Trashman uses his own special version of the tables, so you've got to take all comparisons he makes with a grain of salt.
public Ship makeABox(int noOfRightAngles){
...
if(fighterbay<normalfighterbay){
while(!ridiculous){
beams ++;
turrets ++;
armour ++;
engines ++;
}
}
...
}
Eh? I havn't touched the flags on the beams (I did change the fire delay a bit and hte damage on the slashers, but I havn't touched the flags!).. Strange...
AS for you:
public MakeStupidRant (char victimname)
{
if (if ship != smooth OR ship != organic) OR (invent reason)
{
if (modeler = TrashMan)
{
printf(LotsOfUseless****);
RunFunction (Ignore reason);
}
ELSE StandardCynicalReply;
}
}