Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on September 20, 2018, 08:34:22 am
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Here is the nightly for 20 September 2018 - Revision 98e37b2
Group: MacOSX
nightly_20180920_98e37b2-builds-MacOSX.tar.gz (http://swc.fs2downloads.com/builds/nightly/20180920_98e37b2/nightly_20180920_98e37b2-builds-MacOSX.tar.gz) (Mirror (http://scp.indiegames.us/builds/nightly/20180920_98e37b2/nightly_20180920_98e37b2-builds-MacOSX.tar.gz))
Group: Linux
nightly_20180920_98e37b2-builds-Linux.tar.gz (http://swc.fs2downloads.com/builds/nightly/20180920_98e37b2/nightly_20180920_98e37b2-builds-Linux.tar.gz) (Mirror (http://scp.indiegames.us/builds/nightly/20180920_98e37b2/nightly_20180920_98e37b2-builds-Linux.tar.gz))
Group: Win64
nightly_20180920_98e37b2-builds-Win64.zip (http://swc.fs2downloads.com/builds/nightly/20180920_98e37b2/nightly_20180920_98e37b2-builds-Win64.zip) (Mirror (http://scp.indiegames.us/builds/nightly/20180920_98e37b2/nightly_20180920_98e37b2-builds-Win64.zip))
Group: Win32
nightly_20180920_98e37b2-builds-Win32.zip (http://swc.fs2downloads.com/builds/nightly/20180920_98e37b2/nightly_20180920_98e37b2-builds-Win32.zip) (Mirror (http://scp.indiegames.us/builds/nightly/20180920_98e37b2/nightly_20180920_98e37b2-builds-Win32.zip))
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commit 3c8b87c
Author: Goober5000 <Wed Sep 19 13:00:05 2018 -0400>
Commit: Goober5000 <Wed Sep 19 13:00:05 2018 -0400>
address PR feedback
code/fireball/fireballs.cpp | 29 ++++++++++++++++-------------
code/fireball/fireballs.h | 7 ++++++-
fred2/management.cpp | 1 -
fred2/sexp_tree.cpp | 3 ---
qtfred/src/main.cpp | 3 ++-
qtfred/src/mission/management.cpp | 4 ++++
qtfred/src/ui/widgets/sexp_tree.cpp | 3 ---
7 files changed, 28 insertions(+), 22 deletions(-)
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commit 98b9d5c
Author: Goober5000 <Tue Sep 18 19:43:11 2018 -0400>
Commit: Goober5000 <Tue Sep 18 19:43:11 2018 -0400>
a few more corrections
code/parse/sexp.cpp | 3 +++
fred2/sexp_tree.cpp | 3 ++-
qtfred/src/ui/widgets/sexp_tree.cpp | 3 ++-
3 files changed, 7 insertions(+), 2 deletions(-)
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commit 2f5079f
Author: Goober5000 <Tue Sep 18 17:33:45 2018 -0400>
Commit: Goober5000 <Tue Sep 18 17:33:45 2018 -0400>
populate the fireball entry IDs when fred2 starts up fix various issues with both strings and positive numbers being accepted as sexp arguments
code/parse/sexp.cpp | 24 ++++++++++++++++++++++--
fred2/management.cpp | 5 +++++
2 files changed, 27 insertions(+), 2 deletions(-)
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commit 59a8a34
Author: asarium <Tue Sep 18 22:33:51 2018 +0200>
Commit: asarium <Tue Sep 18 22:33:51 2018 +0200>
Use the correct location flags for enumerating pilots
code/pilotfile/pilotfile_convert.cpp | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)
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commit 7377084
Author: Goober5000 <Tue Sep 18 00:56:38 2018 -0400>
Commit: Goober5000 <Tue Sep 18 00:56:38 2018 -0400>
use enhanced fireball.tbl to create OPF_FIREBALL for use in explosion-effect and warp-effect
code/fireball/fireballs.cpp | 9 +--
code/parse/sexp.cpp | 129 +++++++++++++++++++++++++++---------
code/parse/sexp.h | 2 +
fred2/sexp_tree.cpp | 65 ++++++++++++++++--
fred2/sexp_tree.h | 1 +
qtfred/src/ui/widgets/sexp_tree.cpp | 96 ++++++++++++++++++++++-----
qtfred/src/ui/widgets/sexp_tree.h | 1 +
7 files changed, 243 insertions(+), 60 deletions(-)
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commit 5828d7f
Author: Goober5000 <Mon Sep 17 23:06:04 2018 -0400>
Commit: Goober5000 <Mon Sep 17 23:06:04 2018 -0400>
generate a unique ID for each fireball, if one isn't specified
code/fireball/fireballs.cpp | 48 +++++++++++++++++++++++++++++++++++++++++----
1 file changed, 44 insertions(+), 4 deletions(-)
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commit 45f6cdc
Author: Goober5000 <Mon Sep 17 22:49:23 2018 -0400>
Commit: Goober5000 <Mon Sep 17 22:49:23 2018 -0400>
make fireball modular tables simpler, without using the confusing lod_checker logic, and also add an optional unique id
code/fireball/fireballs.cpp | 211 ++++++++++++++++++++++----------------------
code/fireball/fireballs.h | 9 +-
2 files changed, 113 insertions(+), 107 deletions(-)