The thing with sideslip is... at least with the BtRL demo... that once a maneuver is completed the ship settles into a linear flightpath quite quickly. It's how the ship's stabilization system works. The only problem would be having to deal with that WHILE BEING SHOT AT! Which might make launches tricky. The only other scenario is when the ship is in glide, which might make a release suicide from some positions. Seeing as you can change the flight path of the ship with thrusters, launching the bomb in glide might be plausible from some angles. This would, more than anything else, require a CCIP/CCRP system. Otherwise, hand-bombing ("eyesighting") a capship shouldn't be a problem (unless you're at extreme ranges... in which the weapon may get shot down).