Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on August 22, 2018, 08:32:00 am
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Here is the nightly for 22 August 2018 - Revision 50691c41
Group: MacOSX
nightly_20180822_50691c41-builds-MacOSX.tar.gz (http://swc.fs2downloads.com/builds/nightly/20180822_50691c41/nightly_20180822_50691c41-builds-MacOSX.tar.gz) (Mirror (http://scp.indiegames.us/builds/nightly/20180822_50691c41/nightly_20180822_50691c41-builds-MacOSX.tar.gz))
Group: Linux
nightly_20180822_50691c41-builds-Linux.tar.gz (http://swc.fs2downloads.com/builds/nightly/20180822_50691c41/nightly_20180822_50691c41-builds-Linux.tar.gz) (Mirror (http://scp.indiegames.us/builds/nightly/20180822_50691c41/nightly_20180822_50691c41-builds-Linux.tar.gz))
Group: Win64
nightly_20180822_50691c41-builds-Win64.zip (http://swc.fs2downloads.com/builds/nightly/20180822_50691c41/nightly_20180822_50691c41-builds-Win64.zip) (Mirror (http://scp.indiegames.us/builds/nightly/20180822_50691c41/nightly_20180822_50691c41-builds-Win64.zip))
Group: Win32
nightly_20180822_50691c41-builds-Win32.zip (http://swc.fs2downloads.com/builds/nightly/20180822_50691c41/nightly_20180822_50691c41-builds-Win32.zip) (Mirror (http://scp.indiegames.us/builds/nightly/20180822_50691c41/nightly_20180822_50691c41-builds-Win32.zip))
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commit 9ba3a0c
Author: niffiwan <Tue Aug 21 22:53:31 2018 +1000>
Commit: niffiwan <Tue Aug 21 22:53:31 2018 +1000>
clang-tidy: remove FALSE & NULL
code/ship/ship.cpp | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
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commit b625f51
Author: niffiwan <Tue Aug 21 20:55:07 2018 +1000>
Commit: niffiwan <Tue Aug 21 20:56:58 2018 +1000>
add feature: change reticle when autoaim is active
code/hud/hudparse.cpp | 5 ++++
code/hud/hudreticle.cpp | 41 ++++++++++++++++++++++++++-
code/hud/hudreticle.h | 3 ++
code/ship/ship.cpp | 74 +++++++++++++++++++++++++++++++++++++++++++++++++
code/ship/ship.h | 3 ++
5 files changed, 125 insertions(+), 1 deletion(-)
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commit c2c8acb
Author: Fabian Woltermann <Mon Aug 20 17:12:38 2018 +0200>
Commit: Fabian Woltermann <Mon Aug 20 17:12:38 2018 +0200>
REdo properly
code/math/vecmat.cpp | 6 ++++++
code/render/3ddraw.cpp | 6 +++---
2 files changed, 9 insertions(+), 3 deletions(-)
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commit ac58950
Author: Fabian Woltermann <Mon Aug 20 17:10:31 2018 +0200>
Commit: Fabian Woltermann <Mon Aug 20 17:10:31 2018 +0200>
Revert "vm_vec_random_cone needs to be called with the smaller angle first."
code/math/vecmat.cpp | 1911 ++++++++++++++++++++++++------------------------
code/render/3ddraw.cpp | 6 +-
2 files changed, 941 insertions(+), 976 deletions(-)
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commit 5b01036
Author: Fabian Woltermann <Fri Aug 10 17:26:42 2018 +0200>
Commit: Fabian Woltermann <Fri Aug 10 17:26:42 2018 +0200>
vm_vec_random_cone needs to be called with the smaller angle first. This also adds a check to that function to swap the values around should that not be the case
code/math/vecmat.cpp | 1911 ++++++++++++++++++++++++------------------------
code/render/3ddraw.cpp | 6 +-
2 files changed, 976 insertions(+), 941 deletions(-)