I was a little annoyed by the review, though it was decent under the circumstances. The real problem was that he (or she?) was rating and judging the game on the standards of a professional/'for profit' game on top of completely failing to understand the development/release/content structure and plan of the game.
Doesn't have multiplayer? Well, sure, it flat-out says so because it's still in a closed beta stage, and it's just R1. A shot campaign? Again, it's the first release and something of a proof of concept/very well-made trial run, not a full, published game that's made for profit.
Clunky controls? Look, maybe if he could point to a game at all similar with a significantly better control scheme it would be a fair criticism, but it's like he's complaining that a Viper combat simulator isn't as simple as Call of Duty--there's room for improvement, sure, but when nobody in a comparable field does any better and you're a fan-made, completely free and zero-pay first release game mod, it comes off to me as a complete ignorance to the context and game he's reviewing.
Difficulty--in some ways fair, but he glosses over the whole option of choosing different difficulties, mission recommendations, and the main-hall tips.
He apparently didn't even know that the multiplayer is still in development, and instead expressed disappointment that there didn't seem to be anyone playing it online or any servers up and running.
He explains how BSG fans have been waiting for so many years for a half-decent BSG game, and how finally Diaspora has become that game--and then criticizes it in ways that clearly demonstrate he didn't even bother to learn any of the (even basic) facets of the genre (even when included in the main FAQ...) before or after playing the game. He points out no comparisons of any kinds of similar games (that clearly have never been pulled off after so man years for BSG, as he says) to base his criticisms in the realm of fairness and realism.
In terms of basic journalism, it's very sloppy to write a professional review of an indy project and not even bother to do any research on either it or the context of it all, and his ignorance shows rather significantly. Maybe I'm being too harsh here, but I was taught (and did) better in my high school journalism class alone, and this is a mainstream gaming news site.