Hard Light Productions Forums

Hosted Projects - Standalone => Diaspora => Diaspora Multiplayer Open Beta => Topic started by: mrCurry on September 08, 2012, 01:26:40 pm

Title: Standalone hosting issues
Post by: mrCurry on September 08, 2012, 01:26:40 pm
Wanna start by saying great game! Looking forward to what the future brings.

On to the issue at hand, I'm having trouble running a standalone server behind a router.

The ports are forwarded, TCP and UDP for both 7808 and 7117.
A computer behind router can find the dedicated server but it cannot be found through FS2net.
In Basic settings in the launcher Connection Type/Speed is set to LAN.
Is there any more steps required or am I simply missing something blatantly obvious?

Here's the multi.log that the server output:
FreeSpace Multi Log - Opened Sat, Sep 08, 2012  at 06:22PM
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09/08 18:22:50~   psnet_init() detected lan connection
09/08 18:22:50~   psnet_get_ip() reports IP : 0.0.0.0
09/08 18:22:50~   Receive buffer set to 4096
09/08 18:22:50~   Send buffer set to 4096
09/08 18:22:50~   Error on IPX startup 10047
09/08 18:22:50~   Error on IPX startup 10047
09/08 18:22:50~   Found no RAS connections
09/08 18:22:50~   Standalone server initializing
09/08 18:22:50~   In psnet_use_protocol()
09/08 18:22:50~   Psnet : TCP broadcast
09/08 18:22:50~   Psnet using - NET_TCP
09/08 18:22:50~   multi_level_init()
09/08 19:04:50~   Server has been active for 0 hours, 42 minutes, and 1 seconds

Thx in advance
Title: Re: Standalone hosting issues
Post by: karajorma on September 08, 2012, 08:08:18 pm
Well the simple question is, did you remember to give it a username and password? I'm not certain if it needs them but I haven't checked yet.

If that doesn't work, post again or better yet get on IRC and I'll troubleshoot with you.
Title: Re: Standalone hosting issues
Post by: mrCurry on September 10, 2012, 03:35:32 pm
I've been looking around like crazy but been unable to find anywhere to input the username and password.
How would one go about setting that up?
Title: Re: Standalone hosting issues
Post by: FUBAR-BDHR on September 10, 2012, 03:48:02 pm
There are 2 ways to do this.  First is to simply launch the game normally and input your username/password like you were going to play.  The standalone will pick it up from there.  Second is to add the following lines to multi.cfg in the data folder.

+pxo_login   (FS2netD login name)
+pxo_password (FS2netD password)
+name      (name you want to server to have)

Title: Re: Standalone hosting issues
Post by: mrCurry on September 10, 2012, 05:16:55 pm
Cheers fubar!

Unfortunately, no joy. Same problem as before.
For the record the machine is running Windows Server 2011.

If anyone would like to take a crack at a troubleshoot I'll try be on IRC loads the next few days.

EDIT:
Did a test with a standalone server on my own PC (Win 7 x64), no problems what so ever.
Title: Re: Standalone hosting issues
Post by: FUBAR-BDHR on September 10, 2012, 06:35:25 pm
If you are running a firewall then you need to set it so that the machines IP is visible to the net.  Also some antivirus software will block FS2_Open as it thinks the networking is a worm so you may need to add an exception there as well as to your firewall.
Title: Re: Standalone hosting issues
Post by: karajorma on September 10, 2012, 07:46:09 pm
If that doesn't work. Get on IRC and I'll see if we can figure out the cause together in real time.
Title: Re: Standalone hosting issues
Post by: mrCurry on September 14, 2012, 02:39:42 pm
As per request I've linked the logs after running the server in debug mode.

fs2_standalone.log (http://solidsnakey.co.uk/files/fs2_standalone.txt)
multi.log (http://solidsnakey.co.uk/files/multi.txt)

Enjoy!

//Curry