Modding, Mission Design, and Coding > Test Builds

Unicode text support

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That is very odd. Maybe there was something wrong with the shaders in the cache folder but "Run in window" should have no effect on that. Does the text disappear if you remove that option again?


* delete cache folder
* run the game with debug build ("Run in window" is on)
This is what seems to be needed to use Japanese text mod. Maybe "Run in window" is irrelevant?

Once Unicode text is back, everything works fine without debug build or "Run in window" option.
However, if I delete cache folder one more time, Unicode text will disappear again...


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