Author Topic: RELEASE: Sync  (Read 99866 times)

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Offline Sushi

  • Art Critic
  • 211
I for one enjoy enigmas...  :p

Yep, they're great...provided they are eventually resolved. Nothing is more frustrating than an interesting, enigmatic plot that is never brought to resolution...

Where's my HL2: Episode 3? :p

 

Offline Mongoose

  • Rikki-Tikki-Tavi
  • Global Moderator
  • 212
  • This brain for rent.
    • Minecraft
    • Steam
    • Something

 

Offline JMN

  • 25
While playing the campaign, (3.6.10) in one of the missions I cannot move at all (mission when you meet Alpha 3 and two Phi fighters. The mission starts ok, but I can't move my ship, I cant even warp out. Too bad since it's a very good campaign...

 

Offline Cobra

  • 212
  • Snake on a Cain
    • Minecraft
    • Skype
    • Steam
    • Twitter
Red alert bug, use a nightly.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline JMN

  • 25
While using this version: fs2_open_3_6_11r-20100131_r5862
It's the same.

 

Offline MatthTheGeek

  • Captain Obvious
  • 212
  • Frenchie McFrenchface
Use a Nightly AND restart with a fresh pilot.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 
I'm getting the same issue.
EDIT: with nightly build and fresh pilot.
« Last Edit: November 24, 2010, 08:47:27 pm by sfwarlock »

 

Offline Priami

  • 23
Does anybody have any idea why there are no updated graphics when i try to play this?
I only get error warning when i start the game.

I'm using 3.6.12 INF build and 3.6.12 MVP:s.

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Open the mod.ini in the Sync folder, change mediavps to mediavps_3612

 

Offline technopredator

  • Does not compute
  • 27
  • Don't get mad, consequences are revenging you.
:confused: can anyone tell me what are these? After 'fs2_open_3_6_12r_INF_SSE2.exe' gave me a warning of about 30+ errors & warning I ran 'fs2_open_3_6_12d_INF_SSE2.exe' to have a more detailed .log. I think this is the only think wrong with the Sync campaign, I have downloaded the 01/18/2007 .vp, seems to be the latest. I have attached the .log & .cfg files in .7z file. Thanks in advance.

Code: [Select]
WARNING: "Use of 'ballistic primaries' flag for ship 'GTF Ulysses' - this flag is no longer needed." at ship.cpp:2100
WARNING: "Use of 'ballistic primaries' flag for ship 'GTF Hercules' - this flag is no longer needed." at ship.cpp:2100
WARNING: "Use of 'ballistic primaries' flag for ship 'GTF Hercules Mark II' - this flag is no longer needed." at ship.cpp:2100
WARNING: "Use of 'ballistic primaries' flag for ship 'GTF Ares' - this flag is no longer needed." at ship.cpp:2100
WARNING: "Use of 'ballistic primaries' flag for ship 'GTF Erinyes' - this flag is no longer needed." at ship.cpp:2100
WARNING: "Use of 'ballistic primaries' flag for ship 'GTF Loki' - this flag is no longer needed." at ship.cpp:2100
WARNING: "Use of 'ballistic primaries' flag for ship 'GTF Perseus' - this flag is no longer needed." at ship.cpp:2100
WARNING: "Use of 'ballistic primaries' flag for ship 'GTB Artemis' - this flag is no longer needed." at ship.cpp:2100
WARNING: "Use of 'ballistic primaries' flag for ship 'GTB Artemis D.H.' - this flag is no longer needed." at ship.cpp:2100
WARNING: "Use of 'ballistic primaries' flag for ship 'GTB Medusa' - this flag is no longer needed." at ship.cpp:2100
WARNING: "Use of 'ballistic primaries' flag for ship 'GTB Ursa' - this flag is no longer needed." at ship.cpp:2100
WARNING: "Use of 'ballistic primaries' flag for ship 'GTB Zeus' - this flag is no longer needed." at ship.cpp:2100
WARNING: "Use of 'ballistic primaries' flag for ship 'GTB Boanerges' - this flag is no longer needed." at ship.cpp:2100
WARNING: "Use of 'ballistic primaries' flag for ship 'GVF Serapis' - this flag is no longer needed." at ship.cpp:2100
WARNING: "Use of 'ballistic primaries' flag for ship 'GVB Sekhmet' - this flag is no longer needed." at ship.cpp:2100
TBM  =>  Starting parse of 'mv_core-shp.tbm' ...
TBM  =>  Starting parse of 'mv_effects-shp.tbm' ...
TBM  =>  Starting parse of 'mv_assets-shp.tbm' ...
WARNING: "Pbank capacity specified for non-ballistic-primary-enabled ship GTF Ulysses. Resetting capacities to 0." at ship.cpp:3639
WARNING: "Pbank capacity specified for non-ballistic-primary-enabled ship GTF Hercules. Resetting capacities to 0." at ship.cpp:3639
WARNING: "Pbank capacity specified for non-ballistic-primary-enabled ship GTF Hercules Mark II. Resetting capacities to 0." at ship.cpp:3639
WARNING: "Pbank capacity specified for non-ballistic-primary-enabled ship GTF Ares. Resetting capacities to 0." at ship.cpp:3639
WARNING: "Pbank capacity specified for non-ballistic-primary-enabled ship GTF Erinyes. Resetting capacities to 0." at ship.cpp:3639
WARNING: "Pbank capacity specified for non-ballistic-primary-enabled ship GTF Loki. Resetting capacities to 0." at ship.cpp:3639
WARNING: "Pbank capacity specified for non-ballistic-primary-enabled ship GTF Perseus. Resetting capacities to 0." at ship.cpp:3639
WARNING: "Pbank capacity specified for non-ballistic-primary-enabled ship GTB Artemis. Resetting capacities to 0." at ship.cpp:3639
WARNING: "Pbank capacity specified for non-ballistic-primary-enabled ship GTB Artemis D.H.. Resetting capacities to 0." at ship.cpp:3639
WARNING: "Pbank capacity specified for non-ballistic-primary-enabled ship GTB Medusa. Resetting capacities to 0." at ship.cpp:3639
WARNING: "Pbank capacity specified for non-ballistic-primary-enabled ship GTB Ursa. Resetting capacities to 0." at ship.cpp:3639
WARNING: "Pbank capacity specified for non-ballistic-primary-enabled ship GTB Zeus. Resetting capacities to 0." at ship.cpp:3639
WARNING: "Pbank capacity specified for non-ballistic-primary-enabled ship GTB Boanerges. Resetting capacities to 0." at ship.cpp:3639
WARNING: "Pbank capacity specified for non-ballistic-primary-enabled ship GVF Serapis. Resetting capacities to 0." at ship.cpp:3639
WARNING: "Pbank capacity specified for non-ballistic-primary-enabled ship GVB Sekhmet. Resetting capacities to 0." at ship.cpp:3639

[attachment deleted by ninja]

 

Offline MatthTheGeek

  • Captain Obvious
  • 212
  • Frenchie McFrenchface
Sounds pretty obvious to me. The 'ballistic primaries' ship flag is obsolete and no longer required for ship using ammo-based primaries. Shouldn't cause any problem, but it can't hurt to remove it.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 
I am having the same problem as JMN.  Same exact mission. 

Nightly build, fresh pilot, didn't help.  Its times like this I wish there were a cheat for forcing you to progress to the next mission (either for getting past this problem or just skipping missions until it in order to determine whether I managed to fix it). 


I can select between the weapons I have, but can't fire them.  Can't move, can't jump (well, I can activate the subspace drive but since I can't move I can't actually jump).  My ship lacks its normal shield indicator for that mission. 

Edit:  Looked around page 10 or so, found out what people were actually referring to with all this "red alert bug" whatnot you kept mentioning.  Got it fixed. 



On a side note, I must say.  This campaign almost makes me never want to use anything but the classic Herc fighter ever again. 
.

« Last Edit: April 29, 2011, 04:55:30 am by Ryu Gemini »

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
I am having the same problem as JMN.  Same exact mission. 

Nightly build, fresh pilot, didn't help.  Its times like this I wish there were a cheat for forcing you to progress to the next mission (either for getting past this problem or just skipping missions until it in order to determine whether I managed to fix it).

You can always press ctrl-shift-S in the techroom to unlock all remaining missions in the campaign.

 
Does anyone know how to complete the "Purpose Calling" mission. After a bit of chatter you get told to go and 'investigate the signal', but there is nothing to investigate.

I've tried the mission with 3.6.10 & 3.6.12 and I still can not figure out what I need to do. Its as if some event if not firing.

Thanks in advance for the help.

 

Offline Deadly in a Shadow

  • 29
  • Buntu!
Does anyone know how to complete the "Purpose Calling" mission. After a bit of chatter you get told to go and 'investigate the signal', but there is nothing to investigate.

I've tried the mission with 3.6.10 & 3.6.12 and I still can not figure out what I need to do. Its as if some event if not firing.

Thanks in advance for the help.
Wasn't there a renewned version somewhere? If you can't complete the mission and you want to resume so badly, you could kill yourself five times, then the game gives you the opportunity to resume with the next mission.
"Ka-BOOOOOOOOM!!!!"
"Uh, Sir we can hear the explosion."
"No you can't, there is no air in space. Sound can't travel through a vacuum!"

 
Wasn't there a renewned version somewhere? If you can't complete the mission and you want to resume so badly, you could kill yourself five times, then the game gives you the opportunity to resume with the next mission.

Figured it out. Turns out I had somehow zoomed the radar in so I could not see the flashing bit on it that I was to investigate and being in a nebula I could not see a thing. Oops, I feel like such an idiot!

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
Figured it out. Turns out I had somehow zoomed the radar in so I could not see the flashing bit on it that I was to investigate and being in a nebula I could not see a thing. Oops, I feel like such an idiot!
Well, you're not the first one. The radar range button combination is, by default, relatively close to the missile bank toggler (I think, I never really remember this one).
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline Commander Zane

  • 212
  • Spoot Knight of Anvils
Semicolon or apostrophe, I forgot which.

 
seeing that several people still look for the links... I dare to post the links to "Sync Restored 1.1" by SDM (Never, EVER post email addresses in the open where bots can see it -- The E )

---- http://www.freespacemods.net/download.php?view.743   hope that's in everyone's best interest...

no problems for me so far and the new Mediavps look awesome for this story-heavy suspense campaign.
« Last Edit: August 30, 2011, 01:09:08 pm by The E »

  

Offline InsaneBaron

  • 29
  • In the CR055H41R2
I've found Sync interesting so far. Unfortunately, I'm kinda stuck.

On the mission "Downfall", where the gang are in the nebula investigating the "signal", I keep flying around trying to find the green blip. There doesn't seem to be anything there. I can literally fly through the radar blip and nothing happens. Is there a bug, or am I missing something important?
Doesn't matter what the press says. Doesn't matter what the politicians or the mobs say. Doesn't matter if the whole country decides that something wrong is something right. This nation was founded on one principle above all else: the requirement that we stand up for what we believe, no matter the odds or the consequences. When the mob and the press and the whole world tell you to move, your job is to plant yourself like a tree beside the river of truth, and tell the whole world — "No, you move." - Captain America

InsaneBaron's Fun-to-Read Reviews!
Blue Planet: Age of Aquarius - Silent Threat: Reborn - Operation Templar - Sync, Transcend, Windmills - The Antagonist - Inferno, Inferno: Alliance