that last forever: Abort, Retry, Fail - and the greatest of these is Fail.

 

Enki

  • Guest
Planetary distances will cause all kinds of problems with graphics tears due to single precision floating point number limitations.  Beyond certain orbits even that will start to have problems.  There is a good dissertation by an Aussie, Chris Thorne, on exactly this problem and some solutions such as local rendering origins rather than a single global origin.  I don't have any idea how hard any of that would be to update in the FS_Open engine, but I'm pretty sure it wouldn't be trivial.

 
MOI precision may come into play as well.

  

Offline karajorma

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    • Karajorma's Freespace FAQ
Yep. I'm well aware of the float problem but for anything large but not huge it might be worth trying (Think Death Star rather than Earth).

Either way it's not exactly something urgent.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

 

Offline Mobius

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    • The Lightblue Ribbon | Cultural Project
Uhm, I wonder if there's a way to represent the blood coming out from killed Cylon Raiders(if the explosion isn't too big)...
The Lightblue Ribbon

Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito
My interviews: [ 1 ] - [ 2 ] - [ 3 ]

 

Enki

  • Guest
Baby red "asteroids" or particle effects would do. Probably needs to have pretty severe LOD cutoffs though and low priority on the todo list--cool but not necessary for a roaring good time.

 

Offline Mobius

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  • Porto l'azzurro Dolce Stil Novo nella fantascienza
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    • The Lightblue Ribbon | Cultural Project
In addition the particle's coords should perfectly math the Cylon brain's ones.
The Lightblue Ribbon

Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito
My interviews: [ 1 ] - [ 2 ] - [ 3 ]