Author Topic: Lightmap lighting feasibility  (Read 889 times)

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Offline Woolie Wool

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Lightmap lighting feasibility
Compared to modern games, FS2's vertex lighting is hopelessly primitive and outdated. So, how hard would it be to make an option for lightmap lighting? Vertex just isn't cutting it nowadays.
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta